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- # Source Generated with Decompyle++
- # File: in.pyc (Python 1.5)
-
- import Bladex
-
- def AsignarSonidosOrcoGrande(Personaje):
- *
- per = Bladex.GetEntity(Personaje)
- per.AddEventSound('shield_block', GolpeArmaEscudoGorco)
- per.AddEventSound('weapon_block', GolpeArmaArmaGorco)
- per.AddEventSound('impale', TajoEmpalanteGorco)
- per.AddEventSound('slash', TajoCortanteGorco)
- per.AddEventSound('mutilate', TajoMutilacionGorco)
- per.AddEventSound('crush', GolpeContundenteGorco)
- per.AddAnimSound('Tkn_alarm01', KnightKeepStill, 0.13)
- per.AddAnimSound('Gok_attack_chg_r_l', DesenfundarGorco, 0.5)
- per.AddAnimSound('Gok_g_01', EsfuerzoCortoGorco, 0.1883)
- per.AddAnimSound('Gok_g_01', AndarGorco1, 0.15)
- per.AddAnimSound('Gok_g_02', EsfuerzoCorto1Gorco, 0.284)
- per.AddAnimSound('Gok_g_02', AndarGorco2, 0.15)
- per.AddAnimSound('Gok_g_06', EsfuerzoCorto3Gorco, 0.4583)
- per.AddAnimSound('Gok_g_06', AndarGorco1, 0.15)
- per.AddAnimSound('Gok_g_01', SesgadoCortoGorco, 0.1883)
- per.AddAnimSound('Gok_g_02', SesgadoCortoAgudoGorco, 0.284)
- per.AddAnimSound('Gok_g_06', SesgadoCortoGorco, 0.4583)
- per.AddAnimSound('Gok_g_15', EsfuerzoGolpeLateralGorco, 0.3651)
- per.AddAnimSound('Gok_g_15', AndarGorco2, 0.15)
- per.AddAnimSound('Gok_g_16', EsfuerzoGolpeLateralGorco, 0.4054)
- per.AddAnimSound('Gok_g_16', AndarGorco1, 0.15)
- per.AddAnimSound('Gok_g_18', EsfuerzoGolpeArribaGorco, 0.4634)
- per.AddAnimSound('Gok_g_18', AndarGorco2, 0.15)
- per.AddAnimSound('Gok_g_15', SesgadoLargoGorco, 0.373)
- per.AddAnimSound('Gok_g_16', SesgadoLargoAgudoGorco, 0.4054)
- per.AddAnimSound('Gok_g_18', SesgadoLargoGraveGorco, 0.4878)
- per.AddAnimSound('Gok_clmb_medlow_1h', EsfuerzoCorto2Gorco, 0.24)
- per.AddAnimSound('Gok_clmb_medium_1h', EsfuerzoCorto2Gorco, 0.1389)
- per.AddAnimSound('Gok_clmb_high_1h', EsfuerzoCorto1Gorco, 0.0862)
- per.AddAnimSound('Gok_clmb_medlow_no', EsfuerzoCorto2Gorco, 0.4)
- per.AddAnimSound('Gok_clmb_medium_no', EsfuerzoCorto2Gorco, 0.1944)
- per.AddAnimSound('Gok_clmb_high_no', EsfuerzoCorto1Gorco, 0.1552)
- per.AddAnimSound('Gok_clmb_medium_1h', EsfuerzoCortoGorco, 0.24)
- per.AddAnimSound('Gok_clmb_high_1h', EsfuerzoCorto3Gorco, 0.1389)
- per.AddAnimSound('Gok_clmb_high_1h', EsfuerzoCortoGorco, 0.0862)
- per.AddAnimSound('Gok_clmb_medium_no', EsfuerzoCortoGorco, 0.4)
- per.AddAnimSound('Gok_clmb_high_no', EsfuerzoCorto3Gorco, 0.1944)
- per.AddAnimSound('Gok_clmb_high_no', EsfuerzoCortoGorco, 0.1552)
- per.AddAnimSound('Gok_dth0', MuerteGorco1, 0.113)
