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- #modified 12:23 PM 10/26/98
-
- ###############################################################################
- # Game Actions
- ###############################################################################
-
- newActionMap( gameActions );
-
- #------------------------------------------------------------------------------
- # Respawn key valid after player's vehicle is destroyed
- #------------------------------------------------------------------------------
- bindAction(keyboard0, make, "space", TO, IDACTION_RESPAWN);
- bindAction(keyboard0, make, alt, r, TO, IDACTION_RESPAWN);
-
- #------------------------------------------------------------------------------
- # Camera controls
- #------------------------------------------------------------------------------
- bindAction(keyboard0, make, control, "c", TO, IDACTION_PILOT_CAMERA);
- bindAction(keyboard0, make, control, "o", TO, IDACTION_ORBIT_CAMERA);
- bindAction(keyboard0, make, control, "v", TO, IDACTION_ORBIT_CAMERA);
-
- #------------------------------------------------------------------------------
- # Chat controls
- #------------------------------------------------------------------------------
- bindAction(keyboard0, make, "f5", TO, IDACTION_TOGGLE_CHAT_DISPLAY);
- bindAction(keyboard0, make, "f6", TO, IDACTION_TELL_ALL);
- bindAction(keyboard0, make, "f7", TO, IDACTION_TELL_TEAM);
- bindAction(keyboard0, make, "f8", TO, IDACTION_TELL_TARGET);
- bindAction(keyboard0, make, control, "f1", TO, IDACTION_QUICKCHAT, 1.000000);
- bindAction(keyboard0, make, control, "f2", TO, IDACTION_QUICKCHAT, 2.000000);
- bindAction(keyboard0, make, control, "f3", TO, IDACTION_QUICKCHAT, 3.000000);
- bindAction(keyboard0, make, control, "f4", TO, IDACTION_QUICKCHAT, 4.000000);
- bindAction(keyboard0, make, control, "f5", TO, IDACTION_QUICKCHAT, 5.000000);
- bindAction(keyboard0, make, control, "f6", TO, IDACTION_QUICKCHAT, 6.000000);
- bindAction(keyboard0, make, control, "f7", TO, IDACTION_QUICKCHAT, 7.000000);
- bindAction(keyboard0, make, control, "f8", TO, IDACTION_QUICKCHAT, 8.000000);
- bindAction(keyboard0, make, control, "f9", TO, IDACTION_QUICKCHAT, 9.000000);
- bindAction(keyboard0, make, control, "f10", TO, IDACTION_QUICKCHAT, 10.000000);
- bindAction(keyboard0, make, control, "f11", TO, IDACTION_QUICKCHAT, 11.000000);
- bindAction(keyboard0, make, control, "f12", TO, IDACTION_QUICKCHAT, 12.000000);
-
- #------------------------------------------------------------------------------
- # Single Player only Controls
- #------------------------------------------------------------------------------
- bindAction(keyboard0, make, "numlock", TO, IDACTION_PAUSE);
-
- #------------------------------------------------------------------------------
- # Debug only
- #------------------------------------------------------------------------------
- bindAction(keyboard0, make, shift, "f9", TO, IDACTION_COLLISION_DETAIL);
- bindAction(keyboard0, make, shift, "f11", TO, IDACTION_OUTLINE);
-
-
- #------------------------------------------------------------------------------
- # Player prefs and scoreboard
- #------------------------------------------------------------------------------
- bindAction(keyboard0, make, "f9", TO, IDACTION_TOGGLE_HUD_CONFIG);
- bindAction(keyboard0, make, "f11", TO, IDACTION_TOGGLE_PREF_CONFIG);
- bindAction(keyboard0, make, "f12", TO, IDACTION_TOGGLE_SCOREBOARD);
-