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- on enterFrame
- cursor(-1)
- end
-
- on exitFrame
- global gFrame, gFrameLabel
- set gFrame to the frame
- set gFrameLabel to the frameLabel
- set the movieRate of sprite 11 to 1
- repeat while the movieRate of sprite 11 = 1
- if the mouseDown then
- go(the frame + 2)
- exit repeat
- end if
- updateStage()
- end repeat
- end
-