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  1. ; egyptian.ai
  2. ; mrg
  3.  
  4. [General]
  5. Name="Nefertiri"
  6. Culture=1
  7. Random=5
  8. FindMoveMaxTurns=20
  9. CityNameFile=egcity.TXT
  10. PoliticsFile=egyptian.pet
  11. ; affinities: 0=none,1=water,2=forest,3=desert,4=mountain
  12. AffinityPrefs=30,50,10,60,10
  13. SmallestIsland=5
  14. MaxInvestigateTurns=20
  15. BorderThickness=2
  16. SayingFile=SAYING.SAY
  17. DisbandRadius=20
  18. MergeLocImproveTries=10
  19. SmallestWaterToConsider=10
  20. AttackAtPercent=200
  21.  
  22. [City]
  23. TurnsToWaitForImprovement=3
  24. DesiredPopulation=22
  25. MinimumPopulation=19
  26. MinCityFood=10
  27. MinCityRes=10
  28. MaxCityDanger=1000
  29. DefenseRadius=7
  30. Defenders=3
  31. LongestRoad=7
  32. StudyTime=25
  33. BuildTime=100
  34. MinExtraEatenPercent=1
  35. LongestTradeRoute=7
  36. PercentIncreaseExpected=5
  37. MinStudentPercent=1
  38. OwnershipRadius=7
  39. TownHallRound=15
  40. SettlerAvoidOpponentRadius=5
  41. QuickCityRounds=15
  42.  
  43. [CaptureCityModifiers]
  44. AllyBuilt=0
  45. TPBuilt=0
  46. UnknownBuilder=0
  47. NonTPBuilt=0
  48. EnemyBuilt=0
  49. I_Built=5
  50. AllyOwns=-10
  51. TPOwns=-5
  52. UnknownOwner=0
  53. NonTPOwns=5
  54. EnemyOwns=10
  55.  
  56. [ArmyComposition]
  57. ; CompX=<id>;<totalmin>;unittype(least,most)[;unittype(least,most)...]
  58.  
  59. ; simple compositions to use throughout the game 
  60. Comp0=0;1;11(1,1) ' settler
  61. Comp1=1;1;10(1,8) ' merchants
  62. Comp2=2;1;9(1,1) ' philosopher
  63. Comp3=3;6;9(1,1);0(5,5) ' road builder/cultivator
  64.  
  65. ; Explorer substitute list 
  66. Comp4=4;1;4(1,7);3(0,14)
  67. Comp5=5;1;3(1,5)
  68. Comp6=6;1;5(1,3);0(0,6)
  69. Comp7=7;1;0(1,1)
  70.  
  71. Comp8=8;2;7(1,1);11(1,1) ' settler ship
  72. Comp9=9;1;7(1,1) ' explorer ship
  73.  
  74. ; Slow Army Substitute List
  75. Comp10=10;19;5(0,13);1(0,8);4(8,27);6(3,8);2(8,27)
  76. Comp11=11;16;5(0,14);1(0,27);3(0,9);4(4,27);6(0,8)
  77. Comp12=12;13;5(0,15);1(0,27);3(0,18);4(0,27)
  78. Comp13=13;10;5(0,16);1(0,27);3(0,27)
  79. Comp14=14;7;5(0,17);1(0,27)
  80. Comp15=15;4;0(0,8);5(0,27)
  81. Comp16=16;1;0(1,27)
  82.  
  83.  
  84. ; Fighting Ship Progression (carrying capacities considered) 
  85. Comp20=20;12;8(6,6);7(0,7);5(0,22);1(0,22);3(0,22);4(0,22);6(0,4);2(0,22) ' no max
  86. Comp21=21;8;8(4,4);7(0,5);5(0,3);1(0,3);3(0,3);4(0,3);6(0,3) ' cap=20
  87. Comp22=22;16;7(8,8);5(0,4);1(0,4);3(0,4);4(0,4) ' cap=16
  88. Comp23=23;10;7(5,5);5(0,3);1(0,3);3(0,4) ' cap=10
  89. Comp24=24;3;7(3,3);5(0,3);1(0,3) ' cap=6
  90. Comp25=25;1;7(1,1);5(0,2) ' cap=2
  91.  
