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Text File | 2000-10-27 | 24.4 KB | 1,037 lines |
-
-
- import Bladex
- import DefAnims
-
- #
- # Kind of attack set -> For the combos files
- #
- ATK_UNIQUE=0
- ATK_RANDOM=1
- ATK_SEQUENTIAL=2
-
-
- import Trails
- Trails.Init()
-
- import ActionTables
- ActionTables.Init()
-
-
-
- #
- # Caballero
- #
-
- def KnightWhenFirst():
- Bladex.CreateBipedData("Knight","Knight_N")
- exitsPak=Bladex.LoadAnmRaceData("../../AnmPak/Knight.dat")
- import KnightAnimationSet
- KnightAnimationSet.LoadKnightAnimationSet("Knight")
- import KgtBAct
- import LinkTables
- LinkTables.LinkMe("Knight")
- import KgtCombos
- import AnmFact
- AnmFact.AnmFactKnight()
- if not exitsPak:
- Bladex.SaveAnmRaceData("../../AnmPak/Knight.dat","Knight")
- if dir(DefAnims).count("Knight"):
- DefAnims.Knight()
- Bladex.AddFloorCTolerance("slip",10)
-
-
- #
- # Amazon
- #
- def AmzWhenFirst():
- Bladex.CreateBipedData("Amz","Amazon_N")
- exitsPak=Bladex.LoadAnmRaceData("../../AnmPak/Amz.dat")
- import AmzAnimationSet
- AmzAnimationSet.LoadAmzAnimationSet("Amz")
- import AmzBAct
- import LinkTables
- LinkTables.LinkMe("Amz")
- import AmzCombos
- import AnmFact
- AnmFact.AnmFactAmazon()
- if not exitsPak:
- Bladex.SaveAnmRaceData("../../AnmPak/Amz.dat","Amz")
- if dir(DefAnims).count("Amz"):
- DefAnims.Amz()
- Bladex.AddFloorCTolerance("slip",10)
-
-
-
- #
- # Dwarf
- #
- def DwfWhenFirst():
- Bladex.CreateBipedData("Dwf","Dwarf_N")
- exitsPak=Bladex.LoadAnmRaceData("../../AnmPak/Dwf.dat")
- import DwfAnimationSet
- DwfAnimationSet.LoadDwfAnimationSet("Dwf")
- import DwfBAct
- import LinkTables
- LinkTables.LinkMe("Dwf")
- import DwfCombos
- import AnmFact
- AnmFact.AnmFactDwarf()
- if not exitsPak:
- Bladex.SaveAnmRaceData("../../AnmPak/Dwf.dat","Dwf")
- if dir(DefAnims).count("Dwf"):
- DefAnims.Dwf()
- Bladex.AddFloorCTolerance("slip",10)
-
-
-
-
- #
- # Dwarf 1
- #
- def Dwf1WhenFirst():
- Bladex.CreateBipedData("Ena","Enano1")
- exitsPak=Bladex.LoadAnmRaceData("../../AnmPak/Ena.dat")
- import DwfAnimationSet
- DwfAnimationSet.LoadDwfAnimationSet("Enano1")
- import Dwf1BAct
- import LinkTables
- LinkTables.LinkMe("Ena")
- import Dwf1Combos
- if not exitsPak:
- Bladex.SaveAnmRaceData("../../AnmPak/Ena.dat","Ena")
- if dir(DefAnims).count("Ena"):
- DefAnims.Ena()
- Bladex.AddFloorCTolerance("slip",10)
- import BBLib
- BBLib.LoadResourceToMemory(BBLib.B_CID_BMP, "DwarfIcon1")
-
-
-
-
- #
- # Dwarf 2
- #
- def Dwf2WhenFirst():
- Bladex.CreateBipedData("Enb","Enano2")
- exitsPak=Bladex.LoadAnmRaceData("../../AnmPak/Enb.dat")
- import DwfAnimationSet
- DwfAnimationSet.LoadDwfAnimationSet("Enano2")
- import Dwf2BAct
- import LinkTables
- LinkTables.LinkMe("Enb")
- import Dwf2Combos
- if not exitsPak:
- Bladex.SaveAnmRaceData("../../AnmPak/Enb.dat","Enb")
- if dir(DefAnims).count("Enb"):
- DefAnims.Enb()
- Bladex.AddFloorCTolerance("slip",10)
- import BBLib
- BBLib.LoadResourceToMemory(BBLib.B_CID_BMP, "DwarfIcon2")
-
-
-
-
-
- #
- # Barbarian
- #
- def BarWhenFirst():
