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Text File  |  2000-10-27  |  35.5 KB  |  1,080 lines

  1. import Bladex
  2. import Enm_Def
  3.  
  4. #    JOG_ANM
  5. #    #                     Name      WUEA,MOD_Y,SOLF,COPY_ROT,BNG_MOV,HEADF
  6. #    Bladex.AddAnimFlags("Cos_attack_f",0,0,0,1,Enm_Def.BM_XYZ,Enm_Def.HEADF_ENG)
  7. #
  8. #
  9. #
  10. #
  11. #
  12.  
  13.  
  14.  
  15. def LoadGokAnimationSet(ct_name):
  16.  
  17.     print "Loading the Gok animation sets..."
  18.  
  19.     #### Relax ####
  20.     #Bladex.AddAnimFlags("Gok_rlx",0,0,0,1,Enm_Def.BM_XYZ,Enm_Def.HEADF_ENG)
  21.     
  22.     Bladex.LoadSampledAnimation("..\\..\\Anm\\Ork_rlx_no.BMV","Rlx_no_Gok",1,"Great_Ork")
  23.     Bladex.AddAnmRStep("Rlx_no_Gok",0.0)
  24.     Bladex.AddAnmLStep("Rlx_no_Gok",0.0)
  25.                 
  26.     Bladex.LoadSampledAnimation("..\\..\\Anm\\Ork_rlx_1h.BMV","Rlx_1h_Gok",1,"Great_Ork")
  27.     Bladex.AddAnmRStep("Rlx_1h_Gok",0.0)
  28.     Bladex.AddAnmLStep("Rlx_1h_Gok",0.0)
  29.         
  30.     Bladex.LoadSampledAnimation("..\\..\\Anm\\Ork_rlx_b.BMV","Rlx_b_Gok",1,"Great_Ork")
  31.     Bladex.AddAnmRStep("Rlx_b_Gok",0.0)
  32.     Bladex.AddAnmLStep("Rlx_b_Gok",0.0)    
  33.             
  34.     ### CORRER   ####    
  35.  
  36.     
  37.     Bladex.LoadSampledAnimation("..\\..\\Anm\\Gok_jog_1h.BMV","Jog_1h_Gok",1,"Great_Ork")    
  38.     Bladex.AddAnmLStep("Jog_1h_Gok",0)
  39.     Bladex.AddAnmLRelease("Jog_1h_Gok",0.257)    
  40.     Bladex.AddAnmLStep("Jog_1h_Gok",0.535)
  41.     Bladex.AddAnmLRelease("Jog_1h_Gok",0.750)
  42.     Bladex.AddAnmLStep("Jog_1h_Gok",1)    
  43.     Bladex.AddAnmRStep("Jog_1h_Gok",0.331)
  44.     Bladex.AddAnmRRelease("Jog_1h_Gok",0.548)
  45.     Bladex.AddAnmRStep("Jog_1h_Gok",0.811)
  46.     Bladex.AddAnmRRelease("Jog_1h_Gok",1)
  47.     Bladex.AddStopTests("Jog_1h_Gok") 
  48.         
  49.     Bladex.LoadSampledAnimation("..\\..\\Anm\\Ork_jog_b.BMV","Jog_b_Gok",1,"Great_Ork")    
  50.     Bladex.AddAnmLStep("Jog_b_Gok",0)
  51.     Bladex.AddAnmLRelease("Jog_b_Gok",0.201)    
  52.     Bladex.AddAnmLStep("Jog_b_Gok",0.535)
  53.     Bladex.AddAnmLRelease("Jog_b_Gok",0.734)
  54.     Bladex.AddAnmLStep("Jog_b_Gok",1)
  55.     Bladex.AddAnmRStep("Jog_b_Gok",0.0)
  56.     Bladex.AddAnmRRelease("Jog_b_Gok",0.033)
  57.     Bladex.AddAnmRStep("Jog_b_Gok",0.346)
  58.     Bladex.AddAnmRRelease("Jog_b_Gok",0.51)
  59.     Bladex.AddAnmRStep("Jog_b_Gok",0.83)
  60.     Bladex.AddStopTests("Jog_b_Gok")
  61.     
  62.     
  63. #############################
  64. ########## Caminar atras ####
  65. #############################    
  66.     
  67.     
  68.  
  69.     Bladex.LoadSampledAnimation("..\\..\\Anm\\Ork_wbk_b.BMV","Wbk_b_Gok",1,"Great_Ork")
  70.     Bladex.AddAnmRStep("Wbk_b_Gok",0.0)
  71.     Bladex.AddAnmRRelease("Wbk_b_Gok",0.172)
  72.     Bladex.AddAnmRStep("Wbk_b_Gok",0.434)
  73.     Bladex.AddAnmRRelease("Wbk_b_Gok",0.688)    
  74.     Bladex.AddAnmRStep("Wbk_b_Gok",1)
  75.     Bladex.AddAnmLStep("Wbk_b_Gok",0.0)
  76.     Bladex.AddAnmLRelease("Wbk_b_Gok",0.024)    
  77.     Bladex.AddAnmLStep("Wbk_b_Gok",0.260)
  78.     Bladex.AddAnmLRelease("Wbk_b_Gok",0.51)    
  79.     Bladex.AddAnmLStep("Wbk_b_Gok",0.767)     
  80.     Bladex.AddStopTests("Wbk_b_Gok")
  81.     
  82.  
  83. #############################
  84. ################ Caminar ####
  85. #############################
  86.     
  87.     
  88.     Bladex.LoadSampledAnimation("..\\..\\Anm\\Ork_wlk_b.BMV","Wlk_b_Gok",1,"Great_Ork")
  89.  
  90.     Bladex.AddAnmRStep("Wlk_b_Gok",0.0)
  91.     Bladex.AddAnmLStep("Wlk_b_Gok",0.0)    
  92.     Bladex.AddAnmRRelease("Wlk_b_Gok",0.097)
  93.     Bladex.AddAnmLRelease("Wlk_b_Gok",0.264)
  94.     Bladex.AddAnmRStep("Wlk_b_Gok",0.309)
  95.     Bladex.AddAnmLStep("Wlk_b_Gok",0.487)
  96.     Bladex.AddAnmRRelease("Wlk_b_Gok",0.588)
  97.     Bladex.AddAnmLRelease("Wlk_b_Gok",0.757)
  98.     Bladex.AddAnmRStep("Wlk_b_Gok",0.804)
  99.     Bladex.AddAnmLStep("Wlk_b_Gok",1)     
  100.     Bladex.AddStopTests("Wlk_b_Gok")
  101.  
  102.  
  103.     
  104.  
  105.     Bladex.LoadSampledAnimation("..\\..\\Anm\\Gok_wlk_1h.BMV","Wlk_1h_Gok",1)
  106.  
  107.     Bladex.AddAnmRStep("Wlk_1h_Gok",0.0)
  108.     Bladex.AddAnmRRelease("Wlk_1h_Gok",0.3)
  109.     Bladex.AddAnmRStep("Wlk_1h_Gok",0.511)
  110.     Bladex.AddAnmRRelease("Wlk_1h_Gok",0.804)
  111.     Bladex.AddAnmRStep("Wlk_1h_Gok",1.0)
  112.     Bladex.AddAnmLStep("Wlk_1h_Gok",0.249)
  113.     Bladex.AddAnmLRelease("Wlk_1h_Gok",0.538)
  114.     Bladex.AddAnmLStep("Wlk_1h_Gok",0.760)
  115.     Bladex.AddAnmLRelease("Wlk_1h_Gok",1)
  116.     Bladex.AddStopTests("Wlk_1h_Gok")
  117.  
  118.     
  119.  
  120.         
  121.     #
  122.     # End caminar
  123.     #
  124.  
  125.     #### Caidas ####
  126.  
  127.  
  128.     Bladex.LoadSampledAnimation("..\\..\\Anm\\Gok_fll_med_1h.BMV","FallMed_Gok",0)
  129.     Bladex.AddAnmRStep("FallMed_Gok",0.0)
  130.     Bladex.AddAnmLStep("FallMed_Gok",0.0)
  131.  
  132.     Bladex.LoadSampledAnimation("..\\..\\Anm\\Gok_fll_high_1h.BMV","FallHigh_Gok",0)
  133.     Bladex.AddAnmRStep("FallHigh_Gok",0.0)
  134.     Bladex.AddAnmLStep("FallHigh_Gok",0.0)
  135.  
  136.  
  137. ########### ARCO ###########
  138.  
  139.     #
  140.     # Bowing
  141.     #
  142.     anm_name="Gok_b1"
  143.     Bladex.LoadSampledAnimation("..\\..\\Anm\\Ork_b1.BMV",anm_name,0,"Great_Ork")
  144.     