  92. ; Transport Ship Progression (military)
  93. Comp30=30;27;8(6,6);9(0,1);5(0,22);1(0,22);3(0,22);4(0,22);6(0,22);2(0,22) ' full cap
  94. Comp31=31;18;7(9,9);9(0,1);5(0,4);1(0,4);3(0,4);4(0,3);6(0,3) ' cap=18
  95. Comp32=32;14;7(7,7);9(0,1);5(0,4);1(0,3);3(0,3);4(0,3) ' cap=14
  96. Comp33=33;10;7(5,5);9(0,1);5(0,3);1(0,3);3(0,3) ' cap=10
  97.  
  98.  
  99. ; special compositions
  100. Comp35=35;2;4(0,8);3(2,8) ' MadCats Harasser
  101. Comp36=36;20;4(20,27);3(0,27) ' MadCats capturer
  102. Comp37=37;8;5(8,27) ' AfterFind defender
  103. Comp38=38;16;5(16,27) ' AfterFind capturer
  104. Comp39=39;2;5(2,27) ' AfterFind fighter/explorer
  105.  
  106. ; emergency defender substitute list 
  107. Comp40=40;27;0(0,27);5(0,27);1(0,27);3(0,27);4(0,27);6(0,27);2(0,27)
  108. Comp41=41;23;0(0,27);5(0,27);1(0,27);3(0,27);4(0,27);6(0,27)
  109. Comp42=42;19;0(0,27);5(0,27);1(0,27);3(0,27);4(0,27)
  110. Comp43=43;15;0(0,27);5(0,27);1(0,27);3(0,27)
  111. Comp44=44;11;0(0,27);5(0,27);1(0,27)
  112. Comp45=45;7;0(0,27);5(0,27)
  113. Comp46=46;3;0(0,27)
  114.  
  115.  
  116. [Strategy]
  117. ;WhenX=round,cities,armies,%explored,my_city%,my_army%,%cities_taken,%died,%win,%lose
  118.  
  119. ; always for w1
  120. When0=0,0,0,0,0,0,0,0,0,0
  121. When1=100,5,0,0,0,0,0,0,0,0 ' after round 100, at least 5 cities
  122. When2=150,0,0,0,0,0,0,0,0,0 ' after round 150
  123. When3=50,2,0,0,0,0,0,0,0,0  ' 2 cities, after round 50
  124. When4=25,7,0,25,50,50,0,0,0,0 ' doing well
  125. When5=999,0,0,0,100,0,0,0,0,0 ' for early defend - DISABLED
  126. When6=25,10,0,0,0,0,0,0,0,0 ' early/middle game
  127. When7=100,10,0,25,50,0,0,0,0,0 ' for build stuff
  128. When8=0,2,0,0,0,0,0,0,0,0 ' AfterFind
  129. When9=0,2,0,0,100,0,0,0,0,0 ' for until find
  130. When10=50,0,0,0,0,0,0,0,0,0 ' for Defense
  131. When11=120,10,0,0,0,0,0,0,0,0 ' for MadCats
  132.  
  133. ; always for w2
  134. When25=9999,999,999,101,101,101,101,101,101,101
  135. When26=100,999,999,101,50,101,101,101,101,101 ; no more than 50% my cities
  136. When27=50,999,999,101,99,101,101,101,101,101 ; AfterFind
  137. When28=75,999,999,101,101,101,101,101,101,101
  138. When29=150,999,999,101,101,101,101,101,101,101 ' pre-armageddon
  139. When30=50,999,999,101,101,101,101,101,101,101 ' for early defend
  140. When31=60,999,999,101,101,101,101,101,101,101 ' early/middle game
  141. When32=50,999,999,101,101,101,101,101,101,101 ' for UntilFind, no other cities, no losses
  142. When33=10,2,999,101,101,101,101,101,101,101 ' for Begin
  143.  
