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- # Source Generated with Decompyle++
- # File: in.pyc (Python 1.5)
-
- import Bladex
-
- def AnmFactBarbarian():
- Bladex.SetAnimationFactor('Bar_g_01', 4)
- Bladex.SetAnimationFactor('Bar_g_02', 4)
- Bladex.SetAnimationFactor('Bar_g_05', 4)
- Bladex.SetAnimationFactor('Bar_g_06', 4)
- Bladex.SetAnimationFactor('Bar_g_07', 4)
- Bladex.SetAnimationFactor('Bar_g_08', 4)
- Bladex.SetAnimationFactor('Bar_g_09', 4)
- Bladex.SetAnimationFactor('Bar_g_01a', 4)
- Bladex.SetAnimationFactor('Bar_g_02a', 4)
- Bladex.SetAnimationFactor('Bar_g_05a', 4)
- Bladex.SetAnimationFactor('Bar_g_06a', 4)
- Bladex.SetAnimationFactor('Bar_g_07a', 4)
- Bladex.SetAnimationFactor('Bar_g_08a', 4)
- Bladex.SetAnimationFactor('Bar_g_09a', 4)
- Bladex.SetAnimationFactor('Bar_g_11', 3.5)
- Bladex.SetAnimationFactor('Bar_g_12', 3.5)
- Bladex.SetAnimationFactor('Bar_g_13', 3.5)
- Bladex.SetAnimationFactor('Bar_g_14', 3.5)
- Bladex.SetAnimationFactor('Bar_g_15', 3.5)
- Bladex.SetAnimationFactor('Bar_g_16', 3.5)
- Bladex.SetAnimationFactor('Bar_g_17', 3.5)
- Bladex.SetAnimationFactor('Bar_g_18', 3.5)
- Bladex.SetAnimationFactor('Bar_g_19', 3.5)
- Bladex.SetAnimationFactor('Bar_g_21', 3.5)
- Bladex.SetAnimationFactor('Bar_g_22', 3.5)
- Bladex.SetAnimationFactor('Bar_g_23', 3.5)
- Bladex.SetAnimationFactor('Bar_g_26', 3.5)
- Bladex.SetAnimationFactor('Bar_g_27', 3.5)
- Bladex.SetAnimationFactor('Bar_g_31', 3.5)
- Bladex.SetAnimationFactor('Bar_g_back', 3)
- Bladex.SetAnimationFactor('Bar_g2h_21_7', 4)
- Bladex.SetAnimationFactor('Bar_g2h_02kata', 4.4)
- Bladex.SetAnimationFactor('Bar_g2h_21_2', 4)
- Bladex.SetAnimationFactor('Bar_g2h_21_6kata', 4.7)
- Bladex.SetAnimationFactor('Bar_g2h_b7', 3.7)
- Bladex.SetAnimationFactor('Bar_g2h_b29', 3.8)
- Bladex.SetAnimationFactor('Bar_g2h_12low', 4)
- Bladex.SetAnimationFactor('Bar_g2h_19', 2.7)
- Bladex.SetAnimationFactor('Bar_g2h_26_b6', 4)
- Bladex.SetAnimationFactor('Bar_g2h_26', 3)
- Bladex.SetAnimationFactor('Bar_g2h_31_2', 3)
- Bladex.SetAnimationFactor('Bar_g2h_28', 2.5)
- Bladex.SetAnimationFactor('Bar_g2h_b6', 5)
- Bladex.SetAnimationFactor('Bar_g2h_b6kata', 4)
- Bladex.SetAnimationFactor('Bar_g2h_b6low', 3.8)
- Bladex.SetAnimationFactor('Bar_g2h_b6lowkata', 3.8)
- Bladex.SetAnimationFactor('Bar_g2h_earthpow', 1.45)
- Bladex.SetAnimationFactor('Bar_g2h_s7', 3.6)
- Bladex.SetAnimationFactor('Bar_g2h_01', 3.5)
- Bladex.SetAnimationFactor('Bar_g2h_02', 3.8)
- Bladex.SetAnimationFactor('Bar_g2h_02low', 3)
- Bladex.SetAnimationFactor('Bar_g2h_07', 3)
- Bladex.SetAnimationFactor('Bar_g2h_08', 3.8)
- Bladex.SetAnimationFactor('Bar_g2h_11', 3.5)
- Bladex.SetAnimationFactor('Bar_g2h_12', 3)
- Bladex.SetAnimationFactor('Bar_g2h_13', 3.3)
- Bladex.SetAnimationFactor('Bar_g2h_17', 3)
- Bladex.SetAnimationFactor('Bar_g2h_22kata_6', 3)
- Bladex.SetAnimationFactor('Bar_g2h_26low_b6', 3.6)
- Bladex.SetAnimationFactor('Bar_g2h_26low', 3)
- Bladex.SetAnimationFactor('Bar_g2h_back', 3)
- Bladex.SetAnimationFactor('Bar_g2h_s1', 3)
- Bladex.SetAnimationFactor('Bar_g2h_s8', 3.9)