  145.     Bladex.AddAnmRStep(anm_name,0)     
  146.     Bladex.AddAnmLStep(anm_name,0)     
  147.  
  148.     anm_name="Gok_b2"
  149.     Bladex.LoadSampledAnimation("..\\..\\Anm\\Ork_b2.BMV",anm_name,0,"Great_Ork")
  150.     Bladex.AddAnmRStep(anm_name,0)     
  151.     Bladex.AddAnmLStep(anm_name,0)     
  152.  
  153.     anm_name="Gok_b3"
  154.     Bladex.LoadSampledAnimation("..\\..\\Anm\\Ork_b3.BMV",anm_name,0,"Great_Ork")
  155.     Bladex.AddAnmRStep(anm_name,0)     
  156.     Bladex.AddAnmLStep(anm_name,0)     
  157.  
  158.  
  159.  
  160.     #
  161.     # Ataques    
  162.     #
  163.  
  164.  
  165.  
  166.     Bladex.LoadSampledAnimation("..\\..\\Anm\\Gok_g_01.BMV","Gok_g_01",0)        
  167.     Bladex.AddAnmRStep("Gok_g_01",0)     
  168.     Bladex.AddAnmLStep("Gok_g_01",0)     
  169.     Bladex.AddAnmRRelease("Gok_g_01",0.105) 
  170.     Bladex.AddAnmRStep("Gok_g_01",0.245)    
  171.     Bladex.AddAnmRRelease("Gok_g_01",0.440) 
  172.     Bladex.AddAnmRStep("Gok_g_01",0.632)    
  173.     
  174.  
  175.     Bladex.LoadSampledAnimation("..\\..\\Anm\\Gok_g_02.BMV","Gok_g_02",0)        
  176.     Bladex.AddAnmRStep("Gok_g_02",0)     
  177.     Bladex.AddAnmLStep("Gok_g_02",0)     
  178.     Bladex.AddAnmRRelease("Gok_g_02",0.105) 
  179.     Bladex.AddAnmRStep("Gok_g_02",0.280)    
  180.     Bladex.AddAnmRRelease("Gok_g_02",0.514) 
  181.     Bladex.AddAnmRStep("Gok_g_02",0.790)    
  182.     
  183.  
  184. #    Bladex.LoadSampledAnimation("..\\..\\Anm\\Ork_g_05.BMV","Gok_g_05",0)        
  185. #    Bladex.AddAnmRStep("Gok_g_05",0)     
  186. #    Bladex.AddAnmLStep("Gok_g_05",0)     
  187. #    Bladex.AddAnmRRelease("Gok_g_05",0.28) 
  188. #    Bladex.AddAnmRStep("Gok_g_05",0.5)    
  189. #    Bladex.AddAnmRRelease("Gok_g_05",0.72) 
  190. #    Bladex.AddAnmRStep("Gok_g_05",0.9)    
  191.     
  192.  
  193.     Bladex.LoadSampledAnimation("..\\..\\Anm\\Gok_g_06.BMV","Gok_g_06",0)        
  194.     Bladex.AddAnmRStep("Gok_g_06",0)     
  195.     Bladex.AddAnmLStep("Gok_g_06",0)     
  196.     Bladex.AddAnmRRelease("Gok_g_06",0.153) 
  197.     Bladex.AddAnmRStep("Gok_g_06",0.372)    
  198.     Bladex.AddAnmRRelease("Gok_g_06",0.554) 
  199.     Bladex.AddAnmRStep("Gok_g_06",0.788)    
  200.     
  201.  
  202. #    Bladex.LoadSampledAnimation("..\\..\\Anm\\Ork_g_07.BMV","Gok_g_07",0)        
  203. #    Bladex.AddAnmRStep("Gok_g_07",0)     
  204. #    Bladex.AddAnmLStep("Gok_g_07",0)     
  205. #    Bladex.AddAnmRRelease("Gok_g_07",0.153) 
  206. #    Bladex.AddAnmRStep("Gok_g_07",0.35)    
  207. #    Bladex.AddAnmRRelease("Gok_g_07",0.51) 
  208. #    Bladex.AddAnmRStep("Gok_g_07",0.72)    
  209. #    
  210. #
  211. #    Bladex.LoadSampledAnimation("..\\..\\Anm\\Ork_g_09.BMV","Gok_g_09",0)        
  212. #    Bladex.AddAnmRStep("Gok_g_09",0)     
  213. #    Bladex.AddAnmLStep("Gok_g_09",0)     
  214. #    Bladex.AddAnmRRelease("Gok_g_09",0.23) 
  215. #    Bladex.AddAnmRStep("Gok_g_09",0.36)    
  216. #    Bladex.AddAnmRRelease("Gok_g_09",0.55) 
  217. #    Bladex.AddAnmRStep("Gok_g_09",0.71)    
  218. #    
  219. #
  220. #    Bladex.LoadSampledAnimation("..\\..\\Anm\\Ork_g_13.BMV","Gok_g_13",0)        
  221. #    Bladex.AddAnmRStep("Gok_g_13",0)     
  222. #    Bladex.AddAnmLStep("Gok_g_13",0)     
  223. #    Bladex.AddAnmRRelease("Gok_g_13",0.41) 
  224. #    Bladex.AddAnmRStep("Gok_g_13",0.57)    
  225. #    Bladex.AddAnmLRelease("Gok_g_13",0.76) 
  226. #    Bladex.AddAnmLStep("Gok_g_13",0.89)    
  227. #    
  228.  
  229.     Bladex.LoadSampledAnimation("..\\..\\Anm\\Gok_g_18.BMV","Gok_g_18",0)        
  230.     Bladex.AddAnmRStep("Gok_g_18",0)     
  231.     Bladex.AddAnmRRelease("Gok_g_18",0.211) 
  232.     Bladex.AddAnmRStep("Gok_g_18",0.503)       
  233.     Bladex.AddAnmRRelease("Gok_g_18",0.730) 
  234.     Bladex.AddAnmRStep("Gok_g_18",0.894)       
  235.     Bladex.AddAnmLStep("Gok_g_18",0)   
  236.     Bladex.AddAnmLRelease("Gok_g_18",0.091) 
  237.     Bladex.AddAnmLStep("Gok_g_18",0.207)  
  238.     Bladex.AddAnmLRelease("Gok_g_18",0.308) 
  239.     Bladex.AddAnmLStep("Gok_g_18",0.48)     
  240.     Bladex.AddAnmLRelease("Gok_g_18",0.793) 
  241.     Bladex.AddAnmLStep("Gok_g_18",0.841)       
  242.     
  243.  
  244. #    Bladex.LoadSampledAnimation("..\\..\\Anm\\Ork_g_14.BMV","Gok_g_14",0)        
  245. #    Bladex.AddAnmRStep("Gok_g_14",0)     
  246. #    Bladex.AddAnmLStep("Gok_g_14",0)     
  247. #    Bladex.AddAnmLRelease("Gok_g_14",0.15) 
  248. #    Bladex.AddAnmLStep("Gok_g_14",0.37)    
  249. #    Bladex.AddAnmRRelease("Gok_g_14",0.43) 
  250. #    Bladex.AddAnmRStep("Gok_g_14",0.56)    
  251. #    Bladex.AddAnmLRelease("Gok_g_14",0.73) 
  252. #    Bladex.AddAnmLStep("Gok_g_14",0.85)    
  253. #    
  254. #
  255. #    Bladex.LoadSampledAnimation("..\\..\\Anm\\Ork_g_11.BMV","Gok_g_11",0)        
  256. #    Bladex.AddAnmRStep("Gok_g_11",0)     
  257. #    Bladex.AddAnmLStep("Gok_g_11",0)     
  258. #    Bladex.AddAnmRRelease("Gok_g_11",0.4) 
  259. #    Bladex.AddAnmRStep("Gok_g_11",0.55)    
  260. #    Bladex.AddAnmLRelease("Gok_g_11",0.78) 
  261. #    Bladex.AddAnmLStep("Gok_g_11",0.93)    
  262.     
  263.  
  264.     Bladex.LoadSampledAnimation("..\\..\\Anm\\Gok_g_16.BMV","Gok_g_16",0)        
  265.     Bladex.AddAnmRStep("Gok_g_16",0)     
  266.     Bladex.AddAnmLStep("Gok_g_16",0)     
  267.     Bladex.AddAnmRRelease("Gok_g_16",0.525) 
  268.     Bladex.AddAnmRStep("Gok_g_16",0.681)    
  269.     Bladex.AddAnmLRelease("Gok_g_16",0.525) 
  270.     Bladex.AddAnmLStep("Gok_g_16",0.732)    
  271.     