- per.AddAnimSound('Gok_dth_i1', MuerteGorco1, 0.113)
- per.AddAnimSound('Gok_dth_i2', MuerteGorco4, 0.113)
- per.AddAnimSound('Gok_dth_bl1', MuerteGorco2, 0.113)
- per.AddAnimSound('Gok_dth_bl2', MuerteGorco1, 0.113)
- per.AddAnimSound('Gok_dth_rock', MuerteGorco3, 0.113)
- per.AddAnimSound('Gok_dth_n00', MuerteGorco1, 0.11)
- per.AddAnimSound('Gok_dth_n00', AndarGorco1, 0.2)
- per.AddAnimSound('Gok_dth_n00', AndarGorco2, 0.4)
- per.AddAnimSound('Gok_dth_n00', AndarGorco1, 0.6)
- per.AddAnimSound('Gok_dth_n00', AndarGorco1, 0.75)
- per.AddAnimSound('Gok_dth_n00', CaidaGorco1, 0.8)
- per.AddAnimSound('Gok_dth_n01', MuerteGorco2, 0.11)
- per.AddAnimSound('Gok_dth_n01', AndarGorco1, 0.22)
- per.AddAnimSound('Gok_dth_n01', AndarGorco2, 0.42)
- per.AddAnimSound('Gok_dth_n01', AndarGorco1, 0.62)
- per.AddAnimSound('Gok_dth_n01', AndarGorco2, 0.75)
- per.AddAnimSound('Gok_dth_n01', CaidaGorco1, 0.78)
- per.AddAnimSound('Gok_dth_n02', MuerteGorco3, 0.12)
- per.AddAnimSound('Gok_dth_n02', AndarGorco1, 0.22)
- per.AddAnimSound('Gok_dth_n02', AndarGorco2, 0.42)
- per.AddAnimSound('Gok_dth_n02', AndarGorco1, 0.62)
- per.AddAnimSound('Gok_dth_n02', AndarGorco2, 0.75)
- per.AddAnimSound('Gok_dth_n02', CaidaGorco1, 0.8)
- per.AddAnimSound('Gok_dth_n03', MuerteGorco4, 0.12)
- per.AddAnimSound('Gok_dth_n03', AndarGorco1, 0.22)
- per.AddAnimSound('Gok_dth_n03', AndarGorco2, 0.42)
- per.AddAnimSound('Gok_dth_n03', AndarGorco1, 0.62)
- per.AddAnimSound('Gok_dth_n03', AndarGorco2, 0.75)
- per.AddAnimSound('Gok_dth_n03', CaidaGorco1, 0.755)
- per.AddAnimSound('Gok_dth_n04', MuerteGorco4, 0.11)
- per.AddAnimSound('Gok_dth_n04', AndarGorco1, 0.22)
- per.AddAnimSound('Gok_dth_n04', AndarGorco2, 0.42)
- per.AddAnimSound('Gok_dth_n04', AndarGorco1, 0.62)
- per.AddAnimSound('Gok_dth_n04', AndarGorco2, 0.75)
- per.AddAnimSound('Gok_dth_n04', CaidaGorco1, 0.76)
- per.AddAnimSound('Gok_dth_n05', MuerteGorco4, 0.11)
- per.AddAnimSound('Gok_dth_n05', AndarGorco1, 0.22)
- per.AddAnimSound('Gok_dth_n05', AndarGorco2, 0.42)
- per.AddAnimSound('Gok_dth_n05', AndarGorco1, 0.62)
- per.AddAnimSound('Gok_dth_n05', AndarGorco2, 0.75)
- per.AddAnimSound('Gok_dth_n05', CaidaGorco1, 0.77)
- per.AddAnimSound('Gok_dth_n06', MuerteGorco2, 0.12)
- per.AddAnimSound('Gok_dth_n06', AndarGorco2, 0.22)
- per.AddAnimSound('Gok_dth_n06', AndarGorco1, 0.42)
- per.AddAnimSound('Gok_dth_n06', AndarGorco2, 0.62)
- per.AddAnimSound('Gok_dth_n06', AndarGorco1, 0.75)
- per.AddAnimSound('Gok_dth_n06', CaidaGorco1, 0.79)
- per.AddAnimSound('Gok_dth_c1', DesangreGorco1, 0.125)
