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Text File | 2000-10-27 | 41.3 KB | 1,181 lines |
- import Bladex
- import Enm_Def
-
- # JOG_ANM
- # # Name WUEA,MOD_Y,SOLF,COPY_ROT,BNG_MOV,HEADF
- # Bladex.AddAnimFlags("Cos_attack_f",0,0,0,1,Enm_Def.BM_XYZ,Enm_Def.HEADF_ENG)
- #
- #
- #
- #
- #
-
-
-
- def LoadSklAnimationSet(ct_name):
-
- print "Loading the Skl animation sets..."
-
- Bladex.LoadSampledAnimation("..\\..\\Anm\\Skl_appears1.BMV","Skl_appears1",0)
- Bladex.AddAnmRStep("Skl_appears1",0)
- Bladex.AddAnmLStep("Skl_appears1",0)
-
- #### Relax ####
- #Bladex.AddAnimFlags("Skl_rlx",0,0,0,1,Enm_Def.BM_XYZ,Enm_Def.HEADF_ENG)
-
- # Bladex.LoadSampledAnimation("..\\..\\Anm\\Skl_rlx_no.BMV","Rlx_no_Skl",1)
- # Bladex.AddAnmRStep("Rlx_no_Skl",0.0)
- # Bladex.AddAnmLStep("Rlx_no_Skl",0.0)
- #
- Bladex.LoadSampledAnimation("..\\..\\Anm\\Skl_rlx_1h.BMV","Rlx_1h_Skl",1)
- Bladex.AddAnmRStep("Rlx_1h_Skl",0.0)
- Bladex.AddAnmLStep("Rlx_1h_Skl",0.0)
-
- # Bladex.LoadSampledAnimation("..\\..\\Anm\\Skl_rlx_b.BMV","Rlx_b_Skl",1)
- # Bladex.AddAnmRStep("Rlx_b_Skl",0.0)
- # Bladex.AddAnmLStep("Rlx_b_Skl",0.0)
- #
- # ### CORRER ####
- # Bladex.CreateFCAnimation("..\\..\\Anm\\Skl_jog_no.BMV","Jog_no_Skl",4)
- # Bladex.AddAnmRStep("Jog_no_Skl",0.0)
- # Bladex.AddAnmLStep("Jog_no_Skl",0.505)
- # Bladex.AddAnmRStep("Jog_no_Skl",1.0)
- # Bladex.AddAnmRRelease("Jog_no_Skl",0.266)
- # Bladex.AddAnmLRelease("Jog_no_Skl",0.783)
- # Bladex.AddAnmEvent("Jog_no_Skl","StopTest",0.20)
- # Bladex.AddAnmEvent("Jog_no_Skl","StopTest",0.7)
-
- Bladex.LoadSampledAnimation("..\\..\\Anm\\Skl_jog_1h.BMV","Jog_1h_Skl",1)
- Bladex.AddAnmLStep("Jog_1h_Skl",0.0)
- Bladex.AddAnmLRelease("Jog_1h_Skl",0.21)
- Bladex.AddAnmLStep("Jog_1h_Skl",0.516)
- Bladex.AddAnmLRelease("Jog_1h_Skl",0.724)
- Bladex.AddAnmLStep("Jog_1h_Skl",1.0)
- Bladex.AddAnmRStep("Jog_1h_Skl",0.266)
- Bladex.AddAnmRRelease("Jog_1h_Skl",0.455)
- Bladex.AddAnmRStep("Jog_1h_Skl",0.783)
- Bladex.AddAnmRRelease("Jog_1h_Skl",0.947)
- Bladex.AddAnmEvent("Jog_1h_Skl","StopTest",0.20)
- Bladex.AddAnmEvent("Jog_1h_Skl","StopTest",0.7)
- #
- # Bladex.CreateFCAnimation("..\\..\\Anm\\Skl_jog_b.BMV","Jog_b_Skl",4)
- # Bladex.AddAnmLStep("Jog_b_Skl",0.055)
- # Bladex.AddAnmLRelease("Jog_b_Skl",0.201)
- # Bladex.AddAnmLStep("Jog_b_Skl",0.535)
- # Bladex.AddAnmLRelease("Jog_b_Skl",0.734)
- # Bladex.AddAnmRStep("Jog_b_Skl",0.0)
- # Bladex.AddAnmRRelease("Jog_b_Skl",0.033)
- # Bladex.AddAnmRStep("Jog_b_Skl",0.346)
- # Bladex.AddAnmRRelease("Jog_b_Skl",0.51)
- # Bladex.AddAnmRStep("Jog_b_Skl",0.83)
- # Bladex.AddAnmEvent("Jog_b_Skl","StopTest",0.20)
- # Bladex.AddAnmEvent("Jog_b_Skl","StopTest",0.7)
- #
- ### SNEAK ####
- Bladex.LoadSampledAnimation("..\\..\\Anm\\Kgt_snk_no.BMV","Snk_no_Skl",1,"Skeleton")
- Bladex.AddAnmRStep("Snk_no_Skl",0.0)
- Bladex.AddAnmLStep("Snk_no_Skl",0.485)
- Bladex.AddAnmRStep("Snk_no_Skl",1.0)
- Bladex.AddAnmRRelease("Snk_no_Skl",0.543)
- Bladex.AddAnmLRelease("Snk_no_Skl",0.627)
- Bladex.AddAnmEvent("Snk_no_Skl","StopTest",0.20)
- Bladex.AddAnmEvent("Snk_no_Skl","StopTest",0.7)
-
- Bladex.LoadSampledAnimation("..\\..\\Anm\\Kgt_snk_1h.BMV","Snk_1h_Skl",1,"Skeleton")
- Bladex.AddAnmRStep("Snk_1h_Skl",0.000)
- Bladex.AddAnmLRelease("Snk_1h_Skl",0.005)
- Bladex.AddAnmRStep("Snk_1h_Skl",1.000)
- Bladex.AddAnmLStep("Snk_1h_Skl",0.500)
- Bladex.AddAnmRRelease("Snk_1h_Skl",0.500)
- Bladex.AddAnmEvent("Snk_1h_Skl","StopTest",0.20)
- Bladex.AddAnmEvent("Snk_1h_Skl","StopTest",0.7)
-
- Bladex.LoadSampledAnimation("..\\..\\Anm\\Kgt_snk_b.BMV","Snk_b_Skl",1,"Skeleton")
- Bladex.AddAnmRStep("Snk_b_Skl",0.0)
- Bladex.AddAnmLStep("Snk_b_Skl",0.509)
- Bladex.AddAnmRStep("Snk_b_Skl",1.0)
- Bladex.AddAnmRRelease("Snk_b_Skl",0.608)
- Bladex.AddAnmLRelease("Snk_b_Skl",0.052)
- Bladex.AddAnmEvent("Snk_b_Skl","StopTest",0.20)
- Bladex.AddAnmEvent("Snk_b_Skl","StopTest",0.7)
-
-
- #### WBK ####
- # Bladex.LoadSampledAnimation("..\\..\\Anm\\Skl_attack_b.BMV","Wbk_1h_Skl",1)
- # Bladex.AddAnmRStep("Wbk_1h_Skl",0.0)
- # Bladex.AddAnmRRelease("Wbk_1h_Skl",0.153)
- # Bladex.AddAnmRStep("Wbk_1h_Skl",0.270)
- # Bladex.AddAnmRRelease("Wbk_1h_Skl",0.630)
- # Bladex.AddAnmRStep("Wbk_1h_Skl",0.765)
- # Bladex.AddAnmLStep("Wbk_1h_Skl",0.00)
- # Bladex.AddAnmLRelease("Wbk_1h_Skl",0.4)
- # Bladex.AddAnmLStep("Wbk_1h_Skl",0.52)
- # Bladex.AddAnmLRelease("Wbk_1h_Skl",0.873)
- # Bladex.AddAnmLStep("Wbk_1h_Skl",1.0)
- # Bladex.AddStopTests("Wbk_1h_Skl")
-
-
- Bladex.AddAnmEvent("Wbk_1h_Skl","StopTest",0.2)
- Bladex.AddAnmEvent("Wbk_1h_Skl","StopTest",0.7)
- #
- # Bladex.CreateFCAnimation("..\\..\\Anm\\Skl_attack_b.BMV","Wbk_no_Skl",4)
- #
- # Bladex.AddAnmRStep("Wbk_no_Skl",0.106)
- # Bladex.AddAnmRRelease("Wbk_no_Skl",0.166)
- # Bladex.AddAnmRStep("Wbk_no_Skl",0.621)
- # Bladex.AddAnmRRelease("Wbk_no_Skl",0.7)
- # Bladex.AddAnmRStep("Wbk_no_Skl",1)
- # Bladex.AddAnmLStep("Wbk_no_Skl",0)
- # Bladex.AddAnmLRelease("Wbk_no_Skl",0.046)
- # Bladex.AddAnmLStep("Wbk_no_Skl",0.345)
- # Bladex.AddAnmLRelease("Wbk_no_Skl",0.541)
- # Bladex.AddAnmLStep("Wbk_no_Skl",0.849)
