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- ; AisleRiot - straight_up.scm
- ; Copyright (C) 1999, 2003 Rosanna Yuen <rwsy@mit.edu>
- ;
- ; This game is free software; you can redistribute it and/or modify
- ; it under the terms of the GNU General Public License as published by
- ; the Free Software Foundation; either version 2, or (at your option)
- ; any later version.
- ;
- ; This program is distributed in the hope that it will be useful,
- ; but WITHOUT ANY WARRANTY; without even the implied warranty of
- ; MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- ; GNU General Public License for more details.
- ;
- ; You should have received a copy of the GNU General Public License
- ; along with this program; if not, write to the Free Software
- ; Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307
- ; USA
-
- (define (new-game)
- (initialize-playing-area)
- (set-ace-high)
-
- (set! DECK (make-deck-list-ace-high 3 3 club))
- (shuffle-deck)
-
- (add-normal-slot DECK)
- (add-normal-slot '())
-
- (add-blank-slot)
-
- (add-normal-slot (list (make-visible (make-card 2 club))))
- (add-normal-slot (list (make-visible (make-card 2 diamond))))
- (add-normal-slot (list (make-visible (make-card 2 heart))))
- (add-normal-slot (list (make-visible (make-card 2 spade))))
-
- (add-carriage-return-slot)
-
- (add-normal-slot '())
-
- (add-blank-slot)
- (add-blank-slot)
-
- (add-extended-slot '() down)
- (add-extended-slot '() down)
- (add-extended-slot '() down)
- (add-extended-slot '() down)
-
- (deal-cards 0 '(6 6 6 6 6 6 6 6 6 6 6 6))
- (deal-cards-face-up 0 '(6 7 8 9 10))
-
- (give-status-message)
-
- (list 7 3)
- )
-
- (define (give-status-message)
- (set-statusbar-message (string-append (get-stock-no-string)
- " "
- (get-reserve-no-string)
- " "
- (get-redeals-string))))
-
- (define (get-stock-no-string)
- (string-append (_"Stock left:") " "
- (number->string (length (get-cards 0)))))
-
- (define (get-reserve-no-string)
- (string-append (_"Reserve left:") " "
- (number->string (length (get-cards 6)))))
-
- (define (get-redeals-string)
- (string-append (_"Redeals left:") " "
- (number->string (- 2 FLIP-COUNTER))))
-
- (define (button-pressed slot-id card-list)
- (and (not (empty-slot? slot-id))
- (or (= slot-id 1)
- (> slot-id 5))))
-
- (define (droppable? start-slot card-list end-slot)
- (cond ((and (> end-slot 1)
- (< end-slot 6))
- (and (eq? (get-suit (get-top-card end-slot))
- (get-suit (car card-list)))
- (= (+ 1 (get-value (get-top-card end-slot)))
- (get-value (car card-list)))))
- ((> end-slot 6)
- (or (and (empty-slot? end-slot)
- (empty-slot? 6)
- (= start-slot 1))
- (and (not (empty-slot? end-slot))
- (eq? (get-suit (get-top-card end-slot))
- (get-suit (car card-list)))
- (= (get-value (get-top-card end-slot))
- (+ 1 (get-value (car (reverse card-list))))))))
- (else #f)))
-
- (define (button-released start-slot card-list end-slot)
- (cond ((and (> end-slot 1)
- (< end-slot 6))
- (and (eq? (get-suit (get-top-card end-slot))
- (get-suit (car card-list)))
- (= (+ 1 (get-value (get-top-card end-slot)))
- (get-value (car card-list)))
- (add-to-score! (length card-list))
- (move-n-cards! start-slot end-slot (reverse card-list))
- (check-reserve start-slot)))
- ((> end-slot 6)
- (or (and (empty-slot? end-slot)
- (empty-slot? 6)
- (= start-slot 1)
- (move-n-cards! start-slot end-slot card-list))
- (and (not (empty-slot? end-slot))
- (eq? (get-suit (get-top-card end-slot))
- (get-suit (car card-list)))
- (= (get-value (get-top-card end-slot))
- (+ 1 (get-value (car (reverse card-list)))))
- (move-n-cards! start-slot end-slot card-list)
- (check-reserve start-slot))))
- (else #f)))
-
- (define (check-reserve start-slot)
- (begin
- (or (< start-slot 6)
- (empty-slot? 6)
- (and (= 6 start-slot)
- (make-visible-top-card 6))
- (not (empty-slot? start-slot))
- (and (deal-cards 6 (list start-slot))
- (or (empty-slot? 6)
- (make-visible-top-card 6))))
- (give-status-message)))
-
- (define (button-clicked slot-id)
- (and (= slot-id 0)
- (flip-stock 0 1 2)
- (give-status-message)))
-
- (define (check-up slot-id foundation-id)
- (if (eq? (get-suit (get-top-card slot-id))
- (get-suit (get-top-card foundation-id)))
- (and (= (get-value (get-top-card slot-id))
- (+ 1 (get-value (get-top-card foundation-id))))
- (move-n-cards! slot-id
- foundation-id
- (list (get-top-card slot-id)))
- (add-to-score! 1)
- (remove-card slot-id)
- (check-reserve slot-id))
- (check-up slot-id (+ 1 foundation-id))))
-
- (define (button-double-clicked slot-id)
- (and (not (empty-slot? slot-id))
- (is-visible? (get-top-card slot-id))
- (check-up slot-id 2)))
-
- (define (game-continuable)
- (and (not (game-won))
- (get-hint)))
-
- (define (game-won)
- (and (= (length (get-cards 2)) 13)
- (= (length (get-cards 3)) 13)
- (= (length (get-cards 4)) 13)
- (= (length (get-cards 5)) 13)))
-
- (define (dealable?)
