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Python Compiled Bytecode  |  2000-10-27  |  4.2 KB  |  139 lines

  1. # Source Generated with Decompyle++
  2. # File: in.pyc (Python 1.5)
  3.  
  4. import Bladex
  5. import Enm_Def
  6.  
  7. def LoadGlmAnimationSet(ct_name):
  8.     print 'Loading the ' + ct_name + 's animation set...'
  9.     anm_name = 'Glm_jog_no'
  10.     Bladex.LoadSampledAnimation('..\\..\\Anm\\Glm_jog_no.BMV', anm_name, 1)
  11.     Bladex.AddAnmRStep(anm_name, 0.0)
  12.     Bladex.AddAnmRRelease(anm_name, 0.533)
  13.     Bladex.AddAnmRStep(anm_name, 1.0)
  14.     Bladex.AddAnmLStep(anm_name, 0.477)
  15.     Bladex.AddAnmLRelease(anm_name, 0.956)
  16.     Bladex.AddStopTests(anm_name)
  17.     anm_name = 'Glm_wbk_no'
  18.     Bladex.LoadSampledAnimation('..\\..\\Anm\\Glm_wbk_no.BMV', anm_name, 1)
  19.     Bladex.AddAnmRStep(anm_name, 0.0)
  20.     Bladex.AddAnmRRelease(anm_name, 0.604)
  21.     Bladex.AddAnmRStep(anm_name, 1.0)
  22.     Bladex.AddAnmLStep(anm_name, 0.0)
  23.     Bladex.AddAnmLRelease(anm_name, 0.053)
  24.     Bladex.AddAnmLStep(anm_name, 0.422)
  25.     Bladex.AddStopTests(anm_name)
  26.     anm_name = 'Glm_wlk_no'
  27.     Bladex.LoadSampledAnimation('..\\..\\Anm\\Glm_wlk_no.BMV', anm_name, 1)
  28.     Bladex.AddAnmRStep(anm_name, 0.0)
  29.     Bladex.AddAnmRRelease(anm_name, 0.75)
  30.     Bladex.AddAnmRStep(anm_name, 1.0)
  31.     Bladex.AddAnmLStep(anm_name, 0.0)
  32.     Bladex.AddAnmLRelease(anm_name, 0.233)
  33.     Bladex.AddAnmLStep(anm_name, 0.5)
  34.     Bladex.AddStopTests(anm_name)
  35.     anm_name = 'Glm_rlx_no'
  36.     Bladex.LoadSampledAnimation('..\\..\\Anm\\Glm_rlx_no.BMV', anm_name, 1)
  37.     Bladex.AddAnmRStep(anm_name, 0.0)
  38.     Bladex.AddAnmLStep(anm_name, 0.0)
  39.     anm_name = 'Glm_g_01'
  40.     Bladex.LoadSampledAnimation('..\\..\\Anm\\Glm_g_01.BMV', anm_name, 1)
  41.     Bladex.AddAnmRStep(anm_name, 0.0)
  42.     Bladex.AddAnmRRelease(anm_name, 0.143)
  43.     Bladex.AddAnmRStep(anm_name, 0.286)
  44.     Bladex.AddAnmRRelease(anm_name, 0.743)
  45.     Bladex.AddAnmRStep(anm_name, 1)
  46.     Bladex.AddAnmLStep(anm_name, 0.0)
  47.     anm_name = 'Glm_g_114'
  48.     Bladex.LoadSampledAnimation('..\\..\\Anm\\Glm_g_114.BMV', anm_name, 1)
  49.     Bladex.AddAnmRStep(anm_name, 0.0)
  50.     Bladex.AddAnmRRelease(anm_name, 0.338)
  51.     Bladex.AddAnmRStep(anm_name, 0.463)
  52.     Bladex.AddAnmRRelease(anm_name, 0.725)
  53.     Bladex.AddAnmRStep(anm_name, 1)
  54.     Bladex.AddAnmLStep(anm_name, 0.0)
  55.     anm_name = 'Glm_g_12'
  56.     Bladex.LoadSampledAnimation('..\\..\\Anm\\Glm_g_12.BMV', anm_name, 1)
  57.     Bladex.AddAnmRStep(anm_name, 0.0)
  58.     Bladex.AddAnmRRelease(anm_name, 0.222)
  59.     Bladex.AddAnmRStep(anm_name, 0.389)
  60.     Bladex.AddAnmRRelease(anm_name, 0.736)
  61.     Bladex.AddAnmRStep(anm_name, 1)
  62.     Bladex.AddAnmLStep(anm_name, 0.0)
  63.     anm_name = 'Glm_g_21_27'
  64.     Bladex.LoadSampledAnimation('..\\..\\Anm\\Glm_g_21_27.BMV', anm_name, 1)
  65.     Bladex.AddAnmRStep(anm_name, 0.0)
  66.     Bladex.AddAnmRRelease(anm_name, 0.14)
  67.     Bladex.AddAnmRStep(anm_name, 0.335)
  68.     Bladex.AddAnmRRelease(anm_name, 0.632)
  69.     Bladex.AddAnmRStep(anm_name, 0.807)
  70.     Bladex.AddAnmLStep(anm_name, 0.0)
  71.     Bladex.AddAnmLRelease(anm_name, 0.373)