- # Bladex.AddStopTests(anm_name)
- #
- #
- # Bladex.AddAnmEvent("Wbk_no_Skl","StopTest",0.20)
- # Bladex.AddAnmEvent("Wbk_no_Skl","StopTest",0.70)
-
-
-
-
-
-
- #
- #### Caminar ####
- #
-
-
- Bladex.LoadSampledAnimation("..\\..\\Anm\\Skl_wlk_1h.BMV","Wlk_1h_Skl",1)
-
- Bladex.AddAnmRStep("Wlk_1h_Skl",0.0)
- Bladex.AddAnmRRelease("Wlk_1h_Skl",0.362)
- Bladex.AddAnmRStep("Wlk_1h_Skl",0.510)
- Bladex.AddAnmRRelease("Wlk_1h_Skl",0.843)
- Bladex.AddAnmRStep("Wlk_1h_Skl",1.0)
- Bladex.AddAnmLStep("Wlk_1h_Skl",0.0)
- Bladex.AddAnmLRelease("Wlk_1h_Skl",0.073)
- Bladex.AddAnmLStep("Wlk_1h_Skl",0.263)
- Bladex.AddAnmLRelease("Wlk_1h_Skl",0.616)
- Bladex.AddAnmLStep("Wlk_1h_Skl",0.768)
- Bladex.AddStopTests("Wlk_1h_Skl")
-
-
-
- Bladex.LoadSampledAnimation("..\\..\\Anm\\Skl_wlk_b.BMV","Wlk_b_Skl",1)
-
- Bladex.AddAnmRStep("Wlk_b_Skl",0.0)
- Bladex.AddAnmRRelease("Wlk_b_Skl",0.380)
- Bladex.AddAnmRStep("Wlk_b_Skl",0.541)
- Bladex.AddAnmRRelease("Wlk_b_Skl",0.863)
- Bladex.AddAnmRStep("Wlk_b_Skl",1.0)
- Bladex.AddAnmLStep("Wlk_b_Skl",0.0)
- Bladex.AddAnmLRelease("Wlk_b_Skl",0.137)
- Bladex.AddAnmLStep("Wlk_b_Skl",0.273)
- Bladex.AddAnmLRelease("Wlk_b_Skl",0.628)
- Bladex.AddAnmLStep("Wlk_b_Skl",0.774)
- Bladex.AddStopTests("Wlk_b_Skl")
-
-
-
-
-
- #
- # End caminar
- #
-
-
- ###
-
-
-
-
- # Bladex.CreateFCAnimation("..\\..\\Anm\\Skl_wlk_short_no.BMV","WlkShort_Skl",4)
- #
- # Bladex.AddAnmRStep("WlkShort_Skl",0.0)
- # Bladex.AddAnmLStep("WlkShort_Skl",0.5)
- # Bladex.AddAnmRStep("WlkShort_Skl",1.0)
- # Bladex.AddAnmRRelease("WlkShort_Skl",0.5)
- # Bladex.AddAnmLRelease("WlkShort_Skl",1.0)
- #
- # Bladex.AddAnmEvent("WlkShort_Skl","StopTest",0.20)
- # Bladex.AddAnmEvent("WlkShort_Skl","StopTest",0.7)
- #
- # #### Escalones ####
- #
- # #Bladex.LoadSampledAnimation("..\\..\\Anm\\Skl_wlk_up.BMV","WlkUp_Skl",1)
- #
- # Bladex.CreateDFCAnimation("..\\..\\Anm\\Skl_wlk_up.BMV","..\\..\\Anm\\Skl_wlk_no.BMV","WlkUp_Skl",4)
- # Bladex.CreateDFCAnimation("..\\..\\Anm\\Skl_wlk_down.BMV","..\\..\\Anm\\Skl_wlk_no.BMV","WlkDown_Skl",4)
- #
- # Bladex.CreateFCAnimation("..\\..\\Anm\\Skl_stairs_u_no.BMV","StairsUp_Skl",4)
- # Bladex.CreateDFCAnimation("..\\..\\Anm\\Skl_stairs_u_no_mas.BMV","..\\..\\Anm\\Skl_stairs_u_no.BMV","StairsUpP_Skl",4)
- #
- # Bladex.CreateFCAnimation("..\\..\\Anm\\Skl_stairs_d_no.BMV","StairsDown_Skl",4)
- #
- # Bladex.AddAnmRStep("StairsUp_Skl",0.0)
- # Bladex.AddAnmLStep("StairsUp_Skl",0.5)
- # Bladex.AddAnmRStep("StairsUp_Skl",1.0)
- # Bladex.AddAnmRRelease("StairsUp_Skl",0.5)
- # Bladex.AddAnmLRelease("StairsUp_Skl",1.0)
- #
- #### Caidas ####
-
- # Bladex.LoadSampledAnimation("..\\..\\Anm\\Skl_fll_low_1h.BMV","FallMed_Skl",0)
- # Bladex.AddAnmRStep("FallLow_Skl",0.0)
- # Bladex.AddAnmLStep("FallLow_Skl",0.0)
-
- Bladex.LoadSampledAnimation("..\\..\\Anm\\Skl_fll_med.BMV","FallMed_Skl",0)
- Bladex.AddAnmRStep("FallMed_Skl",0.0)
- Bladex.AddAnmLStep("FallMed_Skl",0.0)
-
- # Bladex.LoadSampledAnimation("..\\..\\Anm\\Skl_fll_high_1h.BMV","FallMed_Skl",0)
- # Bladex.AddAnmRStep("FallHigh_Skl",0.0)
- # Bladex.AddAnmLStep("FallHigh_Skl",0.0)
-
- #Caida enorme
- Bladex.LoadSampledAnimation("..\\..\\Anm\\Kgt_dth_fll.BMV","Dth_Fll_Skl",0,"Skeleton")
- Bladex.LoadSampledAnimation("..\\..\\Anm\\Kgt_dth_fll2.BMV","Dth_Fll2_Skl",0,"Skeleton")
-
-
- #
- # Ataques
- # #
- # Bladex.LoadSampledAnimation("..\\..\\Anm\\Skl_g_08.BMV","Skl_g_08",0)
- # Bladex.AddAnmRStep("Skl_g_08",0)
- # Bladex.AddAnmLStep("Skl_g_08",0)
- # Bladex.AddAnmRRelease("Skl_g_08",0.29)
- # Bladex.AddAnmRStep("Skl_g_08",0.49)
- # Bladex.AddAnmRRelease("Skl_g_08",0.72)
- # Bladex.AddAnmRStep("Skl_g_08",0.89)
- #
-
- Bladex.LoadSampledAnimation("..\\..\\Anm\\Skl_g_01.BMV","Skl_g_01",0)
- Bladex.AddAnmRStep("Skl_g_01",0)
- Bladex.AddAnmLStep("Skl_g_01",0)
- Bladex.AddAnmRRelease("Skl_g_01",0.087)
- Bladex.AddAnmRStep("Skl_g_01",0.265)
- Bladex.AddAnmRRelease("Skl_g_01",0.552)
- Bladex.AddAnmRStep("Skl_g_01",0.817)
-
-
- Bladex.LoadSampledAnimation("..\\..\\Anm\\Skl_g_02.BMV","Skl_g_02",0)
- Bladex.AddAnmRStep("Skl_g_02",0)
- Bladex.AddAnmLStep("Skl_g_02",0)
- Bladex.AddAnmRRelease("Skl_g_02",0.034)
- Bladex.AddAnmRStep("Skl_g_02",0.130)
- Bladex.AddAnmRRelease("Skl_g_02",0.246)
- Bladex.AddAnmRStep("Skl_g_02",0.350)
- Bladex.AddAnmRRelease("Skl_g_02",0.591)
- Bladex.AddAnmRStep("Skl_g_02",0.806)
-
-
- # Bladex.LoadSampledAnimation("..\\..\\Anm\\Skl_g_05.BMV","Skl_g_05",0)
- # Bladex.AddAnmRStep("Skl_g_05",0)
- # Bladex.AddAnmLStep("Skl_g_05",0)
- # Bladex.AddAnmRRelease("Skl_g_05",0.28)
- # Bladex.AddAnmRStep("Skl_g_05",0.5)
- # Bladex.AddAnmRRelease("Skl_g_05",0.72)
- # Bladex.AddAnmRStep("Skl_g_05",0.9)
-
-
- # Bladex.LoadSampledAnimation("..\\..\\Anm\\Skl_g_06.BMV","Skl_g_06",0)
- # Bladex.AddAnmRStep("Skl_g_06",0)
- # Bladex.AddAnmLStep("Skl_g_06",0)
- # Bladex.AddAnmRRelease("Skl_g_06",0.153)
- # Bladex.AddAnmRStep("Skl_g_06",0.372)
- # Bladex.AddAnmRRelease("Skl_g_06",0.554)
- # Bladex.AddAnmRStep("Skl_g_06",0.788)
- #
-
- Bladex.LoadSampledAnimation("..\\..\\Anm\\Skl_g_07.BMV","Skl_g_07",0)
- Bladex.AddAnmRStep("Skl_g_07",0)
