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- ;
- ; Random World File created by populate
- ;
- ; Populate was written By Dusty Bedford 1994
- ;
- ;Enemies Weight When MAX#OF
- BFG9000 3.03 1L
- LAUNCHER 4.55 3
- RADSUIT 3.41 1
- FLYSKULL 17.06 HARD_ONLY 4
- DEMON 32.68 2
- IMP 21.32 3
- SHELLS 1.52 EASY_ONLY ;2
- FLYSKULL 25.59 6
- IMP 42.63 HARD_ONLY 6
- SPECTRE 49.01 3
- SHELLS 2.27 EASY_AND_MEDIUM ;3
- SPECTRE 16.34 MEDIUM_AND_HARD 1
- MEDIKIT 1.52 1
- LAUNCHER 3.03 EASY_AND_MEDIUM 2
- BACKPACK 4.55 EASY_ONLY 3
- FLYSKULL 29.85 MEDIUM_AND_HARD 7
- SHOTGUN 3.03 EASY_ONLY 2
- BARREL 68.23 ;16
- BULLETS 4.55 EASY_ONLY 3
- CHAINGUN 11.36 EASY_ONLY 5
- CLIP 1.89 EASY_ONLY ;5
- CHAINSAW 1.52 EASY_ONLY 1L
- CHAINGUN 4.55 2
- PLASMA 7.58 5
- IMP 35.53 DEAF/AMBUSH 5
- STIMPAK 3.79 5
- CHAINGUN 4.55 EASY_AND_MEDIUM 2
- LAUNCHER 4.55 EASY_ONLY 3
- IMP 42.63 MEDIUM_AND_HARD 6
- INVISO 1.52 1
- CACODEMON 53.04 HARD_ONLY 2
- PLASMA 6.06 EASY_AND_MEDIUM 4
- INVULN 3.03 2
- BULLETS 3.03 2
- SERGEANT 21.32 DEAF/AMBUSH 3
- SHELLS 1.52 ;2
- DEMON 16.34 HARD_ONLY 1
- BARMOR 2.27 1
- TROOPER 6.39 ;1 ;This item is inocuous
- SHELLBOX 2.27 EASY_AND_MEDIUM 3
- BFG9000 3.03 EASY_ONLY 1L
- BLUEBALL 1.52 EASY_AND_MEDIUM 1
- ENERCELL 3.41 EASY_ONLY 3
- HELMET 0.76 ;1 ;This item is inocuous
- CACODEMON 79.55 3
- GARMOR 2.27 1
- TROOPER 12.79 HARD_ONLY ;2 ;This item is inocuous
- SHOTGUN 1.52 EASY_AND_MEDIUM 1
- CELLPACK 3.03 EASY_ONLY 2
- BULLETS 1.52 EASY_AND_MEDIUM 1
- TROOPER 6.39 MEDIUM_AND_HARD ;1 ;This item is inocuous
- ROCKETS 4.55 EASY_AND_MEDIUM 2
- SERGEANT 7.11 HARD_ONLY 1
- ROCKETS 2.27 EASY_ONLY 1
- PLASMA 1.52 EASY_ONLY 1
- CACODEMON 26.52 DEAF/AMBUSH 1
- ;
- ; GLOBAL SETTINGS: THEY AFFECTS THE ENTIRE WORLD
- ;
- ; At run-time this value is used to adjust the
- ; Max#of variable based on the population of
- ; the level being modified. Using the strict
- ; standard requires that one or more of the
- ; items in the list above not have a specified
- ; maximum number of objects.
- ;
- PER 153 ;Strict standard for exact placement
- ;PER 130 ;Lowered Standard for easy placement
- ;
- ; Deleting any of the PRESERVE lines will mean that
- ; the objects will not be taken from the original
- ; level. You will have to supply your own above.
- ;
- PRESERVE PILLARS
- PRESERVE LAMPS
- ;
- ; THRESHOLD determines what a MEGA-GOODIE is.
- ; MEGA-GOODIES are used to make the level fair
- ; if the generator places a lot of enemies in
- ; the level.
- ;
- THRESHOLD 75
- ;
- ; I.Q. Determines how intelligently the program
- ; places objects in the effort to defeat you.
- ; 250 is the default if it is not specified here.
- ;
- I.Q. 250
- ;
- ; EVEN sets the point at which the program must begin
- ; placing MEGA-GOODIES into the level, on the
- ; basis of the hardest difficulty rating.
- ; The MEGA-GOODIES give you a fighting chance,
- ; setting the value lower or <500 will increase the number
- ; of MEGA-GOODIES available to you in a the level.
- EVEN 500
- ;
- ; If SPREAD is not set to a low value then
- ; a given sector may accumulate too many objects
- ; this often makes the level impossible to finish
- ; or just ugly-looking. Setting the value too low
- ; could make it difficult to place objects within
- ; a given wad file.
- ;
- SPREAD 15
- ;
-