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- DarkTree DarkTree Shader 2
-
- Version: 2.00
- Modified: 07/27/2001
- Author: DarkSim - August Swanson
-
- // A partially reflective surface with an environment map. NOTE - a
- // DarkTree Shader with an environment map used in one of the
- // Simbionts will likely overload normal reflections. This can be
- // useful for simulating a full environment, but you'll have to
- // disable the environment map if you want the texture to reflect
- // other object in your scene. See the Simbiont documentation for
- // details.
-
- Pref_Map: Spherical
- Rep_Frame: 1
- Type: Shaded
- Source: SHADER
- Aspect_Width: 10
- Aspect_Height: 10
- Scale: 1
- Unit_Scale: Inches
- Heading: 0
- Pitch: 0
-
- {
- Noise 1 : Ether Color
- {
- DarkData: 1, -1, 200
- Transform:
- Trans_0 : 1, 0, 0, 0
- Trans_1 : 0, 1, 0, 0
- Trans_2 : 0, 0, 1, 0
- Common:
- Roughness : 0.5
- Lacunarity : 0.5
- Lacunarity_Lock : FALSE
- Turbulence : 0.5
- Strata_Function : 0
- Blend_Function : 0
- Brightness : 0.5
- Contrast : 0.6
- Input_Seed : 1
- Color:
- Low : 50, 50, 0
- High : 255, 245, 155
- }
- Shader 2 : DarkTree_Shader Color
- {
- DarkData: 0, 0, 200
- Transform:
- Trans_0 : 1, 0, 0, 0
- Trans_1 : 0, 1, 0, 0
- Trans_2 : 0, 0, 1, 0
- Color:
- Light1_Color : 255, 119, 119
- Light1_Rise : 0.265
- Light1_Rotate : 0.17
- Light2_Color : 159, 116, 250
- Light2_Rise : 0.3
- Light2_Rotate : 0.715
- Surface_Color : Link_To 1 | Color
- Diffuse_Level : 0.9
- Diffuse_Function : 0.5
- Luminosity : 0.4
- Specular_Level : 0.625
- Specular_Function : 0.5
- Glossiness : 0.185
- Metal_Highlight : 0
- Anisotropy : 0
- Anisotropic_Direction : 0
- Reflectivity : 0.6
- Environment : Link_To 3 | Color
- Transparency : 0
- Refraction : 1.5
- Clear_Coat_Level : 0
- Clear_Coat_Glossiness : 0.4
- Clear_Coat_Thickness : 0
- Clear_Coat_Smoothing : 0
- Surface_Bump : Link_To 4 | Bump
- Alpha : 1
- }
- Natural 3 : Clouds Color
- {
- DarkData: 1, 0, 200
- Transform:
- Trans_0 : 1, 0, 0, 0
- Trans_1 : 0, 1, 0, 0
- Trans_2 : 0, 0, 1, 0
- Common:
- Roughness : 0.5
- Lacunarity : 0.5
- Lacunarity_Lock : FALSE
- Density : 6
- Puff_Size : 0.5
- Strata_Function : 0
- Blend_Function : 0
- Brightness : 0.5
- Contrast : 0.5
- Input_Seed : 1
- Color:
- Background : 0, 40, 120
- Puff : 255, 255, 255
- }
- Natural 4 : Clouds Bump
- {
- DarkData: 1, 1, 200
- Transform:
- Trans_0 : 1, 0, 0, 0
- Trans_1 : 0, 1, 0, 0
- Trans_2 : 0, 0, 1, 0
- Common:
- Roughness : 0.5
- Lacunarity : 0.5
- Lacunarity_Lock : FALSE
- Density : 6
- Puff_Size : 0.5
- Strata_Function : 0
- Blend_Function : 0
- Brightness : 0.5
- Contrast : 0.5
- Input_Seed : 9
- Bump:
- Background : 0
- Puff : 1
- Bump_Scale : 0.5
- }
- }
-
- Trigger_Bank: 1, 1
-
- Tweaker
- {
- }
-