- Bladex.AddAnmLStep("Skl_g_07",0)
- Bladex.AddAnmRRelease("Skl_g_07",0.073)
- Bladex.AddAnmRStep("Skl_g_07",0.215)
- Bladex.AddAnmRRelease("Skl_g_07",0.836)
- Bladex.AddAnmRStep("Skl_g_07",0.987)
-
-
- Bladex.LoadSampledAnimation("..\\..\\Anm\\Skl_g_09.BMV","Skl_g_09",0)
- Bladex.AddAnmRStep("Skl_g_09",0)
- Bladex.AddAnmLStep("Skl_g_09",0)
- Bladex.AddAnmRRelease("Skl_g_09",0.105)
- Bladex.AddAnmRStep("Skl_g_09",0.265)
- Bladex.AddAnmRRelease("Skl_g_09",0.625)
- Bladex.AddAnmRStep("Skl_g_09",0.832)
-
- #
- # Bladex.LoadSampledAnimation("..\\..\\Anm\\Skl_g_13.BMV","Skl_g_13",0)
- # Bladex.AddAnmRStep("Skl_g_13",0)
- # Bladex.AddAnmLStep("Skl_g_13",0)
- # Bladex.AddAnmRRelease("Skl_g_13",0.41)
- # Bladex.AddAnmRStep("Skl_g_13",0.57)
- # Bladex.AddAnmLRelease("Skl_g_13",0.76)
- # Bladex.AddAnmLStep("Skl_g_13",0.89)
- #
-
- Bladex.LoadSampledAnimation("..\\..\\Anm\\kgt_g_18.BMV","Skl_g_18",0,"Skeleton")
- Bladex.AddAnmRStep("Skl_g_18",0)
- Bladex.AddAnmRRelease("Skl_g_18",0.211)
- Bladex.AddAnmRStep("Skl_g_18",0.503)
- Bladex.AddAnmRRelease("Skl_g_18",0.730)
- Bladex.AddAnmRStep("Skl_g_18",0.894)
- Bladex.AddAnmLStep("Skl_g_18",0)
- Bladex.AddAnmLRelease("Skl_g_18",0.091)
- Bladex.AddAnmLStep("Skl_g_18",0.207)
- Bladex.AddAnmLRelease("Skl_g_18",0.308)
- Bladex.AddAnmLStep("Skl_g_18",0.48)
- Bladex.AddAnmLRelease("Skl_g_18",0.793)
- Bladex.AddAnmLStep("Skl_g_18",0.841)
-
-
- #
-
- # Bladex.LoadSampledAnimation("..\\..\\Anm\\Skl_g_14.BMV","Skl_g_14",0)
- # Bladex.AddAnmRStep("Skl_g_14",0)
- # Bladex.AddAnmLStep("Skl_g_14",0)
- # Bladex.AddAnmLRelease("Skl_g_14",0.15)
- # Bladex.AddAnmLStep("Skl_g_14",0.37)
- # Bladex.AddAnmRRelease("Skl_g_14",0.43)
- # Bladex.AddAnmRStep("Skl_g_14",0.56)
- # Bladex.AddAnmLRelease("Skl_g_14",0.73)
- # Bladex.AddAnmLStep("Skl_g_14",0.85)
- #
- #
- # Bladex.LoadSampledAnimation("..\\..\\Anm\\Skl_g_11.BMV","Skl_g_11",0)
- # Bladex.AddAnmRStep("Skl_g_11",0)
- # Bladex.AddAnmLStep("Skl_g_11",0)
- # Bladex.AddAnmRRelease("Skl_g_11",0.4)
- # Bladex.AddAnmRStep("Skl_g_11",0.55)
- # Bladex.AddAnmLRelease("Skl_g_11",0.78)
- # Bladex.AddAnmLStep("Skl_g_11",0.93)
-
-
- Bladex.LoadSampledAnimation("..\\..\\Anm\\Skl_g_16.BMV","Skl_g_16",0)
- Bladex.AddAnmRStep("Skl_g_16",0)
- Bladex.AddAnmLStep("Skl_g_16",0)
- Bladex.AddAnmRRelease("Skl_g_16",0.066)
- Bladex.AddAnmRStep("Skl_g_16",0.230)
- Bladex.AddAnmLRelease("Skl_g_16",0.257)
- Bladex.AddAnmLStep("Skl_g_16",0.445)
-
-
- #Bladex.LoadSampledAnimation("..\\..\\Anm\\Skl_g_12.BMV","Skl_g_12",0)
- #Bladex.AddAnmRStep("Skl_g_12",0)
- #Bladex.AddAnmLStep("Skl_g_12",0)
- #Bladex.AddAnmRRelease("Skl_g_12",0.4)
- #Bladex.AddAnmRStep("Skl_g_12",0.52)
- #Bladex.AddAnmLRelease("Skl_g_12",0.71)
- #Bladex.AddAnmLStep("Skl_g_12",0.85)
-
-
- #Bladex.LoadSampledAnimation("..\\..\\Anm\\Skl_g_17.BMV","Skl_g_17",0)
- #Bladex.AddAnmRStep("Skl_g_17",0)
- #Bladex.AddAnmLStep("Skl_g_17",0)
- #Bladex.AddAnmRRelease("Skl_g_17",0.16)
- #Bladex.AddAnmRStep("Skl_g_17",0.27)
- #Bladex.AddAnmLRelease("Skl_g_17",0.53)
- #Bladex.AddAnmLStep("Skl_g_17",0.65)
-
-
- #
- #Bladex.LoadSampledAnimation("..\\..\\Anm\\Skl_g_15.BMV","Skl_g_15",0)
- #Bladex.AddAnmRRelease("Skl_g_15",0.09)
- #Bladex.AddAnmRStep("Skl_g_15",0.3)
- #Bladex.AddAnmLRelease("Skl_g_15",0.32)
- #Bladex.AddAnmRRelease("Skl_g_15",0.364)
- #Bladex.AddAnmRStep("Skl_g_15",0.551)
- #Bladex.AddAnmLStep("Skl_g_15",0.592)
- #
-
- #Bladex.LoadSampledAnimation("..\\..\\Anm\\Skl_g_21.BMV","Skl_g_21",0)
- #Bladex.AddAnmRStep("Skl_g_21",0)
- #Bladex.AddAnmLStep("Skl_g_21",0)
- #Bladex.AddAnmRRelease("Skl_g_21",0.51)
- #Bladex.AddAnmRStep("Skl_g_21",0.669)
- #Bladex.AddAnmLRelease("Skl_g_21",0.696)
- #Bladex.AddAnmLStep("Skl_g_21",0.834)
- #
- #
- Bladex.LoadSampledAnimation("..\\..\\Anm\\Skl_g_22.BMV","Skl_g_22",0)
- Bladex.AddAnmRStep("Skl_g_22",0)
- Bladex.AddAnmLStep("Skl_g_22",0)
- Bladex.AddAnmRRelease("Skl_g_22",0.075)
- Bladex.AddAnmRStep("Skl_g_22",0.143)
- Bladex.AddAnmRRelease("Skl_g_22",0.412)
- Bladex.AddAnmRStep("Skl_g_22",0.494)
- Bladex.AddAnmRRelease("Skl_g_22",0.856)
- Bladex.AddAnmRStep("Skl_g_22",0.959)
- Bladex.AddAnmLRelease("Skl_g_22",0.259)
- Bladex.AddAnmLStep("Skl_g_22",0.317)
-
-
- #
- #
- #Bladex.LoadSampledAnimation("..\\..\\Anm\\Skl_g_23.BMV","Skl_g_23",0)
- #Bladex.AddAnmRStep("Skl_g_23",0)
- #Bladex.AddAnmLStep("Skl_g_23",0)
- #Bladex.AddAnmRRelease("Skl_g_23",0.529)
- #Bladex.AddAnmRStep("Skl_g_23",0.743)
- #Bladex.AddAnmLRelease("Skl_g_23",0.75)
- #Bladex.AddAnmLStep("Skl_g_23",0.85)
- #
- #
- #Bladex.LoadSampledAnimation("..\\..\\Anm\\Skl_g_26.BMV","Skl_g_26",0)
- #Bladex.AddAnmRStep("Skl_g_26",0)
- #Bladex.AddAnmLStep("Skl_g_26",0)
- #Bladex.AddAnmRRelease("Skl_g_26",0.135)
- #Bladex.AddAnmRStep("Skl_g_26",0.236)
- #Bladex.AddAnmLRelease("Skl_g_26",0.48)
- #Bladex.AddAnmLStep("Skl_g_26",0.682)
- #Bladex.AddAnmLRelease("Skl_g_26",0.79)
- #Bladex.AddAnmLStep("Skl_g_26",0.885)
- #
- #
- #Bladex.LoadSampledAnimation("..\\..\\Anm\\Skl_g_27.BMV","Skl_g_27",0)
- #Bladex.AddAnmRStep("Skl_g_27",0)
- #Bladex.AddAnmLStep("Skl_g_27",0)
- #Bladex.AddAnmRRelease("Skl_g_27",0.28)