  272.  
  273. #    Bladex.LoadSampledAnimation("..\\..\\Anm\\Ork_g_12.BMV","Gok_g_12",0)        
  274. #    Bladex.AddAnmRStep("Gok_g_12",0)     
  275. #    Bladex.AddAnmLStep("Gok_g_12",0)     
  276. #    Bladex.AddAnmRRelease("Gok_g_12",0.4) 
  277. #    Bladex.AddAnmRStep("Gok_g_12",0.52)    
  278. #    Bladex.AddAnmLRelease("Gok_g_12",0.71) 
  279. #    Bladex.AddAnmLStep("Gok_g_12",0.85)    
  280.     
  281.  
  282. #Bladex.LoadSampledAnimation("..\\..\\Anm\\Ork_g_17.BMV","Gok_g_17",0)        
  283. #Bladex.AddAnmRStep("Gok_g_17",0)     
  284. #Bladex.AddAnmLStep("Gok_g_17",0)     
  285. #Bladex.AddAnmRRelease("Gok_g_17",0.16) 
  286. #Bladex.AddAnmRStep("Gok_g_17",0.27)    
  287. #Bladex.AddAnmLRelease("Gok_g_17",0.53) 
  288. #Bladex.AddAnmLStep("Gok_g_17",0.65)    
  289.     
  290.  
  291.  
  292.     Bladex.LoadSampledAnimation("..\\..\\Anm\\Gok_g_15.BMV","Gok_g_15",0)        
  293.     Bladex.AddAnmRStep("Gok_g_15",0)
  294.     Bladex.AddAnmLStep("Gok_g_15",0)        
  295.     Bladex.AddAnmRRelease("Gok_g_15",0.105)     
  296.     Bladex.AddAnmRStep("Gok_g_15",0.281)     
  297.     Bladex.AddAnmLRelease("Gok_g_15",0.350) 
  298.     Bladex.AddAnmRRelease("Gok_g_15",0.413)    
  299.     Bladex.AddAnmRStep("Gok_g_15",0.541) 
  300.     Bladex.AddAnmLStep("Gok_g_15",0.578)    
  301.       
  302.     
  303.  
  304. #Bladex.LoadSampledAnimation("..\\..\\Anm\\Gok_g_21.BMV","Gok_g_21",0)        
  305. #Bladex.AddAnmRStep("Gok_g_21",0)     
  306. #Bladex.AddAnmLStep("Gok_g_21",0)     
  307. #Bladex.AddAnmRRelease("Gok_g_21",0.51) 
  308. #Bladex.AddAnmRStep("Gok_g_21",0.669)    
  309. #Bladex.AddAnmLRelease("Gok_g_21",0.696) 
  310. #Bladex.AddAnmLStep("Gok_g_21",0.834)    
  311. #
  312. #
  313. #Bladex.LoadSampledAnimation("..\\..\\Anm\\Gok_g_22.BMV","Gok_g_22",0)        
  314. #Bladex.AddAnmRStep("Gok_g_22",0)     
  315. #Bladex.AddAnmLStep("Gok_g_22",0)     
  316. #Bladex.AddAnmRRelease("Gok_g_22",0.474) 
  317. #Bladex.AddAnmRStep("Gok_g_22",0.544)    
  318. #Bladex.AddAnmRRelease("Gok_g_22",0.605) 
  319. #Bladex.AddAnmRStep("Gok_g_22",0.67)
  320. #Bladex.AddAnmRRelease("Gok_g_22",0.781) 
  321. #Bladex.AddAnmRStep("Gok_g_22",0.847)
  322. #Bladex.AddAnmLRelease("Gok_g_22",0.2) 
  323. #Bladex.AddAnmLStep("Gok_g_22",0.433)    
  324. #Bladex.AddAnmLRelease("Gok_g_22",0.549) 
  325. #Bladex.AddAnmLStep("Gok_g_22",0.6)           
  326. #
  327. #
  328. #Bladex.LoadSampledAnimation("..\\..\\Anm\\Gok_g_23.BMV","Gok_g_23",0)        
  329. #Bladex.AddAnmRStep("Gok_g_23",0)     
  330. #Bladex.AddAnmLStep("Gok_g_23",0)     
  331. #Bladex.AddAnmRRelease("Gok_g_23",0.529) 
  332. #Bladex.AddAnmRStep("Gok_g_23",0.743)    
  333. #Bladex.AddAnmLRelease("Gok_g_23",0.75) 
  334. #Bladex.AddAnmLStep("Gok_g_23",0.85)    
  335. #
  336. #
  337. #Bladex.LoadSampledAnimation("..\\..\\Anm\\Gok_g_26.BMV","Gok_g_26",0)        
  338. #Bladex.AddAnmRStep("Gok_g_26",0)     
  339. #Bladex.AddAnmLStep("Gok_g_26",0)     
  340. #Bladex.AddAnmRRelease("Gok_g_26",0.135) 
  341. #Bladex.AddAnmRStep("Gok_g_26",0.236)    
  342. #Bladex.AddAnmLRelease("Gok_g_26",0.48) 
  343. #Bladex.AddAnmLStep("Gok_g_26",0.682)    
  344. #Bladex.AddAnmLRelease("Gok_g_26",0.79) 
  345. #Bladex.AddAnmLStep("Gok_g_26",0.885)    
  346. #
  347. #
  348. #Bladex.LoadSampledAnimation("..\\..\\Anm\\Gok_g_27.BMV","Gok_g_27",0)        
  349. #Bladex.AddAnmRStep("Gok_g_27",0)     
  350. #Bladex.AddAnmLStep("Gok_g_27",0)     
  351. #Bladex.AddAnmRRelease("Gok_g_27",0.28) 
  352. #Bladex.AddAnmRStep("Gok_g_27",0.5)    
  353. #Bladex.AddAnmLRelease("Gok_g_27",0.72) 
  354. #Bladex.AddAnmLStep("Gok_g_27",0.74)    
  355. #
  356. #
  357. #anm_name="Gok_g_31"
  358. #Bladex.LoadSampledAnimation("..\\..\\Anm\\Gok_g_31.BMV",anm_name,0)
  359. #Bladex.AddAnmRStep(anm_name,0)     
  360. #Bladex.AddAnmLStep(anm_name,0)     
  361. #Bladex.AddAnmRRelease(anm_name,0.283) 
  362. #Bladex.AddAnmRStep(anm_name,0.383)    
  363. #Bladex.AddAnmRRelease(anm_name,0.544) 
  364. #Bladex.AddAnmRStep(anm_name,0.597)      
  365. #Bladex.AddAnmLRelease(anm_name,0.010) 
  366. #Bladex.AddAnmLStep(anm_name,0.257)        
  367. #Bladex.AddAnmLRelease(anm_name,0.51) 
  368. #Bladex.AddAnmLStep(anm_name,0.597)    
  369.     
  370.  
  371.     #
  372.     # Movimientos en combate
  373.     #
  374.     anm_name="Gok_attack_l"
  375.     Bladex.LoadSampledAnimation("..\\..\\Anm\\Gok_attack_l.BMV",anm_name,1)
  376.     Bladex.AddAnmLStep(anm_name,0.000)     
  377.     Bladex.AddAnmLRelease(anm_name,0.213)
  378.     Bladex.AddAnmLStep(anm_name,0.528)    
  379.     Bladex.AddAnmLRelease(anm_name,0.703)            
  380.     Bladex.AddAnmLStep(anm_name,1)
  381.     Bladex.AddAnmRStep(anm_name,0.307)    
  382.     Bladex.AddAnmRRelease(anm_name,0.537) 
  383.     Bladex.AddAnmRStep(anm_name,0.821)    
  384.     Bladex.AddAnmRRelease(anm_name,1)  
  385.     Bladex.AddStopTests(anm_name)
  386.  
  387.     anm_name="Gok_attack_r"
  388.     Bladex.LoadSampledAnimation("..\\..\\Anm\\Gok_attack_r.BMV",anm_name,1,"Great_Ork")
  389.     Bladex.AddAnmRStep(anm_name,0.00)     
  390.     Bladex.AddAnmRRelease(anm_name,0.230) 
  391.     Bladex.AddAnmRStep(anm_name,0.496)    
  392.     Bladex.AddAnmRRelease(anm_name,0.695)       
  393.     Bladex.AddAnmRStep(anm_name,1) 
  394.     Bladex.AddAnmLStep(anm_name,0.0)
  395.     Bladex.AddAnmLRelease(anm_name,0.1)
  396.     Bladex.AddAnmLStep(anm_name,0.361)
  397.     Bladex.AddAnmLRelease(anm_name,0.604)
  398.     Bladex.AddAnmLStep(anm_name,0.822)
  399.     Bladex.AddStopTests(anm_name)
  400.  
