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- /* $Id: xmesa3.c,v 1.18 1997/06/20 02:56:52 brianp Exp $ */
-
- /*
- * Mesa 3-D graphics library
- * Version: 2.3
- * Copyright (C) 1995-1997 Brian Paul
- *
- * This library is free software; you can redistribute it and/or
- * modify it under the terms of the GNU Library General Public
- * License as published by the Free Software Foundation; either
- * version 2 of the License, or (at your option) any later version.
- *
- * This library is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
- * Library General Public License for more details.
- *
- * You should have received a copy of the GNU Library General Public
- * License along with this library; if not, write to the Free
- * Software Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
- */
-
-
- /*
- * $Log: xmesa3.c,v $
- * Revision 1.18 1997/06/20 02:56:52 brianp
- * changed color components from GLfixed to GLubyte
- *
- * Revision 1.17 1997/05/26 20:34:57 brianp
- * renamed PACK_RGB to PACK_TRUECOLOR
- *
- * Revision 1.16 1997/04/02 03:15:30 brianp
- * replaced VB->Unclipped with VB->ClipMask
- *
- * Revision 1.15 1997/03/16 02:16:32 brianp
- * moved PACK_8B8G8R macro to xmesaP.h
- *
- * Revision 1.14 1997/03/16 02:14:05 brianp
- * moved triangle code to xmesa4.c
- *
- * Revision 1.13 1997/03/16 02:08:31 brianp
- * now use linetemp.h in line drawing functions
- *
- * Revision 1.12 1997/01/31 23:45:19 brianp
- * faster flat-shaded dithered triangles from code by Martin Schenk (schenkm@ping.at)
- *
- * Revision 1.11 1996/11/30 15:13:26 brianp
- * added some parenthesis to WINCLIP macros
- *
- * Revision 1.10 1996/11/02 06:17:02 brianp
- * removed some unused local vars
- *
- * Revision 1.9 1996/10/22 02:59:12 brianp
- * incorporated Micheal Pichler's X line stipple patches
- *
- * Revision 1.8 1996/10/22 02:48:18 brianp
- * now use DITHER_SETUP and XDITHER macros
- * use array indexing instead of pointer dereferencing in inner loops
- *
- * Revision 1.7 1996/10/11 03:43:03 brianp
- * add LineZoffset factor to window Z coords
- *
- * Revision 1.6 1996/10/01 03:31:30 brianp
- * use new FixedToDepth() macro
- *
- * Revision 1.5 1996/09/27 01:31:54 brianp
- * removed unused variables
- *
- * Revision 1.4 1996/09/25 02:02:59 brianp
- * coordinates were incorrectly biased in flat_pixmap_triangle()
- *
- * Revision 1.3 1996/09/19 03:16:04 brianp
- * new X/Mesa interface with XMesaContext, XMesaVisual, and XMesaBuffer types
- *
- * Revision 1.2 1996/09/15 14:21:43 brianp
- * now use GLframebuffer and GLvisual
- *
- * Revision 1.1 1996/09/13 01:38:16 brianp
- * Initial revision
- *
- */
-
-
- /*
- * Mesa/X11 interface, part 3.
- *
- * This file contains "accelerated" point, line, and triangle functions.
- * It should be fairly easy to write new special-purpose point, line or
- * triangle functions and hook them into this module.
- */
-
-
-
- #include <sys/time.h>
- #include <assert.h>
- #include <stdlib.h>
- #include <stdio.h>
- #include <X11/Xlib.h>
- #include "depth.h"
- #include "macros.h"
- #include "vb.h"
- #include "types.h"
- #include "xmesaP.h"
-
-
-
-
- /**********************************************************************/
- /*** Point rendering ***/
- /**********************************************************************/
-
-
- /*
- * Render an array of points into a pixmap, any pixel format.
