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- DarkTree PlasmaRing
-
- Version: 2.00
- Modified: 07/22/2001
- Author: Skyler (Darkling Simulations)
-
- // This darktree generates an animated plasma ring explosion like
- // you see in a lot of sci-fi flicks. Render this on a plane and
- // have an explosion go off just as this effect starts. Change the
- // animation length to effect speed. Increase the Turbulence tweak
- // to get faster rolling in the plasma.
-
- Pref_Map: Frame
- Rep_Frame: 120
- Type: Shaded
- Source: SHADER
- Aspect_Width: 10
- Aspect_Height: 10
- Scale: 1
- Unit_Scale: Inches
- Heading: 0
- Pitch: 0
-
- {
- Gradient 1 : Absolute_Shells Percent
- {
- DarkData: 6, 0, 200
- Transform:
- Trans_0 : 0.1, 0, 0, 0
- Trans_1 : 0, 0.1, 0, 0
- Trans_2 : 0, 0, 0.1, 0
- Common:
- Mapping_Type : CYLINDRICAL_2D
- Number_Of_Shells : 3
- Blend_Function : 0
- Shell_Position_1 : Link_To 9 | Percent
- Shell_Position_2 : Link_To 8 | Percent
- Shell_Position_3 : Link_To 2 | Percent
- Shell_Position_4 : 0.5
- Shell_Position_5 : 0.666667
- Shell_Position_6 : 0.833333
- Repeat_Flag : FALSE
- Enable_Clamps : TRUE
- Percent:
- Shell_Value_1 : 0.2
- Shell_Value_2 : 0.71
- Shell_Value_3 : 0
- Shell_Value_4 : 1
- Shell_Value_5 : 0
- Shell_Value_6 : 1
- }
- External 2 : Time Percent
- {
- DarkData: 9, -2, 200
- Common:
- B-Spline : HOLD
- B-Spline-NP : 2
- B-Spline-P : 1, 0.01, FALSE, FALSE
- B-Spline-P : 120, 1, FALSE, FALSE
- }
- Generator 3 : Subtract Function
- {
- DarkData: 4, -2, 200
- Generator:
- Function_A : Link_To 2 | Percent
- Function_B : 0.005
- }
- Generator 4 : Subtract Function
- {
- DarkData: 5, -2, 200
- Generator:
- Function_A : Link_To 2 | Percent
- Function_B : 0.01
- }
- Generator 5 : Subtract Function
- {
- DarkData: 6, -2, 200
- Generator:
- Function_A : Link_To 2 | Percent
- Function_B : 0.035
- }
- Generator 6 : Subtract Function
- {
- DarkData: 7, -2, 200
- Generator:
- Function_A : Link_To 2 | Percent
- Function_B : 0.075
- }
- Generator 7 : Subtract Function
- {
- DarkData: 8, -2, 200
- Generator:
- Function_A : Link_To 2 | Percent
- Function_B : 0.3
- }
- Generator 8 : Subtract Function
- {
- DarkData: 7, 0, 200
- Generator:
- Function_A : Link_To 2 | Percent
- Function_B : 0.035
- }
- Generator 9 : Subtract Function
- {
- DarkData: 8, 0, 200
- Generator:
- Function_A : Link_To 2 | Percent
- Function_B : 0.13
- }
- Gradient 10 : Absolute_Shells Percent
- {
- DarkData: 3, 0, 200
- Transform:
- Trans_0 : 1, 0, 0, 0
- Trans_1 : 0, 1, 0, 0
- Trans_2 : 0, 0, 1, 0
- Common:
- Mapping_Type : CYLINDRICAL_2D
- Number_Of_Shells : 6
- Blend_Function : 0
- Shell_Position_1 : Link_To 7 | Percent
- Shell_Position_2 : Link_To 6 | Percent
- Shell_Position_3 : Link_To 5 | Percent
- Shell_Position_4 : Link_To 4 | Percent
- Shell_Position_5 : Link_To 3 | Percent
- Shell_Position_6 : Link_To 2 | Percent
- Repeat_Flag : FALSE
- Enable_Clamps : TRUE
- Percent:
- Shell_Value_1 : 0
- Shell_Value_2 : Link_To 11 | Percent
- Shell_Value_3 : Link_To 11 | Percent
- Shell_Value_4 : 1
- Shell_Value_5 : 1