  144. ;StrategyX=w1,w2,turns,chance,"name"
  145. Strategy0=0,33,3,1,"Begin"
  146. Strategy1=9,32,1,100,"UntilFind"
  147. Strategy2=8,27,30,100,"AfterFind"
  148. Strategy3=5,30,7,5,"EarlyDefend"
  149. Strategy4=6,31,5,100,"EarlyMiddle"
  150. Strategy5=10,29,50,100,"Defense"
  151. Strategy6=7,29,25,10,"BuildStuff"
  152. Strategy7=1,26,25,10,"CatchUpOnCities"
  153. Strategy8=11,25,20,10,"MadCats"
  154. Strategy9=2,25,20,10,"Armageddon"
  155.  
  156. [EarlyDefend]
  157. ; strategy when someone else encountered early
  158. ; priorities
  159. IncreasePopulation=125
  160. DefendCity=95
  161. Investigate=90
  162. FoundCity=90
  163. CaptureCity=80
  164. SpreadKnowledge=85
  165. BuildDefenses=85
  166. AttackEnemyArmies=80
  167. HarassCivilians=50
  168. BuildRoad=50
  169. Trade=50
  170. SettleNewContinent=50
  171. ExploreAroundCity=50
  172. BuildBuilding=79
  173. BuildWonder=50
  174. Cultivate=50
  175. ExploreArea=50
  176. Migrate=50
  177. KillAll=90
  178. SinkShips=50
  179. Explore=50
  180. ExploreWater=50
  181.  
  182. ; EarlyDefend - counts
  183. HowManyFoundCity=1
  184. HowManyExplore=5
  185. HowManyExploreWater=1
  186. HowManyFight=3
  187. HowManyHarass=0
  188. HowManyBuildRoad=1
  189. HowManyPhilosophers=1
  190. HowManySettleNewContinent=1
  191. HowManyMigrate=1
  192. HowManyKill=3
  193. HowManySinkShips=1
  194.  
  195. ; EarlyDefend - compositions
  196. Settler=0
  197. Explorer=4,5,6,7
  198. WaterExplorer=9
  199. Defender=10,11,12,13,37
  200. Fighter=10,11,12,13,37,14,15,16
  201. SettlerShip=8
  202. RoadBuilder=3
  203. Cultivator=3
  204. TravelingPhilosopher=2
  205. Merchant=1
  206. EmergencyDefender=40,41,42,43,44,45,46
  207. TransportShip=30,31,32,33
  208. FightingShip=20,21,22,23,24,25
  209. ArmyToCaptureCity=10,11,12,38
  210.  
  211. [AfterFind]
  212. ; Know of at least one opponent city
  213. ; build lt missile and capture city
  214. ; KillAll w/2+ lt missiles
  215. ;
  216. ; priorities
  217. IncreasePopulation=125
  218. DefendCity=90
  219. BuildDefenses=85
  220.  
  221. ; +10 for enemy = 90, +5 for I_built = 95
  222.  
  223. CaptureCity=80
  224. KillAll=85
  225. FoundCity=85
  226. Explore=80
  227. Investigate=70
  228. SpreadKnowledge=65
  229. BuildBuilding=75
  230. ExploreAroundCity=63
  231. SettleNewContinent=60
  232. ExploreWater=55
  233. Cultivate=55
  234. Trade=50
  235. BuildRoad=45
  236. AttackEnemyArmies=15
  237. HarassCivilians=10
  238. BuildWonder=10
  239. ExploreArea=10
  240. Migrate=10
  241. SinkShips=1
  242.  