- */
- static void draw_points_ANY_pixmap( GLcontext *ctx, GLuint first, GLuint last )
- {
- XMesaContext xmesa = (XMesaContext) ctx->DriverCtx;
- Display *dpy = xmesa->xm_visual->display;
- Drawable buffer = xmesa->xm_buffer->buffer;
- GC gc = xmesa->xm_buffer->gc2;
- struct vertex_buffer *VB = ctx->VB;
- register GLuint i;
-
- if (VB->MonoColor) {
- /* all same color */
- XPoint p[VB_SIZE];
- int n = 0;
- for (i=first;i<=last;i++) {
- if (VB->ClipMask[i]==0) {
- p[n].x = (GLint) VB->Win[i][0];
- p[n].y = FLIP( (GLint) VB->Win[i][1] );
- n++;
- }
- }
- XDrawPoints( dpy, buffer, xmesa->xm_buffer->gc1, p, n, CoordModeOrigin );
- }
- else {
- /* all different colors */
- if (xmesa->xm_visual->gl_visual->RGBAflag) {
- /* RGB mode */
- for (i=first;i<=last;i++) {
- if (VB->ClipMask[i]==0) {
- register int x, y;
- unsigned long pixel = xmesa_color_to_pixel( xmesa,
- VB->Color[i][0],
- VB->Color[i][1],
- VB->Color[i][2],
- VB->Color[i][3] );
- XSetForeground( dpy, gc, pixel );
- x = (GLint) VB->Win[i][0];
- y = FLIP( (GLint) VB->Win[i][1] );
- XDrawPoint( dpy, buffer, gc, x, y);
- }
- }
- }
- else {
- /* Color index mode */
- for (i=first;i<=last;i++) {
- if (VB->ClipMask[i]==0) {
- register int x, y;
- XSetForeground( dpy, gc, VB->Index[i] );
- x = (GLint) VB->Win[i][0];
- y = FLIP( (GLint) VB->Win[i][1] );
- XDrawPoint( dpy, buffer, gc, x, y);
- }
- }
- }
- }
- }
-
-
-
- /*
- * Analyze context state to see if we can provide a fast points drawing
- * function, like those in points.c. Otherwise, return NULL.
- */
- points_func xmesa_get_points_func( GLcontext *ctx )
- {
- XMesaContext xmesa = (XMesaContext) ctx->DriverCtx;
-
- if (ctx->Point.Size==1.0F && !ctx->Point.SmoothFlag && ctx->RasterMask==0
- && !ctx->Texture.Enabled) {
- if (xmesa->xm_buffer->buffer==XIMAGE) {
- return NULL; /*draw_points_ximage;*/
- }
- else {
- return draw_points_ANY_pixmap;
- }
- }
- else {
- return NULL;
- }
- }
-
-
-
- /**********************************************************************/
- /*** Line rendering ***/
- /**********************************************************************/
-
- /*
- * Render a line into a pixmap, any pixel format.
- */
- static void flat_pixmap_line( GLcontext *ctx,
- GLuint vert0, GLuint vert1, GLuint pv )
- {
- XMesaContext xmesa = (XMesaContext) ctx->DriverCtx;
- struct vertex_buffer *VB = ctx->VB;
- register int x0, y0, x1, y1;
- GC gc;
- if (VB->MonoColor) {
- gc = xmesa->xm_buffer->gc1; /* use current color */
- }
- else {
- unsigned long pixel;
- if (xmesa->xm_visual->gl_visual->RGBAflag) {
- pixel = xmesa_color_to_pixel( xmesa,
- VB->Color[pv][0], VB->Color[pv][1],
- VB->Color[pv][2], VB->Color[pv][3] );
- }
- else {
- pixel = VB->Index[pv];
- }
- gc = xmesa->xm_buffer->gc2;
- XSetForeground( xmesa->display, gc, pixel );
- }
- x0 = (GLint) VB->Win[vert0][0];
- y0 = FLIP( (GLint) VB->Win[vert0][1] );
- x1 = (GLint) VB->Win[vert1][0];
- y1 = FLIP( (GLint) VB->Win[vert1][1] );
- XDrawLine( xmesa->display, xmesa->xm_buffer->buffer, gc, x0, y0, x1, y1 );
- }
-
-
-
- /*
- * Draw a flat-shaded, PF_TRUECOLOR line into an XImage.
- */
- static void flat_TRUECOLOR_line( GLcontext *ctx,
- GLuint vert0, GLuint vert1, GLuint pv )
- {
- XMesaContext xmesa = (XMesaContext) ctx->DriverCtx;
- GLubyte *color = ctx->VB->Color[pv];
- XImage *img = xmesa->xm_buffer->backimage;
- unsigned long pixel;
- PACK_TRUECOLOR( pixel, color[0], color[1], color[2] );
-
- #define INTERP_XY 1
- #define CLIP_HACK 1
- #define PLOT(X,Y) XPutPixel( img, X, FLIP(Y), pixel );
-
- #include "linetemp.h"
- }
-
-
-
- /*
- * Draw a flat-shaded, PF_8A8B8G8R line into an XImage.
