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- ╔═══════════════════════════════════════════════════════════════════════╗
- ║ ║
- ║ OMICRON FIGHTER by PRO LOGIC SOFTWORKS ║
- ║ Copyright 1996 by Eberhard Grummt ║
- ║ ║
- ╟───────────────────────────────────────────────────────────────────────╢
- ║ ║
- ║ Coded and designed by Ixbone ║
- ║ ║
- ╚═══════════════════════════════════════════════════════════════════════╝
-
- ┌───────────────────────────────────────────────────────────────────────┐
- │ Contents │
- └───────────────────────────────────────────────────────────────────────┘
-
- 1 ......................... Opening Words
- 2 .......... Omicron Fighter installation
- 3 ....................... The game itself
- 3.1 ... The keylist and joystick commands
- 3.2 .................... The story so far
- 3.3 .................. Some helpful hints
- 4 ................... Oh, it's shareware!
- 5 .......................... How to order
- 6 ......................... Any problems?
- 7 ......... The making of Omicron Fighter
-
-
- ┌───────────────────────────────────────────────────────────────────────┐
- │ 1. Opening Words │
- └───────────────────────────────────────────────────────────────────────┘
-
- There it is! After over half a year Omicron Fighter is now released!
- What? You never heard of it? Well, that's no surprise, because nobody
- saw it before the Beta version was released. But why did ONE guy do the
- whole coding,the SFX and these cool graphics? Well, when I first had the
- idea of creating a shoot-em-up, I didn't expect it to be such a hard
- task. Another reason for beginning the coding for my own was that there
- weren't any people who could have really helped me. And this game was
- planned only to be a small program to test some things, but things have
- changed a bit...
-
-
- ┌───────────────────────────────────────────────────────────────────────┐
- │ 2. Omicron Fighter installation │
- └───────────────────────────────────────────────────────────────────────┘
-
- OK, you have downloaded or copied this nice little game, you probaly
- also want to play it, right? I know I don't have to tell most of you
- guys, but before that, you'll have to do some setups.
- You'll just have to run SETUP.EXE and do these setups - And that's all.
- Now feel free to start the game with OMICRON.EXE and: enjoy...
-
-
- ┌───────────────────────────────────────────────────────────────────────┐
- │ 3. The game itself │
- └───────────────────────────────────────────────────────────────────────┘
-
- This chapter is a little bit longer than the others, and if you haven't
- played the game at all, you should check the Keylist some lines under
- this and start straight into space, you know what I mean?
-
- OK, when you started Omicron.exe and saw the short intro sequence,you can
- choose three options: either you can start a career, you can continue a
- career (if you do that when playing the first time, you will get a
- strange name and start from the very beginning, too!) or exit to DOS.
- After you have entered and confirmed your name (or chosen option two),you
- will get into your personal ready room and prepare yourself for the first
- mission. Now you can selecet different items by clickin'on them with your
- mouse. There is a mission computer for information in the wall to the
- left and a control panel on the right side of the red door. And there you
- have some possiblities again. You can turn the lights off (very important
- :-)),switch the music, save or end the game and of course you can use the
- lift to get to the hangar, where all the action begins!
- From there on you are on your own. The enemy will be out to kill you, so
- you will have to kill him first. And remember: you will get no chance to
- pass your target, when you face a hostage ship it's you or him!
-
-
- ┌─────────────────────────────────────────────────────────────────┐
- │ 3.1 The keylist and joystick commands │
- └─────────────────────────────────────────────────────────────────┘
-
- Although a joypad or joystick is HIGHLY recommended, you can use
- the keyboard as input device, too. During the flying parts, your
- mouse will not be supported.
-
- KEYBOARD COMMANDS
- ───────────────────────────────────────────────────────────────────
-
- <RIGHT SHIFT> ......... Moves ship down
- <LEFT SHIFT> .......... Moves ship up
- <SPACE>;<#>............ Fires your unlimited Weapon
- <S> ................... Fires your torpedo-launcher
- <M> ................... Launches a missile
- <B> ................... Drops a bomb (watch 'em blow!)
- <N> ................... Leaves the area (after ALL enemies are
- destroyed) and flys to next waypoint
- <ESC> ................. Leaves the game immediatly
- and returns to DOS
-
- JOYSTICK COMMANDS
- ───────────────────────────────────────────────────────────────────
-
- JOSTICK UP and DOWN ... Moves your ship up and down
- BUTTON ONE ............ Fires your unlimited weapon
- BUTTON TWO ............ Fires your torpedo-launcher
-
- the other commands are similar to the ones described under
- KEYBOARD COMMANDS.
-
- See 'Useful hints' for some tips how to use your weapons wisely!
-
-
- ┌─────────────────────────────────────────────────────────────────┐
- │ 3.2 The story so far │
- └─────────────────────────────────────────────────────────────────┘
-
- The Year is 2839. 354 years after the second atomic war the fight
- between the Alliance of Earth and the sydicates is still even.
- But when the Alliance seemed to get a big advantage by developing
- a new powerful weapon, the Syndicates,which didn't work together in
- the past, founded a strong confederation. From this point on, the
- war developed badly for the Alliance. They were forced to make use
- of the new, untested weapon...
-
- You are a young student who has finished his education on the Royal
- Space Academy some weeks ago. You were one of the best and most
- aggresive fighter pilots this academy had ever seen.
- But it was a big surprise, when two older men visited you and asked
- you to join then High-Level-Earth-Defense (HLED). They said that
- the war would develope quite badly and the democratic order of the
- World Government is in real danger. The time was running out,and so
- the decision was made, that a young fighter pilot will be the first
- man to fly the untested Omicron Strike Fighter...