  401.     anm_name="Gok_attack_f"
  402.     Bladex.LoadSampledAnimation("..\\..\\Anm\\Gok_attack_f.BMV",anm_name,1,"Great_Ork") 
  403.     Bladex.AddAnmRStep(anm_name,0.0) 
  404.     Bladex.AddAnmRRelease(anm_name,0.07)     
  405.     Bladex.AddAnmRStep(anm_name,0.376)     
  406.     Bladex.AddAnmRRelease(anm_name,0.515) 
  407.     Bladex.AddAnmRStep(anm_name,0.859) 
  408.     Bladex.AddAnmLStep(anm_name,0.00)
  409.     Bladex.AddAnmLRelease(anm_name,0.204)
  410.     Bladex.AddAnmLStep(anm_name,0.513)
  411.     Bladex.AddAnmLRelease(anm_name,0.656)
  412.     Bladex.AddAnmLStep(anm_name,1)
  413.     Bladex.AddStopTests(anm_name)
  414.     
  415.     anm_name="Gok_attack_b"
  416.     Bladex.LoadSampledAnimation("..\\..\\Anm\\Gok_attack_b.BMV",anm_name,1,"Great_Ork")
  417.     Bladex.AddAnmRStep(anm_name,0)     
  418.     Bladex.AddAnmRRelease(anm_name,0.166)     
  419.     Bladex.AddAnmRStep(anm_name,0.621)     
  420.     Bladex.AddAnmRRelease(anm_name,0.7) 
  421.     Bladex.AddAnmRStep(anm_name,1)  
  422.     Bladex.AddAnmLStep(anm_name,0)     
  423.     Bladex.AddAnmLRelease(anm_name,0.046)     
  424.     Bladex.AddAnmLStep(anm_name,0.345)     
  425.     Bladex.AddAnmLRelease(anm_name,0.541)     
  426.     Bladex.AddAnmLStep(anm_name,0.849)     
  427.     Bladex.AddStopTests(anm_name)
  428.  
  429.     anm_name="Gok_d_b"
  430.     Bladex.LoadSampledAnimation("..\\..\\Anm\\Ork_d_b.BMV",anm_name,0,"Great_Ork")
  431.     Bladex.AddAnmRStep(anm_name,0)     
  432.     Bladex.AddAnmRRelease(anm_name,0.296)         
  433.     Bladex.AddAnmRStep(anm_name,0.562)     
  434.     Bladex.AddAnmLStep(anm_name,0)     
  435.     Bladex.AddAnmLRelease(anm_name,0.416)     
  436.     Bladex.AddAnmLStep(anm_name,0.709)     
  437.  
  438.     anm_name="Gok_d_r"
  439.     Bladex.LoadSampledAnimation("..\\..\\Anm\\Ork_d_r.BMV",anm_name,0,"Great_Ork")
  440.     Bladex.AddAnmRStep(anm_name,0)     
  441.     Bladex.AddAnmRRelease(anm_name,0.166)
  442.     Bladex.AddAnmRStep(anm_name,0.318)         
  443.     Bladex.AddAnmRRelease(anm_name,0.481)     
  444.     Bladex.AddAnmRStep(anm_name,0.807)     
  445.     Bladex.AddAnmLStep(anm_name,0)     
  446.     Bladex.AddAnmLRelease(anm_name,0.272)     
  447.     Bladex.AddAnmLStep(anm_name,0.648)     
  448.  
  449.     anm_name="Gok_d_l"
  450.     Bladex.LoadSampledAnimation("..\\..\\Anm\\Ork_d_l.BMV",anm_name,0,"Great_Ork")
  451.     Bladex.AddAnmRStep(anm_name,0)     
  452.     Bladex.AddAnmRRelease(anm_name,0.067)     
  453.     Bladex.AddAnmRStep(anm_name,0.150)     
  454.     Bladex.AddAnmRRelease(anm_name,0.325)     
  455.     Bladex.AddAnmRStep(anm_name,0.678)     
  456.     Bladex.AddAnmLStep(anm_name,0)     
  457.     Bladex.AddAnmRRelease(anm_name,0.150) 
  458.     Bladex.AddAnmRStep(anm_name,0.370)    
  459.     Bladex.AddAnmLRelease(anm_name,0.566) 
  460.     Bladex.AddAnmLStep(anm_name,0.829)
  461.  
  462.     anm_name="Gok_attack_l_s"
  463.     Bladex.LoadSampledAnimation("..\\..\\Anm\\Gok_attack_l_s.BMV",anm_name,1)
  464.     Bladex.AddAnmLStep(anm_name,0.000)     
  465.     Bladex.AddAnmLRelease(anm_name,0.213)
  466.     Bladex.AddAnmLStep(anm_name,0.528)    
  467.     Bladex.AddAnmLRelease(anm_name,0.703)            
  468.     Bladex.AddAnmLStep(anm_name,1)
  469.     Bladex.AddAnmRStep(anm_name,0.307)    
  470.     Bladex.AddAnmRRelease(anm_name,0.537) 
  471.     Bladex.AddAnmRStep(anm_name,0.821)    
  472.     Bladex.AddAnmRRelease(anm_name,1)  
  473.     Bladex.AddStopTests(anm_name)
  474.  
  475.     anm_name="Gok_attack_r_s"
  476.     Bladex.LoadSampledAnimation("..\\..\\Anm\\Gok_attack_r_s.BMV",anm_name,1)
  477.     Bladex.AddAnmRStep(anm_name,0.00)     
  478.     Bladex.AddAnmRRelease(anm_name,0.230) 
  479.     Bladex.AddAnmRStep(anm_name,0.496)    
  480.     Bladex.AddAnmRRelease(anm_name,0.695)       
  481.     Bladex.AddAnmRStep(anm_name,1) 
  482.     Bladex.AddAnmLStep(anm_name,0.0)
  483.     Bladex.AddAnmLRelease(anm_name,0.1)
  484.     Bladex.AddAnmLStep(anm_name,0.361)
  485.     Bladex.AddAnmLRelease(anm_name,0.604)
  486.     Bladex.AddAnmLStep(anm_name,0.822)
  487.     Bladex.AddStopTests(anm_name)
  488.  
  489.     anm_name="Gok_attack_f_s"
  490.     Bladex.LoadSampledAnimation("..\\..\\Anm\\Gok_attack_f_s.BMV",anm_name,1)
  491.     Bladex.AddAnmRStep(anm_name,0.0) 
  492.     Bladex.AddAnmRRelease(anm_name,0.07)     
  493.     Bladex.AddAnmRStep(anm_name,0.376)     
  494.     Bladex.AddAnmRRelease(anm_name,0.515) 
  495.     Bladex.AddAnmRStep(anm_name,0.859) 
  496.     Bladex.AddAnmLStep(anm_name,0.00)
  497.     Bladex.AddAnmLRelease(anm_name,0.204)
  498.     Bladex.AddAnmLStep(anm_name,0.513)
  499.     Bladex.AddAnmLRelease(anm_name,0.656)
  500.     Bladex.AddAnmLStep(anm_name,1)
  501.     Bladex.AddStopTests(anm_name)
  502.  
  503.     anm_name="Gok_attack_b_s"
  504.     Bladex.LoadSampledAnimation("..\\..\\Anm\\Gok_attack_b_s.BMV",anm_name,1)
  505.     Bladex.AddAnmRStep(anm_name,0)     
  506.     Bladex.AddAnmRRelease(anm_name,0.166)     
  507.     Bladex.AddAnmRStep(anm_name,0.621)     
  508.     Bladex.AddAnmRRelease(anm_name,0.7) 
  509.     Bladex.AddAnmRStep(anm_name,1)     
  510.     Bladex.AddAnmLStep(anm_name,0)
  511.     Bladex.AddAnmLRelease(anm_name,0.046)     
  512.     Bladex.AddAnmLStep(anm_name,0.345)     
  513.     Bladex.AddAnmLRelease(anm_name,0.541)     
  514.     Bladex.AddAnmLStep(anm_name,0.849)     
  515.     Bladex.AddStopTests(anm_name)
  516.  
  517.     anm_name="Gok_attack_rlx"
  518.     Bladex.LoadSampledAnimation("..\\..\\Anm\\Gok_attack_rlx.BMV",anm_name,1)
  519.     Bladex.AddAnmRStep(anm_name,0)     
  520.     Bladex.AddAnmLStep(anm_name,0)
  521.     
