home *** CD-ROM | disk | FTP | other *** search
-
- Public release history (as best I can recall...)
-
- v0.90
- ----------------------------------------------------------------------------
- Quake 2 v3.12 and v3.13 support. No longer works with v3.09 and v3.10.
- Added ping command.
-
- v0.87
- ----------------------------------------------------------------------------
- Grappling hook.
- Quake 1 style scoreboard, toggleable to Quake 2 style.
- Added info screen.
- Fixed fov.
- Fixed invprev, invnext (broken in 0.85)
- Other minor changes and fixes.
-
- v0.85
- ----------------------------------------------------------------------------
- Fixed bugs introduced in v0.8x features.
-
- v0.83
- ----------------------------------------------------------------------------
- Fixed weapon being shown in observer mode.
- Being in observer mode doesn't count toward Frags/Hr calculation.
-
- v0.82
- ----------------------------------------------------------------------------
- Configurable map queue with randomize option.
- Customizable MOTD (except Lithium info).
- Observer fly-thru mode.
- Safety time period for player spawns.
- No camping option to kill campers.
- Kick anyone who suicides by typing 'kill' many times.
- No super shotgun auto select with one shell fix.
-
- v0.73
- ----------------------------------------------------------------------------
- Found the bug that caused the occasional "ED_Alloc: no free edicts." fatal
- error (had to do with my removal of the monster code). Added no_bfg option
- (default is on). Made railgun an energy type weapon (armor has less benefit
- from energy weapons, the blasters were the only energy weapons).
-
- v0.72
- ----------------------------------------------------------------------------
- Added a ton of cvars. You can toggle just about everything I've added
- or changed. You can set starting/max health and ammo. You can set how
- much damage each weapon does, and its radius and speed where applicable.
- See lithium.cfg for the Lithium defaults. Use normal.cfg if you want to
- run a vanilla server. Change what you'd like. Add "+exec x.cfg" to your
- command line (replace x with lithium, normal, or a config file you created).
- Note if you don't set a config file, the Lithium defaults will be used.
-
- v0.61
- ----------------------------------------------------------------------------
- Fixed auto weapon selection. Fixed timescale cheat. Possibly fixed the
- fatal ED_Alloc error. MOTD only reappears when standing still with blaster.
- Compiled gamei386.so for Linux servers (untested).
-
- v0.58
- ----------------------------------------------------------------------------
- Initial FragTrak code added (visit http://quake2.lithium.com). Who killed
- you or who you killed in obituary messages is now shown in green. More
- minor tweaks again. Rockets go same speed as Quake I, same damage.
- Quake II v3.09 support.
-
- v0.43
- ----------------------------------------------------------------------------
- Current rune on status bar. Motd done better. Player count done better.
- Best weapon chosen when picking up a new one. Adjustments and tweaks.
-
- v0.33
- ----------------------------------------------------------------------------
- Fixed a bug in Id's bfg code that caused the server to crash sometimes.
-
- v0.32
- ----------------------------------------------------------------------------
- Runes. Faster item respawns based on number of players. A little ammo to
- start with. Health and ammo maximums raised 20%. Improved hud with
- frags/hr, players, and your place. Faster rockets (slightly less damange
- to balance). Obituaries based on the nature of the attack.
-