- Bladex.CreateBipedData("Bar","Barbarian_N")
- exitsPak=Bladex.LoadAnmRaceData("../../AnmPak/Bar.dat")
- import BarAnimationSet
- BarAnimationSet.LoadBarAnimationSet("Bar")
- import BarBAct
- import LinkTables
- LinkTables.LinkMe("Bar")
- if dir(DefAnims).count("Bar"):
- DefAnims.Bar()
- import BarCombos
- import AnmFact
- AnmFact.AnmFactBarbarian()
- if not exitsPak:
- Bladex.SaveAnmRaceData("../../AnmPak/Bar.dat","Bar")
- Bladex.AddFloorCTolerance("slip",10)
-
-
-
-
-
-
-
-
- #
- # Traitor Knight
- #
- def TraitorKnightWhenFirst():
- Bladex.CreateBipedData("Knight_Traitor","Knight_Traitor")
- exitsPak=Bladex.LoadAnmRaceData("../../AnmPak/Knight_Traitor.dat")
- import TraiKnightAnimationSet
- TraiKnightAnimationSet.LoadTraitorKnightAnimationSet("Knight_Traitor")
- import TknBAct
- import LinkTables
- LinkTables.LinkMe("Knight_Traitor")
- import TknCombos
- import AnmFact
- AnmFact.AnmFactTraitorKnight()
- if not exitsPak:
- Bladex.SaveAnmRaceData("../../AnmPak/Knight_Traitor.dat","Knight_Traitor")
- if dir(DefAnims).count("Knight_Traitor"):
- DefAnims.Knight_Traitor()
- Bladex.AddFloorCTolerance("slip",10)
- import BBLib
- BBLib.LoadResourceToMemory(BBLib.B_CID_BMP, "TraitorIcon")
-
-
-
-
-
-
- #
- # Ork
- #
- def OrkWhenFirst():
- Bladex.CreateBipedData("Ork","Ork")
- exitsPak=Bladex.LoadAnmRaceData("../../AnmPak/Ork.dat")
- import OrkAnimationSet
- OrkAnimationSet.LoadOrkAnimationSet("Ork")
- import OrkBAct
- import LinkTables
- LinkTables.LinkMe("Ork")
- import OrkCombos
- import AnmFact
- AnmFact.AnmFactOrk()
- if not exitsPak:
- Bladex.SaveAnmRaceData("../../AnmPak/Ork.dat","Ork")
- if dir(DefAnims).count("Ork"):
- DefAnims.Ork()
- Bladex.AddFloorCTolerance("slip",10)
- import BBLib
- BBLib.LoadResourceToMemory(BBLib.B_CID_BMP, "OrcIcon")
-
-
-
- #
- # Dark Ork
- #
- def Dark_OrkWhenFirst():
- Bladex.CreateBipedData("Dok","Dark_Ork")
- exitsPak=Bladex.LoadAnmRaceData("../../AnmPak/Dok.dat")
- import OrkAnimationSet
- OrkAnimationSet.LoadOrkAnimationSet("Dok")
- import DokBAct
- import LinkTables
- LinkTables.LinkMe("Dok")
- import DokCombos
- import AnmFact
- AnmFact.AnmFactOrk()
- if not exitsPak:
- Bladex.SaveAnmRaceData("../../AnmPak/Dok.dat","Dok")
- if dir(DefAnims).count("Dok"):
- DefAnims.Dok()
- Bladex.AddFloorCTolerance("slip",10)
- import BBLib
- BBLib.LoadResourceToMemory(BBLib.B_CID_BMP, "OrkDarkIcon")
-
-
-
-
-
- #
- # Great Ork
- #
- def Great_OrkWhenFirst():
- Bladex.CreateBipedData("Gok","Great_Ork")
- exitsPak=Bladex.LoadAnmRaceData("../../AnmPak/Gok.dat")
- import GokAnimationSet
- GokAnimationSet.LoadGokAnimationSet("Gok")
- import GokBAct
- import LinkTables
- LinkTables.LinkMe("Gok")
- import GokCombos
- import AnmFact
- AnmFact.AnmFactGreatOrk()
- if not exitsPak:
- Bladex.SaveAnmRaceData("../../AnmPak/Gok.dat","Gok")
- if dir(DefAnims).count("Gok"):
- DefAnims.Gok()
- Bladex.AddFloorCTolerance("slip",10)
- import BBLib
- BBLib.LoadResourceToMemory(BBLib.B_CID_BMP, "GorkIcon")
-
-
-
- #
- # Ldm
- #
- def LittleDemonWhenFirst():