  522.     anm_name="Gok_attack_rlx_s"
  523.     Bladex.LoadSampledAnimation("..\\..\\Anm\\Gok_attack_rlx_s.BMV",anm_name,1)
  524.     Bladex.AddAnmRStep(anm_name,0)     
  525.     Bladex.AddAnmLStep(anm_name,0)
  526.     
  527.     
  528.     
  529.     
  530. ##############################    
  531. #############Cambio de armas##
  532. ##############################
  533.  
  534.     anm_name="Gok_attack_chg_r_l"
  535.     Bladex.LoadSampledAnimation("..\\..\\Anm\\Kgt_attack_chg_r_l.BMV",anm_name,0,"Great_Ork")
  536.     Bladex.AddAnmLStep(anm_name,0) 
  537.     Bladex.AddAnmRStep(anm_name,0.00)
  538.  
  539.     anm_name="Gok_attack_drink"
  540.     Bladex.LoadSampledAnimation("..\\..\\Anm\\Ork_attack_drink.BMV",anm_name,0,"Great_Ork")
  541.     Bladex.AddAnmLStep(anm_name,0) 
  542.     Bladex.AddAnmRStep(anm_name,0.00)
  543.     
  544.     
  545.     
  546.     
  547. ######################################
  548. #
  549. #    Ambiente Mapas
  550. #
  551. ######################################
  552.  
  553.  
  554.  
  555.  
  556.  
  557.     anm_name="Gok_alarm01"
  558.     Bladex.LoadSampledAnimation("..\\..\\Anm\\Tkn_alarm01.BMV",anm_name,0,"Great_Ork")
  559.     Bladex.AddAnmLStep(anm_name,0)
  560.     Bladex.AddAnmRStep(anm_name,0.00)
  561.     
  562.  
  563.     anm_name="Gok_fury"
  564.     Bladex.LoadSampledAnimation("..\\..\\Anm\\Tkn_fury.BMV",anm_name,0,"Great_Ork")
  565.     Bladex.AddAnmLStep(anm_name,0)
  566.     Bladex.AddAnmRStep(anm_name,0.00)
  567.  
  568.  
  569.  
  570.     anm_name="Gok_wai_01"
  571.     Bladex.LoadSampledAnimation("..\\..\\Anm\\Tkn_wai_01.BMV",anm_name,0,"Great_Ork")
  572.     Bladex.AddAnmLStep(anm_name,0)
  573.     Bladex.AddAnmRStep(anm_name,0.00)
  574.  
  575.  
  576.  
  577.     anm_name="Gok_wai_02"
  578.     Bladex.LoadSampledAnimation("..\\..\\Anm\\Tkn_wai_02.BMV",anm_name,0,"Great_Ork")
  579.     Bladex.AddAnmLStep(anm_name,0)
  580.     Bladex.AddAnmRStep(anm_name,0.00)
  581.  
  582.  
  583.     anm_name="Gok_patrol1"
  584.     Bladex.LoadSampledAnimation("..\\..\\Anm\\Ork_patrol1.BMV",anm_name,0,"Great_Ork")
  585.     Bladex.AddAnmLStep(anm_name,0)
  586.     Bladex.AddAnmRStep(anm_name,0.00)
  587.  
  588.  
  589.  
  590.     anm_name="Gok_patrol2"
  591.     Bladex.LoadSampledAnimation("..\\..\\Anm\\Ork_patrol2.BMV",anm_name,0,"Great_Ork")
  592.     Bladex.AddAnmLStep(anm_name,0)
  593.     Bladex.AddAnmRStep(anm_name,0.00)
  594.  
  595.  
  596.  
  597.     anm_name="Gok_attack_look"
  598.     Bladex.LoadSampledAnimation("..\\..\\Anm\\Kgt_attack_look.BMV",anm_name,0,"Great_Ork")
  599.     Bladex.AddAnmLStep(anm_name,0)
  600.     Bladex.AddAnmRStep(anm_name,0.00)
  601.  
  602.  
  603.  
  604.     anm_name="Gok_order"
  605.     Bladex.LoadSampledAnimation("..\\..\\Anm\\Ork_order.BMV",anm_name,0,"Great_Ork")
  606.     Bladex.AddAnmLStep(anm_name,0)
  607.     Bladex.AddAnmRStep(anm_name,0.00)
  608.  
  609.  
  610.     anm_name="Gok_insult"
  611.     Bladex.LoadSampledAnimation("..\\..\\Anm\\Ork_insult.BMV",anm_name,0,"Great_Ork")
  612.     Bladex.AddAnmLStep(anm_name,0)
  613.     Bladex.AddAnmRStep(anm_name,0.00)
  614.  
  615.     
  616.     
  617.     
  618.     
  619.     #
  620.     # Slip
  621.     #
  622.     anm_name="Gok_slip"
  623.     Bladex.LoadSampledAnimation("..\\..\\Anm\\Kgt_slip.BMV",anm_name,1)
  624.     Bladex.AddAnmRStep(anm_name,0)     
  625.     Bladex.AddAnmLStep(anm_name,0)     
  626.  
  627.     anm_name="Gok_slip_b"
  628.     Bladex.LoadSampledAnimation("..\\..\\Anm\\Kgt_slip_b.BMV",anm_name,1)
  629.     Bladex.AddAnmRStep(anm_name,0)     
  630.     Bladex.AddAnmLStep(anm_name,0)     
  631.  
  632.     anm_name="Gok_derrape"
  633.     Bladex.LoadSampledAnimation("..\\..\\Anm\\Kgt_derrape.BMV",anm_name,0)
  634.     Bladex.AddAnmRStep(anm_name,0)     
  635.     Bladex.AddAnmLStep(anm_name,0)
  636.     
  637.     
  638.     
  639.     
  640. ##################################
  641. #####################   TREPAR   #    
  642. ##################################
  643.  
  644.  
  645.     anm_name="Gok_clmb_low_1h"
  646.     Bladex.LoadSampledAnimation("..\\..\\Anm\\Ork_clmb_low_1h.BMV",anm_name,0,"Great_Ork")
  647.     Bladex.AddAnmRStep(anm_name,0)
  648.     Bladex.AddAnmRRelease(anm_name,0.1)
  649.     Bladex.AddAnmRStep(anm_name,0.14)
  650.     Bladex.AddAnmRRelease(anm_name,0.24)
  651.     Bladex.AddAnmRStep(anm_name,0.34)
  652.     Bladex.AddAnmLStep(anm_name,0)
  653.     Bladex.AddAnmLRelease(anm_name,0.24)
  654.     Bladex.AddAnmLStep(anm_name,0.34)
  655.     Bladex.AddAnmLRelease(anm_name,0.40)
  656.     Bladex.AddAnmLStep(anm_name,0.46)
  657.  
  658.  
  659.     anm_name="Gok_clmb_medium_1h"
  660.     Bladex.LoadSampledAnimation("..\\..\\Anm\\Ork_clmb_med_1h.BMV",anm_name,0,"Great_Ork")
  661.     Bladex.AddAnmRStep(anm_name,0)
  662.     Bladex.AddAnmRRelease(anm_name,0.13)
  663.     Bladex.AddAnmRStep(anm_name,0.33)
  664.     Bladex.AddAnmRRelease(anm_name,0.38)
  665.     Bladex.AddAnmRStep(anm_name,0.84)
  666.     Bladex.AddAnmLStep(anm_name,0)
  667.     Bladex.AddAnmLRelease(anm_name,0.25)
  668.     Bladex.AddAnmLStep(anm_name,0.35)
  669.     Bladex.AddAnmLRelease(anm_name,0.40)
  670.     Bladex.AddAnmLStep(anm_name,0.61)     
  671.  
  672.     
  673.     
  674.  
  675.  
  676. ##############################
  677. ##Caida enorme
  678. ##############################
  679.     
  680.     
  681.     Bladex.LoadSampledAnimation("..\\..\\Anm\\Gok_dth_fll.BMV","Dth_Fll_Gok",0)
  682.     Bladex.AddAnmRStep("Dth_Fll_Gok",0.0)
  683.     Bladex.AddAnmLStep("Dth_Fll_Gok",0.0)
  684.  
  685.     Bladex.LoadSampledAnimation("..\\..\\Anm\\Gok_dth_fll2.BMV","Dth_Fll2_Gok",0)
  686.     Bladex.AddAnmRStep("Dth_Fll_Gok",0.0)
  687.     Bladex.AddAnmLStep("Dth_Fll_Gok",0.0)
  688.  
  689.  
  690.  