  243. ; Early - counts
  244. HowManyFoundCity=4
  245. HowManyExplore=5
  246. HowManyExploreWater=0
  247. HowManyFight=0
  248. HowManyHarass=0
  249. HowManyBuildRoad=0
  250. HowManyPhilosophers=1
  251. HowManySettleNewContinent=0
  252. HowManyMigrate=0
  253. HowManyKill=2
  254. HowManySinkShips=0
  255.  
  256. ; Early - compositions
  257. Settler=0
  258. Explorer=39
  259. WaterExplorer=9
  260. Defender=37
  261. Fighter=39
  262. SettlerShip=8
  263. RoadBuilder=3
  264. Cultivator=3
  265. TravelingPhilosopher=2
  266. Merchant=1
  267. EmergencyDefender=40,41,42,43,44,45,46
  268. TransportShip=30,31,32,33
  269. FightingShip=20,21,22,23,24,25
  270. ArmyToCaptureCity=38
  271.  
  272. [MadCats]
  273. ; end game strategy
  274. ; capture & harass w/cavalry
  275.  
  276. IncreasePopulation=125
  277. CaptureCity=82
  278. HarassCivilians=82
  279. SinkShips=81
  280. DefendCity=81
  281. FoundCity=80
  282. SpreadKnowledge=80
  283. SettleNewContinent=75
  284. KillAll=75
  285. BuildDefenses=75
  286. BuildBuilding=75
  287. BuildWonder=75
  288. Cultivate=75
  289. BuildRoad=75
  290. Trade=75
  291. AttackEnemyArmies=75
  292. Migrate=75
  293. Explore=70
  294. ExploreWater=70
  295. ExploreAroundCity=70
  296. ExploreArea=50
  297. Investigate=1
  298.  
  299. ; MadCats counts
  300. HowManyFoundCity=1
  301. HowManyExplore=1
  302. HowManyExploreWater=1
  303. HowManyFight=4
  304. HowManyHarass=16
  305. HowManyBuildRoad=1
  306. HowManyPhilosophers=1
  307. HowManySettleNewContinent=1
  308. HowManyMigrate=1
  309. HowManyKill=4
  310. HowManySinkShips=1
  311.  
  312. ; MadCats - compositions
  313. Settler=0
  314. Explorer=35
  315. WaterExplorer=9
  316. Defender=10,11,12,13,37
  317. Fighter=10,11,12,13,37
  318. SettlerShip=8
  319. RoadBuilder=3
  320. Cultivator=3
  321. TravelingPhilosopher=2
  322. Merchant=1
  323. EmergencyDefender=40,41,42,43,44,45,46
  324. TransportShip=30,31,32,33
  325. FightingShip=20,21,22,23,24,25
  326. ArmyToCaptureCity=36
  327.  
  328. [Defense]
  329. ; strong defense, settle, build up cities and infrastructure
  330. ; extra armies used to explore
  331. ; some harass
  332.  
  333. ; priorities
  334. IncreasePopulation=125
  335. DefendCity=95
  336. BuildDefenses=90
  337. AttackEnemyArmies=85
  338. SpreadKnowledge=85
  339. BuildWonder=82
  340. BuildBuilding=83
  341. BuildRoad=80
  342. Cultivate=80
  343. FoundCity=76
  344. SettleNewContinent=76
  345. HarassCivilians=75
  346. ExploreWater=70
  347. Explore=70
  348. CaptureCity=70
  349. Migrate=70
  350. SinkShips=70
  351. Trade=65
  352. KillAll=65
  353. Investigate=60
  354. ExploreAroundCity=1
  355. ExploreArea=1
  356.  
  357. ; Defense - counts
  358. HowManyFoundCity=1
  359. HowManyExplore=2
  360. HowManyExploreWater=1
  361. HowManyFight=20
  362. HowManyHarass=10
  363. HowManyBuildRoad=5
  364. HowManyPhilosophers=20
  365. HowManySettleNewContinent=5
  366. HowManyMigrate=10
  367. HowManyKill=2
  368. HowManySinkShips=2
  369.  
