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- ; AisleRiot - fortunes.scm
- ; Copyright (C) 1998, 2003 Rosanna Yuen <rwsy@mit.edu>
- ;
- ; This game is free software; you can redistribute it and/or modify
- ; it under the terms of the GNU General Public License as published by
- ; the Free Software Foundation; either version 2, or (at your option)
- ; any later version.
- ;
- ; This program is distributed in the hope that it will be useful,
- ; but WITHOUT ANY WARRANTY; without even the implied warranty of
- ; MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- ; GNU General Public License for more details.
- ;
- ; You should have received a copy of the GNU General Public License
- ; along with this program; if not, write to the Free Software
- ; Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307
- ; USA
-
-
- (define (new-game)
- (initialize-playing-area)
- (set-ace-high)
- (make-standard-deck)
- (shuffle-deck)
-
- (add-normal-slot DECK)
-
- (add-blank-slot)
- (add-extended-slot '() down)
- (add-extended-slot '() down)
- (add-extended-slot '() down)
- (add-extended-slot '() down)
-
- (give-status-message)
-
- (list 6 3)
- )
-
- (define (give-status-message)
- (set-statusbar-message (get-stock-no-string)))
-
- (define (get-stock-no-string)
- (string-append (_"Stock left:") " "
- (number->string (length (get-cards 0)))))
-
- (define (button-pressed slot-id card-list)
- (and card-list
- (> slot-id 0)
- (or (empty-slot? 1)
- (empty-slot? 2)
- (empty-slot? 3)
- (empty-slot? 4))))
-
- (define (button-released start-slot card-list end-slot)
- (if (= end-slot start-slot)
- (if (= 1 (length card-list))
- (begin
- (move-n-cards! start-slot end-slot card-list)
- (if (button-clicked start-slot)
- #t
- #t))
- #f)
- (if (empty-slot? end-slot)
- (move-n-cards! start-slot end-slot card-list)
- #f)))
-
- (define (removable? slot-id reason)
- (if (= slot-id reason)
- (if (= reason 4)
- #f
- (removable? slot-id (+ reason 1)))
- (if (and (not (empty-slot? reason))
- (= (get-suit (get-top-card slot-id))
- (get-suit (get-top-card reason)))
- (< (get-value (get-top-card slot-id))
- (get-value (get-top-card reason))))
- (begin
- (remove-card slot-id)
- (add-to-score! 1))
- (if (= reason 4)
- #f
- (removable? slot-id (+ reason 1))))))
-
- (define (button-clicked slot-id)
- (if (empty-slot? slot-id)
- #f
- (if (= slot-id 0)
- (begin
- (deal-cards 0 '(1 2 3 4))
- (flip-top-card 1)
- (flip-top-card 2)
- (flip-top-card 3)
- (flip-top-card 4))
- (removable? slot-id 1))))
-
- (define (button-double-clicked slot)
- (button-clicked slot))
-
- (define (game-won)
- (and (empty-slot? 0)
- (= 1 (length (get-cards 1)))
- (= 1 (length (get-cards 2)))
- (= 1 (length (get-cards 3)))
- (= 1 (length (get-cards 4)))))
-
- (define (game-over)
- (give-status-message)
- (not (and (empty-slot? 0)
- (and (not (empty-slot? 1))
- (not (empty-slot? 2))
- (not (empty-slot? 3))
- (not (empty-slot? 4))
- (not (= (get-suit (get-top-card 1))
- (get-suit (get-top-card 2))))
- (not (= (get-suit (get-top-card 1))
- (get-suit (get-top-card 3))))
- (not (= (get-suit (get-top-card 1))
- (get-suit (get-top-card 4))))
- (not (= (get-suit (get-top-card 2))
- (get-suit (get-top-card 3))))
- (not (= (get-suit (get-top-card 2))
- (get-suit (get-top-card 4))))
- (not (= (get-suit (get-top-card 3))
- (get-suit (get-top-card 4))))))))
-
- (define (check-hint slot1 slot2)
- (if (> slot2 4)
- #f
- (if (and (not (empty-slot? slot1))
- (not (empty-slot? slot2))
- (eq? (get-suit (get-top-card slot1))
- (get-suit (get-top-card slot2))))
- (if (< (get-value (get-top-card slot1))
- (get-value (get-top-card slot2)))
- (list 0 (format (_"Move ~a off the board")
- (get-name (get-top-card slot1))))
- (list 0 (format (_"Move ~a off the board")
- (get-name (get-top-card slot2)))))
- (check-hint slot1 (+ 1 slot2)))))
-
- (define (get-hint)
- (or (check-hint 1 2)
- (check-hint 2 3)
- (check-hint 3 4)
- (if (and (or (empty-slot? 1)
- (empty-slot? 2)
- (empty-slot? 3)
- (empty-slot? 4))
- (or (and (not (empty-slot? 1))
- (> (length (get-cards 1)) 1))
- (and (not (empty-slot? 2))
- (> (length (get-cards 2)) 1))
- (and (not (empty-slot? 3))
- (> (length (get-cards 3)) 1))
- (and (not (empty-slot? 4))
- (> (length (get-cards 4)) 1))))
- (list 0 (_"Consider moving something into an empty slot"))
- #f)
- (if (not (empty-slot? 0))
- (list 0 (_"Deal another round"))
- #f)))
-
- (define (get-options) #f)
-
- (define (apply-options options) #f)
-
- (define (timeout) #f)
-
- (set-lambda new-game button-pressed button-released button-clicked button-double-clicked game-over game-won get-hint get-options apply-options timeout)
-