- Bladex.SetAnimationFactor('Bar_g2h_s8kata', 3.7)
- Bladex.SetAnimationFactor('Bar_g2h_d_l', 2.8)
- Bladex.SetAnimationFactor('Bar_g2h_d_r', 2.8)
- Bladex.SetAnimationFactor('Bar_g_axe01', 3.7)
- Bladex.SetAnimationFactor('Bar_g_axe02', 5.1)
- Bladex.SetAnimationFactor('Bar_g_axe08', 2.9)
- Bladex.SetAnimationFactor('Bar_g_axe111', 4.5)
- Bladex.SetAnimationFactor('Bar_g_axe211', 4)
- Bladex.SetAnimationFactor('Bar_g_axe12', 4.7)
- Bladex.SetAnimationFactor('Bar_g_axe13', 4.7)
- Bladex.SetAnimationFactor('Bar_g_axe18', 4.6)
- Bladex.SetAnimationFactor('Bar_g_axe21', 4)
- Bladex.SetAnimationFactor('Bar_g_axe28', 3.8)
- Bladex.SetAnimationFactor('Bar_g_axe30', 3)
- Bladex.SetAnimationFactor('Bar_g_axe31', 3.5)
- Bladex.SetAnimationFactor('Bar_g_axe32', 3.3)
- Bladex.SetAnimationFactor('Bar_g_axe33', 3.3)
- Bladex.SetAnimationFactor('Bar_g_axe34', 3.3)
- Bladex.SetAnimationFactor('Bar_g_axe_b2kata', 3)
- Bladex.SetAnimationFactor('Bar_g_axe08strong', 2.6)
- Bladex.SetAnimationFactor('Bar_g_axe_3s2', 3)
- Bladex.SetAnimationFactor('Bar_g_axe_32kata_b2', 3)
- Bladex.SetAnimationFactor('Bar_g_axe_26kata', 3)
- Bladex.SetAnimationFactor('Bar_g_axe_2katab6low', 2.4)
- Bladex.SetAnimationFactor('Bar_g_bad_1h', 3.6)
- Bladex.SetAnimationFactor('Bar_g_bad_no', 3.6)
- Bladex.SetAnimationFactor('Bar_g_bad_spear', 4)
- Bladex.SetAnimationFactor('Bar_g_bad_spear2', 4)
- Bladex.SetAnimationFactor('Bar_g_draw_rlx', 3.0)
- Bladex.SetAnimationFactor('Bar_g_draw_run', 3.0)
- Bladex.SetAnimationFactor('Bar_g_punch1', 3.7)
- Bladex.SetAnimationFactor('Bar_g_punch2', 3.3)
- Bladex.SetAnimationFactor('Bar_g_punch3', 3.3)
- Bladex.SetAnimationFactor('Bar_g_punch4', 3)
- Bladex.SetAnimationFactor('Bar_g_d_r_axe', 3)
- Bladex.SetAnimationFactor('Bar_g_d_l_axe', 3)
- Bladex.SetAnimationFactor('Bar_g2h_d_r', 3)
- Bladex.SetAnimationFactor('Bar_g2h_d_l', 3)
- Bladex.SetAnimationFactor('Bar_1tw_h_f', 3)
- Bladex.SetAnimationFactor('Bar_1tw_l_f', 3)
- Bladex.SetAnimationFactor('Bar_b1', 2)
- Bladex.SetAnimationFactor('Bar_b2', 3)
- Bladex.SetAnimationFactor('Bar_attack_f', 3)
- Bladex.SetAnimationFactor('Bar_attack_f_2w', 1.3)
- Bladex.SetAnimationFactor('Bar_attack_b_2w', 3)
- Bladex.SetAnimationFactor('Bar_attack_f_axe', 1.3)
- Bladex.SetAnimationFactor('Bar_attack_b_axe', 3)
- Bladex.SetAnimationFactor('Bar_jmp_no', 1.25)
- Bladex.SetAnimationFactor('Bar_jmp_1h', 1.25)
- Bladex.SetAnimationFactor('Bar_jmph0_no', 1.3)
- Bladex.SetAnimationFactor('Jog_no_Bar', 3)
- Bladex.SetAnimationFactor('Jog_1h_Bar', 3)
- Bladex.SetAnimationFactor('Wlk_no_Bar', 1.38)
- Bladex.SetAnimationFactor('Wlk_1h_Bar', 1.15)
- Bladex.SetAnimationFactor('Wbk_no_Bar', 1.15)
- Bladex.SetAnimationFactor('Jog_axe_Bar', 3)
- Bladex.SetAnimationFactor('Jog_2w_Bar', 3)
- Bladex.SetAnimationFactor('Jog_2h_Bar', 3)
- Bladex.SetAnimationFactor('Bar_jogb_axe', 3)
- Bladex.SetAnimationFactor('Bar_wlk_turn', 1.7)
- Bladex.SetAnimationFactor('Bar_snk_turn', 1.5)
- Bladex.SetAnimationFactor('Bar_jog_turn', 1.3)
- Bladex.SetAnimationFactor('Bar_rlx_turn', 1.5)
- Bladex.SetAnimationFactor('Bar_rlx_vt', 1.25)