  370. ; Defense - compositions
  371. Settler=0
  372. Explorer=4,5,6,7
  373. WaterExplorer=9
  374. Defender=10,11,12,13,37
  375. Fighter=10,11,12,13,37
  376. SettlerShip=8
  377. RoadBuilder=3
  378. Cultivator=3
  379. TravelingPhilosopher=2
  380. Merchant=1
  381. EmergencyDefender=40,41,42,43,44,45,46
  382. TransportShip=30,31,32,33
  383. FightingShip=20,21,22,23,24,25
  384. ArmyToCaptureCity=10,11,12,38
  385.  
  386. [UntilFind]
  387. ; explore and build until encounter something
  388. IncreasePopulation=125
  389. DefendCity=95
  390. FoundCity=85
  391. Explore=80
  392. ExploreAroundCity=80
  393. BuildBuilding=79
  394. Investigate=70
  395. SpreadKnowledge=65
  396. CaptureCity=60
  397. BuildDefenses=60
  398. AttackEnemyArmies=60
  399. SettleNewContinent=60
  400. ExploreWater=60
  401. Cultivate=60
  402. SinkShips=55
  403. BuildRoad=50
  404. Trade=50
  405. HarassCivilians=10
  406. BuildWonder=10
  407. ExploreArea=10
  408. Migrate=10
  409. KillAll=10
  410.  
  411. ; UntilFind - counts
  412. HowManyFoundCity=2
  413. HowManyExplore=10
  414. HowManyExploreWater=0
  415. HowManyFight=0
  416. HowManyHarass=0
  417. HowManyBuildRoad=0
  418. HowManyPhilosophers=1
  419. HowManySettleNewContinent=0
  420. HowManyMigrate=0
  421. HowManyKill=0
  422. HowManySinkShips=0
  423.  
  424. ; UntilFind - compositions
  425. Settler=0
  426. Explorer=6,7
  427. WaterExplorer=9
  428. Defender=10,11,12,37,13,14,15,16
  429. Fighter=10,11,12,13,37,14,15,16
  430. SettlerShip=8
  431. RoadBuilder=3
  432. Cultivator=3
  433. TravelingPhilosopher=2
  434. Merchant=1
  435. EmergencyDefender=40,41,42,43,44,45,46
  436. TransportShip=30,31,32,33
  437. FightingShip=20,21,22,23,24,25
  438. ArmyToCaptureCity=10,11,12,13,14,15,16
  439.  
  440. [BuildStuff]
  441.  
  442. ; priorities
  443. BuildWonder=95
  444. SpreadKnowledge=90
  445. SettleNewContinent=86
  446. FoundCity=86
  447. BuildRoad=85
  448. BuildBuilding=87
  449. Cultivate=85
  450. Trade=85
  451. AttackEnemyArmies=80
  452. BuildDefenses=80
  453. CaptureCity=75
  454. Explore=75
  455. ExploreWater=75
  456. HarassCivilians=50
  457. ExploreAroundCity=50
  458. DefendCity=100
  459. IncreasePopulation=125
  460. ExploreArea=66
  461. Investigate=60
  462. Migrate=50
  463. KillAll=75
  464. SinkShips=50
  465.  
  466. ; BuildStuff - counts
  467. HowManyFoundCity=3
  468. HowManyExplore=1
  469. HowManyExploreWater=1
  470. HowManyFight=5
  471. HowManyHarass=5
  472. HowManyBuildRoad=5
  473. HowManyPhilosophers=5
  474. HowManySettleNewContinent=1
  475. HowManyMigrate=1
  476. HowManyKill=1
  477. HowManySinkShips=1
  478.  
  479. ; BuildStuff - compositions
  480. Settler=0
  481. Explorer=4,5,6,7
  482. WaterExplorer=9
  483. Defender=10,11,12,13,37
  484. Fighter=10,11,12,13,37,14,15,16
  485. SettlerShip=8
  486. RoadBuilder=3
  487. Cultivator=3
  488. TravelingPhilosopher=2
  489. Merchant=1
  490. EmergencyDefender=40,41,42,43,44,45,46
  491. TransportShip=30,31,32,33
  492. FightingShip=20,21,22,23,24,25
  493. ArmyToCaptureCity=10,11,12,38
  494.  
