1. Get acquitted. A player is acquitted if all 12 jurors are in her/his favor (thumbs up) when landing on the Lance Ito Trial tiles (these tiles are immediately before the Football Hall of Fame).
2. By choosing the correct door while at the O.J. Simpson estate. If the player opens the door leading to Mexico he/she immediately wins.
3. In a multi-player game, it is also possible to win by being the last remaining player after the other players have lost. To win in a one-player game, the player must be acquitted.
THERE ARE THREE WAYS OF LOSING:
1. Get convicted. A player is convicted if all 12 jurors are against him/her (thumbs down) when landing on the Lance Ito (Trial) tiles. Once convicted, the player is out of the game.
2. Go bankrupt. A player is bankrupt when her/his bank account shows no money. Once bankrupt, the player is out of the game.
3. Police Roulette. A player loses when, following a slow-speed chase, the Los Angeles Police Department (LAPD) stops on the tile occupied by that player. See LAPD tile (below) for more information.
IN A MULTIPLAYER GAME, THERE CAN BE MORE THAN ONE LOSER. THERE IS NEVER MORE THAN ONE WINNER.
HOW TO PLAY THE GAME
To start the game, select "NEW GAME" under the "GAME" menu. Players will be prompted to select first the number of players and then their names. Players will be then identified by both a name and number. This number appears on each player's Bronco. A white Bronco is the mode of transportation for O.J.'s All-American Race to Acquittal.
Each player begins with $20,000,000 and 12 jurors in his/her favor (thumbs up), since you're innocent until proven guilty. During the game, players will either gain or lose jurors. The maximum number of jurors is 12. This maximum is never exceeded by gains during the game. A player may also never have more than twelve jurors against him/her.
Players take turns rolling dice by clicking the "ROLL DICE" button. The name of the active player is red. If a player loses, his/her name is white. The rest of the players names are black.
The players move their tokens clockwise, starting at the Football Hall of Fame in the lower right hand corner. For example, the player advances seven tiles if the sum of the two numbers shown on the dice is seven. Each turn will cost the player $50,000. Players earn $100,000 each time they move past the Football Hall of Fame tile.
TYPES OF TILES
FREE TILES
No action occurs when a player lands on a free tile. The free tiles are ABC's Monday Night Football, Disneyland, Mezzaluna, Ben and Jerry's Ice Cream Shop, The Dick Van Dyke Show, McDonalds, and Town and Country Limousine Service.
MOVE TILES
A player who lands on a move tile will move forward or backward a specified number of tiles. These tiles (and the movements they cause) include: the Paul Revere Middle School (forward 4 tiles), Sunglasses (forward 4 tiles), the Smiley-Face (forward 19 spaces to the Football Hall of Fame), Media Blitz (backwards 4 tiles), and the Go Juice Go tile (forward 5 tiles). The player will be instructed to click the Bronco which will then automatically be moved.
MONEY TILES
The player wins or loses money on these tiles. These spaces are marked with a dollar sign. The Hollywood tile is another tile which affects the player's bank account.
TELEVISION MAGAZINE TILES
The player loses the support of jurors when he/she land on Hard Copy, Current Affair, Geraldo, or Maury Povich.
EVIDENCE TILES
The player draws a card from the evidence deck and wins or loses the favor of jurors, depending on whether the evidence favors the defense or prosecution.
CHARACTER TILES
The player draws a card from the character deck and wins or loses either money or jurors.
TRIVIA TILES
The player draws a card from the trivia deck and answers a multiple choice question. The lettered answer which is chosen is the lettered answer which is highlighted the next time a player lands on a trivia tile. If answered correctly, the player wins money; if answered incorrectly, the player loses money.
CORNER TILES
There are four corner tiles: Football Hall of Fame, the O. J. Simpson Estate, Tattler Tabloid, and LAPD.
FOOTBALL HALL OF FAME: If the player lands on this tile, he/she can win $200,000 to $700,000, depending on how far down field O. J. advances. Each player earns $100,000 each time he/she passes this tile without landing on it.
THE O.J. SIMPSON ESTATE: When a player lands here, he/she must choose one of three doors. If the door reveals a glass of orange juice, the tile is a free space. If "Kato the dog" is behind the door, the player loses $500,000 (hospital and surgical fees). The player immediately wins the game if the chosen door leads to Mexico.
TATTLER TABLOID: The player landing here will gain or lose jurors, depending on the headline.
LOS ANGELES POLICE DEPARTMENT (LAPD): When any player lands on this corner square, a slow-speed chase ensues. All players risk losing the game if the squad cars stop on their Bronco. If the police stop on an unoccupied tile, no player loses and the game continues.
SAN ANDREAS FAULT (EARTH QUAKE)
When any player lands on this space all players lose $1,000,000.
JURY DELIBERATION TILES
There are two adjacent jury deliberation tiles. If the player has all 12 jurors in her/his favor when landing on these tiles, she/he is acquitted and wins the game. If the player has all 12 jurors against her/him, she/he is convicted and is taken out of the game.
GAME OPTIONS
A game may be saved by selecting "SAVE GAME" under the "GAME" menu. A saved game can be loaded by selecting "LOAD GAME" under the "GAME" menu. This option is useful if the game must be interrupted with the intention of resuming play at a later time.
If a player does not have 256 color capability, he/she may choose the 16 color mode from Options.
A player may turn the sound off by selecting "TURN SOUND OFF" from Options
To exit the game, select "EXIT" under the "GAME" menu.