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- /* Copyright (c) Stichting Mathematisch Centrum, Amsterdam, 1985. */
- /* hack.mkshop.c - version 1.0.3 */
-
- #ifndef QUEST
- #include "hack.h"
- #include "def.mkroom.h"
- #include "def.eshk.h"
- #define ESHK ((struct eshk *)(&(shk->mextra[0])))
- extern struct monst *makemon();
- extern struct obj *mkobj_at();
- extern int nroom;
- extern char shtypes[]; /* = "=/)%?!["; 8 types: 7 specialized, 1 mixed */
- schar shprobs[] = { 3,3,5,5,10,10,14,50 }; /* their probabilities */
-
- mkshop(){
- register struct mkroom *sroom;
- register int sh,sx,sy,i = -1;
- register char let;
- int roomno;
- register struct monst *shk;
- #ifdef WIZARD
- /* first determine shoptype */
- if(wizard){
- extern char *getenv();
- register char *ep = getenv("SHOPTYPE");
- if(ep){
- if(*ep == 'z' || *ep == 'Z'){
- mkzoo(ZOO);
- return;
- }
- if(*ep == 'm' || *ep == 'M'){
- mkzoo(MORGUE);
- return;
- }
- if(*ep == 'b' || *ep == 'B'){
- mkzoo(BEEHIVE);
- return;
- }
- if(*ep == 's' || *ep == 'S'){
- mkswamp();
- return;
- }
- for(i=0; shtypes[i]; i++)
- if(*ep == shtypes[i]) break;
- goto gottype;
- }
- }
- gottype:
- #endif WIZARD
- for(sroom = &rooms[0], roomno = 0; ; sroom++, roomno++){
- if(sroom->hx < 0) return;
- if(sroom - rooms >= nroom) {
- pline("rooms not closed by -1?");
- return;
- }
- if(sroom->rtype) continue;
- if(!sroom->rlit || has_dnstairs(sroom) || has_upstairs(sroom))
- continue;
- if(
- #ifdef WIZARD
- (wizard && getenv("SHOPTYPE") && sroom->doorct != 0) ||
- #endif WIZARD
- sroom->doorct <= 2 && sroom->doorct > 0) break;
- }
-
- if(i < 0) { /* shoptype not yet determined */
- register int j;
-
- for(j = rn2(100), i = 0; (j -= shprobs[i])>= 0; i++)
- if(!shtypes[i]) break; /* superfluous */
- if(isbig(sroom) && i + SHOPBASE == WANDSHOP)
- i = GENERAL-SHOPBASE;
- }
- sroom->rtype = i + SHOPBASE;
- let = shtypes[i];
- sh = sroom->fdoor;
- sx = doors[sh].x;
- sy = doors[sh].y;
- if(sx == sroom->lx-1) sx++; else
- if(sx == sroom->hx+1) sx--; else
- if(sy == sroom->ly-1) sy++; else
- if(sy == sroom->hy+1) sy--; else {
- #ifdef WIZARD
- /* This is said to happen sometimes, but I've never seen it. */
- if(wizard) {
- register int j = sroom->doorct;
- extern int doorindex;
-
- pline("Where is shopdoor?");
- pline("Room at (%d,%d),(%d,%d).", sroom->lx, sroom->ly,
- sroom->hx, sroom->hy);
- pline("doormax=%d doorct=%d fdoor=%d",
- doorindex, sroom->doorct, sh);
- while(j--) {
- pline("door [%d,%d]", doors[sh].x, doors[sh].y);
- sh++;
- }
- more();
- }
- #endif WIZARD
- return;
- }
- if(!(shk = makemon(PM_SHK,sx,sy))) return;
- shk->isshk = shk->mpeaceful = 1;
- shk->msleep = 0;
- shk->mtrapseen = ~0; /* we know all the traps already */
- ESHK->shoproom = roomno;
- ESHK->shoplevel = dlevel;
- ESHK->shd = doors[sh];
- ESHK->shk.x = sx;
- ESHK->shk.y = sy;
- ESHK->robbed = 0;
- ESHK->visitct = 0;
- ESHK->following = 0;
- shk->mgold = 1000 + 30*rnd(100); /* initial capital */
- ESHK->billct = 0;
- findname(ESHK->shknam, let);
- for(sx = sroom->lx; sx <= sroom->hx; sx++)
- for(sy = sroom->ly; sy <= sroom->hy; sy++){
- register struct monst *mtmp;
- if((sx == sroom->lx && doors[sh].x == sx-1) ||
- (sx == sroom->hx && doors[sh].x == sx+1) ||
- (sy == sroom->ly && doors[sh].y == sy-1) ||
- (sy == sroom->hy && doors[sh].y == sy+1)) continue;
- if(rn2(100) < dlevel && !m_at(sx,sy) &&
- (mtmp = makemon(PM_MIMIC, sx, sy))){
- mtmp->mimic = 1;
