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- ;
- ; Random World File created by populate
- ;
- ; Populate was written By Dusty Bedford 1994
- ;
- ;Enemies Weight When MAX#OF
- BARREL 78.07 31
- SERGEANT 46.16 11
- SERGEANT 12.59 HARD_ONLY 3
- SERGEANT 8.39 MEDIUM_AND_HARD 2
- BROWNSTUB 24.16 1
- DEMON 19.30 HARD_ONLY 2
- DEMON 38.60 4
- TROOPER 7.55 MEDIUM_AND_HARD ;2 ;This item is inocuous
- TROOPER 7.55 ;2 ;This item is inocuous
- FLYSKULL 10.07 MEDIUM_AND_HARD 4
- SHELLS 2.68 ; 6
- IMP 20.98 DEAF/AMBUSHHARD_ONLY 5
- CHAINGUN 1.34 1
- CLIP 1.34 ; 6
- STIMPAK 0.89 2
- SPECTRE 9.65 DEAF/AMBUSH 1
- SPECTRE 9.65 MEDIUM_AND_HARD 1
- IMP 83.93 20
- BONES2 15.10 2
- IMP 12.59 DEAF/AMBUSH 3
- CACODEMON 31.32 DEAF/AMBUSHMEDIUM_AND_HARD 2
- BACKPACK 0.89 1
- MEDIKIT 0.89 1
- CHAINSAW 0.89 1
- TROOPER 11.33 DEAF/AMBUSH ;3 ;This item is inocuous
- POTION 2.68 ;6 ;This item is inocuous
- IMP 62.94 MEDIUM_AND_HARD 15
- IMP 41.96 HARD_ONLY 10
- SHELLBOX 0.45 1
- STIMPAK 0.89 EASY_AND_MEDIUM 2
- CACODEMON 344.56 DEAF/AMBUSH 22
- SERGEANT 4.20 DEAF/AMBUSH 1
- IMP 12.59 DEAF/AMBUSHMEDIUM_AND_HARD 3
- BARON 20.13 2L
- BLUEBALL 0.89 1
- GARMOR 1.34 1
- BULLETS 0.89 1
- LAUNCHER 0.89 1
- ROCKETS 9.40 ;7
- BULLETS 0.89 MEDIUM_AND_HARD 1
- DEMON 38.60 MEDIUM_AND_HARD 4
- CACODEMON 15.66 DEAF/AMBUSHHARD_ONLY 1
- MEDIKIT 1.79 EASY_ONLY 2
- TROOPER 3.78 HARD_ONLY ;1 ;This item is inocuous
- BONES1 0.11 1
- CACODEMON 15.66 1
- PLASMA 0.89 1
- BARMOR 1.34 1
- CLIP 0.22 MEDIUM_AND_HARD ;1
- DEMON 202.64 DEAF/AMBUSH 21
- DEMON 9.65 DEAF/AMBUSHHARD_ONLY 1
- DEMON 9.65 DEAF/AMBUSHMEDIUM_AND_HARD 1
- STIMPAK 0.45 DEAF/AMBUSH 1
- FLYSKULL 2.52 1
- STIMPAK 0.45 EASY_AND_HARD 1
- CELLPACK 0.89 1
- CACODEMON 15.66 MEDIUM_AND_HARD 1
- CACODEMON 15.66 HARD_ONLY 1
- MEDIKIT 0.89 EASY_AND_MEDIUM 1
- GREYTREE 56.38 2
- BROWNTREE 24.16 1
- SHELLS 0.45 EASY_AND_MEDIUM ;1
- SHELLS 0.45 EASY_ONLY ;1
- ROCKETS 12.08 DEAF/AMBUSH 9
- BARON 10.07 HARD_ONLY 1
- SHELLBOX 0.45 HARD_ONLY 1
- BARREL 5.04 MEDIUM_AND_HARD 2
- CYBORG 36.91 DEAF/AMBUSHHARD_ONLY 1L
- SPIDER 127.24 DEAF/AMBUSHMEDIUM_AND_HARD 1L
- BARON 100.67 DEAF/AMBUSH 10L
- ROCKETS 4.03 DEAF/AMBUSHEASY_AND_MEDIUM ;3
- ROCKETS 2.68 DEAF/AMBUSHEASY_ONLY ;2
- INVULN 1.79 DEAF/AMBUSH 2
- INVULN 0.89 DEAF/AMBUSHEASY_AND_MEDIUM 1
- INVULN 0.89 DEAF/AMBUSHEASY_ONLY 1
- ;
- ; GLOBAL SETTINGS: THEY AFFECTS THE ENTIRE WORLD
- ;
- ; At run-time this value is used to adjust the
- ; Max#of variable based on the population of
- ; the level being modified. Using the strict
- ; standard requires that one or more of the
- ; items in the list above not have a specified
- ; maximum number of objects.
- ;
- PER 273 ;Strict standard for exact placement
- ;PER 232 ;Lowered Standard for easy placement
- ;
- ; Deleting any of the PRESERVE lines will mean that
- ; the objects will not be taken from the original
- ; level. You will have to supply your own above.
- ;
- PRESERVE PILLARS
- PRESERVE LAMPS
- ;
- ; THRESHOLD determines what a MEGA-GOODIE is.
- ; MEGA-GOODIES are used to make the level fair
- ; if the generator places a lot of enemies in
- ; the level.
- ;
- THRESHOLD 75
- ;
- ; I.Q. Determines how intelligently the program
- ; places objects in the effort to defeat you.
- ; 250 is the default if it is not specified here.
- ;
- I.Q. 250
- ;
- ; EVEN sets the point at which the program must begin
- ; placing MEGA-GOODIES into the level, on the
- ; basis of the hardest difficulty rating.
- ; The MEGA-GOODIES give you a fighting chance,
- ; setting the value lower or <500 will increase the number
- ; of MEGA-GOODIES available to you in a the level.
- EVEN 500
- ;
- ; If SPREAD is not set to a low value then
- ; a given sector may accumulate too many objects
- ; this often makes the level impossible to finish
- ; or just ugly-looking. Setting the value too low
- ; could make it difficult to place objects within
- ; a given wad file.
- ;
- SPREAD 15
- ;
-