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-
-
- Maximus/2 - OS2 Planets Door
-
- Version 3.3
-
-
- (1) License, Disclaimer
- (2) What does this door do?
- (3) Installation
- (4) Players per Mailer
- (5) Other
- (6) Known Problems/Hints
- (7) The Future
- (8) Credits,Thanks
-
-
- (1) License, Disclaimer
-
- This program is copyrighted, and licensed -not given- to you for testing
- and evaluation purposes. I would consider it fair if you'd send me 10$
- for my work on this Door(Germany BLZ 610 500 00 KtoNr: 98 98 15). At
- least you should send me a note, so I can be reassured my work isn't
- done without being used by anyone. You may freely distribute it to
- others, provided:
-
- -you transfer a copy of this license with the program
- and the recipient agrees to these terms, and
- -there be no cost to the recipient other than the costs
- of media and transmission.
-
- You are not allowed to remove the copyright from the ANSI and the program.
-
- This program is not warranted to be free of defects nor to be
- suitable for any particular purpose the licensee may put it to.
- THERE ARE NO WARRANTEES, EXPRESS OR IMPLIED, OF ANY SORT.
- BY YOUR USE OF THE PROGRAM YOU AGREE TO THE TERMS OF THIS LICENSE.
-
-
- (2) What does this door do?
-
- The door makes it possible to show some Info on the game, und to transfer
- the turn-Files (RST/TRN). It is capable of multiple games.
- You can configure 3 Files for ratiofree download.
- There is the possibility to look who's already playing and to join an
- existing and a new game, if there is a slot open.
-
- One player can only play one race within the same game!
-
- There also is an example HOST-batchfile and a BACKUP-Script.
-
- Cosysop-Menu:
-
- The Cosysop-menu is started by pressing "*" in the main menu.
- Only the person who is entered as COSYSOP in OPLDOOR.CTL can
- enter it. He can look at the Logs in this menu.
-
-
- (3) Installation
-
- 1. Make a directory within your Maximus-directory and unpack the
- archive. It is recommended to use the name OPLDOOR for this directory.
- 2. If you are installing the english version of the door, you have to rename
- the file MXOPLDE.VM to MXOPLD.VM .
- 3. Install a up-/downloadpath to the actually used path. The path has to
- be [DOORDIR]\TMP.
- 4. Edit OPLDOOR.CTL to suit your needs (You will find instructions within
- the file)
- 5. Edit BADNAME.CTL to suit your needs (You will find instructions within
- the file)
- 6. Edit the Info-file (OPLINFO.MEC). Here you should place the instructions
- on how to handle the door. Compile OPLINFO.MEC with MECCAP.
- 7. Edit you MENUS.CTL
- Example:
- MEX opldoor\mxopld NORMAL "OS2 Planets Door"
- 8. Run SILTP, so the filearea and the menuitem get actually added to
- your box.
- 9. Structure of GAME?.CTL:
-
- - The question-mark should be replaced by a number from 1 to 9 or letter
- from A to F. This is the number of the game (1-15)
- - The first line (only!) is capable of holding some info on the game.
- It has to begin with "# "
- - For a player you must add
- "First-name Second-Name Surname Racenumber Long-RaceName Short-RaceName"
- Racenumbers must be Numbers in the range from 1 to 10.
- - Using aliases(OPLDOOR.CTL ALIAS=1). Put the alias where the name
- should be. If the alias is only one word (no surname!) you'll have
- to put NLN where normally the surname/second-Name should be.
- - The Spaces in the Long-RaceName and the Short-RaceName must be replaced
- with "_".
-
- - E.g.:
-
- MANFRED MUELLER NLN 1 The_Krax Krax
- MANFRED VON MUELLER 2 The_Stoned_People The_Stoned
- COMMANDER OF ROBOT 9 The_Robot_Imperium The_Robots
- MERLIN NLN NLN 3 The_Mystic_Men The_Mystics
-
-
- 10. Structure of NEW?.CTL:
-
- - The question-mark should be replaced by a number from 1 to 9 or letter
- from A to F. This is the number of the game (1-15)
- - The first line (only!) is capable of holding some info on the game.
- It has to begin with "# "
- - There can be 10 Lines, where the players can insert which races they
- want to play
-
- 11. PlayerFiles
-
- Rename the RST's to following name: OPLAYx.yRS
- x = 0-A(Race) y = GameNumber
-
-
- (4) Players per Mailer
-
- Put the RST Files on HOLD for the players. (Very simple if you are using
- Squish).
- I added an example how you could implement an automatic mail(with PUTMSG)
- to the player HOST.CMD .
-
- The Batch-file my mailer calls after incoming files copies the files O*.1TR,
- O*.2TR etc. into the game directory.
- There could be problems here, because it's easy for malicious players
- to destroy the Turns of others by sending bad Turnfiles!!
-
-
- (5) Other
-
- - I advice every sysop to test the installation thouroughly (remote!),
- because it's quite awful, if you have to cancel a game due an Door-Error
- after Turn 30...
-
- - Keep multiple backups and lots of them! Your players invested a lot of
- time building their empires!
-
- - There also is an interface for VGA Planets. You can get it at my BBS.
-
- - The newest Versions can be frequested using the magics MXVPLD and MXOPLD:
-
- Analog ISDN
-
- 2:2487/3015@fidonet 2:2487/3014@fidonet
- 46:9493/400@vnet 46:9493/400@vnet
- 70:7101/1101@vplnet 70:7101/1100@vplnet
- 81:449/7615@os2net 81:449/7614@os2net
-
- or you can get it online at:
-
- 49-7161-949505 64k/28k8
- 49-7161-949506 14k4
-
-
- (6) Problems/Hints
-
- - If you use an upload-check reassure yourself that it doesn't move the
- turns to another directory
-
- - If you find a bug or encounter a problem, you can send mail to me:
-
- Michael Riedel@2:2487/3014 (FIDO)
- Michael Riedel@46:9493/400 (VNET)
- Michael Riedel@70:7101/1100 (VPLNET)
- Michael Riedel@81:449/7614 (OS2NET)
- mr@fto.de (INTERNET)
-
-
- (7) The Future
-
- - A simple Installationroutine
- - Support for using a MsgArea in the Door
- - NM to Sysop, if a User Join a Game
-
- (8) Credits,Thanx
-
- - Martin Mirgel, for the genius game OS2 Planets
- - The unknown ANSI Artist, who did the great picture in the main menu
- - Coca-Cola, for keeping me awake during those long nights
- - Jens Stolle, for the translation of the documentation
- - For numerous ideas to Lars Kral,Thomas W. Mueller
-
- <EOF>
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