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- # Source Generated with Decompyle++
- # File: in.pyc (Python 1.5)
-
- import Bladex
- GolpeArmaEscudoVmp = Bladex.CreateSound('..\\..\\sounds\\M-GOLPE-ESCUDO-METAL.wav', 'GolpeArmaEscudoVmp')
- GolpeArmaEscudoVmp.SendNotify = 1
- GolpeArmaArmaVmp = Bladex.CreateSound('..\\..\\sounds\\M-METAL-METAL-1E.wav', 'GolpeArmaArmaVmp')
- GolpeArmaArmaVmp.SendNotify = 1
- TajoEmpalanteVmp = Bladex.CreateSound('..\\..\\sounds\\corte-carne.wav', 'TajoEmpalanteVmp')
- TajoEmpalanteVmp.SendNotify = 1
- TajoCortanteVmp = Bladex.CreateSound('..\\..\\sounds\\corte-carne-2.wav', 'TajoCortanteVmp')
- TajoCortanteVmp.SendNotify = 1
- TajoMutilacionVmp = Bladex.CreateSound('..\\..\\sounds\\slice-splat1.wav', 'TajoMutilacionVmp')
- TajoMutilacionVmp.SendNotify = 1
- GolpeContundenteVmp = Bladex.CreateSound('..\\..\\sounds\\golpe-maza-carne.wav', 'GolpeContundenteVmp')
- GolpeContundenteVmp.SendNotify = 1
- Enfundar = Bladex.CreateSound('..\\..\\sounds\\M-DESENFUNDADING.wav', 'Enfundar')
- Enfundar.SendNotify = 0
- EsfuerzoCortoVmp = Bladex.CreateSound('..\\..\\sounds\\AtaqueVmp1.wav', 'EsfuerzoCortoVmp')
- EsfuerzoCortoVmp.SendNotify = 0
- EsfuerzoCortoVmp.Volume = 0.8
- EsfuerzoCorto1Vmp = Bladex.CreateSound('..\\..\\sounds\\AtaqueVmp2.wav', 'EsfuerzoCorto1Vmp')
- EsfuerzoCorto1Vmp.SendNotify = 0
- EsfuerzoCorto1Vmp.Volume = 0.8
- EsfuerzoCorto2Vmp = Bladex.CreateSound('..\\..\\sounds\\AtaqueVmp3.wav', 'EsfuerzoCorto2Vmp')
- EsfuerzoCorto2Vmp.SendNotify = 0
- EsfuerzoCorto2Vmp.Volume = 0.8
- EsfuerzoCorto3Vmp = Bladex.CreateSound('..\\..\\sounds\\AtaqueVmp4.wav', 'EsfuerzoCorto3Vmp')
- EsfuerzoCorto3Vmp.SendNotify = 0
- EsfuerzoCorto3Vmp.Volume = 0.8
- SesgadoCorto = Bladex.CreateSound('..\\..\\sounds\\sesgado-corto.wav', 'SesgadoCorto')
- SesgadoCorto.SendNotify = 0
- SesgadoCorto.Volume = 0.6
- SesgadoLargo = Bladex.CreateSound('..\\..\\sounds\\sesgado-largo.wav', 'SesgadoLargo')
- SesgadoLargo.SendNotify = 0
- SesgadoLargo.Volume = 0.6
- SesgadoCortoGrave = Bladex.CreateSound('..\\..\\sounds\\sesgado-corto-grave.wav', 'SesgadoCortoGrave')
- SesgadoCortoGrave.SendNotify = 0
- SesgadoCortoGrave.Volume = 0.6
- SesgadoLargoGrave = Bladex.CreateSound('..\\..\\sounds\\sesgado-largo-grave.wav', 'SesgadoLargoGrave')
- SesgadoLargoGrave.SendNotify = 0
- SesgadoCortoGrave.Volume = 0.6
- SesgadoCortoAgudo = Bladex.CreateSound('..\\..\\sounds\\sesgado-corto-agudo.wav', 'SesgadoCortoAgudo')
- SesgadoCortoAgudo.SendNotify = 0
- SesgadoCortoGrave.Volume = 0.6
- SesgadoLargoAgudo = Bladex.CreateSound('..\\..\\sounds\\sesgado-largo-agudo.wav', 'SesgadoLargoAgudo')
- SesgadoLargoAgudo.SendNotify = 0
- SesgadoCortoGrave.Volume = 0.6
- MuerteVmp1 = Bladex.CreateSound('..\\..\\sounds\\MuerteVmp.wav', 'MuerteVmp1')