- Bladex.CreateBipedData("Ldm","Little_Demon")
- exitsPak=Bladex.LoadAnmRaceData("../../AnmPak/Ldm.dat")
- import LdmAnimationSet
- LdmAnimationSet.LoadLdmAnimationSet("Ldm")
- import LdmBAct
- import LinkTables
- LinkTables.LinkMe("Ldm")
- import LdmCombos
- import AnmFact
- AnmFact.AnmFactLittleDemon()
- if not exitsPak:
- Bladex.SaveAnmRaceData("../../AnmPak/Ldm.dat","Ldm")
- if dir(DefAnims).count("Ldm"):
- DefAnims.Ldm()
- Bladex.AddFloorCTolerance("slip",10)
- import BBLib
- BBLib.LoadResourceToMemory(BBLib.B_CID_BMP, "LDemonIcon")
-
-
-
-
- #
- # Gdm
- #
- def GreaterDemonWhenFirst():
- Bladex.CreateBipedData("Gdm","Great_Demon")
- exitsPak=Bladex.LoadAnmRaceData("../../AnmPak/Gdm.dat")
- import GdmAnimationSet
- GdmAnimationSet.LoadGdmAnimationSet("Gdm")
- import GdmBAct
- import LinkTables
- LinkTables.LinkMe("Gdm")
- import GdmCombos
- import AnmFact
- AnmFact.AnmFactGreatDemon()
- if not exitsPak:
- Bladex.SaveAnmRaceData("../../AnmPak/Gdm.dat","Gdm")
- if dir(DefAnims).count("Gdm"):
- DefAnims.Gdm()
- Bladex.AddFloorCTolerance("slip",10)
- import BBLib
- BBLib.LoadBOD('FireRing')
- BBLib.LoadResourceToMemory(BBLib.B_CID_BMP, "GDemonIcon")
-
-
-
-
-
- #
- # Skeleton
- #
- def SkeletonWhenFirst():
- Bladex.CreateBipedData("Skl","Skeleton")
- exitsPak=Bladex.LoadAnmRaceData("../../AnmPak/Skl.dat")
- import SklAnimationSet
- SklAnimationSet.LoadSklAnimationSet("Skl")
- import SklBAct
- import LinkTables
- LinkTables.LinkMe("Skl")
- import SklCombos
- import AnmFact
- AnmFact.AnmFactSkeleton()
- if not exitsPak:
- Bladex.SaveAnmRaceData("../../AnmPak/Skl.dat","Skl")
- if dir(DefAnims).count("Skl"):
- DefAnims.Skl()
- Bladex.AddFloorCTolerance("slip",10)
- import BBLib
- BBLib.LoadResourceToMemory(BBLib.B_CID_BMP, "SkeletonIcon")
-
-
-
-
-
- #
- # Cos
- #
- def CosWhenFirst():
- Bladex.CreateBipedData("Cos","Cos")
- exitsPak=Bladex.LoadAnmRaceData("../../AnmPak/Cos.dat")
- import CosAnimationSet
- CosAnimationSet.LoadCosAnimationSet("Cos")
- import CosBAct
- import LinkTables
- LinkTables.LinkMe("Cos")
- import CosCombos
- import AnmFact
- AnmFact.AnmFactCosita()
- if not exitsPak:
- Bladex.SaveAnmRaceData("../../AnmPak/Cos.dat","Cos")
- if dir(DefAnims).count("Cos"):
- DefAnims.Cos()
- Bladex.AddFloorCTolerance("slip",10)
- import BBLib
- BBLib.LoadResourceToMemory(BBLib.B_CID_BMP, "CosIcon")
-
-
-
-
- #
- # Min
- #
- def MinWhenFirst():
- Bladex.CreateBipedData("Min","Minotaur")
- exitsPak=Bladex.LoadAnmRaceData("../../AnmPak/Min.dat")
- import MinAnimationSet
- MinAnimationSet.LoadMinAnimationSet("Min")
- import MinBAct
- import LinkTables
- LinkTables.LinkMe("Min")
- import MinCombos
- import AnmFact
- AnmFact.AnmFactMinotaur()
- if not exitsPak:
- Bladex.SaveAnmRaceData("../../AnmPak/Min.dat","Min")
- if dir(DefAnims).count("Min"):
- DefAnims.Min()
- Bladex.AddFloorCTolerance("slip",10)
- import BBLib
- BBLib.LoadResourceToMemory(BBLib.B_CID_BMP, "MinotaurIcon")
-
-
-
-
-
- #
- # Lich
- #
- def LichWhenFirst():
- Bladex.CreateBipedData("Lch","Lich")
- exitsPak=Bladex.LoadAnmRaceData("../../AnmPak/Lch.dat")
