home *** CD-ROM | disk | FTP | other *** search
- # Source Generated with Decompyle++
- # File: in.pyc (Python 1.5)
-
- import Bladex
-
- def AsignarSonidosCaballeroKaos(Personaje):
- *
- per = Bladex.GetEntity(Personaje)
- per.AddEventSound('shield_block', GolpeArmaEscudoChk)
- per.AddEventSound('weapon_block', GolpeArmaArmaChk)
- per.AddEventSound('impale', TajoEmpalanteMetalChk)
- per.AddEventSound('slash', TajoCortanteMetalChk)
- per.AddEventSound('mutilate', TajoMutilacionMetalChk)
- per.AddEventSound('crush', GolpeContundenteChk)
- per.AddAnimSound('Chk_g_12', SesgadoLargoGrave2, 0.3444)
- per.AddAnimSound('Chk_g_12', EsfuerzoGolpeFrontalChk, 0.241)
- per.AddAnimSound('Chk_g_18', SesgadoLargoGrave2, 0.4224)
- per.AddAnimSound('Chk_g_18', EsfuerzoGolpeArribaChk, 0.4224)
- per.AddAnimSound('Chk_g_01', SesgadoLargoGrave, 0.3117)
- per.AddAnimSound('Chk_g_01', EsfuerzoCorto6Chk, 0.3117)
- per.AddAnimSound('Chk_g_02', SesgadoLargoGrave, 0.3026)
- per.AddAnimSound('Chk_g_02', EsfuerzoCorto5Chk, 0.3026)
- per.AddAnimSound('Chk_g_07', SesgadoLargoGrave, 0.3291)
- per.AddAnimSound('Chk_g_07', EsfuerzoCorto4Chk, 0.3291)
- per.AddAnimSound('Chk_g_08', SesgadoLargoGrave, 0.403)
- per.AddAnimSound('Chk_g_08', EsfuerzoCorto2Chk, 0.403)
- per.AddAnimSound('Chk_g_31', SesgadoLargoGrave2, 0.295)
- per.AddAnimSound('Chk_g_31', EsfuerzoGolpeAtrasChk, 0.295)
- per.AddAnimSound('Chk_g_31', SesgadoLargoGrave2, 0.295)
-
-