- Bladex.AddTranTime('Bar', '', 'slip', 0.3)
- Bladex.AddTranTime('Bar', 'slip', '', 0.4)
- Bladex.AddTranTime('Bar', 'FllHigh', '', 0.4)
- Bladex.AddTranTime('Bar', '', 'ShortStep', 0.3)
- Bladex.AddTranTime('Bar', 'ShortStep', '', 0.4)
- Bladex.AddTranTime('Bar', '', 'g_d_l_axe', 0.05, 0)
- Bladex.AddTranTime('Bar', '', 'g_d_r_axe', 0.2, 0)
- Bladex.AddTranTime('Bar', '', 'g2h_d_r', 0.05, 0)
- Bladex.AddTranTime('Bar', '', 'g2h_d_l', 0.05, 0)
- Bladex.AddTranTime('Bar', 'g_08', 'g_01', 0.1)
- Bladex.AddTranTime('Bar', 'g_08', 'g_02', 0.05)
- Bladex.AddTranTime('Bar', 'SNK', 'WLK', 0.4)
- Bladex.AddTranTime('Bar', 'WLK', 'SNK', 0.4)
- Bladex.AddTranTime('Bar', 'JOG', 'WLK', 0.4)
- Bladex.AddTranTime('Bar', 'WLK', 'JOG', 0.27)
- Bladex.AddTranTime('Bar', '', 'WLK', 0.3)
- Bladex.AddTranTime('Bar', '', 'wlk_turn', 0.3)
- Bladex.AddTranTime('Bar', '', 'jog_turn', 0.3)
- Bladex.AddTranTime('Bar', 'jog_turn', 'JOG', 0.3)
- Bladex.AddTranTime('Bar', 'LongJump1H', 'JOG', 0.3)
- Bladex.AddTranTime('Bar', '', 'LongJump1H', 0.3)
- Bladex.AddTranTime('Bar', '', 'LongJumpNo', 0.3)
- Bladex.AddTranTime('Bar', '', 'ShortJump', 0.3)
- Bladex.AddTranTime('Bar', '', 'JOG', 0.3)
- Bladex.AddTranTime('Bar', '', 'WBK_JOG', 0.3)
- Bladex.AddTranTime('Bar', '', 'WBK', 0.3)
- Bladex.AddTranTime('Bar', '', 'Rlx', 0.5)
- Bladex.AddTranTime('Bar', '', 'Rlx_f', 0.2)
- Bladex.AddTranTime('Bar', '', 'Attack_rlx_s', 0.4)
- Bladex.AddTranTime('Bar', '', 'Attack_l_s', 0.2)
- Bladex.AddTranTime('Bar', '', 'Attack_l', 0.2)
- Bladex.AddTranTime('Bar', '', 'Attack_r_s', 0.2)
- Bladex.AddTranTime('Bar', '', 'Attack_r', 0.2)
- Bladex.AddTranTime('Bar', '', 'Attack_f_s', 0.2)
- Bladex.AddTranTime('Bar', '', 'Attack_f', 0.2)
- Bladex.AddTranTime('Bar', '', 'Attack_b_s', 0.2)
- Bladex.AddTranTime('Bar', '', 'Attack_b', 0.2)
- Bladex.AddTranTime('Bar', '', 'Rlx_vt', 0.75)
- Bladex.AddTranTime('Bar', 'Rlx_vt', '', 0.25, 0)
- Bladex.AddTranTime('Bar', '', 'b3', 0.3, 0)
-
-
- def AnmFactKnight():
- Bladex.SetAnimationFactor('Kgt_hit_l', 0.75)
- Bladex.SetAnimationFactor('Kgt_hit_r', 0.75)
- Bladex.SetAnimationFactor('Kgt_g_01', 3.2)
- Bladex.SetAnimationFactor('Kgt_g_02', 3.6)
- Bladex.SetAnimationFactor('Kgt_g_05', 2.8)
- Bladex.SetAnimationFactor('Kgt_g_06', 3.2)
- Bladex.SetAnimationFactor('Kgt_g_07', 2.8)
- Bladex.SetAnimationFactor('Kgt_g_08', 2.6)
- Bladex.SetAnimationFactor('Kgt_g_09', 2.8)
- Bladex.SetAnimationFactor('Kgt_g_01a', 4)
- Bladex.SetAnimationFactor('Kgt_g_02a', 4)
- Bladex.SetAnimationFactor('Kgt_g_05a', 4)
- Bladex.SetAnimationFactor('Kgt_g_06a', 4)
- Bladex.SetAnimationFactor('Kgt_g_07a', 4)
- Bladex.SetAnimationFactor('Kgt_g_08a', 4)
- Bladex.SetAnimationFactor('Kgt_g_09a', 4)
- Bladex.SetAnimationFactor('Kgt_g_11', 3.5)
- Bladex.SetAnimationFactor('Kgt_g_12', 3.5)
- Bladex.SetAnimationFactor('Kgt_g_13', 3.5)
- Bladex.SetAnimationFactor('Kgt_g_14', 3.5)
- Bladex.SetAnimationFactor('Kgt_g_15', 3.5)
- Bladex.SetAnimationFactor('Kgt_g_16', 3.5)
- Bladex.SetAnimationFactor('Kgt_g_17', 3.5)
- Bladex.SetAnimationFactor('Kgt_g_18', 3.5)
- Bladex.SetAnimationFactor('Kgt_g_19', 3.5)
