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- THE PIT 4.xx - HINTS AND TIPS
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- Copyright 1990-95 Midas Touch Software
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- All Rights Reserved
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- Written By
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- James Berry
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- FOR SYSOPS ONLY!
- ~~~~~~~~~~~~~~~~
-
- As a registered Sysop, you're entitled to know a few things about The
- Pit that you may not want passed on to your players. This document
- gives you a little glimpse of how the game works and a few of the
- special things in store for the players.
-
- 1. In the Weapon Shop
- ~~~~~~~~~~~~~~~~~~
- One interesting thing can happen to players in the weapon shop. It
- involves selling your hands.
-
- A) Troll with an Axe
- ~~~~~~~~~~~~~~~~~
- When you walk into the weapon shop and sell your hand weapon,
- the owner generally offers you a price lower than you would
- like, and you commence to haggle over its value.
-
- This is always the case unless you happen to have no hand
- weapon at all. Instead the owner offers to take your hands
- for 50 gold. This seems a bit odd but if you accept, a TROLL
- lumbers in and chops your hands off.
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- You perish, but come back into the game 50 gold pieces
- richer. Also, thanks to the miracles worked by THE PIT
- healers you have your hands back as well.
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- A player may not do this more than once per day.
-
- 2. In the Tavern
- ~~~~~~~~~~~~~
- A lot of interesting things happen in the tavern, most of them
- unpleasant. And some of the events can be encouraged by the players.
-
-
- A) Thieves and Brawls
- ~~~~~~~~~~~~~~~~~~
- Just walking into the tavern makes the players a target for
- clever little halfling thieves. When one of these thieves
- tries to steal from a player, you will see a rapidly moving
- bar appear on the screen. The player's objective is to press
- any key at the exact moment the moving bar meets the yellow
- line.
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- If he's fast enough, he can catch the thief and not get
- robbed.
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- The exact same thing applies when a player gets in a brawl.
- If he can hit the bar in time, he gets to keep his weapons.
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- B) The Virtues of Beer
- ~~~~~~~~~~~~~~~~~~~
- In the tavern, the players can meet two very important
- individuals: the Wizard, and the Assassin.
-
- All they have to do to meet them is drink beer. For each
- Gold Piece worth of alcohol the drink, they increase their
- chance of meeting someone by 3 percent. But remember, once
- they drink 30 gold pieces worth of alcohol, they pass out and
- have all of their possessions stolen.
-
- So the best thing to do is to drink the cheapest liquor
- available to increase your percentage without adding much to
- the 30 gold piece cutoff.
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- Thus, the best way to meet the Wizard or the Assassin is to
- drink beer.
-
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- C) Meeting the Wizard
- ~~~~~~~~~~~~~~~~~~
- If the player makes a successful roll after drinking some
- beer, a window may pop up of an old man offering to sell the
- player a magic weapon. If the player has enough gold in hand,
- he can purchase the item.
-
- Don't tell the players, but the Wizard always sells
- legitimate items.
-
- D) Meeting the Assassin
- ~~~~~~~~~~~~~~~~~~~~
- The players may also get invited to follow a man in black
- robes. If they accept there's a 5 percent chance they'll be
- killed, but if they live they'll be able to hire an Assassin
- to kill another player. As long as they have the gold on
- hand.
-
- Once the assassin has been hired, the targeted player will be
- in combat with him as soon as he logs on.
-
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- 3. The Dark Avenger
- ~~~~~~~~~~~~~~~~
- Being the most powerful player on The Pit is not all wine and roses.
- Once the best player on the game gets above 10th level there's a 5
- percent chance each time he logs on that he will be attacked by a
- mirror image of himself known as The Dark Avenger.
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- As if he didn't have enough to worry about.
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