- import LchAnimationSet
- LchAnimationSet.LoadLchAnimationSet("Lch")
- import LchBAct
- import LinkTables
- LinkTables.LinkMe("Lch")
- import LchCombos
- import AnmFact
- AnmFact.AnmFactLich()
- if not exitsPak:
- Bladex.SaveAnmRaceData("../../AnmPak/Lch.dat","Lch")
- if dir(DefAnims).count("Lch"):
- DefAnims.Lch()
- Bladex.AddFloorCTolerance("slip",10)
- import BBLib
- BBLib.LoadResourceToMemory(BBLib.B_CID_BMP, "Lich")
-
-
-
-
-
-
- #
- # Salamander
- #
- def SalamanderWhenFirst():
- Bladex.CreateBipedData("Slm","Salamander")
- exitsPak=Bladex.LoadAnmRaceData("../../AnmPak/Slm.dat")
- import SlmAnimationSet
- SlmAnimationSet.LoadSlmAnimationSet("Slm")
- import SlmBAct
- import LinkTables
- LinkTables.LinkMe("Slm")
- import SlmCombos
- import AnmFact
- AnmFact.AnmFactSalamander()
- if not exitsPak:
- Bladex.SaveAnmRaceData("../../AnmPak/Slm.dat","Slm")
- if dir(DefAnims).count("Slm"):
- DefAnims.Slm()
- Bladex.AddFloorCTolerance("slip",10)
- import BBLib
- BBLib.LoadResourceToMemory(BBLib.B_CID_BMP, "SalamanderIcon")
-
-
-
-
-
- #
- # Chk
- #
- def ChaosKnightWhenFirst():
- Bladex.CreateBipedData("Chk","ChaosKnight")
- exitsPak=Bladex.LoadAnmRaceData("../../AnmPak/Chk.dat")
- import ChkAnimationSet
- ChkAnimationSet.LoadChkAnimationSet("Chk")
- import ChkBAct
- import LinkTables
- LinkTables.LinkMe("Chk")
- import ChkCombos
- import AnmFact
- AnmFact.AnmFactChosKnight()
- if not exitsPak:
- Bladex.SaveAnmRaceData("../../AnmPak/Chk.dat","Chk")
- if dir(DefAnims).count("Chk"):
- DefAnims.Chk()
- Bladex.AddFloorCTolerance("slip",10)
- import BBLib
- BBLib.LoadBOD('EsferaNegra')
- BBLib.LoadResourceToMemory(BBLib.B_CID_BMP, "ChaosIcon")
-
-
-
-
- #
- # Vmp
- #
- def VampWhenFirst():
- Bladex.CreateBipedData("Vmp","Vamp")
- exitsPak=Bladex.LoadAnmRaceData("../../AnmPak/Vmp.dat")
- import VmpAnimationSet
- VmpAnimationSet.LoadVmpAnimationSet("Vmp")
- import VmpBAct
- import LinkTables
- LinkTables.LinkMe("Vmp")
- import VmpCombos
- import AnmFact
- AnmFact.AnmFactVampire()
- if not exitsPak:
- Bladex.SaveAnmRaceData("../../AnmPak/Vmp.dat","Vmp")
- if dir(DefAnims).count("Vmp"):
- DefAnims.Vmp()
- Bladex.AddFloorCTolerance("slip",10)
- import BBLib
- BBLib.LoadResourceToMemory(BBLib.B_CID_BMP, "VampireIcon")
-
-
-
-
- #
- # RAGNAR
- #
- def RagnarWhenFirst():
- Bladex.CreateBipedData("Rgn","Ragnar")
- exitsPak=Bladex.LoadAnmRaceData("../../AnmPak/Rgn.dat")
- import RgnAnimationSet
- RgnAnimationSet.LoadRgnAnimationSet("Rgn")
- import RgnBAct
- import LinkTables
- LinkTables.LinkMe("Rgn")
- import RgnCombos
- import AnmFact
- AnmFact.AnmFactRagnar()
- if not exitsPak:
- Bladex.SaveAnmRaceData("../../AnmPak/Rgn.dat","Rgn")
- if dir(DefAnims).count("Rgn"):
- DefAnims.Rgn()
- Bladex.AddFloorCTolerance("slip",10)
- import BBLib
- BBLib.LoadResourceToMemory(BBLib.B_CID_BMP, "RagnarIcon")
-
-
-
-
-
- #
- # PRISONER_1
- #
- def Prs_1WhenFirst():
- Bladex.CreateBipedData("Prs_1","Prisoner_1")
- exitsPak=Bladex.LoadAnmRaceData("../../AnmPak/Prs_1.dat")