- Bladex.SetAnimationFactor('Kgt_g_21', 3.5)
- Bladex.SetAnimationFactor('Kgt_g_22', 3.5)
- Bladex.SetAnimationFactor('Kgt_g_23', 3.5)
- Bladex.SetAnimationFactor('Kgt_g_26', 3.5)
- Bladex.SetAnimationFactor('Kgt_g_27', 3.5)
- Bladex.SetAnimationFactor('Kgt_g_31', 3.5)
- Bladex.SetAnimationFactor('Kgt_g_magic2', 3)
- Bladex.SetAnimationFactor('Kgt_g_3s9_6new', 4.2)
- Bladex.SetAnimationFactor('Kgt_g_28new', 4.1)
- Bladex.SetAnimationFactor('Kgt_g_12_7_s1new', 3)
- Bladex.SetAnimationFactor('Kgt_g_21_6_s8new', 3)
- Bladex.SetAnimationFactor('Kgt_g_32_5_3new', 3)
- Bladex.SetAnimationFactor('Kgt_g_29_3new', 3)
- Bladex.SetAnimationFactor('Kgt_g_back', 3)
- Bladex.SetAnimationFactor('Kgt_g_07_01_19_26low_new', 3)
- Bladex.SetAnimationFactor('Kgt_g_19_bs1_new', 4)
- Bladex.SetAnimationFactor('Kgt_g_01_7_new', 3.7)
- Bladex.SetAnimationFactor('Kgt_g_01_new', 3)
- Bladex.SetAnimationFactor('Kgt_g_01low_new', 4.1)
- Bladex.SetAnimationFactor('Kgt_g_02_new', 4.2)
- Bladex.SetAnimationFactor('Kgt_g_06lowkata_new', 4)
- Bladex.SetAnimationFactor('Kgt_g_07_new', 4)
- Bladex.SetAnimationFactor('Kgt_g_08_new', 4)
- Bladex.SetAnimationFactor('Kgt_g_09_07_s6low_new', 3)
- Bladex.SetAnimationFactor('Kgt_g_12_new', 4)
- Bladex.SetAnimationFactor('Kgt_g_18_11_22_new', 4)
- Bladex.SetAnimationFactor('Kgt_g_22kata_23_new', 3)
- Bladex.SetAnimationFactor('Kgt_g_22lowkata_new', 4.1)
- Bladex.SetAnimationFactor('Kgt_g_b06_new', 4.5)
- Bladex.SetAnimationFactor('Kgt_g_27kata_new', 3)
- Bladex.SetAnimationFactor('Kgt_g_26low_new', 3)
- Bladex.SetAnimationFactor('Kgt_g_b32kata_new', 4.6)
- Bladex.SetAnimationFactor('Kgt_g_s18_new', 3)
- Bladex.SetAnimationFactor('Kgt_g_s19_new', 5)
- Bladex.SetAnimationFactor('Kgt_g_s22low_new', 3)
- Bladex.SetAnimationFactor('Kgt_g_s28kata_new', 3.9)
- Bladex.SetAnimationFactor('Kgt_g_s3_new', 3.5)
- Bladex.SetAnimationFactor('Kgt_g_sb25_new', 4.1)
- Bladex.SetAnimationFactor('Kgt_g_draw_rlx', 3.0)
- Bladex.SetAnimationFactor('Kgt_g_draw_run', 3.0)
- Bladex.SetAnimationFactor('Kgt_g_bad_axe', 5.5)
- Bladex.SetAnimationFactor('Kgt_g_bad_spear', 4)
- Bladex.SetAnimationFactor('Kgt_g_bad_spear2', 4)
- Bladex.SetAnimationFactor('Kgt_g_bad_sword', 3.6)
- Bladex.SetAnimationFactor('Kgt_g_bad_1h', 3.6)
- Bladex.SetAnimationFactor('Kgt_g_bad_no', 3.6)
- Bladex.SetAnimationFactor('Kgt_g_bad_sword2', 3.7)
- Bladex.SetAnimationFactor('Kgt_g_bad_sword3', 3.5)
- Bladex.SetAnimationFactor('Kgt_g_punch1', 3.7)
- Bladex.SetAnimationFactor('Kgt_g_punch2', 3.7)
- Bladex.SetAnimationFactor('Kgt_g_kick', 4.4)
- Bladex.SetAnimationFactor('Kgt_d_b', 3.7)
- Bladex.SetAnimationFactor('Kgt_g_d_r', 1.2)
- Bladex.SetAnimationFactor('Kgt_g_d_l', 3.9)
- Bladex.SetAnimationFactor('Kgt_1tw_h_f', 3)
- Bladex.SetAnimationFactor('Kgt_1tw_l_f', 3)
- Bladex.SetAnimationFactor('Kgt_b1', 2)
- Bladex.SetAnimationFactor('Kgt_b2', 3)
- Bladex.SetAnimationFactor('Kgt_g_magic', 3)
- Bladex.SetAnimationFactor('Kgt_jmp_no', 1.25)
- Bladex.SetAnimationFactor('Kgt_jmp_1h', 1.25)
- Bladex.SetAnimationFactor('Kgt_jmph0_no', 1.3)
- Bladex.SetAnimationFactor('Kgt_sword_reaction', 0.7)