- #Bladex.AddAnmRStep("Skl_g_27",0.5)
- #Bladex.AddAnmLRelease("Skl_g_27",0.72)
- #Bladex.AddAnmLStep("Skl_g_27",0.74)
- #
- #
- #anm_name="Skl_g_31"
- #Bladex.LoadSampledAnimation("..\\..\\Anm\\" + anm_name + ".BMV",anm_name,0)
- #Bladex.AddAnmRStep(anm_name,0)
- #Bladex.AddAnmLStep(anm_name,0)
- #Bladex.AddAnmRRelease(anm_name,0.283)
- #Bladex.AddAnmRStep(anm_name,0.383)
- #Bladex.AddAnmRRelease(anm_name,0.544)
- #Bladex.AddAnmRStep(anm_name,0.597)
- #Bladex.AddAnmLRelease(anm_name,0.010)
- #Bladex.AddAnmLStep(anm_name,0.257)
- #Bladex.AddAnmLRelease(anm_name,0.51)
- #Bladex.AddAnmLStep(anm_name,0.597)
-
-
- #
- # Movimientos en combate
- #
- anm_name="Skl_attack_l"
- Bladex.LoadSampledAnimation("..\\..\\Anm\\" + anm_name + ".BMV",anm_name,0)
- Bladex.AddAnmRStep(anm_name,0.0)
- Bladex.AddAnmRRelease(anm_name,0.072)
- Bladex.AddAnmRStep(anm_name,0.268)
- Bladex.AddAnmRRelease(anm_name,0.568)
- Bladex.AddAnmRStep(anm_name,0.723)
- Bladex.AddAnmLStep(anm_name,0.0)
- Bladex.AddAnmLRelease(anm_name,0.346)
- Bladex.AddAnmLStep(anm_name,0.467)
- Bladex.AddAnmLRelease(anm_name,0.858)
- Bladex.AddAnmLStep(anm_name,1)
- Bladex.AddStopTests(anm_name)
-
- anm_name="Skl_attack_r"
- Bladex.LoadSampledAnimation("..\\..\\Anm\\" + anm_name + ".BMV",anm_name,0)
- Bladex.AddAnmRStep(anm_name,0.0)
- Bladex.AddAnmRRelease(anm_name,0.392)
- Bladex.AddAnmRStep(anm_name,0.521)
- Bladex.AddAnmRRelease(anm_name,0.889)
- Bladex.AddAnmRStep(anm_name,1.0)
- Bladex.AddAnmLStep(anm_name,0.0)
- Bladex.AddAnmLRelease(anm_name,0.183)
- Bladex.AddAnmLStep(anm_name,0.323)
- Bladex.AddAnmLRelease(anm_name,0.638)
- Bladex.AddAnmLStep(anm_name,0.753)
- Bladex.AddStopTests(anm_name)
-
- anm_name="Skl_attack_f"
- Bladex.LoadSampledAnimation("..\\..\\Anm\\" + anm_name + ".BMV",anm_name,0)
- Bladex.AddAnmRStep(anm_name,0.0)
- Bladex.AddAnmRRelease(anm_name,0.329)
- Bladex.AddAnmRStep(anm_name,0.506)
- Bladex.AddAnmRRelease(anm_name,0.856)
- Bladex.AddAnmRStep(anm_name,1)
- Bladex.AddAnmLStep(anm_name,0.00)
- Bladex.AddAnmLRelease(anm_name,0.105)
- Bladex.AddAnmLStep(anm_name,0.253)
- Bladex.AddAnmLRelease(anm_name,0.487)
- Bladex.AddAnmLStep(anm_name,0.765)
- Bladex.AddStopTests(anm_name)
-
- anm_name="Skl_attack_b"
- Bladex.LoadSampledAnimation("..\\..\\Anm\\" + anm_name + ".BMV",anm_name,0)
- Bladex.AddAnmRStep(anm_name,0.0)
- Bladex.AddAnmRRelease(anm_name,0.163)
- Bladex.AddAnmRStep(anm_name,0.282)
- Bladex.AddAnmRRelease(anm_name,0.635)
- Bladex.AddAnmRStep(anm_name,0.760)
- Bladex.AddAnmLStep(anm_name,0)
- Bladex.AddAnmLRelease(anm_name,0.388)
- Bladex.AddAnmLStep(anm_name,0.551)
- Bladex.AddAnmLRelease(anm_name,0.876)
- Bladex.AddAnmLStep(anm_name,1.0)
- Bladex.AddStopTests(anm_name)
-
- # anm_name="Skl_d_b"
- # Bladex.LoadSampledAnimation("..\\..\\Anm\\" + anm_name + ".BMV",anm_name,0)
- # Bladex.AddAnmRStep(anm_name,0)
- # Bladex.AddAnmRRelease(anm_name,0.296)
- # Bladex.AddAnmRStep(anm_name,0.562)
- # Bladex.AddAnmLStep(anm_name,0)
- # Bladex.AddAnmLRelease(anm_name,0.416)
- # Bladex.AddAnmLStep(anm_name,0.709)
- #
- # anm_name="Skl_d_r"
- # Bladex.LoadSampledAnimation("..\\..\\Anm\\" + anm_name + ".BMV",anm_name,0)
- # Bladex.AddAnmRStep(anm_name,0)
- # Bladex.AddAnmRRelease(anm_name,0.166)
- # Bladex.AddAnmRStep(anm_name,0.318)
- # Bladex.AddAnmRRelease(anm_name,0.481)
- # Bladex.AddAnmRStep(anm_name,0.807)
- # Bladex.AddAnmLStep(anm_name,0)
- # Bladex.AddAnmLRelease(anm_name,0.272)
- # Bladex.AddAnmLStep(anm_name,0.648)
- #
- # anm_name="Skl_d_l"
- # Bladex.LoadSampledAnimation("..\\..\\Anm\\" + anm_name + ".BMV",anm_name,0)
- # Bladex.AddAnmRStep(anm_name,0)
- # Bladex.AddAnmRRelease(anm_name,0.067)
- # Bladex.AddAnmRStep(anm_name,0.150)
- # Bladex.AddAnmRRelease(anm_name,0.325)
- # Bladex.AddAnmRStep(anm_name,0.678)
- # Bladex.AddAnmLStep(anm_name,0)
- # Bladex.AddAnmRRelease(anm_name,0.150)
- # Bladex.AddAnmRStep(anm_name,0.370)
- # Bladex.AddAnmLRelease(anm_name,0.566)
- # Bladex.AddAnmLStep(anm_name,0.829)
-
- anm_name="Skl_attack_l_s"
- Bladex.LoadSampledAnimation("..\\..\\Anm\\" + anm_name + ".BMV",anm_name,0)
- Bladex.AddAnmRStep(anm_name,0.0)
- Bladex.AddAnmRRelease(anm_name,0.072)
- Bladex.AddAnmRStep(anm_name,0.268)
- Bladex.AddAnmRRelease(anm_name,0.568)
- Bladex.AddAnmRStep(anm_name,0.723)
- Bladex.AddAnmLStep(anm_name,0.0)
- Bladex.AddAnmLRelease(anm_name,0.346)
- Bladex.AddAnmLStep(anm_name,0.467)
- Bladex.AddAnmLRelease(anm_name,0.858)
- Bladex.AddAnmLStep(anm_name,1)
- Bladex.AddStopTests(anm_name)
-
- anm_name="Skl_attack_r_s"
- Bladex.LoadSampledAnimation("..\\..\\Anm\\" + anm_name + ".BMV",anm_name,0)
- Bladex.AddAnmRStep(anm_name,0.0)
- Bladex.AddAnmRRelease(anm_name,0.392)
- Bladex.AddAnmRStep(anm_name,0.521)
- Bladex.AddAnmRRelease(anm_name,0.889)
- Bladex.AddAnmRStep(anm_name,1.0)
- Bladex.AddAnmLStep(anm_name,0.0)
- Bladex.AddAnmLRelease(anm_name,0.183)
- Bladex.AddAnmLStep(anm_name,0.323)
- Bladex.AddAnmLRelease(anm_name,0.591)
- Bladex.AddAnmLStep(anm_name,0.753)
- Bladex.AddStopTests(anm_name)
-
- anm_name="Skl_attack_f_s"
- Bladex.LoadSampledAnimation("..\\..\\Anm\\" + anm_name + ".BMV",anm_name,0)