  691.     anm_name="Gok_df_s_broken"
  692.     Bladex.LoadSampledAnimation("..\\..\\Anm\\Ork_df_s_broken.BMV",anm_name,0,"Great_Ork")
  693.     Bladex.AddAnmLStep(anm_name,0)
  694.     Bladex.AddAnmRStep(anm_name,0)   
  695.     Bladex.AddAnmRRelease(anm_name,0.12)   
  696.     Bladex.AddAnmRStep(anm_name,0.19)
  697.     Bladex.AddAnmRRelease(anm_name,0.41)
  698.     Bladex.AddAnmRStep(anm_name,0.58)
  699.     Bladex.AddAnmLRelease(anm_name,0.18) 
  700.     Bladex.AddAnmLStep(anm_name,0.44) 
  701.     
  702.     
  703.     
  704.  
  705.     anm_name="Gok_hurt_f_big"
  706.     Bladex.LoadSampledAnimation("..\\..\\Anm\\Ork_hurt_f_big.BMV",anm_name,0,"Great_Ork")
  707.     Bladex.AddAnmRStep(anm_name,0)
  708.     Bladex.AddAnmLStep(anm_name,0)
  709.     Bladex.AddAnmRRelease(anm_name,0.087)
  710.     Bladex.AddAnmLRelease(anm_name,0.119)    
  711.     Bladex.AddAnmRStep(anm_name,0.169)
  712.     Bladex.AddAnmLStep(anm_name,0.322)
  713.     Bladex.AddAnmRRelease(anm_name,0.325)
  714.     Bladex.AddAnmRStep(anm_name,0.483)
  715.     Bladex.AddAnmLRelease(anm_name,0.509)
  716.     Bladex.AddAnmLStep(anm_name,0.670)    
  717.     Bladex.AddAnmRRelease(anm_name,0.751)
  718.     Bladex.AddAnmRStep(anm_name,0.924)
  719.  
  720.     anm_name="Gok_hurt_f_lite"
  721.     Bladex.LoadSampledAnimation("..\\..\\Anm\\Ork_hurt_f_lite.BMV",anm_name,0,"Great_Ork")
  722.     Bladex.AddAnmRStep(anm_name,0)
  723.     Bladex.AddAnmLStep(anm_name,0)
  724.     Bladex.AddAnmRRelease(anm_name,0.128)
  725.     Bladex.AddAnmRStep(anm_name,0.322)
  726.     Bladex.AddAnmLRelease(anm_name,0.383)
  727.     Bladex.AddAnmLStep(anm_name,0.705)
  728.     Bladex.AddAnmRRelease(anm_name,0.821)
  729.     Bladex.AddAnmRStep(anm_name,1)    
  730. #
  731. #    anm_name="Gok_hurt_big_b"
  732. #    Bladex.LoadSampledAnimation("..\\..\\Anm\\Ork_hurt_big_b.BMV",anm_name,0,"Great_Ork")
  733. #    Bladex.AddAnmRStep(anm_name,0)
  734. #    Bladex.AddAnmLStep(anm_name,0)
  735. #    Bladex.AddAnmLRelease(anm_name,0.183)    
  736. #    Bladex.AddAnmLStep(anm_name,0.427)
  737. #    Bladex.AddAnmRRelease(anm_name,0.481)
  738. #    Bladex.AddAnmRStep(anm_name,0.659)
  739. #    Bladex.AddAnmLRelease(anm_name,0.764)
  740. #    Bladex.AddAnmLStep(anm_name,0.877)
  741.  
  742.  
  743.     anm_name="Gok_hurt_f_r_arm"
  744.     Bladex.LoadSampledAnimation("..\\..\\Anm\\Ork_hurt_f_r_arm.BMV",anm_name,0,"Great_Ork")
  745.     Bladex.AddAnmRStep(anm_name,0)
  746.     Bladex.AddAnmLStep(anm_name,0)
  747.     
  748.  
  749.     anm_name="Gok_hurt_f_l_arm"
  750.     Bladex.LoadSampledAnimation("..\\..\\Anm\\Ork_hurt_f_l_arm.BMV",anm_name,0,"Great_Ork")
  751.     Bladex.AddAnmRStep(anm_name,0)
  752.     Bladex.AddAnmLStep(anm_name,0)
  753.     
  754.  
  755.     anm_name="Gok_hurt_f_l_leg"
  756.     Bladex.LoadSampledAnimation("..\\..\\Anm\\Ork_hurt_f_l_leg.BMV",anm_name,0,"Great_Ork")
  757.     Bladex.AddAnmRStep(anm_name,0)
  758.     Bladex.AddAnmLStep(anm_name,0)
  759.     Bladex.AddAnmLRelease(anm_name,0.183)    
  760.     Bladex.AddAnmLStep(anm_name,0.62)
  761.     Bladex.AddAnmRRelease(anm_name,0.19)
  762.     Bladex.AddAnmRStep(anm_name,0.49)
  763.  
  764.     
  765.  
  766.     anm_name="Gok_hurt_f_r_leg"
  767.     Bladex.LoadSampledAnimation("..\\..\\Anm\\Ork_hurt_f_r_leg.BMV",anm_name,0,"Great_Ork")
  768.     Bladex.AddAnmLStep(anm_name,0)
  769.     Bladex.AddAnmRStep(anm_name,0)
  770.     Bladex.AddAnmRRelease(anm_name,0.1)
  771.     Bladex.AddAnmRStep(anm_name,0.8)
  772.  
  773.  
  774.     anm_name="Gok_hurt_f_head"
  775.     Bladex.LoadSampledAnimation("..\\..\\Anm\\Ork_hurt_f_head.BMV",anm_name,0,"Great_Ork")
  776.     Bladex.AddAnmRStep(anm_name,0)
  777.     Bladex.AddAnmLStep(anm_name,0)
  778.  
  779.  
  780.     anm_name="Gok_hurt_f_back"
  781.     Bladex.LoadSampledAnimation("..\\..\\Anm\\Ork_hurt_f_back.BMV",anm_name,0,"Great_Ork")
  782.     Bladex.AddAnmLStep(anm_name,0)
  783.     Bladex.AddAnmLRelease(anm_name,0.115)    
  784.     Bladex.AddAnmLStep(anm_name,0.245)
  785.     Bladex.AddAnmRStep(anm_name,0)
  786.     Bladex.AddAnmRRelease(anm_name,0.113)
  787.     Bladex.AddAnmRStep(anm_name,0.23)
  788.  
  789.  
  790.     anm_name="Gok_df_02"
  791.     Bladex.LoadSampledAnimation("..\\..\\Anm\\Gok_df_02.BMV",anm_name,0)
  792.     Bladex.AddAnmRStep(anm_name,0.000)
  793.     Bladex.AddAnmRRelease(anm_name,0.053)
  794.     Bladex.AddAnmRStep(anm_name,0.170)
  795.     Bladex.AddAnmRRelease(anm_name,0.268)
  796.     Bladex.AddAnmRStep(anm_name,0.529)
  797.     Bladex.AddAnmRRelease(anm_name,0.648)
  798.     Bladex.AddAnmRStep(anm_name,0.831)
  799.     Bladex.AddAnmLStep(anm_name,0.000)
  800.     Bladex.AddAnmLRelease(anm_name,0.201)
  801.     Bladex.AddAnmLStep(anm_name,0.398)
  802.     Bladex.AddAnmLRelease(anm_name,0.509)
  803.     Bladex.AddAnmLStep(anm_name,0.674)
  804.  
  805.  
  806.     anm_name="Gok_df_01"
  807.     Bladex.LoadSampledAnimation("..\\..\\Anm\\Gok_df_01.BMV",anm_name,0)
  808.     Bladex.AddAnmRStep(anm_name,0.000)
  809.     Bladex.AddAnmRRelease(anm_name,0.574)
  810.     Bladex.AddAnmRStep(anm_name,0.817)
  811.     Bladex.AddAnmLStep(anm_name,0.000)
  812.     Bladex.AddAnmLRelease(anm_name,0.252)
  813.     Bladex.AddAnmLStep(anm_name,0.581)
  814.     
  815.     
  816.     
  817.     
  818. ###################################################
  819. #
  820. #    Muertes
  821. #
  822. ###################################################    
  823.     
  824.     
  825.     