- Bladex.SetAnimationFactor('Jog_no_Kgt', 3)
- Bladex.SetAnimationFactor('Jog_1h_Kgt', 3)
- Bladex.SetAnimationFactor('Wlk_no_Kgt', 1.38)
- Bladex.SetAnimationFactor('Wlk_1h_Kgt', 1.15)
- Bladex.SetAnimationFactor('Kgt_wlk_turn', 1.7)
- Bladex.SetAnimationFactor('Kgt_snk_turn', 1.5)
- Bladex.SetAnimationFactor('Kgt_jog_turn', 1.3)
- Bladex.SetAnimationFactor('Kgt_rlx_turn', 1.5)
- Bladex.SetAnimationFactor('Wbk_no_Kgt', 1.61)
- Bladex.SetAnimationFactor('Kgt_rlx_vt', 1.25)
- Bladex.SetAnimationFactor('Kgt_attack_l_s', 1.5)
- Bladex.SetAnimationFactor('Kgt_attack_r_s', 1.5)
- Bladex.SetAnimationFactor('Kgt_attack_f_s', 1.5)
- Bladex.SetAnimationFactor('Kgt_attack_b_s', 1.5)
- Bladex.AddTranTime('Knight', '', 'slip', 0.3)
- Bladex.AddTranTime('Knight', 'slip', '', 0.4)
- Bladex.AddTranTime('Knight', 'FllHigh', '', 0.4)
- Bladex.AddTranTime('Knight', '', 'ShortStep', 0.3)
- Bladex.AddTranTime('Knight', 'ShortStep', '', 0.4)
- Bladex.AddTranTime('Knight', '', 'b3', 0.3, 0)
- Bladex.AddTranTime('Knight', 'SNK', 'WLK', 0.4)
- Bladex.AddTranTime('Knight', 'WLK', 'SNK', 0.4)
- Bladex.AddTranTime('Knight', '', 'SNK', 0.6)
- Bladex.AddTranTime('Knight', '', 'WLK', 0.4)
- Bladex.AddTranTime('Knight', 'JOG', 'WLK', 0.4)
- Bladex.AddTranTime('Knight', '', 'JOG', 0.25)
- Bladex.AddTranTime('Knight', 'WBK', 'JOG', 0.3)
- Bladex.AddTranTime('Knight', '', 'WBK_JOG', 0.4)
- Bladex.AddTranTime('Knight', 'WBK_JOG', 'JOG', 0.4)
- Bladex.AddTranTime('Knight', '', 'WBK', 0.4)
- Bladex.AddTranTime('Knight', '', 'Wlk_turn', 0.3)
- Bladex.AddTranTime('Knight', '', 'Rlx_turn', 0.25)
- Bladex.AddTranTime('Knight', '', 'jog_turn', 0.25)
- Bladex.AddTranTime('Knight', '', 'Rlx', 0.5)
- Bladex.AddTranTime('Knight', 'Rlx', 'JOG', 0.3)
- Bladex.AddTranTime('Knight', '', 'Rlx_f', 0.25)
- Bladex.AddTranTime('Knight', '', 'Attack_rlx_s', 0.2)
- Bladex.AddTranTime('Knight', '', 'LongJump1H', 0.2)
- Bladex.AddTranTime('Knight', '', '1tw_h_f', 0.3)
- Bladex.AddTranTime('Knight', '', 'Attack_l_s', 0.15)
- Bladex.AddTranTime('Knight', '', 'Attack_l', 0.2)
- Bladex.AddTranTime('Knight', '', 'Attack_r_s', 0.15)
- Bladex.AddTranTime('Knight', '', 'Attack_r', 0.2)
- Bladex.AddTranTime('Knight', '', 'Attack_f_s', 0.15)
- Bladex.AddTranTime('Knight', '', 'Attack_f', 0.2)
- Bladex.AddTranTime('Knight', '', 'Attack_b_s', 0.15)
- Bladex.AddTranTime('Knight', '', 'Attack_b', 0.2)
- Bladex.AddTranTime('Knight', '', 'D_b', 0.1)
- Bladex.AddTranTime('Knight', '', 'D_r', 0.1)
- Bladex.AddTranTime('Knight', '', 'D_l', 0.1)
- Bladex.AddTranTime('Knight', '', 'g_d_l', 0.05, 0)
- Bladex.AddTranTime('Knight', '', 'g_d_r', 0.05, 0)
- Bladex.AddTranTime('Knight', '', 'Rlx_vt', 0.75)
- Bladex.AddTranTime('Knight', 'Rlx_vt', '', 0.25, 0)
-
-
- def AnmFactAmazon():
- Bladex.SetAnimationFactor('Amz_g_01', 3.6)
- Bladex.SetAnimationFactor('Amz_g_02', 3.6)
- Bladex.SetAnimationFactor('Amz_g_05', 3.6)
- Bladex.SetAnimationFactor('Amz_g_06', 3.6)
- Bladex.SetAnimationFactor('Amz_g_07', 3.6)
- Bladex.SetAnimationFactor('Amz_g_08', 3.6)
- Bladex.SetAnimationFactor('Amz_g_09', 3.6)
- Bladex.SetAnimationFactor('Amz_g_11', 3.5)