- import PrsAnimationSet
- PrsAnimationSet.LoadPrsAnimationSet("Prs")
- import PrsBAct
- PrsBAct.BAct("Prs_1")
- import LinkTables
- LinkTables.LinkMe("Prs_1")
- if not exitsPak:
- Bladex.SaveAnmRaceData("../../AnmPak/Prs_1.dat","Prs_1")
- if dir(DefAnims).count("Prs_1"):
- DefAnims.Prs_1()
- import BBLib
- BBLib.LoadResourceToMemory(BBLib.B_CID_BMP, "PrisonerIcon")
-
-
-
- #
- # PRISONER_2
- #
- def Prs_2WhenFirst():
- Bladex.CreateBipedData("Prs_2","Prisoner_2")
- exitsPak=Bladex.LoadAnmRaceData("../../AnmPak/Prs_2.dat")
- import PrsAnimationSet
- PrsAnimationSet.LoadPrsAnimationSet("Prs")
- import PrsBAct
- PrsBAct.BAct("Prs_2")
- import LinkTables
- LinkTables.LinkMe("Prs_2")
- if not exitsPak:
- Bladex.SaveAnmRaceData("../../AnmPak/Prs_2.dat","Prs_2")
- if dir(DefAnims).count("Prs_2"):
- DefAnims.Prs_2()
-
-
-
- #
- # PRISONER_3
- #
- def Prs_3WhenFirst():
- Bladex.CreateBipedData("Prs_3","Prisoner_3")
- exitsPak=Bladex.LoadAnmRaceData("../../AnmPak/Prs_3.dat")
- import PrsAnimationSet
- PrsAnimationSet.LoadPrsAnimationSet("Prs")
- import PrsBAct
- PrsBAct.BAct("Prs_3")
- import LinkTables
- LinkTables.LinkMe("Prs_3")
- if not exitsPak:
- Bladex.SaveAnmRaceData("../../AnmPak/Prs_3.dat","Prs_3")
- if dir(DefAnims).count("Prs_3"):
- DefAnims.Prs_3()
-
-
-
- #
- # PRISONER_4
- #
- def Prs_4WhenFirst():
- Bladex.CreateBipedData("Prs_4","Prisoner_4")
- exitsPak=Bladex.LoadAnmRaceData("../../AnmPak/Prs_4.dat")
- import PrsAnimationSet
- PrsAnimationSet.LoadPrsAnimationSet("Prs")
- import PrsBAct
- PrsBAct.BAct("Prs_4")
- import LinkTables
- LinkTables.LinkMe("Prs_4")
- if not exitsPak:
- Bladex.SaveAnmRaceData("../../AnmPak/Prs_4.dat","Prs_4")
- if dir(DefAnims).count("Prs_4"):
- DefAnims.Prs_4()
-
-
-
- #
- # PRISONER_5
- #
- def Prs_5WhenFirst():
- Bladex.CreateBipedData("Prs_5","Prisoner_5")
- exitsPak=Bladex.LoadAnmRaceData("../../AnmPak/Prs_5.dat")
- import PrsAnimationSet
- PrsAnimationSet.LoadPrsAnimationSet("Prs")
- import PrsBAct
- PrsBAct.BAct("Prs_5")
- import LinkTables
- LinkTables.LinkMe("Prs_5")
- if not exitsPak:
- Bladex.SaveAnmRaceData("../../AnmPak/Prs_5.dat","Prs_5")
- if dir(DefAnims).count("Prs_5"):
- DefAnims.Prs_5()
-
-
-
- #
- # PRISONER_6
- #
- def Prs_6WhenFirst():
- Bladex.CreateBipedData("Prs_6","Prisoner_6")
- exitsPak=Bladex.LoadAnmRaceData("../../AnmPak/Prs_6.dat")
- import PrsAnimationSet
- PrsAnimationSet.LoadPrsAnimationSet("Prs")
- import PrsBAct
- PrsBAct.BAct("Prs_6")
- import LinkTables
- LinkTables.LinkMe("Prs_6")
- if not exitsPak:
- Bladex.SaveAnmRaceData("../../AnmPak/Prs_6.dat","Prs_6")
- if dir(DefAnims).count("Prs_6"):
- DefAnims.Prs_6()
-
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-
-
- #
- # Zombie Knight
- #
- def Knight_ZombieWhenFirst():
- Bladex.CreateBipedData("Zkn","Knight_Zombie")
- exitsPak=Bladex.LoadAnmRaceData("../../AnmPak/Zkn.dat")
- import LchAnimationSet
- LchAnimationSet.LoadLchAnimationSet("Zkn")
- import ZknBAct
- import LinkTables
- LinkTables.LinkMe("Zkn")
- import ZknCombos
- import AnmFact
- AnmFact.AnmFactLich()
