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- import Bladex
- import Enm_Def
-
- # JOG_ANM
- # # Name WUEA,MOD_Y,SOLF,COPY_ROT,BNG_MOV,HEADF
- # Bladex.AddAnimFlags("Cos_attack_f",0,0,0,1,Enm_Def.BM_XYZ,Enm_Def.HEADF_ENG)
- #
- #
- #
- #
- #
-
-
-
- def LoadSpdAnimationSet(ct_name):
-
- print "Loading the Spider animation sets..."
-
- #### Movimientos normales ####
-
-
- Bladex.LoadSampledAnimation("..\\..\\Anm\\Spd_wlk_no.BMV","Spd_wlk_no",1)
- Bladex.AddAnmRStep("Spd_wlk_no",0)
- Bladex.AddAnmRRelease("Spd_wlk_no",0.061)
- Bladex.AddAnmRStep("Spd_wlk_no",0.197)
- Bladex.AddAnmRRelease("Spd_wlk_no",0.262)
- Bladex.AddAnmRStep("Spd_wlk_no",0.391)
- Bladex.AddAnmRRelease("Spd_wlk_no",0.443)
- Bladex.AddAnmRStep("Spd_wlk_no",0.591)
- Bladex.AddAnmRRelease("Spd_wlk_no",0.651)
- Bladex.AddAnmRStep("Spd_wlk_no",0.789)
- Bladex.AddAnmRRelease("Spd_wlk_no",0.839)
- Bladex.AddAnmRStep("Spd_wlk_no",1)
-
- Bladex.AddAnmLStep("Spd_wlk_no",0.0)
- Bladex.AddAnmLRelease("Spd_wlk_no",0.198)
- Bladex.AddAnmLStep("Spd_wlk_no",0.345)
- Bladex.AddAnmLRelease("Spd_wlk_no",0.394)
- Bladex.AddAnmLStep("Spd_wlk_no",0.547)
- Bladex.AddAnmLRelease("Spd_wlk_no",0.592)
- Bladex.AddAnmLStep("Spd_wlk_no",0.751)
- Bladex.AddAnmLRelease("Spd_wlk_no",0.788)
- Bladex.AddAnmLStep("Spd_wlk_no",0.956)
-
-
- Bladex.AddStopTests("Spd_wlk_no")
-
-
-
- # Bladex.LoadSampledAnimation("..\\..\\Anm\\Spd_clmb_low.BMV","Spd_clmb_low",0)
- # Bladex.AddAnmRStep("Spd_clmb_low",0)
- # Bladex.AddAnmLStep("Spd_clmb_low",0)
- # Bladex.AddAnmLRelease("Spd_clmb_low",0.369)
- # Bladex.AddAnmRRelease("Spd_clmb_low",0.369)
- # Bladex.AddAnmRStep("Spd_clmb_low",0.525)
- # Bladex.AddAnmLStep("Spd_clmb_low",0.525)
- # Bladex.AddStopTests("Spd_wlk_no")
-
-
-
- Bladex.LoadSampledAnimation("..\\..\\Anm\\Spd_jmp_no.BMV","Spd_jmp_no",0)
- Bladex.AddAnmRStep("Spd_jmp_no",0)
- Bladex.AddAnmLStep("Spd_jmp_no",0)
- Bladex.AddAnmLRelease("Spd_jmp_no",0.369)
- Bladex.AddAnmRRelease("Spd_jmp_no",0.369)
- Bladex.AddAnmRStep("Spd_jmp_no",0.525)
- Bladex.AddAnmLStep("Spd_jmp_no",0.525)
- #Bladex.AddStopTests("Spd_jmp_no")
-
-
- Bladex.LoadSampledAnimation("..\\..\\Anm\\Spd_jmph_no.BMV","Spd_jmph_no",0)
- Bladex.AddAnmRStep("Spd_jmph_no",0)
- Bladex.AddAnmLStep("Spd_jmph_no",0)
- Bladex.AddAnmLRelease("Spd_jmph_no",0.369)
- Bladex.AddAnmRRelease("Spd_jmph_no",0.369)
- Bladex.AddAnmRStep("Spd_jmph_no",0.525)
- Bladex.AddAnmLStep("Spd_jmph_no",0.525)
- #Bladex.AddStopTests("Spd_jmph_no")
-
-
- Bladex.LoadSampledAnimation("..\\..\\Anm\\Spd_jog_no.BMV","Spd_jog_no",1)
- Bladex.AddAnmRStep("Spd_jog_no",0)
- Bladex.AddAnmRRelease("Spd_jog_no",0.475)
- Bladex.AddAnmLStep("Spd_jog_no",0.648)
- Bladex.AddAnmRStep("Spd_jog_no",1)
- Bladex.AddAnmLRelease("Spd_jog_no",1)
- Bladex.AddStopTests("Spd_jog_no")
-
-
- Bladex.LoadSampledAnimation("..\\..\\Anm\\Spd_rlx_no.BMV","Spd_rlx_no",1)
- Bladex.AddAnmRStep("Spd_rlx_no",0)
- Bladex.AddAnmLStep("Spd_rlx_no",0)
-
-
- # Bladex.LoadSampledAnimation("..\\..\\Anm\\Spd_t_l_no.BMV","Spd_t_l_no",1)
- # Bladex.AddAnmRStep("Spd_t_l_no",0)
