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- //
- // Lithium Quake II v0.90 Config
- //
- // lithium.cfg - settings for a default lithium server
- //
-
- // map to start on (required for server to startup)
- map base1
-
- // set weapons stay, instant items, and spawn farthest
- set dmflags 532
-
- // server toggles
- set use_runes 1
- set use_packs 1
- set use_obituaries 1
- set use_statusbar 1
- set use_bestweapon 0
- set use_nocamp 0
- set use_safety 1
- set use_observer 1
- set use_masskillkick 1
- set use_hook 1
-
- set mapqueue maps.lst
- set map_random 0
-
- // seconds safety shield stays on after player spawns
- set safety_time 3.0
-
- // movement required to not be camping
- set camp_threshold 300
-
- // seconds a player has to be under camp_threshold to get camping warning
- set camp_time 6.0
-
- // seconds a player after warned, or be killed
- set camp_warn 6.0
-
- // items respawn faster as more players join, up to
- // fast_respawn percent faster, and fast_pbound players
- set fast_respawn 0.75
- set fast_pbound 16
-
- // percentage of default ammo gained from a dropped weapon
- // i.e. at 0.6, you get 6 shells from a shotgun instead of 10
- // you get from a new weapon. Quake II default is 0
- set dropweapammo 0.6
-
- // the armors have four settings:
- // pickup amount, max amount, normal resistance, energy resistance
- set jacket_armor "50 100 0.30 0.00"
- set combat_armor "75 150 0.60 0.30"
- set body_armor "100 200 0.80 0.60"
-
- set shard_armor 5
-
- // starting values
- set start_health 100
- set start_armor 0
- set start_bullets 50
- set start_shells 10
- set start_rockets 5
- set start_grenades 1
- set start_cells 50
- set start_slugs 5
-
- // max values (note you can go over these with
- // things like regen, mega health, and packs)
- set max_health 120
- set max_armor 250
- set max_bullets 240
- set max_shells 120
- set max_rockets 60
- set max_grenades 60
- set max_cells 240
- set max_slugs 60
-
- // picking up a pack changes maxes to these
- set pack_health 120
- set pack_armor 0
- set pack_bullets 360
- set pack_shells 180
- set pack_rockets 90
- set pack_grenades 90
- set pack_cells 360
- set pack_slugs 90
-
- // set which weapons player spawns with
- set start_blaster 1
- set start_shotgun 0
- set start_sshotgun 0
- set start_machinegun 0
- set start_chaingun 0
- set start_grenadelauncher 0
- set start_rocketlauncher 0
- set start_hyperblaster 0
- set start_railgun 0
- set start_bfg 0
-
- set no_bfg 1
- set no_pent 0
- set no_quad 0
-
- // set weapon specifics
- set blaster_damage 18
- set blaster_speed 1000
- set shotgun_damage 6
- set shotgun_count 12
- set shotgun_hspread 500
- set shotgun_vspread 500
- set sshotgun_damage 6
- set sshotgun_count 22
- set sshotgun_hspread 1000
- set sshotgun_vspread 500
- set machinegun_damage 8
- set machinegun_hspread 300
- set machinegun_vspread 500
- set chaingun_damage 8
- set chaingun_hspread 300
- set chaingun_vspread 500
- set grenade_damage 120
- set grenade_radius 160
- set rocket_damage 100
- set rocket_damage2 20
- set rocket_rdamage 120
- set rocket_radius 120
- set rocket_speed 900
- set hyperblaster_damage 18
- set hyperblaster_speed 1000
- set railgun_damage 120
- set bfg_damage 500
- set bfg_radius 1000
- set bfg_speed 400
-