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- ; AisleRiot - cruel.scm
- ; Copyright (C) 2005 Zach Keene <zjkeene@bellsouth.net>
- ;
- ; This game is free software; you can redistribute it and/or modify
- ; it under the terms of the GNU General Public License as published by
- ; the Free Software Foundation; either version 2, or (at your option)
- ; any later version.
- ;
- ; This program is distributed in the hope that it will be useful,
- ; but WITHOUT ANY WARRANTY; without even the implied warranty of
- ; MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- ; GNU General Public License for more details.
- ;
- ; You should have received a copy of the GNU General Public License
- ; along with this program; if not, write to the Free Software
- ; Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307
- ; USA
-
- (define stock 0)
- (define foundations '(1 2 3 4))
- (define from-list '(5 6 7 8 9 10 11 12 13 14 15 16))
- (define to-list '(1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16))
- (define original-to-slots '())
-
- (def-save-var just-redealt #t)
-
- (define (new-game)
- (initialize-playing-area)
- (set-ace-low)
- (make-standard-deck)
- (shuffle-deck)
-
- (add-normal-slot '())
- (add-blank-slot)
- (add-normal-slot '())
- (add-normal-slot '())
- (add-normal-slot '())
- (add-normal-slot '())
- (add-carriage-return-slot)
-
- (add-normal-slot '())
- (add-normal-slot '())
- (add-normal-slot '())
- (add-normal-slot '())
- (add-normal-slot '())
- (add-normal-slot '())
- (add-carriage-return-slot)
-
- (add-normal-slot '())
- (add-normal-slot '())
- (add-normal-slot '())
- (add-normal-slot '())
- (add-normal-slot '())
- (add-normal-slot '())
-
- (set-cards! stock (remove-aces DECK foundations '()))
- (set! just-redealt #t)
- (cruel-deal 0)
- (give-status)
- (list 6 3)
- )
-
- (define (remove-aces cards foundation-ids remaining-cards)
- (if (eq? cards '())
- remaining-cards
- (if (= (get-value (car cards)) ace)
- (and (move-n-cards! stock (car foundation-ids) (list (make-visible (car cards))))
- (remove-aces (cdr cards) (cdr foundation-ids) remaining-cards))
- (remove-aces (cdr cards) foundation-ids (cons (car cards) remaining-cards)))))
-
- (define (cruel-deal count)
- (if (not (empty-slot? stock))
- (begin
- (deal-cards-face-up stock (list (+ 5 (quotient count 4))))
- (cruel-deal (+ 1 count))
- )
- )
- )
-
- (define (button-pressed slot-id card-list)
- (and (not (empty-slot? slot-id))
- (> slot-id 4)
- )
- )
-
- (define (droppable? start-slot card-list end-slot)
- (if (< end-slot 5)
- (and (not (= end-slot stock))
- (= (get-suit(get-top-card end-slot)) (get-suit(car card-list)))
- (= (+ 1 (get-value(get-top-card end-slot))) (get-value(car card-list)))
- )
- (and (not (empty-slot? end-slot))
- (= (get-suit(get-top-card end-slot)) (get-suit(car card-list)))
- (= (- (get-value(get-top-card end-slot)) 1) (get-value(car card-list)))
- )
- )
- )
-
- (define (button-released start-slot card-list end-slot)
- (and (not (empty-slot? end-slot))
- (droppable? start-slot card-list end-slot)
- (move-n-cards! start-slot end-slot card-list)
- (set! just-redealt #f)
- (if (< end-slot 5)
- (add-to-score! 1)
- )
- )
- )
-
- (define (button-clicked slot-id)
- (if (= stock slot-id)
- (redeal)
- #f
- )
- )
-
- (define (redeal)
- (for-each
- (lambda (x)
- (if (not (empty-slot? x))
- (flip-deck stock x)
- )
- )
- '(16 15 14 13 12 11 10 9 8 7 6 5)
- )
- (cruel-deal 0)
- (set! just-redealt #t)
- )
-
- (define (button-double-clicked slot-id)
- (if (and (not (empty-slot? slot-id)) (> slot-id 4))
- (attempt-foundation slot-id foundations)
- #f
- )
- )
-
- (define (attempt-foundation start-slot end-slots)
- (if (null? end-slots)
- #f
- (if (button-released start-slot
- (list (get-top-card start-slot))
- (car end-slots)
- )
- (remove-card start-slot)
- (attempt-foundation start-slot (cdr end-slots))
- )
- )
- )
-
- (define (give-status)
- (set-statusbar-message (format (_ "Cards remaining: ~a")
- (number->string (- 48 (get-score)))))
-
- )
-
- (define (game-continuable)
- (give-status)
- (and (not (game-won))
- (or (not just-redealt) (check-moves from-list to-list))
- (not (headbanger?))
- )
- )
-
- (define (count x y)
- (if (< x y)
- (cons x (count (+ x 1) y))
- (cons x '()))
- )
-
- ; Detects the case where, after a redeal, the only possible move is from the
- ; last pile to the next-to-last pile when the last pile only contains one
- ; card. After this move, the only thing left to do is redeal again, which
- ; just leaves us where we started.
- (define (headbanger?)
- (define last-slot (+ 5 (quotient (- 48 (get-score)) 4)))
- (and (not (= 47 (get-score)))
- just-redealt
- (= 1 (modulo (- 48 (get-score)) 4))
- (droppable? last-slot (list (get-top-card last-slot)) (- last-slot 1))
- (not (check-moves (count 5 (- last-slot 1)) to-list))
- )
- )
-
- (define (game-won)
- (and (= 13 (length (get-cards 1)))
- (= 13 (length (get-cards 2)))
- (= 13 (length (get-cards 3)))
- (= 13 (length (get-cards 4)))
- )
- )
-
- (define (get-hint)
- (or (check-moves from-list to-list)
- (list 0 (_"Redeal."))
- )
- )
-
- (define (check-moves from-slots to-slots)
- (set! original-to-slots to-slots)
- (check-move-helper from-slots to-slots)
- )
-
- (define (check-move-helper from-slots to-slots)
- (if (null? from-slots)
- #f
- (if (null? to-slots)
- (check-move-helper (cdr from-slots) original-to-slots)
- (if (and (not (empty-slot? (car from-slots)))
- (not (= (car from-slots) (car to-slots)))
- (droppable? (car from-slots)
- (list (get-top-card(car from-slots)))
- (car to-slots)
- )
- )
- (list 1 (get-name(get-top-card(car from-slots)))
- (get-name(get-top-card(car to-slots)))
- )
- (check-move-helper from-slots (cdr to-slots))
- )
- )
- )
- )
-
- (define (get-options)
- #f)
-
- (define (apply-options options)
- #f)
-
- (define (timeout)
- #f)
-
- (set-features droppable-feature)
-
- (set-lambda new-game button-pressed button-released button-clicked
- button-double-clicked game-continuable game-won get-hint get-options
- apply-options timeout droppable?)
-