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- ; AisleRiot - agnes.scm
- ; Copyright (C) 2001, 2003 Rosanna Yuen <zana@webwynk.net>
- ;
- ; This game is free software; you can redistribute it and/or modify
- ; it under the terms of the GNU General Public License as published by
- ; the Free Software Foundation; either version 2, or (at your option)
- ; any later version.
- ;
- ; This program is distributed in the hope that it will be useful,
- ; but WITHOUT ANY WARRANTY; without even the implied warranty of
- ; MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- ; GNU General Public License for more details.
- ;
- ; You should have received a copy of the GNU General Public License
- ; along with this program; if not, write to the Free Software
- ; Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307
- ; USA
- ;
- ;
- ; Andersca claims that seed 1791329065 wins
- (define BASE-VAL 0)
-
- (define (new-game)
- (initialize-playing-area)
- (set-ace-low)
- (make-standard-deck)
- (shuffle-deck)
-
- (add-normal-slot DECK)
- (add-blank-slot)
- (add-blank-slot)
-
- (add-normal-slot '())
- (add-normal-slot '())
- (add-normal-slot '())
- (add-normal-slot '())
- (add-carriage-return-slot)
-
- (add-extended-slot '() down)
- (add-extended-slot '() down)
- (add-extended-slot '() down)
- (add-extended-slot '() down)
- (add-extended-slot '() down)
- (add-extended-slot '() down)
- (add-extended-slot '() down)
-
- (deal-cards 0 '(5 6 7 8 9 10 11 6 7 8 9 10 11 7 8 9 10 11 8 9 10 11
- 9 10 11 10 11 11))
-
- (map flip-top-card '(5 6 7 8 9 10 11))
-
- (deal-cards-face-up 0 '(1))
-
- (add-to-score! 1)
- (set! BASE-VAL (get-value (get-top-card 1)))
-
- (give-status-message)
-
- (list 7 4))
-
- (define (give-status-message)
- (set-statusbar-message (string-append (get-stock-no-string)
- " "
- (get-base-string))))
-
- (define (get-base-string)
- (cond ((and (> BASE-VAL 1)
- (< BASE-VAL 11))
- (format (_"Base Card: ~a") (number->string BASE-VAL)))
- ((= BASE-VAL 1)
- (_"Base Card: Ace"))
- ((= BASE-VAL 11)
- (_"Base Card: Jack"))
- ((= BASE-VAL 12)
- (_"Base Card: Queen"))
- ((= BASE-VAL 13)
- (_"Base Card: King"))
- (#t "")))
-
- (define (get-stock-no-string)
- (if (> (length (get-cards 0)) 1)
- (string-append (_"Stock left:") " "
- (number->string (length (get-cards 0))))
- (string-append (_"Stock left: 0"))))
-
- (define (check-straight-descending-list card-list)
- (or (< (length card-list) 2)
- (and (= (get-value (car card-list)) king)
- (= (get-value (cadr card-list)) ace)
- (not (= BASE-VAL ace))
- (check-straight-descending-list (cdr card-list)))
- (and (= (get-value (car card-list)) (- (get-value (cadr card-list)) 1))
- (not (= BASE-VAL (get-value (cadr card-list))))
- (check-straight-descending-list (cdr card-list)))))
-
- (define (button-pressed slot-id card-list)
- (and (not (empty-slot? slot-id))
- (is-visible? (car (reverse card-list)))
- (check-same-color-list card-list)
- (check-straight-descending-list card-list)))
-
- (define (droppable? start-slot card-list end-slot)
- (cond ((= start-slot end-slot)
- #f)
- ((and (> end-slot 0)
- (< end-slot 5))
- (and (= (length card-list) 1)
- (or (and (empty-slot? end-slot)
- (= (get-value (car card-list))
- BASE-VAL))
- (and (not (empty-slot? end-slot))
- (= (get-suit (car card-list))
- (get-suit (get-top-card end-slot)))
- (or (= (get-value (car card-list))
- (+ 1 (get-value (get-top-card end-slot))))
- (and (= (get-value (car card-list)) ace)
- (= (get-value (get-top-card end-slot)) king)))))))
- ((> end-slot 4)
- (and (not (empty-slot? end-slot))
- (eq? (is-red? (car card-list))
- (is-red? (get-top-card end-slot)))
- (or (= (get-value (car (reverse card-list)))
- (- (get-value (get-top-card end-slot)) 1))
- (and (= (get-value (car (reverse card-list))) king)
- (= (get-value (get-top-card end-slot)) ace)))))
- (#t #f)))
-
- (define (button-released start-slot card-list end-slot)
- (and (droppable? start-slot card-list end-slot)
- (move-n-cards! start-slot end-slot card-list)
- (or (> start-slot 4)
- (add-to-score! -1))
- (or (> end-slot 4)
- (add-to-score! 1))
- (or (empty-slot? start-slot)
- (make-visible-top-card start-slot))))
-
- (define (check-slot-and-deal slot)
- (if (and (not (empty-slot? 0))
- (< slot 12))
- (and (deal-cards-face-up 0 (list slot))
- (check-slot-and-deal (+ 1 slot)))))
-
- (define (button-clicked slot-id)
- (and (= slot-id 0)
- (not (empty-slot? 0))
- (check-slot-and-deal 5)))
-
- (define (check-dc slot f-slot just-checking?)