- */
- static void flat_8A8B8G8R_line( GLcontext *ctx,
- GLuint vert0, GLuint vert1, GLuint pv )
- {
- XMesaContext xmesa = (XMesaContext) ctx->DriverCtx;
- GLubyte *color = ctx->VB->Color[pv];
- GLuint pixel = PACK_8B8G8R( color[0], color[1], color[2] );
-
- #define PIXEL_TYPE GLuint
- #define BYTES_PER_ROW (xmesa->xm_buffer->backimage->bytes_per_line)
- #define PIXEL_ADDRESS(X,Y) PIXELADDR4(X,Y)
- #define CLIP_HACK 1
- #define PLOT(X,Y) *pixelPtr = pixel;
-
- #include "linetemp.h"
- }
-
-
- /*
- * Draw a flat-shaded, PF_8R8G8B line into an XImage.
- */
- static void flat_8R8G8B_line( GLcontext *ctx,
- GLuint vert0, GLuint vert1, GLuint pv )
- {
- XMesaContext xmesa = (XMesaContext) ctx->DriverCtx;
- GLubyte *color = ctx->VB->Color[pv];
- GLuint pixel = PACK_8R8G8B( color[0], color[1], color[2] );
-
- #define PIXEL_TYPE GLuint
- #define BYTES_PER_ROW (xmesa->xm_buffer->backimage->bytes_per_line)
- #define PIXEL_ADDRESS(X,Y) PIXELADDR4(X,Y)
- #define CLIP_HACK 1
- #define PLOT(X,Y) *pixelPtr = pixel;
-
- #include "linetemp.h"
- }
-
-
- /*
- * Draw a flat-shaded, PF_5R6G5B line into an XImage.
- */
- static void flat_5R6G5B_line( GLcontext *ctx,
- GLuint vert0, GLuint vert1, GLuint pv )
- {
- XMesaContext xmesa = (XMesaContext) ctx->DriverCtx;
- GLubyte *color = ctx->VB->Color[pv];
- GLushort pixel = PACK_5R6G5B( color[0], color[1], color[2] );
-
- #define PIXEL_TYPE GLushort
- #define BYTES_PER_ROW (xmesa->xm_buffer->backimage->bytes_per_line)
- #define PIXEL_ADDRESS(X,Y) PIXELADDR2(X,Y)
- #define CLIP_HACK 1
- #define PLOT(X,Y) *pixelPtr = pixel;
-
- #include "linetemp.h"
- }
-
-
-
- /*
- * Draw a flat-shaded, PF_DITHER 8-bit line into an XImage.
- */
- static void flat_DITHER8_line( GLcontext *ctx,
- GLuint vert0, GLuint vert1, GLuint pv )
- {
- XMesaContext xmesa = (XMesaContext) ctx->DriverCtx;
- GLubyte *color = ctx->VB->Color[pv];
- GLint r = color[0], g = color[1], b = color[2];
- DITHER_SETUP;
-
- #define INTERP_XY 1
- #define PIXEL_TYPE GLubyte
- #define BYTES_PER_ROW (xmesa->xm_buffer->backimage->bytes_per_line)
- #define PIXEL_ADDRESS(X,Y) PIXELADDR1(X,Y)
- #define CLIP_HACK 1
- #define PLOT(X,Y) *pixelPtr = DITHER(X,Y,r,g,b);
-
- #include "linetemp.h"
- }
-
-
- /*
- * Draw a flat-shaded, PF_LOOKUP 8-bit line into an XImage.
- */
- static void flat_LOOKUP8_line( GLcontext *ctx,
- GLuint vert0, GLuint vert1, GLuint pv )
- {
- XMesaContext xmesa = (XMesaContext) ctx->DriverCtx;
- GLubyte *color = ctx->VB->Color[pv];
- GLubyte pixel;
- LOOKUP_SETUP;
- pixel = LOOKUP( color[0], color[1], color[2] );
-
- #define PIXEL_TYPE GLubyte
- #define BYTES_PER_ROW (xmesa->xm_buffer->backimage->bytes_per_line)
- #define PIXEL_ADDRESS(X,Y) PIXELADDR1(X,Y)
- #define CLIP_HACK 1
- #define PLOT(X,Y) *pixelPtr = pixel;
-
- #include "linetemp.h"
- }
-
-
- /*
- * Draw a flat-shaded, PF_HPCR line into an XImage.