- (if (not (empty-slot? 0))
- (list 0 (_"Deal a new card from the deck"))
- (if (and (< FLIP-COUNTER 2)
- (not (empty-slot? 1)))
- (list 0 (_"Move waste back to stock"))
- #f)))
-
- (define (check-a-foundation slot-id foundation-id)
- (cond ((= foundation-id 6)
- #f)
- ((eq? (get-suit (get-top-card slot-id))
- (get-suit (get-top-card foundation-id)))
- (= (get-value (get-top-card slot-id))
- (+ 1 (get-value (get-top-card foundation-id)))))
- (#t (check-a-foundation slot-id (+ 1 foundation-id)))))
-
- (define (to-foundations slot-id)
- (cond ((= slot-id 11)
- #f)
- ((= slot-id 2)
- (to-foundations 6))
- ((and (not (empty-slot? slot-id))
- (check-a-foundation slot-id 2))
- (list 1
- (get-name (get-top-card slot-id))
- (get-name (make-card (- (get-value (get-top-card slot-id))
- 1)
- (get-suit (get-top-card slot-id))))))
- (#t
- (to-foundations (+ 1 slot-id)))))
-
- (define (check-a-tableau slot-id t-slot)
- (cond ((= t-slot 11)
- #f)
- ((and (not (empty-slot? t-slot))
- (not (= slot-id t-slot))
- (eq? (get-suit (get-top-card slot-id))
- (get-suit (get-top-card t-slot)))
- (or (and (< slot-id 7)
- (= (get-value (get-top-card t-slot))
- (+ 1 (get-value (get-top-card slot-id)))))
- (and (> slot-id 6)
- (= (get-value (get-top-card t-slot))
- (+ 1
- (get-value
- (car (reverse (get-cards slot-id)))))))))
- #t)
- (#t (check-a-tableau slot-id (+ 1 t-slot)))))
-
- (define (to-tableau slot-id)
- (cond ((= slot-id 11)
- #f)
- ((= slot-id 2)
- (to-tableau 6))
- ((and (not (empty-slot? slot-id))
- (check-a-tableau slot-id 7))
- (if (< slot-id 7)
- (list 1
- (get-name (get-top-card slot-id))
- (get-name (make-card (+ (get-value
- (get-top-card slot-id))
- 1)
- (get-suit
- (get-top-card slot-id)))))
- (list 1
- (get-name
- (car (reverse (get-cards slot-id))))
- (get-name
- (make-card (+ (get-value
- (car
- (reverse (get-cards slot-id))))
- 1)
- (get-suit
- (car
- (reverse (get-cards slot-id)))))))))
- (#t (to-tableau (+ 1 slot-id)))))
-
- (define (empty-tableau? slot-id)
- (cond ((or (empty-slot? 1)
- (> slot-id 10))
- #f)
- ((empty-slot? slot-id)
- (list 2 (get-name (get-top-card 1)) (_"an empty tableau slot")))
- (#t (empty-tableau? (+ 1 slot-id)))))
-
- (define (get-hint)
- (or (to-foundations 1)
- (to-tableau 1)
- (empty-tableau? 7)
- (dealable?)))
-
- (define (get-options)
- #f)
-
- (define (apply-options options)
- #f)
-
- (define (timeout)
- #f)
-
- (set-features droppable-feature)
-
- (set-lambda new-game button-pressed button-released button-clicked
- button-double-clicked game-continuable game-won get-hint get-options
- apply-options timeout droppable?)
-