- per.AddAnimSound('Gok_dth_c1', AndarGorco1, 0.225)
- per.AddAnimSound('Gok_dth_c1', AndarGorco1, 0.3)
- per.AddAnimSound('Gok_dth_c1', AndarGorco2, 0.38)
- per.AddAnimSound('Gok_dth_c1', AndarGorco1, 0.45)
- per.AddAnimSound('Gok_dth_c1', AndarGorco1, 0.5)
- per.AddAnimSound('Gok_dth_c1', AndarGorco1, 0.6)
- per.AddAnimSound('Gok_dth_c1', AndarGorco2, 0.68)
- per.AddAnimSound('Gok_dth_c1', AndarGorco1, 0.72)
- per.AddAnimSound('Gok_dth_c1', CaidaGorco1, 0.78)
- per.AddAnimSound('Gok_dth_c1', DesangreGorco1, 0.25)
- per.AddAnimSound('Gok_dth_c2', DesangreGorco1, 0.125)
- per.AddAnimSound('Gok_dth_c2', DesangreGorco1, 0.25)
- per.AddAnimSound('Gok_dth_c2', AndarGorco1, 0.225)
- per.AddAnimSound('Gok_dth_c2', AndarGorco1, 0.3)
- per.AddAnimSound('Gok_dth_c2', AndarGorco2, 0.38)
- per.AddAnimSound('Gok_dth_c2', AndarGorco2, 0.45)
- per.AddAnimSound('Gok_dth_c2', AndarGorco1, 0.5)
- per.AddAnimSound('Gok_dth_c2', AndarGorco1, 0.6)
- per.AddAnimSound('Gok_dth_c2', AndarGorco2, 0.68)
- per.AddAnimSound('Gok_dth_c2', AndarGorco1, 0.72)
- per.AddAnimSound('Gok_dth_c2', CaidaGorco1, 0.772)
- per.AddAnimSound('Gok_dth_c2', CaidaGorco2, 0.872)
- per.AddAnimSound('Gok_dth_c3', DesangreGorco1, 0.125)
- per.AddAnimSound('Gok_dth_c3', DesangreGorco1, 0.25)
- per.AddAnimSound('Gok_dth_c3', AndarGorco1, 0.225)
- per.AddAnimSound('Gok_dth_c3', AndarGorco1, 0.3)
- per.AddAnimSound('Gok_dth_c3', AndarGorco2, 0.38)
- per.AddAnimSound('Gok_dth_c3', AndarGorco2, 0.45)
- per.AddAnimSound('Gok_dth_c3', AndarGorco1, 0.5)
- per.AddAnimSound('Gok_dth_c3', AndarGorco1, 0.6)
- per.AddAnimSound('Gok_dth_c3', AndarGorco2, 0.68)
- per.AddAnimSound('Gok_dth_c3', AndarGorco1, 0.72)
- per.AddAnimSound('Gok_dth_c3', CaidaGorco1, 0.722)
- per.AddAnimSound('Gok_dth_c4', DesangreGorco1, 0.125)
- per.AddAnimSound('Gok_dth_c4', DesangreGorco1, 0.25)
- per.AddAnimSound('Gok_dth_c4', AndarGorco1, 0.225)
- per.AddAnimSound('Gok_dth_c4', AndarGorco1, 0.3)
- per.AddAnimSound('Gok_dth_c4', AndarGorco2, 0.38)
- per.AddAnimSound('Gok_dth_c4', AndarGorco2, 0.45)
- per.AddAnimSound('Gok_dth_c4', AndarGorco1, 0.5)
- per.AddAnimSound('Gok_dth_c4', AndarGorco1, 0.6)
- per.AddAnimSound('Gok_dth_c4', AndarGorco2, 0.68)
- per.AddAnimSound('Gok_dth_c4', CaidaGorco1, 0.7)
- per.AddAnimSound('Gok_dth_c4', CaidaGorco2, 0.872)
- per.AddAnimSound('Gok_dth_c5', DesangreGorco1, 0.125)
- per.AddAnimSound('Gok_dth_c5', DesangreGorco1, 0.25)
- per.AddAnimSound('Gok_dth_c5', AndarGorco1, 0.225)
- per.AddAnimSound('Gok_dth_c5', AndarGorco1, 0.3)
- per.AddAnimSound('Gok_dth_c5', AndarGorco2, 0.38)