  495. [CatchUpOnCities]
  496.  
  497. ; priorities
  498. FoundCity=100
  499. Explore=85
  500. ExploreWater=80
  501. AttackEnemyArmies=80
  502. HarassCivilians=80
  503. BuildRoad=90
  504. Trade=85
  505. SpreadKnowledge=90
  506. SettleNewContinent=85
  507. ExploreAroundCity=80
  508. CaptureCity=80
  509. DefendCity=100
  510. BuildDefenses=82
  511. IncreasePopulation=125
  512. BuildBuilding=91
  513. BuildWonder=85
  514. Cultivate=95
  515. ExploreArea=66
  516. Investigate=60
  517. Migrate=50
  518. KillAll=75
  519. SinkShips=50
  520.  
  521. ; CatchUpOnCities - counts
  522. HowManyFoundCity=2
  523. HowManyExplore=0
  524. HowManyExploreWater=0
  525. HowManyFight=0
  526. HowManyHarass=0
  527. HowManyBuildRoad=0
  528. HowManyPhilosophers=1
  529. HowManySettleNewContinent=1
  530. HowManyMigrate=0
  531. HowManyKill=0
  532. HowManySinkShips=0
  533.  
  534. ; CatchUpOnCities - compositions
  535. Settler=0
  536. Explorer=4,5,6,7
  537. WaterExplorer=9
  538. Defender=10,11,12,13,37
  539. Fighter=10,11,12,13,37,14,15,16
  540. SettlerShip=8
  541. RoadBuilder=3
  542. Cultivator=3
  543. TravelingPhilosopher=2
  544. Merchant=1
  545. EmergencyDefender=40,41,42,43,44,45,46
  546. TransportShip=30,31,32,33
  547. FightingShip=20,21,22,23,24,25
  548. ArmyToCaptureCity=10,11,12,38
  549.  
  550. [Armageddon]
  551.  
  552. ; priorities
  553. FoundCity=1
  554. Explore=1
  555. ExploreWater=1
  556. AttackEnemyArmies=90
  557. HarassCivilians=90
  558. BuildRoad=1
  559. Trade=1
  560. SpreadKnowledge=1
  561. SettleNewContinent=1
  562. ExploreAroundCity=1
  563. CaptureCity=80
  564. DefendCity=90
  565. BuildDefenses=50
  566. IncreasePopulation=125
  567. BuildBuilding=1
  568. BuildWonder=1
  569. Cultivate=1
  570. ExploreArea=1
  571. Investigate=85
  572. Migrate=80
  573. KillAll=90
  574. SinkShips=90
  575.  
  576. ; counts
  577. HowManyFoundCity=0
  578. HowManyExplore=0
  579. HowManyExploreWater=0
  580. HowManyFight=10
  581. HowManyHarass=10
  582. HowManyBuildRoad=0
  583. HowManyPhilosophers=0
  584. HowManySettleNewContinent=0
  585. HowManyMigrate=2
  586. HowManyKill=10
  587. HowManySinkShips=5
  588.  
  589. ; compositions
  590. Settler=0
  591. Explorer=4,5,6,7
  592. WaterExplorer=9
  593. Defender=10,11,12,13,37,14,15,16
  594. Fighter=10,11,12,13,37,14,15,16
  595. SettlerShip=8
  596. RoadBuilder=3
  597. Cultivator=3
  598. TravelingPhilosopher=2
  599. Merchant=1
  600. EmergencyDefender=40,41,42,43,44,45,46
  601. TransportShip=30,31,32,33
  602. FightingShip=20,21,22,23,24,25
  603. ArmyToCaptureCity=10,11,12,38,13,14,15,16
  604.  