-
-
- ┌─────────────────────────────────────────────────────────────────┐
- │ 3.3 Some helpful hints │
- └─────────────────────────────────────────────────────────────────┘
-
- This gonna be quite short, because this game is not some high-level
- tactical stuff but a true shoot 'em up. But if you know some
- things, it's more likely that you will enjoy this game.
-
- 1. Don't ever stay directly in front of an enemy, because you
- just cant't react as fast as these guys shoot.
- So try to hit them while passing past them.
- 2. If two or more opponents are in one line, it's not a good
- time to attack them, because their shots will add and it is
- likely you will be hit.
- 3. Don't fire torpedos on some weak enemy, that's a pure waste.
- Torpedos are designed for big an powerful enemies.
- 4. Your missiles are very powerful, and you should use them for
- two things:
- When an enemy is very near and you can't afford to be hit once
- more, you better fire a missile, because you don't have to get
- in front of the opponent for doing that.
- But the missiles are mainly designed to destroy big things
- like transporters or bases. With your ship's guns you will
- have a to fire many, many shots to destroy such stuff.
- However, the missiles are the most powerful weapon you can
- have in the shareware version of the game.
- 5. When enemies fire guided missiles on you, you have some more
- problems. Your only advantage is that these missiles just
- can't react as fast as you.
- So keep on moving in such situations!
-
-
- ┌───────────────────────────────────────────────────────────────────────┐
- │ 4. Oh, it's Shareware! │
- └───────────────────────────────────────────────────────────────────────┘
-
- Yeah, that's right. The game you have here is Shareware, which you can
- freely distribute, upload and copy. You can only see a little bit of the
- game, I know that 3 Mission are not much. But, however, if you register
- you will get the whole game with:
-
- * New enemies and planets
- * New weapon systems
- * Forwardings and new bases to be at
- * Assaults on hostage bases
- * 30 Missions with a cool story and all new graphics!
-
- I'm a young programmer and although I still go to school, I spent much
- time on this program. To be more exact I spent over half a year with it,
- because I had to write all the routines I used. Upcoming products will
- use these routines, too, and so it won't take as long as this. I think
- that's clear.
- So if you register, I see that you like my first try to create a game,
- and the little money I get from you I will use to get better by buying
- books, tools etc.
- But Acknowledgement is the most important thing for us, and a good way
- to express it are pieces of paper with famous people... ≡8^)
-
-
- ┌───────────────────────────────────────────────────────────────────────┐
- │ 5. How to order │
- └───────────────────────────────────────────────────────────────────────┘
-
- It's simple.
- Just send me a letter with your order and the money. Please don't send a
- foreign check, because processing them will cost up to 10 Dollars!
- So if you are able to send D-Marks it will be the best to do that.
- You don't have to send an envelope or any disks, I'll pay all that for
- you. The low prices are:
-
- *** $10 *** or *** 15,-DM ***
-
- for the full version of Omicron Fighter!
- Registering is a good way to support a beginning programmer. Please note
- and understand that programs made in a "period of learning" can never
- show the actual abilities of the coder, he would have to modify his
- program again and again to reach that aim and just couldn't finish.
-
- *********************** And here's the address: ***********************
-
- Eberhard Grummt
- Saarbrücker Straße 7
- 07749 Jena
- Germany
-
- Phone: +49/3641-55607
-
-
- ┌───────────────────────────────────────────────────────────────────────┐
- │ 6. Any problems? │
- └───────────────────────────────────────────────────────────────────────┘
-
- The program has been beta-tested very well, but, however, you may find
- some bugs. Known problems you will probably find in this chapter.
- Please write me any trouble you have with my software.
-
-
- ┌───────────────────────────────────────────────────────────────────────┐
- │ 7. The making of OMICRON FIGHTER │
- └───────────────────────────────────────────────────────────────────────┘
-
- OMICRON FIGHTER is my first real game, and making it took a very long
- time. Of course my primary task is to go to school, and so there isn't
- much time left for creating games. But the best time is weekend night.
- Unfortunately, it's a strange rhythm when you go to bed at 4 o'clock
- weekends and have to get up at 5.30 in the week...
- Besides that, the comsummation of coffein raises dramatically...
-
- Just like I wrote, the making of OF took over half a year, with about 20
- hours of work per weekend. Of course, some weekends I also sat ALL the
- hours in my computer cave.
- In the first months of the project I didn't do so much, but when the game
- gets better and better, working is pure fun.
-
- If you are interested in the programmers logbook, you can read the file
- 'omicron.log'. It's written in German.
- And by the way, I began writing the logbook very late as the game engine
- already was developed, and so I just can't say when I began exactly.
-
- Now here's the version history:
-
- * 0.91b (Non-public Beta)
- - 2 missions, running with SB/Joystick
-
- * 0.92b (Non-public Beta)
- - runnig now also without soundcard and joystick, but too fast
- with Pentium-machines
-
- * 0.93b (public Beta)
- - 3 missions
- - compatible to all Test-PCs (SB/no SB, Joystick/NoJoy, Speedtest)
- - advanced graphics, startup screen and cecksum test
- - shareware-notes at the end with digital music (SB at 220H)
- - still level-warp with ESC
-
- * 0.94b (public Beta)
- - had problems with some mouse drivers
- - Some parts still too fast
-
- * 0.95b (final Beta)
- - some constructions have been changed
- - running correctly with fast systems, other mouse drivers etc.
- - no more level-warp with ESC, instead an "exit-to-DOS-question"
- - bugfixes, of course!
-
- * 1.00 (first Shareware-release)
- - running fine so far!