- Bladex.AddAnmRStep(anm_name,0.0)
- Bladex.AddAnmRRelease(anm_name,0.329)
- Bladex.AddAnmRStep(anm_name,0.506)
- Bladex.AddAnmRRelease(anm_name,0.856)
- Bladex.AddAnmRStep(anm_name,1)
- Bladex.AddAnmLStep(anm_name,0.00)
- Bladex.AddAnmLRelease(anm_name,0.105)
- Bladex.AddAnmLStep(anm_name,0.253)
- Bladex.AddAnmLRelease(anm_name,0.487)
- Bladex.AddAnmLStep(anm_name,0.765)
- Bladex.AddStopTests(anm_name)
-
- anm_name="Skl_attack_b_s"
- Bladex.LoadSampledAnimation("..\\..\\Anm\\" + anm_name + ".BMV",anm_name,0)
- Bladex.AddAnmRStep(anm_name,0.0)
- Bladex.AddAnmRRelease(anm_name,0.163)
- Bladex.AddAnmRStep(anm_name,0.282)
- Bladex.AddAnmRRelease(anm_name,0.635)
- Bladex.AddAnmRStep(anm_name,0.760)
- Bladex.AddAnmLStep(anm_name,0.0)
- Bladex.AddAnmLRelease(anm_name,0.388)
- Bladex.AddAnmLStep(anm_name,0.551)
- Bladex.AddAnmLRelease(anm_name,0.876)
- Bladex.AddAnmLStep(anm_name,1.0)
- Bladex.AddStopTests(anm_name)
-
- # anm_name="Skl_rlx_f"
- # Bladex.LoadSampledAnimation("..\\..\\Anm\\" + anm_name + ".BMV",anm_name,0)
- # Bladex.AddAnmRStep(anm_name,0)
- # Bladex.AddAnmLStep(anm_name,0)
- #
- # anm_name="Skl_rlx_s"
- # Bladex.LoadSampledAnimation("..\\..\\Anm\\" + anm_name + ".BMV",anm_name,0)
- # Bladex.AddAnmRStep(anm_name,0)
- # Bladex.AddAnmLStep(anm_name,0)
- #
- # anm_name="Skl_attack_rlx_s"
- # Bladex.LoadSampledAnimation("..\\..\\Anm\\" + anm_name + ".BMV",anm_name,0)
- # Bladex.AddAnmRStep(anm_name,0)
- # Bladex.AddAnmLStep(anm_name,0)
-
-
- # anm_name="Skl_attack_t_r"
- # Bladex.LoadSampledAnimation("..\\..\\Anm\\" + anm_name + ".BMV",anm_name,0)
- # Bladex.AddAnmRStep(anm_name,0)
- # Bladex.AddAnmRRelease(anm_name,0)
- # Bladex.AddAnmLStep(anm_name,0)
- # Bladex.AddAnmLRelease(anm_name,0)
- # Bladex.AddAnmRStep(anm_name,1)
- # Bladex.AddAnmLStep(anm_name,1)
- #
- #
- # anm_name="Skl_attack_t_r"
- # Bladex.LoadSampledAnimation("..\\..\\Anm\\" + anm_name + ".BMV",anm_name,0)
- # Bladex.AddAnmRStep(anm_name,0)
- # Bladex.AddAnmRRelease(anm_name,0)
- # Bladex.AddAnmLStep(anm_name,0)
- # Bladex.AddAnmLRelease(anm_name,0)
- # Bladex.AddAnmRStep(anm_name,1)
- # Bladex.AddAnmLStep(anm_name,1)
- #
- # anm_name="Skl_attack_t_r_s"
- # Bladex.LoadSampledAnimation("..\\..\\Anm\\" + anm_name + ".BMV",anm_name,0)
- # Bladex.AddAnmRStep(anm_name,0)
- # Bladex.AddAnmLStep(anm_name,0)
- #
- # anm_name="Skl_attack_t_r_s"
- # Bladex.LoadSampledAnimation("..\\..\\Anm\\" + anm_name + ".BMV",anm_name,0)
- # Bladex.AddAnmRStep(anm_name,0)
- # Bladex.AddAnmLStep(anm_name,0)
- #
- #
- #
- # #
- # # Saltos
- # #
- # anm_name="Skl_jmp_no"
- # Bladex.LoadSampledAnimation("..\\..\\Anm\\" + anm_name + ".BMV",anm_name,0)
- # """
- # Bladex.AddAnmLStep(anm_name,0)
- # Bladex.AddAnmLRelease(anm_name,0.10)
- # """
- # Bladex.AddAnmRStep(anm_name,0.3)
- # Bladex.AddAnmLStep(anm_name,0.3)
- # #Bladex.AddAnmRStep(anm_name,0.33)
- # #Bladex.AddAnmLStep(anm_name,0.34)
- # Bladex.AddAnmRRelease(anm_name,0.37)
- # Bladex.AddAnmLRelease(anm_name,0.45)
- # Bladex.AddAnmRStep(anm_name,0.49)
- # Bladex.AddAnmRRelease(anm_name,0.62)
- # Bladex.AddAnmRStep(anm_name,0.70)
- # Bladex.AddAnmLStep(anm_name,0.70)
- #
- #
- # anm_name="Skl_jmp_1h"
- # Bladex.LoadSampledAnimation("..\\..\\Anm\\" + anm_name + ".BMV",anm_name,0)
- #
- # Bladex.AddAnmRStep(anm_name,0.0)
- # Bladex.AddAnmRRelease(anm_name,0.223)
- # Bladex.AddAnmRStep(anm_name,0.466)
- # Bladex.AddAnmRRelease(anm_name,0.594)
- # Bladex.AddAnmRStep(anm_name,0.681)
- # Bladex.AddAnmLStep(anm_name,0.0)
- # Bladex.AddAnmLRelease(anm_name,0.075)
- # Bladex.AddAnmLStep(anm_name,0.193)
- # Bladex.AddAnmLRelease(anm_name,0.297)
- # Bladex.AddAnmLStep(anm_name,0.528)
- # Bladex.AddAnmLRelease(anm_name,0.688)
- # Bladex.AddAnmLStep(anm_name,0.800)
- #
- # anm_name="Skl_jmph0_no"
- # Bladex.LoadSampledAnimation("..\\..\\Anm\\" + anm_name + ".BMV",anm_name,0)
- #
- # Bladex.AddAnmLStep(anm_name,0)
- # Bladex.AddAnmRStep(anm_name,0)
- # Bladex.AddAnmRRelease(anm_name,0.324)
- # Bladex.AddAnmLRelease(anm_name,0.532)
- # Bladex.AddAnmRStep(anm_name,0.618)
- # Bladex.AddAnmLStep(anm_name,0.843)
- # Bladex.AddStopTests(anm_name)
- #
- # #
- # # Slip
- # #
- anm_name="Skl_slip"
- Bladex.LoadSampledAnimation("..\\..\\Anm\\Kgt_slip.BMV",anm_name,1)
- Bladex.AddAnmRStep(anm_name,0)
- Bladex.AddAnmLStep(anm_name,0)
-
- anm_name="Skl_slip_b"
- Bladex.LoadSampledAnimation("..\\..\\Anm\\Kgt_slip_b.BMV",anm_name,1)
- Bladex.AddAnmRStep(anm_name,0)
- Bladex.AddAnmLStep(anm_name,0)
-
- anm_name="Skl_derrape"
- Bladex.LoadSampledAnimation("..\\..\\Anm\\Kgt_derrape.BMV",anm_name,1)
- Bladex.AddAnmRStep(anm_name,0)
- Bladex.AddAnmLStep(anm_name,0)
-
-
-
-
- ####GIRAR#####
- ##############
-
- # anm_name="Skl_t_r_1h"
- # Bladex.LoadSampledAnimation("..\\..\\Anm\\" + anm_name + ".BMV","Skl_t_r_1h",0)
- #
- # Bladex.AddAnmRStep("Skl_t_r_1h",0.0)
- # Bladex.AddAnmLStep("Skl_t_r_1h",0.0)
- # Bladex.AddAnmLRelease("Skl_t_r_1h",0.380)
- # Bladex.AddAnmLStep("Skl_t_r_1h",0.627)
- #
-
- # anm_name="Skl_t_r_1h"
- # Bladex.LoadSampledAnimation("..\\..\\Anm\\" + anm_name + ".BMV","Skl_t_r_1h",0)