  605.  
  606. [Begin]
  607. ; start out looking around city w/ lt infantry
  608. IncreasePopulation=125
  609. ExploreAroundCity=95
  610. DefendCity=95
  611. FoundCity=90
  612. Investigate=80
  613. Explore=75
  614. BuildBuilding=73
  615. CaptureCity=65
  616. BuildDefenses=60
  617. AttackEnemyArmies=60
  618. SpreadKnowledge=60
  619. SettleNewContinent=60
  620. ExploreWater=60
  621. Cultivate=60
  622. SinkShips=55
  623. BuildRoad=50
  624. Trade=50
  625. HarassCivilians=10
  626. BuildWonder=10
  627. ExploreArea=10
  628. Migrate=10
  629. KillAll=10
  630.  
  631. ; Begin - counts
  632. HowManyFoundCity=4
  633. HowManyExplore=8
  634. HowManyExploreWater=0
  635. HowManyFight=0
  636. HowManyHarass=0
  637. HowManyBuildRoad=0
  638. HowManyPhilosophers=0
  639. HowManySettleNewContinent=0
  640. HowManyMigrate=0
  641. HowManyKill=0
  642. HowManySinkShips=0
  643.  
  644. ; Begin - compositions
  645. Settler=0
  646. Explorer=7
  647. WaterExplorer=9
  648. Defender=10,11,12,13,14,15,16
  649. Fighter=10,11,12,13,14,15,16
  650. SettlerShip=8
  651. RoadBuilder=3
  652. Cultivator=3
  653. TravelingPhilosopher=2
  654. Merchant=1
  655. EmergencyDefender=40,41,42,43,44,45,46
  656. TransportShip=30,31,32,33
  657. FightingShip=20,21,22,23,24,25
  658. ArmyToCaptureCity=10,11,12,13,14,15,16
  659.  
  660.  
  661. [EarlyMiddle]
  662. ; at least 10 cities expected
  663. ; settlers, kill all, one philosopher
  664. ; general idea: keep expanding, try to find other player(s) and
  665. ; capture their cities
  666. ; expect to have or soon get lt infantry
  667. ; lt missle, and lt cavalry
  668.  
  669. IncreasePopulation=125
  670. DefendCity=95
  671. FoundCity=90
  672. CaptureCity=90
  673. AttackEnemyArmies=85
  674. SinkShips=85
  675. SettleNewContinent=80
  676. KillAll=80
  677. Investigate=75
  678. SpreadKnowledge=70
  679. BuildBuilding=77
  680. ExploreWater=70
  681. Cultivate=70
  682. Explore=70
  683. BuildRoad=70
  684. BuildDefenses=70
  685. Trade=70
  686. BuildWonder=70
  687. Migrate=70
  688. HarassCivilians=10
  689. ExploreAroundCity=10
  690. ExploreArea=10
  691.  
  692. ; EarlyMiddle - counts
  693. HowManyFoundCity=3
  694. HowManyExplore=10
  695. HowManyExploreWater=1
  696. HowManyFight=4
  697. HowManyHarass=0
  698. HowManyBuildRoad=1
  699. HowManyPhilosophers=1
  700. HowManySettleNewContinent=1
  701. HowManyMigrate=1
  702. HowManyKill=4
  703. HowManySinkShips=4
  704.  
  705. ; EarlyMiddle - compositions
  706. Settler=0
  707. Explorer=4,5,6,7
  708. WaterExplorer=9
  709. Defender=10,11,12,13,37
  710. Fighter=10,11,12,13,37
  711. SettlerShip=8
  712. RoadBuilder=3
  713. Cultivator=3
  714. TravelingPhilosopher=2
  715. Merchant=1
  716. EmergencyDefender=40,41,42,43,44,45,46
  717. TransportShip=30,31,32,33
  718. FightingShip=20,21,22,23,24,25
  719. ArmyToCaptureCity=10,11,12,13,14,15,16
  720.  
  721.