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- //
- // Lithium Quake II v0.90 Config
- //
- // normal.cfg - settings for a plain server
- //
-
- // you need this for the server to start
- map base1
-
- //
- set dmflags 0
-
- // server toggles
- set use_runes 0
- set use_packs 0
- set use_obituaries 0
- set use_statusbar 0
- set use_bestweapon 0
- set use_nocamp 0
- set use_safety 0
- set use_observer 0
- set use_masskillkick 0
- set use_hook 0
-
- set mapqueue ""
- set map_random 0
-
- // seconds safety shield stays on after player spawns
- set safety_time 0
-
- // movement required to not be camping
- set camp_threshold 300
-
- // seconds a player has to be under camp_threshold to get camping warning
- set camp_time 6.0
-
- // seconds a player after warned, or be killed
- set camp_warn 6.0
-
- // items respawn faster as more players join, up to
- // fast_respawn percent faster, and fast_pbound players
- set fast_respawn 0
- set fast_pbound 0
-
- // percentage of default ammo gained from a dropped weapon
- // i.e. at .5, you get 5 shells from a shotgun instead of 10
- // you get from a new weapon. Quake II default is 0
- set dropweapammo 0
-
- // the armors have four settings:
- // pickup amount, max amount, normal resistance, energy resistance
- set jacket_armor "25 50 .30 .00"
- set combat_armor "50 100 .60 .30"
- set body_armor "100 200 .80 .60"
- set shard_armor 2
-
- // starting values
- set start_health 100
- set start_bullets 0
- set start_shells 0
- set start_rockets 0
- set start_grenades 0
- set start_cells 0
- set start_slugs 0
-
- // max values (note you can go over these with
- // things like regen, mega health, and packs)
- set max_health 100
- set max_bullets 200
- set max_shells 100
- set max_rockets 50
- set max_grenades 50
- set max_cells 200
- set max_slugs 50
-
- // picking up a pack changes maxes to these
- set pack_health 100
- set pack_bullets 300
- set pack_shells 200
- set pack_rockets 100
- set pack_grenades 100
- set pack_cells 300
- set pack_slugs 100
-
- // set which weapons player spawns with
- set start_blaster 1
- set start_shotgun 0
- set start_sshotgun 0
- set start_machinegun 0
- set start_chaingun 0
- set start_grenadelauncher 0
- set start_rocketlauncher 0
- set start_hyperblaster 0
- set start_railgun 0
- set start_bfg 0
-
- set no_bfg 0
- set no_pent 0
- set no_quad 0
-
- // set weapon specifics
- set blaster_damage 15
- set blaster_speed 1000
- set shotgun_damage 4
- set shotgun_count 12
- set shotgun_hspread 500
- set shotgun_vspread 500
- set sshotgun_damage 6
- set sshotgun_count 20
- set sshotgun_hspread 1000
- set sshotgun_vspread 500
- set machinegun_damage 8
- set machinegun_hspread 300
- set machinegun_vspread 500
- set chaingun_damage 6
- set chaingun_hspread 300
- set chaingun_vspread 500
- set grenade_damage 120
- set grenade_radius 160
- set rocket_damage 100
- set rocket_damage2 20
- set rocket_rdamage 120
- set rocket_radius 120
- set rocket_speed 650
- set hyperblaster_damage 15
- set hyperblaster_speed 1000
- set railgun_damage 100
- set bfg_damage 500
- set bfg_radius 1000
- set bfg_speed 400
-