  826.     anm_name="Gok_dth0"
  827.     Bladex.LoadSampledAnimation("..\\..\\Anm\\Ork_dth0.BMV",anm_name,0,"Great_Ork")
  828.     Bladex.AddAnmRStep(anm_name,0.000)
  829.     Bladex.AddAnmRRelease(anm_name,0.026)
  830.     Bladex.AddAnmRStep(anm_name,0.145)
  831.     Bladex.AddAnmRRelease(anm_name,0.200)
  832.     Bladex.AddAnmRStep(anm_name,0.245)
  833.     Bladex.AddAnmRRelease(anm_name,0.689)
  834.     Bladex.AddAnmLStep(anm_name,0.000)
  835.     Bladex.AddAnmLRelease(anm_name,0.022)
  836.     Bladex.AddAnmLStep(anm_name,0.157)
  837.     Bladex.AddAnmLRelease(anm_name,0.244)
  838.     Bladex.AddAnmLStep(anm_name,0.299)
  839.  
  840.     anm_name="Gok_dth_c1"
  841.     Bladex.LoadSampledAnimation("..\\..\\Anm\\Ork_dth_c1.BMV",anm_name,0,"Great_Ork")
  842.     Bladex.AddAnmRStep(anm_name,0.000)
  843.     Bladex.AddAnmRRelease(anm_name,0.282)
  844.     Bladex.AddAnmRStep(anm_name,0.384)
  845.     Bladex.AddAnmRRelease(anm_name,0.659)
  846.     Bladex.AddAnmRStep(anm_name,0.887)
  847.     Bladex.AddAnmLStep(anm_name,0.000)
  848.     Bladex.AddAnmLRelease(anm_name,0.579)
  849.     Bladex.AddAnmLStep(anm_name,0.890)
  850.  
  851.     anm_name="Gok_dth_c2"
  852.     Bladex.LoadSampledAnimation("..\\..\\Anm\\Kgt_dth_c2.BMV",anm_name,0,"Great_Ork")
  853.     Bladex.AddAnmRStep(anm_name,0.000)
  854.     Bladex.AddAnmRRelease(anm_name,0.037)
  855.     Bladex.AddAnmRStep(anm_name,0.083)
  856.     Bladex.AddAnmRRelease(anm_name,0.166)
  857.     Bladex.AddAnmRStep(anm_name,0.306)
  858.     Bladex.AddAnmLStep(anm_name,0.000)
  859.     Bladex.AddAnmLRelease(anm_name,0.083)
  860.     Bladex.AddAnmLStep(anm_name,0.126)
  861.  
  862.     anm_name="Gok_dth_c3"
  863.     Bladex.LoadSampledAnimation("..\\..\\Anm\\Kgt_dth_c3.BMV",anm_name,0,"Great_Ork")
  864.     Bladex.AddAnmRStep(anm_name,0.000)
  865.     Bladex.AddAnmRRelease(anm_name,0.583)
  866.     Bladex.AddAnmRStep(anm_name,0.758)
  867.     Bladex.AddAnmLStep(anm_name,0.000)
  868.     Bladex.AddAnmLRelease(anm_name,0.597)
  869.     Bladex.AddAnmLStep(anm_name,0.886)
  870.  
  871.  
  872.     anm_name="Gok_dth_c4"
  873.     Bladex.LoadSampledAnimation("..\\..\\Anm\\Kgt_dth_c4.BMV",anm_name,0,"Great_Ork")
  874.     Bladex.AddAnmRStep(anm_name,0.000)
  875.     Bladex.AddAnmRRelease(anm_name,0.277)
  876.     Bladex.AddAnmRStep(anm_name,0.407)
  877.     Bladex.AddAnmLStep(anm_name,0.000)
  878.     Bladex.AddAnmLRelease(anm_name,0.079)
  879.     Bladex.AddAnmLStep(anm_name,0.242)
  880.     Bladex.AddAnmLRelease(anm_name,0.418)
  881.     Bladex.AddAnmLStep(anm_name,0.524)
  882.     Bladex.AddAnmLRelease(anm_name,0.645)
  883.     Bladex.AddAnmLStep(anm_name,0.796)
  884.  
  885.  
  886.     anm_name="Gok_dth_c5"
  887.     Bladex.LoadSampledAnimation("..\\..\\Anm\\Kgt_dth_c5.BMV",anm_name,0,"Great_Ork")
  888.     Bladex.AddAnmRStep(anm_name,0.000)
  889.     Bladex.AddAnmRRelease(anm_name,0.507)
  890.     Bladex.AddAnmRStep(anm_name,0.591)
  891.     Bladex.AddAnmRRelease(anm_name,0.667)
  892.     Bladex.AddAnmRStep(anm_name,0.898)
  893.     Bladex.AddAnmLStep(anm_name,0.000)
  894.     Bladex.AddAnmLRelease(anm_name,0.521)
  895.     Bladex.AddAnmLStep(anm_name,0.593)
  896.     Bladex.AddAnmLRelease(anm_name,0.659)
  897.     Bladex.AddAnmLStep(anm_name,0.917)
  898.  
  899.  
  900.     anm_name="Gok_dth_c6"
  901.     Bladex.LoadSampledAnimation("..\\..\\Anm\\Kgt_dth_c6.BMV",anm_name,0,"Great_Ork")
  902.     Bladex.AddAnmRStep(anm_name,0.000)
  903.     Bladex.AddAnmRRelease(anm_name,0.086)
  904.     Bladex.AddAnmRStep(anm_name,0.134)
  905.     Bladex.AddAnmRRelease(anm_name,0.249)
  906.     Bladex.AddAnmRStep(anm_name,0.343)
  907.     Bladex.AddAnmRRelease(anm_name,0.484)
  908.     Bladex.AddAnmRStep(anm_name,0.536)
  909.     Bladex.AddAnmRRelease(anm_name,0.729)
  910.     Bladex.AddAnmRStep(anm_name,0.838)
  911.     Bladex.AddAnmLStep(anm_name,0.000)
  912.     Bladex.AddAnmLRelease(anm_name,0.151)
  913.     Bladex.AddAnmLStep(anm_name,0.234)
  914.     Bladex.AddAnmLRelease(anm_name,0.357)
  915.     Bladex.AddAnmLStep(anm_name,0.441)
  916.     Bladex.AddAnmLRelease(anm_name,0.558)
  917.     Bladex.AddAnmLStep(anm_name,0.607)
  918.     Bladex.AddAnmLRelease(anm_name,0.746)
  919.     Bladex.AddAnmLStep(anm_name,0.845)
  920.             
  921.  
  922.     anm_name="Gok_dth_c7"
  923.     Bladex.LoadSampledAnimation("..\\..\\Anm\\Kgt_dth_c1.BMV",anm_name,0,"Great_Ork")
  924.     Bladex.AddAnmLStep(anm_name,0.00) 
  925.     Bladex.AddAnmRStep(anm_name,0.00)
  926.     Bladex.AddAnmLRelease(anm_name,0.040)     
  927.     Bladex.AddAnmLStep(anm_name,0.081) 
  928.     
  929.     
  930.  
  931.     anm_name="Gok_dth_n00"
  932.     Bladex.LoadSampledAnimation("..\\..\\Anm\\Kgt_dth_n00.BMV",anm_name,0,"Great_Ork")
  933.     Bladex.AddAnmRStep(anm_name,0.000)
  934.     Bladex.AddAnmRRelease(anm_name,0.641)
  935.     Bladex.AddAnmRStep(anm_name,0.878)
  936.     Bladex.AddAnmLStep(anm_name,0.000)
  937.     Bladex.AddAnmLRelease(anm_name,0.192)
  938.     Bladex.AddAnmLStep(anm_name,0.411)
  939.     Bladex.AddAnmLRelease(anm_name,0.626)
  940.     Bladex.AddAnmLStep(anm_name,0.873)
  941.  
  942.     anm_name="Gok_dth_n01"
  943.     Bladex.LoadSampledAnimation("..\\..\\Anm\\Kgt_dth_n01.BMV",anm_name,0,"Great_Ork")
  944.     Bladex.AddAnmRStep(anm_name,0.000)
  945.     Bladex.AddAnmRRelease(anm_name,0.500)
  946.     Bladex.AddAnmRStep(anm_name,0.761)
  947.     Bladex.AddAnmLStep(anm_name,0.000)
  948.     Bladex.AddAnmLRelease(anm_name,0.081)
  949.     Bladex.AddAnmLStep(anm_name,0.356)
  950.     Bladex.AddAnmLRelease(anm_name,0.428)
  951.     Bladex.AddAnmLStep(anm_name,0.515)
  952.     Bladex.AddAnmLRelease(anm_name,0.617)
  953.     Bladex.AddAnmLStep(anm_name,0.772)
  954.  
  955.  