- Shell_Value_6 : 0
- }
- Transform 11 : Translate Percent
- {
- DarkData: 4, 0, 200
- Transform:
- Trans_0 : 1, 0, 0, 0
- Trans_1 : 0, 1, 0, 0
- Trans_2 : 0, 0, 1, 0
- Common:
- X_Amount : 0
- Y_Amount : 0
- Z_Amount : Link_To 0 | Turbulence
- Percent_Moved : Link_To 2 | Percent
- Percent:
- Background : Link_To 12 | Percent
- }
- Noise 12 : Ether Percent
- {
- DarkData: 5, 0, 200
- Transform:
- Trans_0 : 10, 0, 0, 0
- Trans_1 : 0, 10, 0, 0
- Trans_2 : 0, 0, 10, 0
- Common:
- Roughness : 0.655
- Lacunarity : 0.5
- Lacunarity_Lock : FALSE
- Turbulence : 0.5
- Strata_Function : 0
- Blend_Function : 0
- Brightness : Link_To 1 | Percent
- Contrast : 0.73
- Input_Seed : 1
- Percent:
- Low : 0
- High : 1
- }
- Shader 13 : DarkTree_Shader Color
- {
- DarkData: 0, 0, 200
- Transform:
- Trans_0 : 1, 0, 0, 0
- Trans_1 : 0, 1, 0, 0
- Trans_2 : 0, 0, 1, 0
- Color:
- Light1_Color : 0, 0, 0
- Light1_Rise : 0.4
- Light1_Rotate : 0.85
- Light2_Color : 0, 0, 0
- Light2_Rise : 0
- Light2_Rotate : 0
- Surface_Color : Link_To 14 | Color
- Diffuse_Level : 0
- Diffuse_Function : 0.5
- Luminosity : 1
- Specular_Level : 0
- Specular_Function : 0.5
- Glossiness : 0
- Metal_Highlight : 0
- Anisotropy : 0
- Anisotropic_Direction : 0
- Reflectivity : 0
- Environment : 180, 180, 240
- Transparency : 0
- Refraction : 1.5
- Clear_Coat_Level : 0
- Clear_Coat_Glossiness : 0.4
- Clear_Coat_Thickness : 0
- Clear_Coat_Smoothing : 0
- Surface_Bump : 0
- Alpha : Link_To 16 | Percent
- }
- Gradient 14 : Mask_Gradient Color
- {
- DarkData: 1, 0, 200
- Transform:
- Trans_0 : 1, 0, 0, 0
- Trans_1 : 0, 1, 0, 0
- Trans_2 : 0, 0, 1, 0
- Common:
- Number_Of_Shells : 4
- Enable_Clamps : TRUE
- Blend_Function : 0
- Shell_Position_1 : 0
- Shell_Position_2 : 0.245
- Shell_Position_3 : 0.7
- Shell_Position_4 : 0.9
- Shell_Position_5 : 1
- Mask : Link_To 15 | Percent
- Color:
- Shell_Value_1 : Link_To 0 | Cool
- Shell_Value_2 : Link_To 0 | Medium
- Shell_Value_3 : Link_To 0 | Hot
- Shell_Value_4 : Link_To 0 | Hottest
- Shell_Value_5 : 0, 0, 255
- }
- External 15 : Cache Percent
- {
- DarkData: 2, 0, 200
- Transform:
- Trans_0 : 1, 0, 0, 0
- Trans_1 : 0, 1, 0, 0
- Trans_2 : 0, 0, 1, 0
- Common:
- Percent:
- Background : Link_To 10 | Percent
- }
- Gradient 16 : Mask_Gradient Percent
- {
- DarkData: 1, -1, 200
- Transform:
- Trans_0 : 1, 0, 0, 0
- Trans_1 : 0, 1, 0, 0
- Trans_2 : 0, 0, 1, 0
- Common:
- Number_Of_Shells : 4
- Enable_Clamps : TRUE
- Blend_Function : 0
- Shell_Position_1 : 0
- Shell_Position_2 : 0.1
- Shell_Position_3 : 0.65
- Shell_Position_4 : 1
- Shell_Position_5 : 1
- Mask : Link_To 15 | Percent
- Percent:
- Shell_Value_1 : 0
- Shell_Value_2 : 1
- Shell_Value_3 : 0.984314
- Shell_Value_4 : 0.858824
- Shell_Value_5 : 1
- }
- }
-
- Trigger_Bank: 1, 120
-
- Tweaker
- {
- Tweak : IF_COLOR
- Tweak : Hottest
- Tweak : 154, 227, 231
- Tweak : IF_COLOR
- Tweak : Hot
- Tweak : 38, 195, 251
- Tweak : IF_COLOR
- Tweak : Medium
- Tweak : 124, 58, 226
- Tweak : IF_COLOR
- Tweak : Cool
- Tweak : 79, 51, 104
- Tweak : IF_BUMP
- Tweak : Turbulence
- Tweak : 0.2
- }
-