- */
- static void flat_HPCR_line( GLcontext *ctx,
- GLuint vert0, GLuint vert1, GLuint pv )
- {
- XMesaContext xmesa = (XMesaContext) ctx->DriverCtx;
- GLubyte *color = ctx->VB->Color[pv];
- GLint r = color[0], g = color[1], b = color[2];
-
- #define INTERP_XY 1
- #define PIXEL_TYPE GLubyte
- #define BYTES_PER_ROW (xmesa->xm_buffer->backimage->bytes_per_line)
- #define PIXEL_ADDRESS(X,Y) PIXELADDR1(X,Y)
- #define CLIP_HACK 1
- #define PLOT(X,Y) *pixelPtr = DITHER_HPCR(X,Y,r,g,b);
-
- #include "linetemp.h"
- }
-
-
-
- /*
- * Draw a flat-shaded, Z-less, PF_TRUECOLOR line into an XImage.
- */
- static void flat_TRUECOLOR_z_line( GLcontext *ctx,
- GLuint vert0, GLuint vert1, GLuint pv )
- {
- XMesaContext xmesa = (XMesaContext) ctx->DriverCtx;
- GLubyte *color = ctx->VB->Color[pv];
- XImage *img = xmesa->xm_buffer->backimage;
- unsigned long pixel;
- PACK_TRUECOLOR( pixel, color[0], color[1], color[2] );
-
- #define INTERP_XY 1
- #define INTERP_Z 1
- #define CLIP_HACK 1
- #define PLOT(X,Y) \
- if (Z < *zPtr) { \
- *zPtr = Z; \
- XPutPixel( img, X, FLIP(Y), pixel ); \
- }
-
- #include "linetemp.h"
- }
-
-
- /*
- * Draw a flat-shaded, Z-less, PF_8A8B8G8R line into an XImage.
- */
- static void flat_8A8B8G8R_z_line( GLcontext *ctx,
- GLuint vert0, GLuint vert1, GLuint pv )
- {
- XMesaContext xmesa = (XMesaContext) ctx->DriverCtx;
- GLubyte *color = ctx->VB->Color[pv];
- GLuint pixel = PACK_8B8G8R( color[0], color[1], color[2] );
-
- #define INTERP_Z 1
- #define PIXEL_TYPE GLuint
- #define BYTES_PER_ROW (xmesa->xm_buffer->backimage->bytes_per_line)
- #define PIXEL_ADDRESS(X,Y) PIXELADDR4(X,Y)
- #define CLIP_HACK 1
- #define PLOT(X,Y) \
- if (Z < *zPtr) { \
- *zPtr = Z; \
- *pixelPtr = pixel; \
- }
-
- #include "linetemp.h"
- }
-
-
- /*
- * Draw a flat-shaded, Z-less, PF_8R8G8B line into an XImage.
- */
- static void flat_8R8G8B_z_line( GLcontext *ctx,
- GLuint vert0, GLuint vert1, GLuint pv )
- {
- XMesaContext xmesa = (XMesaContext) ctx->DriverCtx;
- GLubyte *color = ctx->VB->Color[pv];
- GLuint pixel = PACK_8R8G8B( color[0], color[1], color[2] );
-
- #define INTERP_Z 1
- #define PIXEL_TYPE GLuint
- #define BYTES_PER_ROW (xmesa->xm_buffer->backimage->bytes_per_line)
- #define PIXEL_ADDRESS(X,Y) PIXELADDR4(X,Y)
- #define CLIP_HACK 1
- #define PLOT(X,Y) \
- if (Z < *zPtr) { \
- *zPtr = Z; \
- *pixelPtr = pixel; \
- }
-
- #include "linetemp.h"
- }
-
-
- /*
- * Draw a flat-shaded, Z-less, PF_5R6G5B line into an XImage.
- */
- static void flat_5R6G5B_z_line( GLcontext *ctx,
- GLuint vert0, GLuint vert1, GLuint pv )
- {
- XMesaContext xmesa = (XMesaContext) ctx->DriverCtx;
- GLubyte *color = ctx->VB->Color[pv];
- GLushort pixel = PACK_5R6G5B( color[0], color[1], color[2] );
-
- #define INTERP_Z 1
- #define PIXEL_TYPE GLushort
- #define BYTES_PER_ROW (xmesa->xm_buffer->backimage->bytes_per_line)
- #define PIXEL_ADDRESS(X,Y) PIXELADDR2(X,Y)
- #define CLIP_HACK 1
- #define PLOT(X,Y) \
- if (Z < *zPtr) { \
- *zPtr = Z; \
- *pixelPtr = pixel; \
- }
- #include "linetemp.h"
- }
-
-
- /*
- * Draw a flat-shaded, Z-less, PF_DITHER 8-bit line into an XImage.
