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- ;
- ; Random World File created by populate
- ;
- ; Populate was written By Dusty Bedford 1994
- ;
- ;Enemies Weight When MAX#OF
- MEGABALL 1.07 1L
- SUPERSHOTGUN 1.07 1
- SHELLS 4.82 ;9
- CHAINGUN 1.61 1
- STIMPAK 3.21 6
- MEDIKIT 7.50 7
- SHELLBOX 4.82 ;9
- IMP 236.04 47
- IMP 150.66 MEDIUM_AND_HARD 30
- IMP 90.40 HARD_ONLY 18
- CACODEMON 14.06 DEAF/AMBUSHHARD_ONLY 1L
- BACKPACK 1.07 ;1
- SKELETON 90.38 DEAF/AMBUSHMEDIUM_AND_HARD 8L
- FIRETHROWER 12.30 DEAF/AMBUSHMEDIUM_AND_HARD 1L
- SKELETON 56.49 DEAF/AMBUSHHARD_ONLY 5L
- STIMPAK 1.07 DEAF/AMBUSHMEDIUM_AND_HARD ;2
- LAUNCHER 1.07 1L
- BERSERK 1.07 1
- PLASMA 4.28 4
- DEMON 11.55 DEAF/AMBUSH 1
- DEMON 34.64 DEAF/AMBUSHMEDIUM_AND_HARD 3
- SPECTRE 11.55 DEAF/AMBUSHMEDIUM_AND_HARD 1
- ROCKETS 4.82 3
- CACODEMON 140.58 MEDIUM_AND_HARD 10
- CACODEMON 154.64 HARD_ONLY 11
- MANCUBUS 117.14 MEDIUM_AND_HARD 4L
- MANCUBUS 234.29 HARD_ONLY 8L
- ROCKETS 1.61 MEDIUM_AND_HARD 1
- BFG9000 2.14 1L
- ENERCELL 2.41 ;3
- SPECTRE 11.55 DEAF/AMBUSHHARD_ONLY 1
- MANCUBUS 87.86 DEAF/AMBUSHMEDIUM_AND_HARD 3L
- SHOTGUN 1.07 ;1
- BLUEBALL 0.80 1L
- IMP 5.02 DEAF/AMBUSHEASY_ONLY 1
- IMP 5.02 DEAF/AMBUSHMEDIUM_AND_HARD 1
- IMP 5.02 DEAF/AMBUSH 1
- IMP 10.04 DEAF/AMBUSHMEDIUM_ONLY 2
- CACODEMON 42.17 DEAF/AMBUSHMEDIUM_AND_HARD 3
- FIRETHROWER 12.30 DEAF/AMBUSHHARD_ONLY 1L
- SPECTRE 23.10 DEAF/AMBUSH 2
- INVULN 1.07 1
- BULLETS 1.07 1
- SKELETON 11.30 DEAF/AMBUSH 1L
- INVISO 1.07 1
- CLIP 0.54 2
- ;
- ; GLOBAL SETTINGS: THEY AFFECTS THE ENTIRE WORLD
- ;
- ; At run-time this value is used to adjust the
- ; Max#of variable based on the population of
- ; the level being modified. Using the strict
- ; standard requires that one or more of the
- ; items in the list above not have a specified
- ; maximum number of objects.
- ;
- ;PER 222 ;Strict standard for exact placement
- PER 134 ;Lowered Standard for easy placement
- ;
- ; Deleting any of the PRESERVE lines will mean that
- ; the objects will not be taken from the original
- ; level. You will have to supply your own above.
- ;
- PRESERVE PILLARS
- PRESERVE LAMPS
- ;
- ; THRESHOLD determines what a MEGA-GOODIE is.
- ; MEGA-GOODIES are used to make the level fair
- ; if the generator places a lot of enemies in
- ; the level.
- ;
- THRESHOLD 75
- ;
- ; I.Q. Determines how intelligently the program
- ; places objects in the effort to defeat you.
- ; 250 is the default if it is not specified here.
- ;
- I.Q. 250
- ;
- ; EVEN sets the point at which the program must begin
- ; placing MEGA-GOODIES into the level, on the
- ; basis of the hardest difficulty rating.
- ; The MEGA-GOODIES give you a fighting chance,
- ; setting the value lower or <500 will increase the number
- ; of MEGA-GOODIES available to you in a the level.
- EVEN 500
- ;
- ; If SPREAD is not set to a low value then
- ; a given sector may accumulate too many objects
- ; this often makes the level impossible to finish
- ; or just ugly-looking. Setting the value too low
- ; could make it difficult to place objects within
- ; a given wad file.
- ;
- SPREAD 15
- ;
-