- if not exitsPak:
- Bladex.SaveAnmRaceData("../../AnmPak/Zkn.dat","Zkn")
- if dir(DefAnims).count("Zkn"):
- DefAnims.Zkn()
- Bladex.AddFloorCTolerance("slip",10)
- import BBLib
- BBLib.LoadResourceToMemory(BBLib.B_CID_BMP, "KnightzombieIcon")
-
-
-
- #
- # Dark Knight
- #
-
- def Dark_KnightWhenFirst():
- Bladex.CreateBipedData("Dkn","Dark_Knight")
- exitsPak=Bladex.LoadAnmRaceData("../../AnmPak/Dkn.dat")
- import TraiKnightAnimationSet
- TraiKnightAnimationSet.LoadTraitorKnightAnimationSet("Dkn")
- import DknBAct
- import LinkTables
- LinkTables.LinkMe("Dkn")
- import AnmFact
- AnmFact.AnmFactTraitorKnight()
- import DknCombos
- if not exitsPak:
- Bladex.SaveAnmRaceData("../../AnmPak/Dkn.dat","Dkn")
- if dir(DefAnims).count("Dkn"):
- DefAnims.Dkn()
- Bladex.AddFloorCTolerance("slip",10)
- import BBLib
- BBLib.LoadResourceToMemory(BBLib.B_CID_BMP, "KnightDarkIcon")
-
-
-
-
-
-
- #
- # Troll Dark
- #
- def Troll_DarkWhenFirst():
- Bladex.CreateBipedData("Trl","Troll_Dark")
- exitsPak=Bladex.LoadAnmRaceData("../../AnmPak/Trl.dat")
- import TrlAnimationSet
- TrlAnimationSet.LoadTrlAnimationSet("Trl")
- import TrlBAct
- import LinkTables
- LinkTables.LinkMe("Trl")
- import TrlCombos
- import AnmFact
- AnmFact.AnmFactTroll()
- #...
- race=Bladex.GetCharType("Troll_snow","Trl")
- race.Biped="Trl"
- if not exitsPak:
- Bladex.SaveAnmRaceData("../../AnmPak/Trl.dat","Trl")
- if dir(DefAnims).count("Trl"):
- DefAnims.Trl()
- import BBLib
- BBLib.LoadResourceToMemory(BBLib.B_CID_BMP, "TrollIcon")
-
-
-
-
-
-
-
-
-
- #
- # Small Spider
- #
- def SpidersmallWhenFirst():
- Bladex.CreateBipedData("Spd","Spidersmall")
- exitsPak=Bladex.LoadAnmRaceData("../../AnmPak/Spd.dat")
- import SpdAnimationSet
- SpdAnimationSet.LoadSpdAnimationSet("Spd")
- import SpdsmallBAct
- import LinkTables
- LinkTables.LinkMe("Spd")
- import SpdCombos
- if not exitsPak:
- Bladex.SaveAnmRaceData("../../AnmPak/Spd.dat","Spd")
- if dir(DefAnims).count("Spd"):
- DefAnims.Spd()
- Bladex.AddFloorCTolerance("slip",10)
- import BBLib
- BBLib.LoadResourceToMemory(BBLib.B_CID_BMP, "SpiderIcon")
-
-
-
-
- #
- # DalGurak
- #
- def DalGurakWhenFirst():
- Bladex.CreateBipedData("Dgk","DalGurak")
- exitsPak=Bladex.LoadAnmRaceData("../../AnmPak/Dgk.dat")
- import DgkAnimationSet
- DgkAnimationSet.LoadDgkAnimationSet("Dgk")
- import DgkBAct
- import LinkTables
- LinkTables.LinkMe("Dgk")
- import DgkCombos
- import AnmFact
- AnmFact.AnmFactDalGurak()
- Bladex.AddFloorCTolerance("slip",10)
- if not exitsPak:
- Bladex.SaveAnmRaceData("../../AnmPak/Dgk.dat","Dgk")
- import BBLib
- BBLib.LoadResourceToMemory(BBLib.B_CID_BMP, "DalGurakIcon")
- if dir(DefAnims).count("Dgk"):
- DefAnims.Dgk()
-
-
-
-
-
-
-
- #
- # An-Ahkard
- #
- def AnAhkardWhenFirst():
- Bladex.CreateBipedData("Ank","DarkLord")
- exitsPak=Bladex.LoadAnmRaceData("../../AnmPak/Ank.dat")
- import AnkAnimationSet
- AnkAnimationSet.LoadAnkAnimationSet("Ank")
- import AnkBAct
- import LinkTables
- LinkTables.LinkMe("Ank")
- import AnkCombos
- import AnmFact