- Bladex.SetAnimationFactor('Amz_g_12', 3.5)
- Bladex.SetAnimationFactor('Amz_g_13', 3.5)
- Bladex.SetAnimationFactor('Amz_g_14', 3.5)
- Bladex.SetAnimationFactor('Amz_g_15', 3.5)
- Bladex.SetAnimationFactor('Amz_g_16', 3.5)
- Bladex.SetAnimationFactor('Amz_g_17', 3.5)
- Bladex.SetAnimationFactor('Amz_g_18', 3.5)
- Bladex.SetAnimationFactor('Amz_g_21', 3.5)
- Bladex.SetAnimationFactor('Amz_g_22', 3.5)
- Bladex.SetAnimationFactor('Amz_g_23', 3.5)
- Bladex.SetAnimationFactor('Amz_g_26', 3.5)
- Bladex.SetAnimationFactor('Amz_g_27', 3.5)
- Bladex.SetAnimationFactor('Amz_g_31', 3.5)
- Bladex.SetAnimationFactor('Amz_g_back', 3)
- Bladex.SetAnimationFactor('Amz_g_3s9_6new', 4.2)
- Bladex.SetAnimationFactor('Amz_g_12_7_s1new', 3)
- Bladex.SetAnimationFactor('Amz_g_28new', 4.1)
- Bladex.SetAnimationFactor('Amz_g_27kata_new', 3)
- Bladex.SetAnimationFactor('Amz_g_spear19', 2.7)
- Bladex.SetAnimationFactor('Amz_g_spear_b29', 3.8)
- Bladex.SetAnimationFactor('Amz_g_spear_2katab6low', 3)
- Bladex.SetAnimationFactor('Amz_g_spear02', 3.8)
- Bladex.SetAnimationFactor('Amz_g_spear02low', 3.7)
- Bladex.SetAnimationFactor('Amz_g_spear08', 3.4)
- Bladex.SetAnimationFactor('Amz_g_spear09', 4)
- Bladex.SetAnimationFactor('Amz_g_spear12', 4.5)
- Bladex.SetAnimationFactor('Amz_g_spear22', 2.8)
- Bladex.SetAnimationFactor('Amz_g_spear26kata', 4)
- Bladex.SetAnimationFactor('Amz_g_spear2katab2', 4)
- Bladex.SetAnimationFactor('Amz_g_spear32kata_b2', 3.4)
- Bladex.SetAnimationFactor('Amz_g_spear3s2', 3.4)
- Bladex.SetAnimationFactor('Amz_g_spearb2kata', 4)
- Bladex.SetAnimationFactor('Amz_g_spears1', 3.4)
- Bladex.SetAnimationFactor('Amz_g_spears6', 3.4)
- Bladex.SetAnimationFactor('Amz_g_spears8', 3)
- Bladex.SetAnimationFactor('Amz_g_spear_back', 3.0)
- Bladex.SetAnimationFactor('Amz_g_spear_sb11', 3.5)
- Bladex.SetAnimationFactor('Amz_g_spear17', 3.4)
- Bladex.SetAnimationFactor('Amz_g_spear16', 3.1)
- Bladex.SetAnimationFactor('Amz_g_spear_b6_26', 2.8)
- Bladex.SetAnimationFactor('Amz_g_spear19_13', 3)
- Bladex.SetAnimationFactor('Amz_g_spear_b06', 4.5)
- Bladex.SetAnimationFactor('Amz_g_spear_bs21', 3)
- Bladex.SetAnimationFactor('Amz_g_spear111', 2)
- Bladex.SetAnimationFactor('Amz_g_spear_21', 3)
- Bladex.SetAnimationFactor('Amz_g_spear13', 4)
- Bladex.SetAnimationFactor('Amz_g_spear_kata23', 3)
- Bladex.SetAnimationFactor('Amz_g_spear33', 3.6)
- Bladex.SetAnimationFactor('Amz_g_spear19_bs1', 4)
- Bladex.SetAnimationFactor('Amz_g_kick1', 3.2)
- Bladex.SetAnimationFactor('Amz_g_kick2', 3.5)
- Bladex.SetAnimationFactor('Amz_g_kick4', 3.0)
- Bladex.SetAnimationFactor('Amz_g_kick5', 2.4)
- Bladex.SetAnimationFactor('Amz_g_punch2', 2)
- Bladex.SetAnimationFactor('Amz_g_punch1', 3.0)
- Bladex.SetAnimationFactor('Amz_g_punch3', 3.0)
- Bladex.SetAnimationFactor('Amz_g_bad_axe', 3)
- Bladex.SetAnimationFactor('Amz_g_bad_sword', 3)
- Bladex.SetAnimationFactor('Amz_g_bad_sword2', 3)
- Bladex.SetAnimationFactor('Amz_g_bad_sword3', 3)
- Bladex.SetAnimationFactor('Amz_g_bad_1h', 3.6)
- Bladex.SetAnimationFactor('Amz_g_bad_no', 3.6)
- Bladex.SetAnimationFactor('Amz_g_draw_rlx', 3.0)