- # Bladex.AddAnmRRelease("Spd_t_l_no",0.205)
- # Bladex.AddAnmRStep("Spd_t_l_no",0.515)
- # Bladex.AddAnmLStep("Spd_t_l_no",0.691)
- # Bladex.AddAnmLRelease("Spd_t_l_no",1)
- # Bladex.AddStopTests("Spd_t_l_no")
-
-
- # Bladex.LoadSampledAnimation("..\\..\\Anm\\Spd_t_r_no.BMV","Spd_t_r_no",1)
- # Bladex.AddAnmRStep("Spd_t_r_no",0)
- # Bladex.AddAnmLStep("Spd_t_r_no",0)
- # Bladex.AddAnmRRelease("Spd_t_r_no",0.310)
- # Bladex.AddAnmLRelease("Spd_t_r_no",0.731)
- # Bladex.AddAnmRStep("Spd_t_r_no",0.818)
- # Bladex.AddAnmLStep("Spd_t_r_no",1)
- # Bladex.AddStopTests("Spd_t_r_no")
-
-
- #### Encarado ####
-
-
-
- Bladex.LoadSampledAnimation("..\\..\\Anm\\Spd_attack_b.BMV","Spd_attack_b",1)
-
- Bladex.AddAnmRStep("Spd_attack_b",0)
- Bladex.AddAnmLStep("Spd_attack_b",0)
- Bladex.AddAnmRRelease("Spd_attack_b",0.423)
- Bladex.AddAnmLRelease("Spd_attack_b",0.423)
- Bladex.AddAnmRStep("Spd_attack_b",1)
- Bladex.AddAnmLStep("Spd_attack_b",1)
- Bladex.AddStopTests("Spd_attack_b")
-
-
-
- ############ Muertes
-
- Bladex.LoadSampledAnimation("..\\..\\Anm\\Spd_dth0.BMV","Spd_dth0",0)
- Bladex.AddAnmRStep("Spd_dth0",0)
- Bladex.AddAnmLStep("Spd_dth0",0)
- Bladex.AddAnmRRelease("Spd_dth0",0.181)
- Bladex.AddAnmLRelease("Spd_dth0",0.183)
-
- Bladex.LoadSampledAnimation("..\\..\\Anm\\Spd_dth2.BMV","Spd_dth2",0)
- Bladex.AddAnmRStep("Spd_dth2",0)
- Bladex.AddAnmLStep("Spd_dth2",0)
- Bladex.AddAnmRRelease("Spd_dth2",0.072)
- Bladex.AddAnmLRelease("Spd_dth2",0.072)
-
-
- ########### Caidas
-
- Bladex.LoadSampledAnimation("..\\..\\Anm\\Spd_fll_low_no.BMV","Spd_fll_low_no",0)
- Bladex.AddAnmRStep("Spd_fll_low_no",0.341)
- Bladex.AddAnmLStep("Spd_fll_low_no",0.341)
-
- #Caida enorme
- Bladex.LoadSampledAnimation("..\\..\\Anm\\Spd_dth_fll.BMV","Dth_Fll_Spd",0)
- Bladex.LoadSampledAnimation("..\\..\\Anm\\Spd_dth_fll2.BMV","Dth_Fll2_Spd",0)
-
-
- ######### Ataques
-
- Bladex.LoadSampledAnimation("..\\..\\Anm\\Spd_g_01.BMV","Spd_g_01",0)
- Bladex.AddAnmRStep("Spd_g_01",0)
- Bladex.AddAnmLStep("Spd_g_01",0)
-
- # Bladex.LoadSampledAnimation("..\\..\\Anm\\Spd_g_02.BMV","Spd_g_02",0)
- # Bladex.AddAnmRStep("Spd_g_02",0)
- # Bladex.AddAnmLStep("Spd_g_02",0)
-
- Bladex.LoadSampledAnimation("..\\..\\Anm\\Spd_g_spit.BMV","Spd_g_spit",0)
- Bladex.AddAnmRStep("Spd_g_spit",0)
- Bladex.AddAnmLStep("Spd_g_spit",0)
-
-
-
-
-
-
- ######## Heridas
-
- Bladex.LoadSampledAnimation("..\\..\\Anm\\Spd_hurt_big.BMV","Spd_hurt_big",0)
- Bladex.AddAnmRStep("Spd_hurt_big",0)
- Bladex.AddAnmLStep("Spd_hurt_big",0)
- Bladex.AddAnmRRelease("Spd_hurt_big",0.205)
- Bladex.AddAnmLRelease("Spd_hurt_big",0.205)
- Bladex.AddAnmRStep("Spd_hurt_big",0.402)
- Bladex.AddAnmLStep("Spd_hurt_big",0.402)
-
-
- Bladex.LoadSampledAnimation("..\\..\\Anm\\Spd_hurt_lite.BMV","Spd_hurt_lite",0)
- Bladex.AddAnmRStep("Spd_hurt_lite",0)
- Bladex.AddAnmLStep("Spd_hurt_lite",0)
- Bladex.AddAnmRRelease("Spd_hurt_big",0.373)
- Bladex.AddAnmLRelease("Spd_hurt_big",0.373)
- Bladex.AddAnmRStep("Spd_hurt_lite",0.835)
- Bladex.AddAnmLStep("Spd_hurt_lite",0.835)
-
-