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- DarkTree Scales 1
-
- Version: 2.00
- Modified: 07/27/2001
- Author: DarkSim - August Swanson
-
- // This example uses the percent version of the Randomizer to
- // control the Sharpness and Overlap of Scales. Each scale will
- // have a different value for these parameters and this helps to
- // break up the regular pattern of the default scales.
-
- Pref_Map: Planar
- Rep_Frame: 1
- Type: Color
- Source: TEXTURE
- Aspect_Width: 10
- Aspect_Height: 10
- Scale: 1
- Unit_Scale: Inches
- Heading: 0
- Pitch: 0
-
- {
- Control 1 : Randomizer Percent
- {
- DarkData: 1, 0, 200
- Transform:
- Trans_0 : 0.5, 0, 0, 0
- Trans_1 : 0, 0.5, 0, 0
- Trans_2 : 0, 0, 0.5, 0
- Common:
- Input_Seed : 1
- Percent:
- Percent_Minimum : 0.1
- Percent_Maximum : 1
- }
- Control 2 : Randomizer Percent
- {
- DarkData: 1, 1, 200
- Transform:
- Trans_0 : 0.5, 0, 0, 0
- Trans_1 : 0, 0.5, 0, 0
- Trans_2 : 0, 0, 0.5, 0
- Common:
- Input_Seed : 1
- Percent:
- Percent_Minimum : 0
- Percent_Maximum : 0.7
- }
- Pattern 3 : Scales Color
- {
- DarkData: 0, 0, 200
- Transform:
- Trans_0 : 2, 0, 0, 0
- Trans_1 : 0, 2, 0, 0
- Trans_2 : 0, 0, 2, 0
- Common:
- Width : 0.5
- Height : 0.5
- Depth : 0.5
- Sharpness : Link_To 1 | Percent
- Edge_Width : 0.2
- Overlap : Link_To 2 | Percent
- Tilt : 0
- Blend_Function : 0
- Sampling_Options : NONE
- Mapping_Type : PLANAR_2D
- Color:
- Scale : 44, 187, 153
- Edge : 32, 32, 32
- }
- }
-
- Trigger_Bank: 1, 1
-
- Tweaker
- {
- }
-