- #
- # Bladex.AddAnmRStep("Skl_t_r_1h",0.0)
- # Bladex.AddAnmLStep("Skl_t_r_1h",0.0)
- # Bladex.AddAnmLRelease("Skl_t_r_1h",0.317)
- # Bladex.AddAnmLStep("Skl_t_r_1h",0.472)
-
-
-
- anm_name="Skl_jmp_1h"
- Bladex.LoadSampledAnimation("..\\..\\Anm\\Kgt_jmp_1h.BMV","Skl_jmp_1h",0,"Skeleton")
- Bladex.AddAnmRStep(anm_name,0.340)
- Bladex.AddAnmLStep(anm_name,0.340)
- Bladex.AddAnmRRelease(anm_name,0.360)
- Bladex.AddAnmLRelease(anm_name,0.461)
- Bladex.AddAnmRStep(anm_name,0.499)
- Bladex.AddAnmRRelease(anm_name,0.597)
- Bladex.AddAnmRStep(anm_name,0.696)
- Bladex.AddAnmLStep(anm_name,0.696)
-
-
-
- anm_name="Skl_b1"
- Bladex.LoadSampledAnimation("..\\..\\Anm\\" + anm_name + ".BMV","Skl_b1",0)
- Bladex.AddAnmLStep("Skl_b1",0)
- Bladex.AddAnmRStep("Skl_b1",0.0)
-
- anm_name="Skl_b2"
- Bladex.LoadSampledAnimation("..\\..\\Anm\\" + anm_name + ".BMV","Skl_b2",0)
- Bladex.AddAnmLStep("Skl_b2",0)
- Bladex.AddAnmRStep("Skl_b2",0.0)
-
- anm_name="Skl_b3"
- Bladex.LoadSampledAnimation("..\\..\\Anm\\" + anm_name + ".BMV","Skl_b3",0)
- Bladex.AddAnmLStep("Skl_b3",0)
- Bladex.AddAnmRStep("Skl_b3",0.0)
-
-
-
- anm_name="Skl_clmb_low"
- Bladex.LoadSampledAnimation("..\\..\\Anm\\" + anm_name + ".BMV",anm_name,0)
- Bladex.AddAnmRStep(anm_name,0.0)
- Bladex.AddAnmRRelease(anm_name,0.35)
- Bladex.AddAnmRStep(anm_name,0.55)
- Bladex.AddAnmLStep(anm_name,0.0)
- Bladex.AddAnmLRelease(anm_name,0.4)
- Bladex.AddAnmLStep(anm_name,0.63)
-
- # anm_name="Skl_clmb_med"
- # Bladex.LoadSampledAnimation("..\\..\\Anm\\" + anm_name + ".BMV",anm_name,0)
- # Bladex.AddAnmRStep(anm_name,0.0)
- # Bladex.AddAnmRRelease(anm_name,0.11)
- # Bladex.AddAnmRStep(anm_name,0.22)
- # Bladex.AddAnmRRelease(anm_name,0.71)
- # Bladex.AddAnmRStep(anm_name,0.9)
- # Bladex.AddAnmLStep(anm_name,0.0)
- # Bladex.AddAnmLRelease(anm_name,0.4)
- # Bladex.AddAnmLStep(anm_name,0.58)
- # Bladex.AddAnmLRelease(anm_name,0.93)
- # Bladex.AddAnmLStep(anm_name,1.0)
-
- anm_name="Skl_patrol1"
- Bladex.LoadSampledAnimation("..\\..\\Anm\\" + anm_name + ".BMV",anm_name,0)
- Bladex.AddAnmRStep(anm_name,0.0)
- Bladex.AddAnmLStep(anm_name,0.0)
-
-
-
- anm_name="Skl_sword_reaction"
- Bladex.LoadSampledAnimation("..\\..\\Anm\\Kgt_sword_broken.BMV",anm_name,0,"Skeleton")
- Bladex.AddAnmLStep(anm_name,0)
- Bladex.AddAnmRStep(anm_name,0)
- Bladex.AddAnmRRelease(anm_name,0.238)
- Bladex.AddAnmRStep(anm_name,0.332)
- Bladex.AddAnmRRelease(anm_name,0.529)
- Bladex.AddAnmRStep(anm_name,0.667)
- Bladex.AddAnmLRelease(anm_name,0.333)
- Bladex.AddAnmLStep(anm_name,0.497)
- Bladex.AddAnmLRelease(anm_name,0.537)
- Bladex.AddAnmLStep(anm_name,0.697)
-
-
-
-
-
- ###########################
- # #
- # A±adidos Luismi #
- # #
- ###########################
-
-
-
-
- anm_name="Skl_attack_chg_r_l"
- Bladex.LoadSampledAnimation("..\\..\\Anm\\Kgt_attack_chg_r_l.BMV",anm_name,1,"Skeleton")
- Bladex.AddAnmLStep(anm_name,0)
- Bladex.AddAnmRStep(anm_name,0.00)
- #Bladex.SetAnimationFactor("Kgt_attack_chg_r",1.5)
-
-
-
-
- anm_name="Skl_alarm01"
- Bladex.LoadSampledAnimation("..\\..\\Anm\\Skl_alarm01.BMV",anm_name,1,"Skeleton")
- Bladex.AddAnmLStep(anm_name,0)
- Bladex.AddAnmRStep(anm_name,0.00)
- #Bladex.SetAnimationFactor("Kgt_attack_chg_r",1.5)
-
-
- #
- # anm_name="Skl_alarm02"
- # Bladex.LoadSampledAnimation("..\\..\\Anm\\Tkn_alarm02.BMV",anm_name,1,"Skeleton")
- # Bladex.AddAnmLStep(anm_name,0)
- # Bladex.AddAnmRStep(anm_name,0.00)
- #
- #
- # anm_name="Skl_fury"
- # Bladex.LoadSampledAnimation("..\\..\\Anm\\Tkn_fury.BMV",anm_name,1,"Skeleton")
- # Bladex.AddAnmLStep(anm_name,0)
- # Bladex.AddAnmRStep(anm_name,0.00)
- #
-
-
-
-
- anm_name="Skl_df_s_broken"
- Bladex.LoadSampledAnimation("..\\..\\Anm\\Kgt_df_s_broken.BMV",anm_name,1,"Skeleton")
- Bladex.AddAnmLStep(anm_name,0)
- Bladex.AddAnmRStep(anm_name,0.00)
- #Bladex.SetAnimationFactor("Kgt_attack_chg_r",1.5)
-
-
-
-
-
- anm_name="Skl_dth0"
- Bladex.LoadSampledAnimation("..\\..\\Anm\\Kgt_dth0.BMV",anm_name,0,"Skeleton")
- Bladex.AddAnmLStep(anm_name,0)
- Bladex.AddAnmRStep(anm_name,0.00)
-
-
-
- anm_name="Skl_dth_c1"
- Bladex.LoadSampledAnimation("..\\..\\Anm\\Kgt_dth_c1.BMV",anm_name,0,"Skeleton")
- Bladex.AddAnmLStep(anm_name,0.00)
- Bladex.AddAnmRStep(anm_name,0.00)
- Bladex.AddAnmLRelease(anm_name,0.040)
- Bladex.AddAnmLStep(anm_name,0.081)
-
- anm_name="Skl_dth_c2"
- Bladex.LoadSampledAnimation("..\\..\\Anm\\Kgt_dth_c2.BMV",anm_name,0,"Skeleton")
- Bladex.AddAnmRStep(anm_name,0.000)
- Bladex.AddAnmRRelease(anm_name,0.037)
- Bladex.AddAnmRStep(anm_name,0.083)
- Bladex.AddAnmRRelease(anm_name,0.166)
- Bladex.AddAnmRStep(anm_name,0.306)
- Bladex.AddAnmLStep(anm_name,0.000)
- Bladex.AddAnmLRelease(anm_name,0.083)
- Bladex.AddAnmLStep(anm_name,0.126)
-
- anm_name="Skl_dth_c3"
- Bladex.LoadSampledAnimation("..\\..\\Anm\\Kgt_dth_c3.BMV",anm_name,0,"Skeleton")
- Bladex.AddAnmRStep(anm_name,0.000)
- Bladex.AddAnmRRelease(anm_name,0.583)
- Bladex.AddAnmRStep(anm_name,0.758)
- Bladex.AddAnmLStep(anm_name,0.000)
- Bladex.AddAnmLRelease(anm_name,0.597)
- Bladex.AddAnmLStep(anm_name,0.886)
-