  72.     Bladex.AddAnmLStep(anm_name, 0.61)
  73.     anm_name = 'Glm_g_21'
  74.     Bladex.LoadSampledAnimation('..\\..\\Anm\\Glm_g_21.BMV', anm_name, 1)
  75.     Bladex.AddAnmRStep(anm_name, 0.0)
  76.     Bladex.AddAnmRRelease(anm_name, 0.162)
  77.     Bladex.AddAnmRStep(anm_name, 0.416)
  78.     Bladex.AddAnmLStep(anm_name, 0.0)
  79.     Bladex.AddAnmLRelease(anm_name, 0.43)
  80.     Bladex.AddAnmLStep(anm_name, 0.71)
  81.     anm_name = 'Glm_g_31'
  82.     Bladex.LoadSampledAnimation('..\\..\\Anm\\Glm_g_31.BMV', anm_name, 1)
  83.     Bladex.AddAnmRStep(anm_name, 0.0)
  84.     Bladex.AddAnmRRelease(anm_name, 0.08)
  85.     Bladex.AddAnmRStep(anm_name, 0.32)
  86.     Bladex.AddAnmRRelease(anm_name, 0.61)
  87.     Bladex.AddAnmRStep(anm_name, 0.74)
  88.     Bladex.AddAnmLStep(anm_name, 0.0)
  89.     Bladex.AddAnmLRelease(anm_name, 0.062)
  90.     anm_name = 'Glm_g_spit'
  91.     Bladex.LoadSampledAnimation('..\\..\\Anm\\Glm_spit.BMV', anm_name, 1)
  92.     Bladex.AddAnmRStep(anm_name, 0.0)
  93.     Bladex.AddAnmLStep(anm_name, 0.0)
  94.     anm_name = 'Glm_hurt_big'
  95.     Bladex.LoadSampledAnimation('..\\..\\Anm\\Glm_hurt_big.BMV', anm_name, 1)
  96.     Bladex.AddAnmRStep(anm_name, 0.0)
  97.     Bladex.AddAnmRRelease(anm_name, 0.15)
  98.     Bladex.AddAnmRStep(anm_name, 0.325)
  99.     Bladex.AddAnmLStep(anm_name, 0.0)
  100.     Bladex.AddAnmLRelease(anm_name, 0.31)
  101.     Bladex.AddAnmLStep(anm_name, 0.52)
  102.     anm_name = 'Glm_g_1tw'
  103.     Bladex.LoadSampledAnimation('..\\..\\Anm\\Glm_1tw.BMV', anm_name, 1)
  104.     Bladex.AddAnmRStep(anm_name, 0.0)
  105.     Bladex.AddAnmRRelease(anm_name, 0.4)
  106.     Bladex.AddAnmRStep(anm_name, 0.489)
  107.     Bladex.AddAnmRRelease(anm_name, 0.767)
  108.     Bladex.AddAnmRStep(anm_name, 0.9)
  109.     Bladex.AddAnmLStep(anm_name, 0.0)
  110.     anm_name = 'Glm_fll_low'
  111.     Bladex.LoadSampledAnimation('..\\..\\Anm\\Glm_fll_low.BMV', anm_name, 1)
  112.     Bladex.AddAnmRStep(anm_name, 0.194)
  113.     Bladex.AddAnmLStep(anm_name, 0.194)
  114.     anm_name = 'Glm_clmb_low'
  115.     Bladex.LoadSampledAnimation('..\\..\\Anm\\Glm_clmb_low.BMV', anm_name, 1)
  116.     Bladex.AddAnmRStep(anm_name, 0.0)
  117.     Bladex.AddAnmRRelease(anm_name, 0.091)
  118.     Bladex.AddAnmRStep(anm_name, 0.394)
  119.     Bladex.AddAnmLStep(anm_name, 0.0)
  120.     Bladex.AddAnmLRelease(anm_name, 0.652)
  121.     Bladex.AddAnmLStep(anm_name, 0.909)
  122.     Bladex.LoadSampledAnimation('..\\..\\Anm\\Kgt_dth_fll.BMV', 'Dth_Fll_Glm', 0, 'Golem_stone')
  123.     Bladex.AddAnmRStep('Dth_Fll_Glm', 0.0)
  124.     Bladex.AddAnmLStep('Dth_Fll_Glm', 0.0)
  125.     Bladex.LoadSampledAnimation('..\\..\\Anm\\Kgt_dth_fll2.BMV', 'Dth_Fll2_Glm', 0, 'Golem_stone')
  126.     Bladex.AddAnmRStep('Dth_Fll2_Glm', 0.0)
  127.     Bladex.AddAnmLStep('Dth_Fll2_Glm', 0.0)
  128.     anm_name = 'Glm_dth0'
  129.     Bladex.LoadSampledAnimation('..\\..\\Anm\\Glm_dth0.BMV', anm_name, 0)
  130.     Bladex.AddAnmRStep(anm_name, 0.0)
  131.     Bladex.AddAnmRRelease(anm_name, 0.117)
  132.     Bladex.AddAnmRStep(anm_name, 0.239)
  133.     Bladex.AddAnmRRelease(anm_name, 0.769)
  134.     Bladex.AddAnmLStep(anm_name, 0.0)
  135.     Bladex.AddAnmLRelease(anm_name, 0.253)
  136.     Bladex.AddAnmLStep(anm_name, 0.378)
  137.     Bladex.AddAnmLRelease(anm_name, 0.758)
  138.  
  139.