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- DarkTree Stucco
-
- Version: 2.00
- Modified: 05/23/2001
- Author: Skyler Swanson
-
- // A stucco texture. Roughness and staining as well as color are
- // tweaked.
-
- Pref_Map: Planar
- Rep_Frame: 1
- Type: Shaded
- Source: SHADER
- Aspect_Width: 10
- Aspect_Height: 10
- Scale: 1
- Unit_Scale: Inches
- Heading: 0
- Pitch: 0
-
- {
- Process 1 : Composite Percent
- {
- DarkData: 4, 0, 200
- Transform:
- Trans_0 : 1, 0, 0, 0
- Trans_1 : 0, 0.599999, 0, 0
- Trans_2 : 0, 0, 1, 0
- Common:
- Blend_Function : 0.5
- Mask : Link_To 0 | Roughness
- Invert : FALSE
- Percent:
- Percent_A : 0.9
- Percent_B : 0.15
- }
- Shader 2 : DarkTree_Shader Color
- {
- DarkData: 0, 0, 200
- Transform:
- Trans_0 : 1, 0, 0, 0
- Trans_1 : 0, 1.66667, 0, 0
- Trans_2 : 0, 0, 1, 0
- Color:
- Light1_Color : 255, 255, 255
- Light1_Rise : 0.72
- Light1_Rotate : 0.915
- Light2_Color : 0, 0, 0
- Light2_Rise : 0.07
- Light2_Rotate : 0
- Surface_Color : Link_To 6 | Color
- Diffuse_Level : 1
- Diffuse_Function : 0.5
- Luminosity : 0
- Specular_Level : 0.1
- Specular_Function : 0.5
- Glossiness : 0.1
- Metal_Highlight : 0
- Anisotropy : 0
- Anisotropic_Direction : 0
- Reflectivity : 0
- Environment : 180, 180, 240
- Transparency : 0
- Refraction : 1.5
- Clear_Coat_Level : 0
- Clear_Coat_Glossiness : 0.4
- Clear_Coat_Thickness : 0
- Clear_Coat_Smoothing : 0
- Surface_Bump : Link_To 3 | Bump
- Alpha : 1
- }
- Noise 3 : Rough Bump
- {
- DarkData: 1, 1, 200
- Transform:
- Trans_0 : 1, 0, 0, 0
- Trans_1 : 0, 1, 0, 0
- Trans_2 : 0, 0, 1, 0
- Common:
- Lacunarity : 0.6
- Lacunarity_Lock : FALSE
- Roughness : 0.4
- Strata_Function : 0
- Blend_Function : Link_To 5 | Percent
- Brightness : 0.5
- Contrast : 0.5
- Input_Seed : Link_To 0 | Seed
- Bump:
- Low : 0
- High : 1
- Bump_Scale : -0.1
- }
- Noise 4 : Rough Color
- {
- DarkData: 2, 0, 200
- Transform:
- Trans_0 : 1, 0, 0, 0
- Trans_1 : 0, 1.66667, 0, 0
- Trans_2 : 0, 0, 1, 0
- Common:
- Lacunarity : 0.6
- Lacunarity_Lock : FALSE
- Roughness : 0.505
- Strata_Function : 0
- Blend_Function : Link_To 5 | Percent
- Brightness : 0.5
- Contrast : 0.5
- Input_Seed : Link_To 0 | Seed
- Color:
- Low : Link_To 0 | Stucco
- High : Link_To 0 | Pitts
- }
- Generator 5 : Bell Function
- {
- DarkData: 3, 0, 200
- Common:
- Input : 0
- Frequency : 0.6
- Amplitude : 0.5
- Phase_Amount : 0
- Phase_Min : 0
- Phase_Max : 1
- Shift : 0.5
- Upper_Clamp : 1
- Lower_Clamp : 0
- Invert : FALSE
- Reverse : FALSE
- Generator:
- Repeat_Flag : FALSE
- Skew : Link_To 1 | Percent
- }
- Process 6 : Darken Color
- {
- DarkData: 1, 0, 200
- Transform:
- Trans_0 : 1, 0, 0, 0
- Trans_1 : 0, 0.599999, 0, 0
- Trans_2 : 0, 0, 1, 0
- Common:
- Invert : FALSE
- Mask : Link_To 7 | Percent
- Color:
- Background : Link_To 4 | Color
- }
- Noise 7 : Fractal_1 Percent
- {
- DarkData: 2, -1, 200
- Transform:
- Trans_0 : 1, 0, 0, 0
- Trans_1 : 0, 1, 0, 0
- Trans_2 : 0, 0, 1, 0
- Common:
- Roughness : 0.5
- Lacunarity : 0.5
- Lacunarity_Lock : FALSE
- Strata_Function : 0
- Blend_Function : 0
- Brightness : 0.54
- Contrast : 0.795
- Input_Seed : Link_To 0 | Seed
- Percent:
- Low : Link_To 8 | Percent
- High : 1
- }
- Process 8 : Invert Percent
- {
- DarkData: 3, -1, 200
- Transform:
- Trans_0 : 1, 0, 0, 0
- Trans_1 : 0, 1, 0, 0
- Trans_2 : 0, 0, 1, 0
- Common:
- Invert : FALSE
- Mask : 1
- Percent:
- Background : Link_To 0 | Staining
- }
- }
-
- Trigger_Bank: 1, 1
-
- Tweaker
- {
- Tweak : IF_COLOR
- Tweak : Stucco
- Tweak : 255, 255, 255
- Tweak : IF_COLOR
- Tweak : Pitts
- Tweak : 205, 198, 194
- Tweak : IF_PERCENT
- Tweak : Staining
- Tweak : 0.2
- Tweak : IF_PERCENT
- Tweak : Roughness
- Tweak : 0.5
- Tweak : IF_INT
- Tweak : Seed
- Tweak : 0
- }
-