- anm_name="Skl_dth_c4"
- Bladex.LoadSampledAnimation("..\\..\\Anm\\Kgt_dth_c4.BMV",anm_name,0,"Skeleton")
- Bladex.AddAnmRStep(anm_name,0.000)
- Bladex.AddAnmRRelease(anm_name,0.277)
- Bladex.AddAnmRStep(anm_name,0.407)
- Bladex.AddAnmLStep(anm_name,0.000)
- Bladex.AddAnmLRelease(anm_name,0.079)
- Bladex.AddAnmLStep(anm_name,0.242)
- Bladex.AddAnmLRelease(anm_name,0.418)
- Bladex.AddAnmLStep(anm_name,0.524)
- Bladex.AddAnmLRelease(anm_name,0.645)
- Bladex.AddAnmLStep(anm_name,0.796)
-
- anm_name="Skl_dth_c5"
- Bladex.LoadSampledAnimation("..\\..\\Anm\\Kgt_dth_c5.BMV",anm_name,0,"Skeleton")
- Bladex.AddAnmRStep(anm_name,0.000)
- Bladex.AddAnmRRelease(anm_name,0.507)
- Bladex.AddAnmRStep(anm_name,0.591)
- Bladex.AddAnmRRelease(anm_name,0.667)
- Bladex.AddAnmRStep(anm_name,0.898)
- Bladex.AddAnmLStep(anm_name,0.000)
- Bladex.AddAnmLRelease(anm_name,0.521)
- Bladex.AddAnmLStep(anm_name,0.593)
- Bladex.AddAnmLRelease(anm_name,0.659)
- Bladex.AddAnmLStep(anm_name,0.917)
-
- anm_name="Skl_dth_c6"
- Bladex.LoadSampledAnimation("..\\..\\Anm\\Kgt_dth_c6.BMV",anm_name,0,"Skeleton")
- Bladex.AddAnmRStep(anm_name,0.000)
- Bladex.AddAnmRRelease(anm_name,0.086)
- Bladex.AddAnmRStep(anm_name,0.134)
- Bladex.AddAnmRRelease(anm_name,0.249)
- Bladex.AddAnmRStep(anm_name,0.343)
- Bladex.AddAnmRRelease(anm_name,0.484)
- Bladex.AddAnmRStep(anm_name,0.536)
- Bladex.AddAnmRRelease(anm_name,0.729)
- Bladex.AddAnmRStep(anm_name,0.838)
- Bladex.AddAnmLStep(anm_name,0.000)
- Bladex.AddAnmLRelease(anm_name,0.151)
- Bladex.AddAnmLStep(anm_name,0.234)
- Bladex.AddAnmLRelease(anm_name,0.357)
- Bladex.AddAnmLStep(anm_name,0.441)
- Bladex.AddAnmLRelease(anm_name,0.558)
- Bladex.AddAnmLStep(anm_name,0.607)
- Bladex.AddAnmLRelease(anm_name,0.746)
- Bladex.AddAnmLStep(anm_name,0.845)
-
- anm_name="Skl_dth_c7"
- Bladex.LoadSampledAnimation("..\\..\\Anm\\Ork_dth_c1.BMV",anm_name,0,"Skeleton")
- Bladex.AddAnmRStep(anm_name,0.000)
- Bladex.AddAnmRRelease(anm_name,0.282)
- Bladex.AddAnmRStep(anm_name,0.384)
- Bladex.AddAnmRRelease(anm_name,0.659)
- Bladex.AddAnmRStep(anm_name,0.887)
- Bladex.AddAnmLStep(anm_name,0.000)
- Bladex.AddAnmLRelease(anm_name,0.579)
- Bladex.AddAnmLStep(anm_name,0.890)
-
-
-
- anm_name="Skl_dth_n00"
- Bladex.LoadSampledAnimation("..\\..\\Anm\\Kgt_dth_n00.BMV",anm_name,0,"Skeleton")
- Bladex.AddAnmRStep(anm_name,0.000)
- Bladex.AddAnmRRelease(anm_name,0.641)
- Bladex.AddAnmRStep(anm_name,0.878)
- Bladex.AddAnmLStep(anm_name,0.000)
- Bladex.AddAnmLRelease(anm_name,0.192)
- Bladex.AddAnmLStep(anm_name,0.411)
- Bladex.AddAnmLRelease(anm_name,0.626)
- Bladex.AddAnmLStep(anm_name,0.873)
-
- anm_name="Skl_dth_n01"
- Bladex.LoadSampledAnimation("..\\..\\Anm\\Kgt_dth_n01.BMV",anm_name,0,"Skeleton")
- Bladex.AddAnmRStep(anm_name,0.000)
- Bladex.AddAnmRRelease(anm_name,0.500)
- Bladex.AddAnmRStep(anm_name,0.761)
- Bladex.AddAnmLStep(anm_name,0.000)
- Bladex.AddAnmLRelease(anm_name,0.081)
- Bladex.AddAnmLStep(anm_name,0.356)
- Bladex.AddAnmLRelease(anm_name,0.428)
- Bladex.AddAnmLStep(anm_name,0.515)
- Bladex.AddAnmLRelease(anm_name,0.617)
- Bladex.AddAnmLStep(anm_name,0.772)
-
- anm_name="Skl_dth_n02"
- Bladex.LoadSampledAnimation("..\\..\\Anm\\Kgt_dth_n02.BMV",anm_name,0,"Skeleton")
- Bladex.AddAnmRStep(anm_name,0.000)
- Bladex.AddAnmRRelease(anm_name,0.681)
- Bladex.AddAnmRStep(anm_name,0.859)
- Bladex.AddAnmLStep(anm_name,0.000)
- Bladex.AddAnmLRelease(anm_name,0.315)
- Bladex.AddAnmLStep(anm_name,0.611)
- Bladex.AddAnmLRelease(anm_name,0.703)
- Bladex.AddAnmLStep(anm_name,0.921)
-
- anm_name="Skl_dth_n03"
- Bladex.LoadSampledAnimation("..\\..\\Anm\\Kgt_dth_n03.BMV",anm_name,0,"Skeleton")
- Bladex.AddAnmRStep(anm_name,0.000)
- Bladex.AddAnmRRelease(anm_name,0.101)
- Bladex.AddAnmRStep(anm_name,0.271)
- Bladex.AddAnmRRelease(anm_name,0.478)
- Bladex.AddAnmRStep(anm_name,1.000)
- Bladex.AddAnmLStep(anm_name,0.000)
- Bladex.AddAnmLRelease(anm_name,0.530)
- Bladex.AddAnmLStep(anm_name,0.692)
-
- anm_name="Skl_dth_n04"
- Bladex.LoadSampledAnimation("..\\..\\Anm\\Kgt_dth_n04.BMV",anm_name,0,"Skeleton")
- Bladex.AddAnmRStep(anm_name,0.000)
- Bladex.AddAnmRRelease(anm_name,0.154)
- Bladex.AddAnmRStep(anm_name,0.198)
- Bladex.AddAnmRRelease(anm_name,0.290)
- Bladex.AddAnmRStep(anm_name,0.347)
- Bladex.AddAnmRRelease(anm_name,0.557)
- Bladex.AddAnmRStep(anm_name,0.595)
- Bladex.AddAnmRRelease(anm_name,0.743)
- Bladex.AddAnmRStep(anm_name,0.838)
- Bladex.AddAnmLStep(anm_name,0.000)
- Bladex.AddAnmLRelease(anm_name,0.046)
- Bladex.AddAnmLStep(anm_name,0.069)
- Bladex.AddAnmLRelease(anm_name,0.223)
- Bladex.AddAnmLStep(anm_name,0.295)
- Bladex.AddAnmLRelease(anm_name,0.417)
- Bladex.AddAnmLStep(anm_name,0.479)
- Bladex.AddAnmLRelease(anm_name,0.592)
- Bladex.AddAnmLStep(anm_name,0.728)
- Bladex.AddAnmLRelease(anm_name,0.747)
- Bladex.AddAnmLStep(anm_name,0.886)
-
- anm_name="Skl_dth_n05"
- Bladex.LoadSampledAnimation("..\\..\\Anm\\Kgt_dth_n05.BMV",anm_name,0,"Skeleton")
- Bladex.AddAnmRStep(anm_name,0.000)
- Bladex.AddAnmRRelease(anm_name,0.825)
- Bladex.AddAnmRStep(anm_name,0.979)
- Bladex.AddAnmLStep(anm_name,0.000)