  956.     anm_name="Gok_dth_n02"
  957.     Bladex.LoadSampledAnimation("..\\..\\Anm\\Kgt_dth_n02.BMV",anm_name,0,"Great_Ork")
  958.     Bladex.AddAnmRStep(anm_name,0.000)
  959.     Bladex.AddAnmRRelease(anm_name,0.681)
  960.     Bladex.AddAnmRStep(anm_name,0.859)
  961.     Bladex.AddAnmLStep(anm_name,0.000)
  962.     Bladex.AddAnmLRelease(anm_name,0.315)
  963.     Bladex.AddAnmLStep(anm_name,0.611)
  964.     Bladex.AddAnmLRelease(anm_name,0.703)
  965.     Bladex.AddAnmLStep(anm_name,0.921)
  966.  
  967.     anm_name="Gok_dth_n03"
  968.     Bladex.LoadSampledAnimation("..\\..\\Anm\\Kgt_dth_n03.BMV",anm_name,0,"Great_Ork")
  969.     Bladex.AddAnmRStep(anm_name,0.000)
  970.     Bladex.AddAnmRRelease(anm_name,0.101)
  971.     Bladex.AddAnmRStep(anm_name,0.271)
  972.     Bladex.AddAnmRRelease(anm_name,0.478)
  973.     Bladex.AddAnmRStep(anm_name,1.000)
  974.     Bladex.AddAnmLStep(anm_name,0.000)
  975.     Bladex.AddAnmLRelease(anm_name,0.530)
  976.     Bladex.AddAnmLStep(anm_name,0.692)
  977.  
  978.     anm_name="Gok_dth_n04"
  979.     Bladex.LoadSampledAnimation("..\\..\\Anm\\Kgt_dth_n04.BMV",anm_name,0,"Great_Ork")
  980.     Bladex.AddAnmRStep(anm_name,0.000)
  981.     Bladex.AddAnmRRelease(anm_name,0.154)
  982.     Bladex.AddAnmRStep(anm_name,0.198)
  983.     Bladex.AddAnmRRelease(anm_name,0.290)
  984.     Bladex.AddAnmRStep(anm_name,0.347)
  985.     Bladex.AddAnmRRelease(anm_name,0.557)
  986.     Bladex.AddAnmRStep(anm_name,0.595)
  987.     Bladex.AddAnmRRelease(anm_name,0.743)
  988.     Bladex.AddAnmRStep(anm_name,0.838)
  989.     Bladex.AddAnmLStep(anm_name,0.000)
  990.     Bladex.AddAnmLRelease(anm_name,0.046)
  991.     Bladex.AddAnmLStep(anm_name,0.069)
  992.     Bladex.AddAnmLRelease(anm_name,0.223)
  993.     Bladex.AddAnmLStep(anm_name,0.295)
  994.     Bladex.AddAnmLRelease(anm_name,0.417)
  995.     Bladex.AddAnmLStep(anm_name,0.479)
  996.     Bladex.AddAnmLRelease(anm_name,0.592)
  997.     Bladex.AddAnmLStep(anm_name,0.728)
  998.     Bladex.AddAnmLRelease(anm_name,0.747)
  999.     Bladex.AddAnmLStep(anm_name,0.886)
  1000.  
  1001.     anm_name="Gok_dth_n05"
  1002.     Bladex.LoadSampledAnimation("..\\..\\Anm\\Kgt_dth_n05.BMV",anm_name,0,"Great_Ork")
  1003.     Bladex.AddAnmRStep(anm_name,0.000)
  1004.     Bladex.AddAnmRRelease(anm_name,0.825)
  1005.     Bladex.AddAnmRStep(anm_name,0.979)
  1006.     Bladex.AddAnmLStep(anm_name,0.000)
  1007.     Bladex.AddAnmLRelease(anm_name,0.050)
  1008.     Bladex.AddAnmLStep(anm_name,0.138)
  1009.     Bladex.AddAnmLRelease(anm_name,0.816)
  1010.     Bladex.AddAnmLStep(anm_name,0.950)
  1011.  
  1012.     anm_name="Gok_dth_n06"
  1013.     Bladex.LoadSampledAnimation("..\\..\\Anm\\Kgt_dth_n06.BMV",anm_name,0,"Great_Ork")
  1014.     Bladex.AddAnmRStep(anm_name,0.000)
  1015.     Bladex.AddAnmRRelease(anm_name,0.303)
  1016.     Bladex.AddAnmRStep(anm_name,0.469)
  1017.     Bladex.AddAnmRRelease(anm_name,0.497)
  1018.     Bladex.AddAnmRStep(anm_name,0.627)
  1019.     Bladex.AddAnmRRelease(anm_name,0.709)
  1020.     Bladex.AddAnmRStep(anm_name,0.832)
  1021.     Bladex.AddAnmLStep(anm_name,0.000)
  1022.     Bladex.AddAnmLRelease(anm_name,0.100)
  1023.     Bladex.AddAnmLStep(anm_name,0.305)
  1024.     Bladex.AddAnmLRelease(anm_name,0.347)
  1025.     Bladex.AddAnmLStep(anm_name,0.417)
  1026.     Bladex.AddAnmLRelease(anm_name,0.474)
  1027.     Bladex.AddAnmLStep(anm_name,0.690)
  1028.  
  1029.     anm_name="Gok_dth_burn"
  1030.     Bladex.LoadSampledAnimation("..\\..\\Anm\\Kgt_dth_burn.BMV",anm_name,0,"Great_Ork")
  1031.     Bladex.AddAnmRStep(anm_name,0.000)
  1032.     Bladex.AddAnmRRelease(anm_name,0.089)
  1033.     Bladex.AddAnmRStep(anm_name,0.119)
  1034.     Bladex.AddAnmRRelease(anm_name,0.203)
  1035.     Bladex.AddAnmRStep(anm_name,0.242)
  1036.     Bladex.AddAnmRRelease(anm_name,0.284)
  1037.     Bladex.AddAnmRStep(anm_name,0.330)
  1038.     Bladex.AddAnmRRelease(anm_name,0.378)
  1039.     Bladex.AddAnmRStep(anm_name,0.414)
  1040.     Bladex.AddAnmRRelease(anm_name,0.467)
  1041.     Bladex.AddAnmRStep(anm_name,0.486)
  1042.     Bladex.AddAnmRRelease(anm_name,0.539)
  1043.     Bladex.AddAnmRStep(anm_name,0.570)
  1044.     Bladex.AddAnmRRelease(anm_name,0.671)
  1045.     Bladex.AddAnmRStep(anm_name,0.715)
  1046.     Bladex.AddAnmLStep(anm_name,0.000)
  1047.     Bladex.AddAnmLRelease(anm_name,0.046)
  1048.     Bladex.AddAnmLStep(anm_name,0.075)
  1049.     Bladex.AddAnmLRelease(anm_name,0.145)
  1050.     Bladex.AddAnmLStep(anm_name,0.185)
  1051.     Bladex.AddAnmLRelease(anm_name,0.256)
  1052.     Bladex.AddAnmLStep(anm_name,0.278)
  1053.     Bladex.AddAnmLRelease(anm_name,0.411)
  1054.     Bladex.AddAnmLStep(anm_name,0.463)
  1055.     Bladex.AddAnmLRelease(anm_name,0.563)
  1056.     Bladex.AddAnmLStep(anm_name,0.599)
  1057.     Bladex.AddAnmLRelease(anm_name,0.627)
  1058.     Bladex.AddAnmLStep(anm_name,0.667)
  1059.     Bladex.AddAnmLRelease(anm_name,0.678)
  1060.     Bladex.AddAnmLStep(anm_name,0.713)
  1061.  
  1062.  
  1063.     anm_name="Gok_dth_rock"
  1064.     Bladex.LoadSampledAnimation("..\\..\\Anm\\Kgt_dth_rock.BMV",anm_name,0,"Great_Ork")
  1065.     Bladex.AddAnmRStep(anm_name,0.000)
  1066.     Bladex.AddAnmLStep(anm_name,0.000)
  1067.  
  1068.     anm_name="Gok_dth_rockfront"
  1069.     Bladex.LoadSampledAnimation("..\\..\\Anm\\Kgt_dth_rockfront.BMV",anm_name,0,"Great_Ork")
  1070.     Bladex.AddAnmRStep(anm_name,0.000)
  1071.     Bladex.AddAnmRRelease(anm_name,0.348)
  1072.     Bladex.AddAnmRStep(anm_name,0.796)
  1073.     Bladex.AddAnmLStep(anm_name,0.000)
  1074.     Bladex.AddAnmLRelease(anm_name,0.335)
  1075.     Bladex.AddAnmLStep(anm_name,0.792)     
  1076.  
  1077.  
  1078.  
  1079.  
  1080.