- AnmFact.AnmFactAnAhkard()
- if not exitsPak:
- Bladex.SaveAnmRaceData("../../AnmPak/Ank.dat","Ank")
- if dir(DefAnims).count("Ank"):
- DefAnims.Ank()
- Bladex.AddFloorCTolerance("slip",10)
- import BBLib
- BBLib.LoadResourceToMemory(BBLib.B_CID_BMP, "DarkLordIcon")
-
-
-
-
-
-
- #
- # Golems
- #
- def Golem_stoneWhenFirst():
- Bladex.CreateBipedData("Glm_st","Golem_stone")
- exitsPak=Bladex.LoadAnmRaceData("../../AnmPak/Glm_st.dat")
- import GlmAnimationSet
- GlmAnimationSet.LoadGlmAnimationSet("Glm_st")
- import Glm_stBAct
- import LinkTables
- LinkTables.LinkMe("Glm_st")
- import Glm_stCombos
- import AnmFact
- AnmFact.AnmFactGolem()
- if not exitsPak:
- Bladex.SaveAnmRaceData("../../AnmPak/Glm_st.dat","Glm_st")
- if dir(DefAnims).count("Glm_st"):
- DefAnims.Glm_st()
- Bladex.AddFloorCTolerance("slip",10)
- import BBLib
- BBLib.LoadBOD('Piedra_Glm_st')
- BBLib.LoadResourceToMemory(BBLib.B_CID_BMP, "StoneGolemIcon")
-
-
-
- def Golem_clayWhenFirst():
- Bladex.CreateBipedData("Glm_cl","Golem_clay")
- exitsPak=Bladex.LoadAnmRaceData("../../AnmPak/Glm_cl.dat")
- import GlmAnimationSet
- GlmAnimationSet.LoadGlmAnimationSet("Glm_cl")
- import Glm_clBAct
- import LinkTables
- LinkTables.LinkMe("Glm_cl")
- import Glm_clCombos
- import AnmFact
- AnmFact.AnmFactGolem()
- if not exitsPak:
- Bladex.SaveAnmRaceData("../../AnmPak/Glm_cl.dat","Glm_cl")
- if dir(DefAnims).count("Glm_cl"):
- DefAnims.Glm_cl()
- Bladex.AddFloorCTolerance("slip",10)
- import BBLib
- BBLib.LoadBOD('Piedra_Glm_cl')
- BBLib.LoadResourceToMemory(BBLib.B_CID_BMP, "ClayGolemIcon")
-
-
-
- def Golem_lavaWhenFirst():
- Bladex.CreateBipedData("Glm_lv","Golem_lava")
- exitsPak=Bladex.LoadAnmRaceData("../../AnmPak/Glm_lv.dat")
- import GlmAnimationSet
- GlmAnimationSet.LoadGlmAnimationSet("Glm_lv")
- import Glm_lvBAct
- import LinkTables
- LinkTables.LinkMe("Glm_lv")
- import Glm_lvCombos
- import AnmFact
- AnmFact.AnmFactGolem()
- if not exitsPak:
- Bladex.SaveAnmRaceData("../../AnmPak/Glm_lv.dat","Glm_lv")
- if dir(DefAnims).count("Glm_lv"):
- DefAnims.Glm_lv()
- Bladex.AddFloorCTolerance("slip",10)
- import BBLib
- BBLib.LoadBOD('Piedra_Glm_lv')
- BBLib.LoadResourceToMemory(BBLib.B_CID_BMP, "LavaGolemIcon")
-
-
-
- def Golem_metalWhenFirst():
- Bladex.CreateBipedData("Glm_mt","Golem_metal")
- exitsPak=Bladex.LoadAnmRaceData("../../AnmPak/Glm_mt.dat")
- import GlmAnimationSet
- GlmAnimationSet.LoadGlmAnimationSet("Glm_mt")
- import Glm_mtBAct
- import LinkTables
- LinkTables.LinkMe("Glm_mt")
- import Glm_mtCombos
- import AnmFact
- AnmFact.AnmFactGolem()
- if not exitsPak:
- Bladex.SaveAnmRaceData("../../AnmPak/Glm_mt.dat","Glm_mt")
- if dir(DefAnims).count("Glm_mt"):
- DefAnims.Glm_mt()
- Bladex.AddFloorCTolerance("slip",10)
- import BBLib
- BBLib.LoadBOD('Piedra_Glm_mt')
- BBLib.LoadResourceToMemory(BBLib.B_CID_BMP, "MetalGolemIcon")
-
-
-
-
-
-
- def Init():
- race=Bladex.GetCharType("Knight_N","Kgt_N")
- race.OnFirst=KnightWhenFirst
-
- race=Bladex.GetCharType("Amazon_N","Amz_N")
- race.OnFirst=AmzWhenFirst
-