- (cond ((= f-slot 5)
- #f)
- ((and (not (empty-slot? f-slot))
- (= (get-suit (get-top-card slot))
- (get-suit (get-top-card f-slot)))
- (or (= (get-value (get-top-card slot))
- (+ 1 (get-value (get-top-card f-slot))))
- (and (= (get-value (get-top-card slot)) ace)
- (= (get-value (get-top-card f-slot)) king)))
- (or (and just-checking?
- f-slot)
- (and (deal-cards slot (list f-slot))
- (add-to-score! 1)
- (or (empty-slot? slot)
- (make-visible-top-card slot))))))
- (#t
- (check-dc slot (+ 1 f-slot) just-checking?))))
-
- (define (autoplay-foundations)
- (define (autoplay-foundations-tail)
- (if (or-map button-double-clicked '(5 6 7 8 9 10 11))
- (delayed-call autoplay-foundations-tail)
- #t))
- (if (or-map button-double-clicked '(5 6 7 8 9 10 11))
- (autoplay-foundations-tail)
- #f))
-
- (define (button-double-clicked slot-id)
- (cond ((or (and (empty-slot? slot-id)
- (> slot-id 4))
- (= slot-id 0))
- #f)
- ((< slot-id 5)
- (autoplay-foundations))
- ((= (get-value (get-top-card slot-id)) BASE-VAL)
- (and (or (and (empty-slot? 1)
- (deal-cards slot-id '(1)))
- (and (empty-slot? 2)
- (deal-cards slot-id '(2)))
- (and (empty-slot? 3)
- (deal-cards slot-id '(3)))
- (deal-cards slot-id '(4)))
- (add-to-score! 1)
- (or (empty-slot? slot-id)
- (make-visible-top-card slot-id))))
- (#t
- (check-dc slot-id 1 #f))))
-
- (define (game-continuable)
- (give-status-message))
-
- (define (game-won)
- #f)
-
- (define (check-to-foundation? slot)
- (cond ((= slot 12)
- #f)
- ((and (not (empty-slot? slot))
- (= (get-value (get-top-card slot))
- BASE-VAL))
- (list 2
- (get-name (get-top-card slot))
- (_"an empty foundation pile")))
- ((and (not (empty-slot? slot))
- (check-dc slot 1 #t))
- (list 1
- (get-name (get-top-card slot))
- (get-name (get-top-card (check-dc slot 1 #t)))))
- (#t (check-to-foundation? (+ 1 slot)))))
-
- (define (check-a-tableau card slot)
- (and (not (empty-slot? slot))
- (eq? (is-red? card) (is-red? (get-top-card slot)))
- (not (= (get-value (get-top-card slot)) BASE-VAL))
- (or (and (= (get-value card) king)
- (= (get-value (get-top-card slot)) ace))
- (= (+ (get-value card) 1)
- (get-value (get-top-card slot))))))
-
- (define (strip card-list)
- (cond ((< (length card-list) 2)
- (car card-list))
- ((or (not (is-visible? (car (reverse card-list))))
- ; (eq? (is-red? (car (reverse card-list)))
- ; (is-black? (car card-list)))
- (not (check-same-color-list card-list))
- (not (check-straight-descending-list card-list)))
- (strip (reverse (cdr (reverse card-list)))))
- (#t (car (reverse card-list)))))
-
- (define (check-to-tableau? slot1 slot2)
- (cond ((= slot1 12)
- #f)
- ((or (= slot2 12)
- (empty-slot? slot1))
- (check-to-tableau? (+ 1 slot1) 5))
- ((and (not (= slot1 slot2))
- (check-a-tableau (strip (get-cards slot1)) slot2))
- (list 1
- (get-name (strip (get-cards slot1)))
- (get-name (get-top-card slot2))))
- (#t (check-to-tableau? slot1 (+ 1 slot2)))))
-
-
- (define (dealable?)
- (and (not (empty-slot? 0))
- (list 0 (_"Deal more cards"))))
-
- (define (get-hint)
- (or (check-to-foundation? 5)
- (check-to-tableau? 5 6)
- (dealable?)
- (list 0 (_"Try rearranging the cards"))))
-
- (define (get-options)
- #f)
-
- (define (apply-options options)
- #f)
-
- (define (timeout)
- #f)
-
- (set-features droppable-feature)
-
- (set-lambda new-game button-pressed button-released button-clicked
- button-double-clicked game-continuable game-won get-hint get-options
- apply-options timeout droppable?)
-