- */
- static void flat_DITHER8_z_line( GLcontext *ctx,
- GLuint vert0, GLuint vert1, GLuint pv )
- {
- XMesaContext xmesa = (XMesaContext) ctx->DriverCtx;
- GLubyte *color = ctx->VB->Color[pv];
- GLint r = color[0], g = color[1], b = color[2];
- DITHER_SETUP;
-
- #define INTERP_XY 1
- #define INTERP_Z 1
- #define PIXEL_TYPE GLubyte
- #define BYTES_PER_ROW (xmesa->xm_buffer->backimage->bytes_per_line)
- #define PIXEL_ADDRESS(X,Y) PIXELADDR1(X,Y)
- #define CLIP_HACK 1
- #define PLOT(X,Y) \
- if (Z < *zPtr) { \
- *zPtr = Z; \
- *pixelPtr = DITHER( X, Y, r, g, b); \
- }
- #include "linetemp.h"
- }
-
-
- /*
- * Draw a flat-shaded, Z-less, PF_LOOKUP 8-bit line into an XImage.
- */
- static void flat_LOOKUP8_z_line( GLcontext *ctx,
- GLuint vert0, GLuint vert1, GLuint pv )
- {
- XMesaContext xmesa = (XMesaContext) ctx->DriverCtx;
- GLubyte *color = ctx->VB->Color[pv];
- GLubyte pixel;
- LOOKUP_SETUP;
- pixel = LOOKUP( color[0], color[1], color[2] );
-
- #define INTERP_Z 1
- #define PIXEL_TYPE GLubyte
- #define BYTES_PER_ROW (xmesa->xm_buffer->backimage->bytes_per_line)
- #define PIXEL_ADDRESS(X,Y) PIXELADDR1(X,Y)
- #define CLIP_HACK 1
- #define PLOT(X,Y) \
- if (Z < *zPtr) { \
- *zPtr = Z; \
- *pixelPtr = pixel; \
- }
-
- #include "linetemp.h"
- }
-
-
- /*
- * Draw a flat-shaded, Z-less, PF_HPCR line into an XImage.
- */
- static void flat_HPCR_z_line( GLcontext *ctx,
- GLuint vert0, GLuint vert1, GLuint pv )
- {
- XMesaContext xmesa = (XMesaContext) ctx->DriverCtx;
- GLubyte *color = ctx->VB->Color[pv];
- GLint r = color[0], g = color[1], b = color[2];
-
- #define INTERP_XY 1
- #define INTERP_Z 1
- #define PIXEL_TYPE GLubyte
- #define BYTES_PER_ROW (xmesa->xm_buffer->backimage->bytes_per_line)
- #define PIXEL_ADDRESS(X,Y) PIXELADDR1(X,Y)
- #define CLIP_HACK 1
- #define PLOT(X,Y) \
- if (Z < *zPtr) { \
- *zPtr = Z; \
- *pixelPtr = DITHER_HPCR( X, Y, r, g, b); \
- }
-
- #include "linetemp.h"
- }
-
-
- /*
- * Examine ctx->Line attributes and set xmesa->xm_buffer->gc1
- * and xmesa->xm_buffer->gc2 appropriately.