- mtmp->mappearance =
- (let && rn2(10) < dlevel) ? let : ']';
- continue;
- }
- (void) mkobj_at(let, sx, sy);
- }
- }
-
- mkzoo(type)
- int type;
- {
- register struct mkroom *sroom;
- register struct monst *mon;
- register int sh,sx,sy,i;
- int goldlim = 500 * dlevel;
- int moct = 0;
- struct permonst *morguemon();
-
- i = nroom;
- for(sroom = &rooms[rn2(nroom)]; ; sroom++) {
- if(sroom == &rooms[nroom])
- sroom = &rooms[0];
- if(!i-- || sroom->hx < 0)
- return;
- if(sroom->rtype)
- continue;
- if(type == MORGUE && sroom->rlit)
- continue;
- if(has_upstairs(sroom) || (has_dnstairs(sroom) && rn2(3)))
- continue;
- if(sroom->doorct == 1 || !rn2(5))
- break;
- }
- sroom->rtype = type;
- sh = sroom->fdoor;
- for(sx = sroom->lx; sx <= sroom->hx; sx++)
- for(sy = sroom->ly; sy <= sroom->hy; sy++){
- if((sx == sroom->lx && doors[sh].x == sx-1) ||
- (sx == sroom->hx && doors[sh].x == sx+1) ||
- (sy == sroom->ly && doors[sh].y == sy-1) ||
- (sy == sroom->hy && doors[sh].y == sy+1)) continue;
- mon = makemon(
- (type == MORGUE) ? morguemon() :
- (type == BEEHIVE) ? PM_KILLER_BEE : (struct permonst *) 0,
- sx, sy);
- if(mon) mon->msleep = 1;
- switch(type) {
- case ZOO:
- i = sq(dist2(sx,sy,doors[sh].x,doors[sh].y));
- if(i >= goldlim) i = 5*dlevel;
- goldlim -= i;
- mkgold((long)(10 + rn2(i)), sx, sy);
- break;
- case MORGUE:
- /* Usually there is one dead body in the morgue */
- if(!moct && rn2(3)) {
- mksobj_at(CORPSE, sx, sy);
- moct++;
- }
- break;
- case BEEHIVE:
- if(!rn2(3)) mksobj_at(LUMP_OF_ROYAL_JELLY, sx, sy);
- break;
- }
- }
- }
-
- struct permonst *
- morguemon()
- {
- extern struct permonst pm_ghost;
- register int i = rn2(100), hd = rn2(dlevel);
-
- if(hd > 10 && i < 10) return(PM_DEMON);
- if(hd > 8 && i > 85) return(PM_VAMPIRE);
- return((i < 40) ? PM_GHOST : (i < 60) ? PM_WRAITH : PM_ZOMBIE);
- }
-
- mkswamp() /* Michiel Huisjes & Fred de Wilde */
- {
- register struct mkroom *sroom;
- register int sx,sy,i,eelct = 0;
- extern struct permonst pm_eel;
-
- for(i=0; i<5; i++) { /* 5 tries */
- sroom = &rooms[rn2(nroom)];
- if(sroom->hx < 0 || sroom->rtype ||
- has_upstairs(sroom) || has_dnstairs(sroom))
- continue;
-
- /* satisfied; make a swamp */
- sroom->rtype = SWAMP;
- for(sx = sroom->lx; sx <= sroom->hx; sx++)
- for(sy = sroom->ly; sy <= sroom->hy; sy++)
- if((sx+sy)%2 && !o_at(sx,sy) && !t_at(sx,sy)
- && !m_at(sx,sy) && !nexttodoor(sx,sy)){
- levl[sx][sy].typ = POOL;
- levl[sx][sy].scrsym = POOL_SYM;
- if(!eelct || !rn2(4)) {
- (void) makemon(PM_EEL, sx, sy);
- eelct++;
- }
- }
- }
- }
-
- nexttodoor(sx,sy)
- register sx,sy;
- {
- register dx,dy;
- register struct rm *lev;
- for(dx = -1; dx <= 1; dx++) for(dy = -1; dy <= 1; dy++)
- if((lev = &levl[sx+dx][sy+dy])->typ == DOOR ||
- lev->typ == SDOOR || lev->typ == LDOOR)
- return(1);
- return(0);
- }
-
- has_dnstairs(sroom)
- register struct mkroom *sroom;
- {
- return(sroom->lx <= xdnstair && xdnstair <= sroom->hx &&
- sroom->ly <= ydnstair && ydnstair <= sroom->hy);
- }
-
- has_upstairs(sroom)
- register struct mkroom *sroom;
- {
- return(sroom->lx <= xupstair && xupstair <= sroom->hx &&
- sroom->ly <= yupstair && yupstair <= sroom->hy);
- }
-
- isbig(sroom)
- register struct mkroom *sroom;
- {
- register int area = (sroom->hx - sroom->lx) * (sroom->hy - sroom->ly);
- return( area > 20 );
- }
-
- dist2(x0,y0,x1,y1){
- return((x0-x1)*(x0-x1) + (y0-y1)*(y0-y1));
- }
-
- sq(a) int a; {
- return(a*a);
- }
- #endif QUEST
-