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INI File | 2002-04-29 | 5.5 KB | 160 lines |
- [Public]
- Object=(Name=Rage.RageDeathMatch,Class=Class,MetaClass=Engine.GameInfo)
- Object=(Name=Rage.RageTeamGame,Class=Class,MetaClass=Engine.GameInfo)
- Object=(Name=RageGame.RageCaptains,Class=Class,MetaClass=Engine.GameInfo)
- Object=(Name=RageGame.RageCTF,Class=Class,MetaClass=Engine.GameInfo)
- Object=(Name=RageGame.RageDomination,Class=Class,MetaClass=Engine.GameInfo)
- Object=(Name=RageGame.RageDetonation,Class=Class,MetaClass=Engine.GameInfo)
- Object=(Name=RageGame.RageSafeCracker,Class=Class,MetaClass=Engine.GameInfo)
- Object=(Name=RageGame.TrailerGame,Class=Class,MetaClass=Engine.GameInfo)
-
- Comment= Gametype related text - see ragemenu.int for game type notes.
-
- [RageSafeCracker]
- Comment= Team based game, announcing both teams scored the same.
- TieMessage=- Tie!
- WinMessage=and win!
- ObjectivesMessage=Press F3 for an objectives briefing.
- Comment= In Safe Cracker, one team guards their safe whilst the other team tries to attack their safe.
- DefenderSuccess=safeguarded their gold
- Comment = prefix with character name
- GameEndedMessage=stole the gold in
- GameName=SafeCracker
-
- [RageCTF]
- GameName=CTF
-
- [RageDetonation]
- GameName=Detonation
-
- [TrailerGame]
- GameName=Trailer
-
- [RageCaptains]
- GameName=Captains
-
- [RageDomination]
- GameName=Holdout
-
- [RageCaptainsRepInfo]
- GoalStrings[0]=Kill the %w captain %k time(s) to win.
- GoalStrings[1]=Kill the %w captain the most time(s) in %o to win.
- GoalStrings[2]=Kill the %w captain %k time(s) in %o to win.
-
- [RageDOMReplicationInfo]
- GoalStrings[0]="Capture and hold the control location for %k:00 to win."
- GoalStrings[1]="Capture and hold the control location for most of %o to win."
- GoalStrings[2]="Capture and hold the control location for %k:00 of %o to win."
-
- [TrailerGameReplicationInfo]
- GoalStrings[0]="Deliver the trailer to the %w base %k time(s) to win."
- GoalStrings[1]="Deliver the trailer to the %w base the most time(s) in %o to win."
- GoalStrings[2]="Deliver the trailer to the %w base %k time(s) in %o to win."
-
- [RageDETReplicationInfo]
- GoalStrings[0]=Detonate %w Squad %k time(s) to win.
- GoalStrings[1]=Detonate %w Squad the most time(s) in %o to win.
- GoalStrings[2]=Detonate %w Squad %k time(s) in %o to win.
-
- [RageSafeCrackerRepInfo]
- GoalStrings[0]=Defend the %w safe for %o.
- GoalStrings[1]=Steal %w Squad's gold in %o.
-
- [RageCTFReplicationInfo]
- GoalStrings[0]=Capture the %w flag %k time(s) to win.
- GoalStrings[1]=Capture the %w flag the most time(s) in %o to win.
- GoalStrings[2]=Capture the %w flag %k time(s) in %o to win.
-
- [RageDetMessage]
- Comment=This message can be caused by the detonation key changing position, as well as scoring a detonation
- Restarted=Detonation has restarted.
-
- RedTeam=Red Squad
- BlueTeam=Blue Squad
-
- Comment=Prefix player name
- DetonateBlue=: RED OBJECTIVE ACHIEVED! - BLUE DETONATION ACTIVATED!!!
- DetonateRed=: BLUE OBJECTIVE ACHIEVED! - RED DETONATION ACTIVATED!!!
- DroppedKey=: mission abort! Detonation Key dropped!
- HasKey=: key secured! Proceeding to detonation point!
-
- Comment=Postfix of time in seconds
- CountDown=Detonation in
- Second=sec
-
- [RageDetLocalMessage]
- YouHaveKeyString=You have the detonation key, use it!
- EnemyHasKeyString=The enemy has the detonation key, watch out!
-
- [RageDomMessage]
- Drawn=The game is drawn.
-
- Comment=Prefix player name postfix team name
- Switched=switched Holdout timer for
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- RedTeam=Red Squad
- BlueTeam=Blue Squad
-
- [RageSCMessage]
- ReturnedBlue=The Blue gold was returned!
- ReturnedRed=The Red gold was returned!
- BlueSafeRepaired=The Blue safe is repaired!
- RedSafeRepaired=The Red safe is repaired!
- BlueSafeBlown=The Blue safe has been blown!
- RedSafeBlown=The Red safe has been blown!
-
- Comment=Prefix player name
- ReturnBlue=: Blue gold has been returned to Blue base!
- ReturnRed=: Red gold has been returned to Red base!
- CaptureBlue=: RED OBJECTIVE ACHIEVED! - BLUE GOLD STOLEN!!!
- CaptureRed=: BLUE OBJECTIVE ACHIEVED! - RED GOLD STOLEN!!!
- DroppedBlue=: mission abort! Blue gold dropped!
- DroppedRed=: mission abort! Red gold dropped!
- HasBlue=: I have the Blue gold! Transport in progress!
- HasRed=: I have the Red gold! Transport in progress!
-
- [RageCTFMessage]
- ReturnedBlue=Blue flag has been returned!
- ReturnedRed=Red flag has been returned!
-
- Comment=Prefix player name
- ReturnBlue=: Blue flag has been returned to Blue base!
- ReturnRed=: Red flag has been returned to Red base!
- CaptureBlue=: RED OBJECTIVE ACHIEVED! - BLUE FLAG CAPTURED!!!
- CaptureRed=: BLUE OBJECTIVE ACHIEVED! - RED FLAG CAPTURED!!!
- DroppedBlue=: mission abort! Blue flag dropped!
- DroppedRed=: mission abort! Red flag dropped!
- HasBlue=: I have the Blue flag! Returning to base!
- HasRed=: I have the Red flag! Returning to base!
-
- [RageTrailerMessage]
- Restarted=Trailer has restarted
- RedTeam=Red Squad
- BlueTeam=Blue Squad
-
- comment=prefix team name
- DetonateBlue=: RED OBJECTIVE ACHIEVED! - BLUE BASE DESTROYED!!!
- DetonateRed=: BLUE OBJECTIVE ACHIEVED! - RED BASE DESTROYED!!!
- comment=prefix player name
- HasKey=: trailer has been captured! Driving to enemy base!
-
- Comment=postfix Time in seconds
- CountDown=Trailer detonation in
- Second=sec
-
- comment=postfix team name
- TimerLocked=Trailer delivered to
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- [RageSCLocalMessage]
- YouHaveFlagString=You have the gold, get back to your safe!
- EnemyHasFlagString=The enemy has our gold, initiate recovery!
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- [RageTrailerLocalMessage]
- YouHaveKeyString=You have the trailer, deliver to enemy base!
- EnemyHasKeyString=The enemy has the trailer, blockade delivery!
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- [RageCTFLocalMessage]
- YouHaveFlagString=You have the enemy flag, return to base!
- EnemyHasFlagString=The enemy has our flag, priority intercept!
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