- MuerteVmp1.SendNotify = 0
- HeridaVmp1 = Bladex.CreateSound('..\\..\\sounds\\HeridaVmp1.wav', 'HeridaVmp1')
- HeridaVmp1.SendNotify = 0
- HeridaVmp2 = Bladex.CreateSound('..\\..\\sounds\\HeridaVmp2.wav', 'HeridaVmp2')
- HeridaVmp2.SendNotify = 0
- DesapareceVmp = Bladex.CreateSound('..\\..\\sounds\\desaparece-vamp1.wav', 'DesapareceVmp')
- DesapareceVmp.SendNotify = 0
- DesapareceVmp.Volume = 1
- DesapareceVmp.MinDistance = 1000
- DesapareceVmp.MaxDistance = 25000
- CaidaVmp1 = Bladex.CreateSound('..\\..\\sounds\\caida-mano.wav', 'CaidaVmp1')
- CaidaVmp1.SendNotify = 0
- CaidaVmp1.Volume = 0.3
- CaidaVmp2 = Bladex.CreateSound('..\\..\\sounds\\caida-pie.wav', 'CaidaVmp2')
- CaidaVmp2.SendNotify = 0
- CaidaVmp2.Volume = 0.3
- RespiracionVmp1 = Bladex.CreateSound('..\\..\\sounds\\respiracionVmp1.wav', 'RespiracionVmp1')
- RespiracionVmp1.SendNotify = 0
- RespiracionVmp1.Volume = 0.5
- RespiracionVmp1.MinDistance = 1000
- RespiracionVmp1.MaxDistance = 25000
- RespiracionVmp2 = Bladex.CreateSound('..\\..\\sounds\\respiracionVmp2.wav', 'RespiracionVmp12')
- RespiracionVmp2.SendNotify = 0
- RespiracionVmp2.Volume = 0.5
- RespiracionVmp2.MinDistance = 1000
- RespiracionVmp2.MaxDistance = 25000
- RespiracionVmp3 = Bladex.CreateSound('..\\..\\sounds\\respiracionVmp3.wav', 'RespiracionVmp3')
- RespiracionVmp3.SendNotify = 0
- RespiracionVmp3.Volume = 0.5
- RespiracionVmp3.MinDistance = 1000
- RespiracionVmp3.MaxDistance = 25000
- RespiracionVmp4 = Bladex.CreateSound('..\\..\\sounds\\respiracionVmp4.wav', 'RespiracionVmp4')
- RespiracionVmp4.SendNotify = 0
- RespiracionVmp4.Volume = 0.5
- RespiracionVmp4.MinDistance = 1000
- RespiracionVmp4.MaxDistance = 25000
- AguadoVmp1 = Bladex.CreateSound('..\\..\\sounds\\Aguado1.wav', 'AguadoVmp1')
- AguadoVmp1.SendNotify = 0
- AguadoVmp1.Volume = 0.5
- AguadoVmp1.MinDistance = 1000
- AguadoVmp1.MaxDistance = 25000
- AguadoVmp2 = Bladex.CreateSound('..\\..\\sounds\\Aguado2.wav', 'AguadoVmp2')
- AguadoVmp2.SendNotify = 0
- AguadoVmp2.Volume = 0.5
- AguadoVmp2.MinDistance = 1000
- AguadoVmp2.MaxDistance = 25000
- AguadoVmp3 = Bladex.CreateSound('..\\..\\sounds\\Aguado3.wav', 'AguadoVmp3')
- AguadoVmp3.SendNotify = 0
- AguadoVmp3.Volume = 0.5
- AguadoVmp3.MinDistance = 1000
- AguadoVmp3.MaxDistance = 25000
- RoceVmp1 = Bladex.CreateSound('..\\..\\sounds\\mov-troll-2.wav', 'RoceVmp1')
- RoceVmp1.SendNotify = 0
- RoceVmp1.MinDistance = 1000
- RoceVmp1.MaxDistance = 25000
- RoceVmp2 = Bladex.CreateSound('..\\..\\sounds\\mov-troll-1.wav', 'RoceVmp2')
- RoceVmp2.SendNotify = 0
- RoceVmp2.MinDistance = 1000
- RoceVmp2.MaxDistance = 25000
- InsultoVmp = Bladex.CreateSound('..\\..\\sounds\\insultoVmp.wav', 'InsultoVmp')
- InsultoVmp.SendNotify = 0
- print 'Sonidos para el vampiro creados...'
-