- per.AddAnimSound('Gok_dth_c5', AndarGorco2, 0.45)
- per.AddAnimSound('Gok_dth_c5', AndarGorco1, 0.5)
- per.AddAnimSound('Gok_dth_c5', AndarGorco1, 0.6)
- per.AddAnimSound('Gok_dth_c5', AndarGorco2, 0.68)
- per.AddAnimSound('Gok_dth_c5', AndarGorco1, 0.72)
- per.AddAnimSound('Gok_dth_c5', CaidaGorco1, 0.772)
- per.AddAnimSound('Gok_dth_c5', CaidaGorco2, 0.55)
- per.AddAnimSound('Gok_dth_c6', DesangreGorco1, 0.125)
- per.AddAnimSound('Gok_dth_c6', DesangreGorco1, 0.25)
- per.AddAnimSound('Gok_dth_c6', AndarGorco1, 0.225)
- per.AddAnimSound('Gok_dth_c6', AndarGorco1, 0.3)
- per.AddAnimSound('Gok_dth_c6', AndarGorco2, 0.38)
- per.AddAnimSound('Gok_dth_c6', AndarGorco2, 0.45)
- per.AddAnimSound('Gok_dth_c6', AndarGorco1, 0.5)
- per.AddAnimSound('Gok_dth_c6', AndarGorco1, 0.6)
- per.AddAnimSound('Gok_dth_c6', AndarGorco2, 0.68)
- per.AddAnimSound('Gok_dth_c6', AndarGorco1, 0.72)
- per.AddAnimSound('Gok_dth_c6', CaidaGorco1, 0.77)
- per.AddAnimSound('Gok_dth_burn', MuertequemadoGorco, 0.11)
- per.AddAnimSound('Kgt_dth_burn', MuertequemadoGorco, 0.11)
- per.AddAnimSound('Kgt_dth_rockfront', AplastamientoGorco, 0.1)
- per.AddAnimSound('Kgt_dth_rockfront', GritoCorto, 0.1)
- per.AddAnimSound('Kgt_dth_rock', AplastamientoGorco, 0.15)
- per.AddAnimSound('Kgt_dth_rock', GritoCorto, 0.1)
- per.AddAnimSound('Kgt_dth_fll', GritoVacio, 0.1)
- per.AddAnimSound('Kgt_dth_fll2', GritoVacio, 0.1)
- per.AddAnimSound('Gok_hurt_jog', HeridaGorco1, 0.5714)
- per.AddAnimSound('Gok_hurt_neck', HeridaGorco2, 0.3158)
- per.AddAnimSound('Gok_hurt_breast', HeridaGorco2, 0.3889)
- per.AddAnimSound('Gok_hurt_back', HeridaGorco2, 0.1282)
- per.AddAnimSound('Gok_hurt_r_arm', HeridaGorco2, 0.4706)
- per.AddAnimSound('Gok_hurt_l_arm', HeridaGorco3, 0.5333)
- per.AddAnimSound('Gok_hurt_r_leg', HeridaGorco1, 0.4706)
- per.AddAnimSound('Gok_hurt_l_leg', HeridaGorco2, 0.4375)
- per.AddAnimSound('Gok_hurt_f_head', HeridaGorco3, 0.3333)
- per.AddAnimSound('Gok_hurt_f_neck', HeridaGorco2, 0.3158)
- per.AddAnimSound('Gok_hurt_f_breast', HeridaGorco2, 0.3889)
- per.AddAnimSound('Gok_hurt_f_back', HeridaGorco2, 0.4211)
- per.AddAnimSound('Gok_hurt_f_r_arm', HeridaGorco1, 0.2)
- per.AddAnimSound('Gok_hurt_f_l_arm', HeridaGorco3, 0.1786)
- per.AddAnimSound('Gok_hurt_f_r_leg', HeridaGorco2, 0.4706)
- per.AddAnimSound('Gok_hurt_f_l_leg', HeridaGorco2, 0.4375)
- per.AddAnimSound('Gok_hurt_f_lite', HeridaGorco1, 0.4615)
- per.AddAnimSound('Gok_hurt_f_big', HeridaGorco3, 0.5)
- per.AddAnimSound('Gok_hurt_head', HeridaGorco2, 0.6)
- per.AddAnimSound('Gok_Rlx_1h_00', RelaxGok1, 0.3)
