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- Quake: - QuakeMap 2.5
- This is a level/patch/etc editor for Quake, the
- game by id Softwar
- It combines a map editor, a QuakeC code compiler,
- and a front-end
- running Quake. New: textured 3D view.
- Requirements : Registered Quake, Windows 95, and
- the QBSP/VIS/LIGH
- utilities.
- QUAKEMAP is centralized on a proprietary file
- format, with extensi
- ".qme". Although you may use it as a standard
- ".map" editor, simpl
- powerful, it is far more than just that : the
- ".qme" file format c
- store a lot of things more than just a map. You
- can store several
- code patches (written in QuakeC), files like new
- sounds or new mod
- for Quake, new textures, and more, in a single
- .qme file, and
- distribute it in this format, ready to run. You
- can also use it as
- a code compiler that produces more efficient code
- than QCC, and th
- doesn't suffer from QCC's size limitations. It is
- also an ideal wa
- distribute new map-related behaviors, like new
- monsters or power-u
- that anyone will be able to add to his maps.
-