- Bladex.SetAnimationFactor('Amz_g_draw_run', 3.0)
- Bladex.SetAnimationFactor('Amz_g_spear16low', 3)
- Bladex.SetAnimationFactor('Amz_1tw_h_f', 3)
- Bladex.SetAnimationFactor('Amz_1tw_l_f', 3)
- Bladex.SetAnimationFactor('Amz_b1', 2)
- Bladex.SetAnimationFactor('Amz_b2', 3)
- Bladex.SetAnimationFactor('Amz_attack_f', 3)
- Bladex.SetAnimationFactor('Amz_attack_b', 3)
- Bladex.SetAnimationFactor('Amz_attack_f_s', 3)
- Bladex.SetAnimationFactor('Amz_attack_b_s', 3)
- Bladex.SetAnimationFactor('Amz_attack_f_no', 3.0)
- Bladex.SetAnimationFactor('Amz_attack_b_no', 3.0)
- Bladex.SetAnimationFactor('Amz_attack_f_2w', 3)
- Bladex.SetAnimationFactor('Amz_attack_b_2w', 3)
- Bladex.SetAnimationFactor('Jog_no_Amz', 2.4)
- Bladex.SetAnimationFactor('Jog_1h_Amz', 1)
- Bladex.SetAnimationFactor('Wlk_no_Amz', 1.38)
- Bladex.SetAnimationFactor('Wlk_1h_Amz', 1.15)
- Bladex.SetAnimationFactor('Wbk_no_Amz', 1.15)
- Bladex.SetAnimationFactor('Jog_s_Amz', 2.6)
- Bladex.SetAnimationFactor('Jog_2w_Amz', 3)
- Bladex.SetAnimationFactor('Jog_spear_Amz', 2.9)
- Bladex.SetAnimationFactor('Jog_axe_Amz', 2.2)
- Bladex.SetAnimationFactor('Jog_2h_Amz', 3)
- Bladex.SetAnimationFactor('Jog_b_Amz', 3.0)
- Bladex.SetAnimationFactor('Amz_jogb_no', 3)
- Bladex.SetAnimationFactor('Amz_jogb_spear', 3)
- Bladex.SetAnimationFactor('Amz_jogb_axe', 3)
- Bladex.SetAnimationFactor('Amz_attack_f_spear', 3)
- Bladex.SetAnimationFactor('Amz_attack_b_spear', 3)
- Bladex.SetAnimationFactor('Amz_derrape', 3)
- Bladex.SetAnimationFactor('Amz_wlk_turn', 1.5)
- Bladex.SetAnimationFactor('Amz_snk_turn', 1.5)
- Bladex.SetAnimationFactor('Amz_jog_turn', 1.4)
- Bladex.SetAnimationFactor('Amz_rlx_turn', 1.3)
- Bladex.SetAnimationFactor('Amz_rlx_vt', 1.25)
- Bladex.AddTranTime('Amz', '', 'slip', 0.3)
- Bladex.AddTranTime('Amz', 'slip', '', 0.4)
- Bladex.AddTranTime('Amz', 'FllHigh', '', 0.4)
- Bladex.AddTranTime('Amz', '', 'ShortStep', 0.3)
- Bladex.AddTranTime('Amz', 'ShortStep', '', 0.4)
- Bladex.AddTranTime('Amz', 'g_08', 'g_01', 0.1)
- Bladex.AddTranTime('Amz', 'g_08', 'g_02', 0.05)
- Bladex.AddTranTime('Amz', '', 'Rlx_f', 0.2)
- Bladex.AddTranTime('Amz', 'WLK', 'SNK', 0.7)
- Bladex.AddTranTime('Amz', '', 'SNK', 0.7)
- Bladex.AddTranTime('Amz', '', 'WBK', 0.3)
- Bladex.AddTranTime('Amz', '', 'WBK_JOG', 0.3)
- Bladex.AddTranTime('Amz', 'JOG', 'WLK', 0.3)
- Bladex.AddTranTime('Amz', 'WLK', 'JOG', 0.3)
- Bladex.AddTranTime('Amz', '', 'JOG', 0.3)
- Bladex.AddTranTime('Amz', '', 'WLK', 0.3)
- Bladex.AddTranTime('Amz', '', 'b3', 0.3, 0)
- Bladex.AddTranTime('Amz', '', 'Rlx', 0.5)
- Bladex.AddTranTime('Amz', '', 'Rlx_f', 0.2)
- Bladex.AddTranTime('Amz', '', 'Attack_rlx_s', 0.4)
- Bladex.AddTranTime('Amz', '', 'Attack_l_s', 0.3)
- Bladex.AddTranTime('Amz', '', 'Attack_l', 0.3)
- Bladex.AddTranTime('Amz', '', 'Attack_r_s', 0.3)
- Bladex.AddTranTime('Amz', '', 'Attack_r', 0.3)
- Bladex.AddTranTime('Amz', '', 'Attack_f_s', 0.3)
- Bladex.AddTranTime('Amz', '', 'Attack_f', 0.3)
- Bladex.AddTranTime('Amz', '', 'Attack_b_s', 0.3)
- Bladex.AddTranTime('Amz', '', 'Attack_b', 0.3)
