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- ;
- ; Random World File created by populate
- ;
- ; Populate was written By Dusty Bedford 1994
- ;
- ;Enemies Weight When MAX#OF
- BARON 14.52 3L
- DEADPLAYER 1.43 21
- POOLOFBLOOD 1.18 23
- IMP 28.24 DEAF/AMBUSH 14
- SHOTGUN 1.72 4
- SHELLS 2.15 ; 10
- TROOPER 65.35 DEAF/AMBUSH ;36 ;This item is inocuous
- SERGEANT 60.51 DEAF/AMBUSH 30
- DEADTROOPER 0.48 7
- DEADSARGEANT 0.48 7
- DEADIMP 0.20 3
- DEADDEMON 0.24 2
- DEADCACODEMON 0.15 1
- DEADFLYSKULL 0.15 3
- BONES1 0.15 3
- BONES2 7.26 2
- BARREL 12.10 10
- POTION 15.05 ;70 ;This item is inocuous
- CHAINGUN 1.94 3
- BULLETS 1.72 4
- SHELLBOX 0.86 4
- CACODEMON 67.75 9
- FLYSKULL 2.42 2
- IMP 50.42 25
- PLASMA 0.43 1
- CELLPACK 1.72 4
- ENERCELL 0.65 2
- CLIP 1.51 ;14
- LAUNCHER 1.29 3
- ROCKET 0.43 4
- BACKPACK 1.29 3
- GARMOR 0.65 1
- STIMPAK 0.43 2
- HELMET 2.15 ;10 ;This item is inocuous
- TROOPER 10.89 ;6 ;This item is inocuous
- DEMON 27.83 DEAF/AMBUSH 6
- BERSERK 0.43 1
- CACODEMON 45.17 DEAF/AMBUSH 6
- CHAINSAW 0.86 2
- ROCKETS 0.65 1
- BLUEBALL 0.43 1
- BARMOR 0.65 1
- DEMON 23.19 5
- SPECTRE 23.19 DEAF/AMBUSH 5
- MEDIKIT 1.72 4
- CACODEMON 7.53 HARD_ONLY 1
- CACODEMON 37.64 DEAF/AMBUSHHARD_ONLY 5
- IMP 18.15 DEAF/AMBUSHHARD_ONLY 9
- SERGEANT 4.03 DEAF/AMBUSHHARD_ONLY 2
- DEMON 23.19 HARD_ONLY 5
- ;
- ; GLOBAL SETTINGS: THEY AFFECTS THE ENTIRE WORLD
- ;
- ; At run-time this value is used to adjust the
- ; Max#of variable based on the population of
- ; the level being modified. Using the strict
- ; standard requires that one or more of the
- ; items in the list above not have a specified
- ; maximum number of objects.
- ;
- PER 403 ;Strict standard for exact placement
- ;PER 342 ;Lowered Standard for easy placement
- ;
- ; Deleting any of the PRESERVE lines will mean that
- ; the objects will not be taken from the original
- ; level. You will have to supply your own above.
- ;
- PRESERVE PILLARS
- PRESERVE LAMPS
- ;
- ; THRESHOLD determines what a MEGA-GOODIE is.
- ; MEGA-GOODIES are used to make the level fair
- ; if the generator places a lot of enemies in
- ; the level.
- ;
- THRESHOLD 75
- ;
- ; I.Q. Determines how intelligently the program
- ; places objects in the effort to defeat you.
- ; 250 is the default if it is not specified here.
- ;
- I.Q. 250
- ;
- ; EVEN sets the point at which the program must begin
- ; placing MEGA-GOODIES into the level, on the
- ; basis of the hardest difficulty rating.
- ; The MEGA-GOODIES give you a fighting chance,
- ; setting the value lower or <500 will increase the number
- ; of MEGA-GOODIES available to you in a the level.
- EVEN 500
- ;
- ; If SPREAD is not set to a low value then
- ; a given sector may accumulate too many objects
- ; this often makes the level impossible to finish
- ; or just ugly-looking. Setting the value too low
- ; could make it difficult to place objects within
- ; a given wad file.
- ;
- SPREAD 15
- ;
-