- race=Bladex.GetCharType("Dwarf_N","Dwf_N")
- race.OnFirst=DwfWhenFirst
-
- race=Bladex.GetCharType("Enano1","Enano1")
- race.OnFirst=Dwf1WhenFirst
-
- race=Bladex.GetCharType("Enano2","Enano2")
- race.OnFirst=Dwf2WhenFirst
-
- race=Bladex.GetCharType("Barbarian_N","Bar")
- race.OnFirst=BarWhenFirst
-
- race=Bladex.GetCharType("Knight_Traitor","Tkn")
- race.OnFirst=TraitorKnightWhenFirst
-
- race=Bladex.GetCharType("Ork","Ork")
- race.OnFirst=OrkWhenFirst
-
- race=Bladex.GetCharType("Dark_Ork","Dok")
- race.OnFirst=Dark_OrkWhenFirst
-
- race=Bladex.GetCharType("Great_Ork","Gok")
- race.OnFirst=Great_OrkWhenFirst
-
- race=Bladex.GetCharType("Little_Demon","Ldm")
- race.OnFirst=LittleDemonWhenFirst
-
- race=Bladex.GetCharType("Great_Demon","Gdm")
- race.OnFirst=GreaterDemonWhenFirst
-
- race=Bladex.GetCharType("Skeleton","Skl")
- race.OnFirst=SkeletonWhenFirst
-
- race=Bladex.GetCharType("Cos","Cos")
- race.OnFirst=CosWhenFirst
-
- race=Bladex.GetCharType("Minotaur","Min")
- race.OnFirst=MinWhenFirst
-
- race=Bladex.GetCharType("Lich","Lch")
- race.OnFirst=LichWhenFirst
-
- race=Bladex.GetCharType("Salamander","Slm")
- race.OnFirst=SalamanderWhenFirst
-
- race=Bladex.GetCharType("ChaosKnight","Chk")
- race.OnFirst=ChaosKnightWhenFirst
-
- race=Bladex.GetCharType("Vamp","Vmp")
- race.OnFirst=VampWhenFirst
-
- race=Bladex.GetCharType("Ragnar","Rgn")
- race.OnFirst=RagnarWhenFirst
-
- race=Bladex.GetCharType("Prisoner_1","Prs_1")
- race.OnFirst=Prs_1WhenFirst
-
- race=Bladex.GetCharType("Prisoner_2","Prs_2")
- race.OnFirst=Prs_2WhenFirst
-
- race=Bladex.GetCharType("Prisoner_3","Prs_3")
- race.OnFirst=Prs_3WhenFirst
-
- race=Bladex.GetCharType("Prisoner_4","Prs_4")
- race.OnFirst=Prs_4WhenFirst
-
- race=Bladex.GetCharType("Prisoner_5","Prs_5")
- race.OnFirst=Prs_5WhenFirst
-
- race=Bladex.GetCharType("Prisoner_6","Prs_6")
- race.OnFirst=Prs_6WhenFirst
-
- race=Bladex.GetCharType("Knight_Zombie","Zkn")
- race.OnFirst=Knight_ZombieWhenFirst
-
- race=Bladex.GetCharType("Dark_Knight","Dkn")
- race.OnFirst=Dark_KnightWhenFirst
-
- race=Bladex.GetCharType("Troll_Dark","Trl")
- race.OnFirst=Troll_DarkWhenFirst
-
- race=Bladex.GetCharType("Troll_snow","Trl")
- race.OnFirst=Troll_DarkWhenFirst #Para que cree bipedo ,para que carge sus animaciones
-
- race=Bladex.GetCharType("Spidersmall","Spd")
- race.OnFirst=SpidersmallWhenFirst
-
- race=Bladex.GetCharType("DalGurak","Dgk")
- race.OnFirst=DalGurakWhenFirst
-
- race=Bladex.GetCharType("DarkLord","Ank")
- race.OnFirst=AnAhkardWhenFirst
-
- race=Bladex.GetCharType("Golem_stone","Glm")
- race.OnFirst=Golem_stoneWhenFirst
-
- race=Bladex.GetCharType("Golem_clay","Glm")
- race.OnFirst=Golem_clayWhenFirst
-
- race=Bladex.GetCharType("Golem_lava","Glm")
- race.OnFirst=Golem_lavaWhenFirst
-
- race=Bladex.GetCharType("Golem_metal","Glm")
- race.OnFirst=Golem_metalWhenFirst
-
-
-
-
-
- #
- #
- # VARIOS - Esto siempre al final del fichero!!!
- # Psado al final de TODAS ( o eso deberia ser !) xxxxxxWhenFirst()
- #
- #Bladex.AddFloorCTolerance("slip",10)
-
-