- */
- static void setup_x_line_options( GLcontext *ctx )
- {
- XMesaContext xmesa = (XMesaContext) ctx->DriverCtx;
- int i, state, state0, new_state, len, offs;
- int tbit;
- char *dptr;
- int n_segments = 0;
- char dashes[20];
- int line_width, line_style;
-
- /*** Line Stipple ***/
- if (ctx->Line.StippleFlag) {
- const int pattern = ctx->Line.StipplePattern;
-
- dptr = dashes;
- state0 = state = ((pattern & 1) != 0);
-
- /* Decompose the pattern */
- for (i=1,tbit=2,len=1;i<16;++i,tbit=(tbit<<1))
- {
- new_state = ((tbit & pattern) != 0);
- if (state != new_state)
- {
- *dptr++ = ctx->Line.StippleFactor * len;
- len = 1;
- state = new_state;
- }
- else
- ++len;
- }
- *dptr = ctx->Line.StippleFactor * len;
- n_segments = 1 + (dptr - dashes);
-
- /* ensure an even no. of segments, or X may toggle on/off for consecutive patterns */
- /* if (n_segments & 1) dashes [n_segments++] = 0; value of 0 not allowed in dash list */
-
- /* Handle case where line style starts OFF */
- if (state0 == 0)
- offs = dashes[0];
- else
- offs = 0;
-
- #if 0
- fprintf (stderr, "input pattern: 0x%04x, offset %d, %d segments:", pattern, offs, n_segments);
- for (i = 0; i < n_segments; i++)
- fprintf (stderr, " %d", dashes[i]);
- fprintf (stderr, "\n");
- #endif
-
- XSetDashes( xmesa->display, xmesa->xm_buffer->gc1, offs, dashes, n_segments );
- XSetDashes( xmesa->display, xmesa->xm_buffer->gc2, offs, dashes, n_segments );
-
- line_style = LineOnOffDash;
- }
- else {
- line_style = LineSolid;
- }
-
- /*** Line Width ***/
- line_width = (int) (ctx->Line.Width+0.5F);
- if (line_width < 2) {
- /* Use fast lines when possible */
- line_width = 0;
- }
-
- /*** Set GC attributes ***/
- XSetLineAttributes( xmesa->display, xmesa->xm_buffer->gc1,
- line_width, line_style, CapButt, JoinBevel);
- XSetLineAttributes( xmesa->display, xmesa->xm_buffer->gc2,
- line_width, line_style, CapButt, JoinBevel);
- XSetFillStyle( xmesa->display, xmesa->xm_buffer->gc1, FillSolid );
- XSetFillStyle( xmesa->display, xmesa->xm_buffer->gc2, FillSolid );
- }
-
-
-
- /*
- * Analyze context state to see if we can provide a fast line drawing
- * function, like those in lines.c. Otherwise, return NULL.
- */
- line_func xmesa_get_line_func( GLcontext *ctx )
- {
- XMesaContext xmesa = (XMesaContext) ctx->DriverCtx;
- int depth = xmesa->xm_visual->visinfo->depth;
-
- if (ctx->Line.SmoothFlag) return NULL;
- if (ctx->Texture.Enabled) return NULL;
- if (ctx->Light.ShadeModel!=GL_FLAT) return NULL;
-
- if (xmesa->xm_buffer->buffer==XIMAGE
- && ctx->RasterMask==DEPTH_BIT
- && ctx->Depth.Func==GL_LESS
- && ctx->Depth.Mask==GL_TRUE
- && ctx->Line.Width==1.0F
- && ctx->Line.StippleFlag==GL_FALSE) {
- switch (xmesa->pixelformat) {
- case PF_TRUECOLOR:
- return flat_TRUECOLOR_z_line;
- case PF_8A8B8G8R:
- return flat_8A8B8G8R_z_line;
- case PF_8R8G8B:
- return flat_8R8G8B_z_line;
- case PF_5R6G5B:
- return flat_5R6G5B_z_line;
- case PF_DITHER:
- return (depth==8) ? flat_DITHER8_z_line : NULL;
- case PF_LOOKUP:
- return (depth==8) ? flat_LOOKUP8_z_line : NULL;
- case PF_HPCR:
- return flat_HPCR_z_line;
- default:
- return NULL;
- }
- }
- if (xmesa->xm_buffer->buffer==XIMAGE
- && ctx->RasterMask==0
- && ctx->Line.Width==1.0F
- && ctx->Line.StippleFlag==GL_FALSE) {
- switch (xmesa->pixelformat) {
- case PF_TRUECOLOR:
- return flat_TRUECOLOR_line;
- case PF_8A8B8G8R:
- return flat_8A8B8G8R_line;
- case PF_8R8G8B:
- return flat_8R8G8B_line;
- case PF_5R6G5B:
- return flat_5R6G5B_line;
- case PF_DITHER:
- return (depth==8) ? flat_DITHER8_line : NULL;
- case PF_LOOKUP:
- return (depth==8) ? flat_LOOKUP8_line : NULL;
- case PF_HPCR:
- return flat_HPCR_line;
- default:
- return NULL;
- }
- }
- if (xmesa->xm_buffer->buffer!=XIMAGE && ctx->RasterMask==0) {
- setup_x_line_options( ctx );
- return flat_pixmap_line;
- }
- return NULL;
- }
-