- per.AddAnimSound('Gok_Rlx_1h_00', RelaxGok2, 0.6)
- per.AddAnimSound('Gok_Rlx_b_00', RelaxGok3, 0.3)
- per.AddAnimSound('Gok_Rlx_b_00', RelaxGok2, 0.6)
- per.AddAnimSound('Gok_Rlx_cold_00', RelaxGok1, 0.3)
- per.AddAnimSound('Gok_Rlx_cold_00', RelaxGok2, 0.6)
- per.AddAnimSound('Rlx_no_Gok', RelaxGok3, 0.15)
- per.AddAnimSound('Rlx_no_Gok', RelaxGok2, 0.3)
- per.AddAnimSound('Rlx_no_Gok', RelaxGok1, 0.6)
- per.AddAnimSound('Rlx_no_Gok', RelaxGok2, 0.9)
- per.AddAnimSound('Gok_Rlx_fatigue_00', RelaxGok3, 0.3)
- per.AddAnimSound('Gok_Rlx_fatigue_00', RelaxGok2, 0.6)
- per.AddAnimSound('Gok_Rlx_fatigue_00', AndarGorco1, 0.0534)
- per.AddAnimSound('Gok_Rlx_fatigue_00', AndarGorco2, 0.3)
- per.AddAnimSound('Gok_Rlx_fatigue_00', AndarGorco2, 0.6)
- per.AddAnimSound('Rlx_no_Gok', AndarGorco1, 0.0534)
- per.AddAnimSound('Rlx_no_Gok', AndarGorco2, 0.3)
- per.AddAnimSound('Rlx_no_Gok', AndarGorco1, 0.6)
- per.AddAnimSound('Rlx_no_Gok', AndarGorco2, 0.9)
- per.AddAnimSound('Gok_Rlx_cold_00', AndarGorco1, 0.3)
- per.AddAnimSound('Gok_Rlx_cold_00', AndarGorco2, 0.6)
- per.AddAnimSound('Gok_Rlx_b_00', AndarGorco1, 0.3)
- per.AddAnimSound('Gok_Rlx_b_00', AndarGorco2, 0.6)
- per.AddAnimSound('Rlx_1h_Gok', AndarGorco1, 0.3)
- per.AddAnimSound('Rlx_1h_Gok', AndarGorco2, 0.6)
- per.AddAnimSound('Rlx_1h_Gok', AndarGorco1, 0.0534)
- per.AddAnimSound('Rlx_1h_Gok', AndarGorco2, 0.9)
- per.AddAnimSound('Rlx_1h_Gok', RelaxGok3, 0.3)
- per.AddAnimSound('Rlx_1h_Gok', RelaxGok2, 0.6)
- per.AddAnimSound('Gok_attack_f', AndarGorco1, 0.0534)
- per.AddAnimSound('Gok_attack_f', AndarGorco2, 0.22)
- per.AddAnimSound('Gok_attack_f', AndarGorco1, 0.5)
- per.AddAnimSound('Gok_attack_f', AndarGorco2, 0.75)
- per.AddAnimSound('Gok_attack_f_s', AndarGorco1, 0.0534)
- per.AddAnimSound('Gok_attack_f_s', AndarGorco2, 0.22)
- per.AddAnimSound('Gok_attack_f_s', AndarGorco1, 0.5)
- per.AddAnimSound('Gok_attack_f_s', AndarGorco2, 0.75)
- per.AddAnimSound('Gok_attack_b', AndarGorco1, 0.0534)
- per.AddAnimSound('Gok_attack_b', AndarGorco2, 0.22)
- per.AddAnimSound('Gok_attack_b', AndarGorco1, 0.5)
- per.AddAnimSound('Gok_attack_b', AndarGorco2, 0.75)
- per.AddAnimSound('Gok_attack_b_s', AndarGorco1, 0.0534)
- per.AddAnimSound('Gok_attack_b_s', AndarGorco2, 0.22)
- per.AddAnimSound('Gok_attack_b_s', AndarGorco1, 0.5)
- per.AddAnimSound('Gok_attack_b_s', AndarGorco2, 0.75)
- per.AddAnimSound('Gok_attack_r', AndarGorco1, 0.0534)
- per.AddAnimSound('Gok_attack_r', AndarGorco2, 0.22)
- per.AddAnimSound('Gok_attack_r', AndarGorco1, 0.5)
- per.AddAnimSound('Gok_attack_r', AndarGorco2, 0.75)