- Bladex.AddAnmLRelease(anm_name,0.050)
- Bladex.AddAnmLStep(anm_name,0.138)
- Bladex.AddAnmLRelease(anm_name,0.816)
- Bladex.AddAnmLStep(anm_name,0.950)
-
- anm_name="Skl_dth_n06"
- Bladex.LoadSampledAnimation("..\\..\\Anm\\Kgt_dth_n06.BMV",anm_name,0,"Skeleton")
- Bladex.AddAnmRStep(anm_name,0.000)
- Bladex.AddAnmRRelease(anm_name,0.303)
- Bladex.AddAnmRStep(anm_name,0.469)
- Bladex.AddAnmRRelease(anm_name,0.497)
- Bladex.AddAnmRStep(anm_name,0.627)
- Bladex.AddAnmRRelease(anm_name,0.709)
- Bladex.AddAnmRStep(anm_name,0.832)
- Bladex.AddAnmLStep(anm_name,0.000)
- Bladex.AddAnmLRelease(anm_name,0.100)
- Bladex.AddAnmLStep(anm_name,0.305)
- Bladex.AddAnmLRelease(anm_name,0.347)
- Bladex.AddAnmLStep(anm_name,0.417)
- Bladex.AddAnmLRelease(anm_name,0.474)
- Bladex.AddAnmLStep(anm_name,0.690)
-
- anm_name="Skl_dth_rock"
- Bladex.LoadSampledAnimation("..\\..\\Anm\\Kgt_dth_rock.BMV",anm_name,0,"Skeleton")
- Bladex.AddAnmLStep(anm_name,0)
- Bladex.AddAnmRStep(anm_name,0.00)
-
- anm_name="Skl_dth_rockfront"
- Bladex.LoadSampledAnimation("..\\..\\Anm\\Kgt_dth_rockfront.BMV",anm_name,0,"Skeleton")
- Bladex.AddAnmRStep(anm_name,0.000)
- Bladex.AddAnmRRelease(anm_name,0.348)
- Bladex.AddAnmRStep(anm_name,0.796)
- Bladex.AddAnmLStep(anm_name,0.000)
- Bladex.AddAnmLRelease(anm_name,0.335)
- Bladex.AddAnmLStep(anm_name,0.792)
-
- anm_name="Skl_dth_burn"
- Bladex.LoadSampledAnimation("..\\..\\Anm\\Kgt_dth_burn.BMV",anm_name,0,"Skeleton")
- Bladex.AddAnmRStep(anm_name,0.000)
- Bladex.AddAnmRRelease(anm_name,0.089)
- Bladex.AddAnmRStep(anm_name,0.119)
- Bladex.AddAnmRRelease(anm_name,0.203)
- Bladex.AddAnmRStep(anm_name,0.242)
- Bladex.AddAnmRRelease(anm_name,0.284)
- Bladex.AddAnmRStep(anm_name,0.330)
- Bladex.AddAnmRRelease(anm_name,0.378)
- Bladex.AddAnmRStep(anm_name,0.414)
- Bladex.AddAnmRRelease(anm_name,0.467)
- Bladex.AddAnmRStep(anm_name,0.486)
- Bladex.AddAnmRRelease(anm_name,0.539)
- Bladex.AddAnmRStep(anm_name,0.570)
- Bladex.AddAnmRRelease(anm_name,0.671)
- Bladex.AddAnmRStep(anm_name,0.715)
- Bladex.AddAnmLStep(anm_name,0.000)
- Bladex.AddAnmLRelease(anm_name,0.046)
- Bladex.AddAnmLStep(anm_name,0.075)
- Bladex.AddAnmLRelease(anm_name,0.145)
- Bladex.AddAnmLStep(anm_name,0.185)
- Bladex.AddAnmLRelease(anm_name,0.256)
- Bladex.AddAnmLStep(anm_name,0.278)
- Bladex.AddAnmLRelease(anm_name,0.411)
- Bladex.AddAnmLStep(anm_name,0.463)
- Bladex.AddAnmLRelease(anm_name,0.563)
- Bladex.AddAnmLStep(anm_name,0.599)
- Bladex.AddAnmLRelease(anm_name,0.627)
- Bladex.AddAnmLStep(anm_name,0.667)
- Bladex.AddAnmLRelease(anm_name,0.678)
- Bladex.AddAnmLStep(anm_name,0.713)
-
-
-
- ###### Heridas
-
-
- anm_name="Skl_hurt_f_l_arm"
- Bladex.LoadSampledAnimation("..\\..\\Anm\\" + anm_name + ".BMV",anm_name,0)
- Bladex.AddAnmRStep(anm_name,0.000)
- Bladex.AddAnmLStep(anm_name,0.000)
-
- anm_name="Skl_hurt_f_breast"
- Bladex.LoadSampledAnimation("..\\..\\Anm\\" + anm_name + ".BMV",anm_name,0)
- Bladex.AddAnmRStep(anm_name,0.000)
- Bladex.AddAnmLStep(anm_name,0.000)
-
- anm_name="Skl_hurt_f_head"
- Bladex.LoadSampledAnimation("..\\..\\Anm\\" + anm_name + ".BMV",anm_name,0)
- Bladex.AddAnmRStep(anm_name,0.000)
- Bladex.AddAnmLStep(anm_name,0.000)
-
- anm_name="Skl_hurt_f_l_leg"
- Bladex.LoadSampledAnimation("..\\..\\Anm\\" + anm_name + ".BMV",anm_name,0)
- Bladex.AddAnmRStep(anm_name,0.000)
- Bladex.AddAnmLStep(anm_name,0.000)
-
- anm_name="Skl_hurt_f_r_arm"
- Bladex.LoadSampledAnimation("..\\..\\Anm\\" + anm_name + ".BMV",anm_name,0)
- Bladex.AddAnmRStep(anm_name,0.000)
- Bladex.AddAnmLStep(anm_name,0.000)
-
- anm_name="Skl_hurt_f_r_leg"
- Bladex.LoadSampledAnimation("..\\..\\Anm\\" + anm_name + ".BMV",anm_name,0)
- Bladex.AddAnmRStep(anm_name,0.000)
- Bladex.AddAnmLStep(anm_name,0.000)
-
- anm_name="Skl_hurt_back"
- Bladex.LoadSampledAnimation("..\\..\\Anm\\" + anm_name + ".BMV",anm_name,0)
- Bladex.AddAnmRStep(anm_name,0.000)
- Bladex.AddAnmLStep(anm_name,0.000)
-
- anm_name="Skl_hurt_f_big"
- Bladex.LoadSampledAnimation("..\\..\\Anm\\" + anm_name + ".BMV",anm_name,0)
- Bladex.AddAnmRStep(anm_name,0.0)
- Bladex.AddAnmRRelease(anm_name,0.4)
- Bladex.AddAnmRStep(anm_name,0.6)
- Bladex.AddAnmLStep(anm_name,0.0)
- Bladex.AddAnmLRelease(anm_name,0.27)
- Bladex.AddAnmLStep(anm_name,0.43)
-
- anm_name="Skl_hurt_f_lite"
- Bladex.LoadSampledAnimation("..\\..\\Anm\\" + anm_name + ".BMV",anm_name,0)
- Bladex.AddAnmRStep(anm_name,0.0)
- Bladex.AddAnmRRelease(anm_name,0.35)
- Bladex.AddAnmRStep(anm_name,0.59)
- Bladex.AddAnmLStep(anm_name,0.0)
- Bladex.AddAnmLRelease(anm_name,0.55)
- Bladex.AddAnmLStep(anm_name,1.0)
-
-
- anm_name="Skl_df_01"
- Bladex.LoadSampledAnimation("..\\..\\Anm\\" + anm_name + ".BMV",anm_name,0)
- Bladex.AddAnmRStep(anm_name,0.000)
- Bladex.AddAnmLStep(anm_name,0.000)
-
- anm_name="Skl_df_02"
- Bladex.LoadSampledAnimation("..\\..\\Anm\\" + anm_name + ".BMV",anm_name,0)
- Bladex.AddAnmLStep(anm_name,0)
- Bladex.AddAnmRStep(anm_name,0)
- Bladex.AddAnmRRelease(anm_name,0.310)
- Bladex.AddAnmLRelease(anm_name,0.310)
- Bladex.AddAnmRStep(anm_name,0.569)
- Bladex.AddAnmLStep(anm_name,0.832)