- per.AddAnimSound('Gok_attack_r_s', AndarGorco1, 0.0534)
- per.AddAnimSound('Gok_attack_r_s', AndarGorco2, 0.22)
- per.AddAnimSound('Gok_attack_r_s', AndarGorco1, 0.5)
- per.AddAnimSound('Gok_attack_r_s', AndarGorco1, 0.75)
- per.AddAnimSound('Gok_attack_d_b', AndarGorco2, 0.0534)
- per.AddAnimSound('Gok_attack_d_b', AndarGorco2, 0.22)
- per.AddAnimSound('Gok_attack_d_b', AndarGorco1, 0.5)
- per.AddAnimSound('Gok_attack_d_b', AndarGorco2, 0.75)
- per.AddAnimSound('Gok_attack_d_r', AndarGorco1, 0.0534)
- per.AddAnimSound('Gok_attack_d_r', AndarGorco2, 0.22)
- per.AddAnimSound('Gok_attack_d_r', AndarGorco1, 0.5)
- per.AddAnimSound('Gok_attack_d_r', AndarGorco2, 0.75)
- per.AddAnimSound('Gok_attack_d_l', AndarGorco1, 0.0534)
- per.AddAnimSound('Gok_attack_d_l', AndarGorco2, 0.22)
- per.AddAnimSound('Gok_attack_d_l', AndarGorco1, 0.5)
- per.AddAnimSound('Gok_attack_d_l', AndarGorco2, 0.75)
- per.AddAnimSound('Gok_attack_l', AndarGorco1, 0.0534)
- per.AddAnimSound('Gok_attack_l', AndarGorco2, 0.22)
- per.AddAnimSound('Gok_attack_l', AndarGorco1, 0.5)
- per.AddAnimSound('Gok_attack_l', AndarGorco2, 0.75)
- per.AddAnimSound('Gok_attack_l_s', AndarGorco1, 0.0534)
- per.AddAnimSound('Gok_attack_l_s', AndarGorco2, 0.22)
- per.AddAnimSound('Gok_attack_l_s', AndarGorco1, 0.5)
- per.AddAnimSound('Gok_attack_l_s', AndarGorco2, 0.75)
- per.AddAnimSound('Gok_attack_rlx', AndarGorco1, 0.0534)
- per.AddAnimSound('Gok_attack_rlx', AndarGorco2, 0.22)
- per.AddAnimSound('Gok_attack_rlx', AndarGorco1, 0.5)
- per.AddAnimSound('Gok_attack_rlx', AndarGorco2, 0.75)
- per.AddAnimSound('Gok_attack_rlx_s', AndarGorco1, 0.0534)
- per.AddAnimSound('Gok_attack_rlx_s', AndarGorco2, 0.22)
- per.AddAnimSound('Gok_attack_rlx_s', AndarGorco1, 0.5)
- per.AddAnimSound('Gok_attack_rlx_s', AndarGorco2, 0.75)
- per.AddAnimSound('Gok_insult', InsultoGorco, 0.159)
- per.AddAnimSound('Gok_insult', AndarGorco1, 0.0534)
- per.AddAnimSound('Gok_insult', AndarGorco1, 0.22)
- per.AddAnimSound('Gok_insult', AndarGorco1, 0.5)
- per.AddAnimSound('Gok_insult', AndarGorco2, 0.75)
- per.AddAnimSound('Gok_insult', RelaxGok1, 0.4)
- per.AddAnimSound('Gok_insult', RelaxGok2, 0.8)
- per.AddAnimSound('Jog_b_Gok', AndarGorco1, 0.0534)
- per.AddAnimSound('Jog_1h_Gok', AndarGorco2, 0.3)
- per.AddAnimSound('Jog_b_Gok', AndarGorco1, 0.6)
- per.AddAnimSound('Jog_1h_Gok', AndarGorco2, 0.9)
- per.AddAnimSound('Wlk_1h_Gok', AndarGorco1, 0.0534)
- per.AddAnimSound('Wlk_1h_Gok', AndarGorco2, 0.3)
- per.AddAnimSound('Wlk_1h_Gok', AndarGorco1, 0.6)
- per.AddAnimSound('Wlk_1h_Gok', AndarGorco2, 0.9)
-
-