- Bladex.AddTranTime('Amz', '', 'D_b', 0.1)
- Bladex.AddTranTime('Amz', '', 'D_r', 0.1)
- Bladex.AddTranTime('Amz', '', 'D_l', 0.1)
- Bladex.AddTranTime('Amz', '', 'Rlx_vt', 0.75)
- Bladex.AddTranTime('Amz', 'Rlx_vt', '', 0.25, 0)
-
-
- def AnmFactDwarf():
- Bladex.SetAnimationFactor('Dwf_1tw_h_f', 3)
- Bladex.SetAnimationFactor('Dwf_1tw_l_f', 3)
- Bladex.SetAnimationFactor('Dwf_b1', 2)
- Bladex.SetAnimationFactor('Dwf_b2', 3)
- Bladex.SetAnimationFactor('Jog_no_Dwf', 3)
- Bladex.SetAnimationFactor('Jog_1h_Dwf', 3)
- Bladex.SetAnimationFactor('Wlk_no_Dwf', 1.38)
- Bladex.SetAnimationFactor('Wlk_1h_Dwf', 1.15)
- Bladex.SetAnimationFactor('Wbk_no_Dwf', 1.15)
- Bladex.SetAnimationFactor('Dwf_snk_turn', 1.5)
- Bladex.SetAnimationFactor('Dwf_g_back', 3)
- Bladex.SetAnimationFactor('Dwf_g_bad_1h', 3.6)
- Bladex.SetAnimationFactor('Dwf_g_bad_no', 3.6)
- Bladex.SetAnimationFactor('Dwf_g_bad_axe', 1.6)
- Bladex.SetAnimationFactor('Dwf_g_bad_spear', 1.3)
- Bladex.SetAnimationFactor('Dwf_g_bad_spear2', 1.3)
- Bladex.SetAnimationFactor('Dwf_g_bad_sword1', 1.2)
- Bladex.SetAnimationFactor('Dwf_g_bad_sword2', 1.2)
- Bladex.SetAnimationFactor('Dwf_g_bad_sword3', 1.4)
- Bladex.SetAnimationFactor('Dwf_g_01', 3.1)
- Bladex.SetAnimationFactor('Dwf_g_01a', 3.5)
- Bladex.SetAnimationFactor('Dwf_g_02', 3.1)
- Bladex.SetAnimationFactor('Dwf_g_02a', 3.5)
- Bladex.SetAnimationFactor('Dwf_g_05', 3.2)
- Bladex.SetAnimationFactor('Dwf_g_05a', 3.2)
- Bladex.SetAnimationFactor('Dwf_g_06', 3.1)
- Bladex.SetAnimationFactor('Dwf_g_06a', 3.3)
- Bladex.SetAnimationFactor('Dwf_g_07', 3.2)
- Bladex.SetAnimationFactor('Dwf_g_07a', 3.3)
- Bladex.SetAnimationFactor('Dwf_g_08', 3.3)
- Bladex.SetAnimationFactor('Dwf_g_09', 3.2)
- Bladex.SetAnimationFactor('Dwf_g_09a', 3.3)
- Bladex.SetAnimationFactor('Dwf_g_11', 3)
- Bladex.SetAnimationFactor('Dwf_g_12', 3.4)
- Bladex.SetAnimationFactor('Dwf_g_13', 3.4)
- Bladex.SetAnimationFactor('Dwf_g_14', 3.4)
- Bladex.SetAnimationFactor('Dwf_g_15', 3.4)
- Bladex.SetAnimationFactor('Dwf_g_16', 3.1)
- Bladex.SetAnimationFactor('Dwf_g_17', 3.4)
- Bladex.SetAnimationFactor('Dwf_g_18', 3.6)
- Bladex.SetAnimationFactor('Dwf_g_21', 3)
- Bladex.SetAnimationFactor('Dwf_g_22', 2.8)
- Bladex.SetAnimationFactor('Dwf_g_23', 3)
- Bladex.SetAnimationFactor('Dwf_g_26', 2.5)
- Bladex.SetAnimationFactor('Dwf_g_27', 3)
- Bladex.SetAnimationFactor('Dwf_g_31', 4)
- Bladex.SetAnimationFactor('Dwf_g_s22low_new', 3)
- Bladex.SetAnimationFactor('Dwf_g_01low_new', 4.1)
- Bladex.SetAnimationFactor('Dwf_g_s18', 3.7)
- Bladex.SetAnimationFactor('Dwf_g_s18_2h', 3.4)
- Bladex.SetAnimationFactor('Dwf_g_32_5_3new', 3)
- Bladex.SetAnimationFactor('Dwf_g_27kata', 3)
- Bladex.SetAnimationFactor('Dwf_g_punch1', 3.7)
- Bladex.SetAnimationFactor('Dwf_g_punch2', 3.7)
- Bladex.SetAnimationFactor('Dwf_g_kick', 3.7)
- Bladex.SetAnimationFactor('Dwf_g_draw_rlx', 3.0)
- Bladex.SetAnimationFactor('Dwf_g_draw_run', 3.0)
- Bladex.SetAnimationFactor('Dwf_g_d_l', 3.5)
- Bladex.SetAnimationFactor('Dwf_g_d_r', 3)
- Bladex.SetAnimationFactor('Dwf_jmp_no', 1.25)
- Bladex.SetAnimationFactor('Dwf_jmp_1h', 1.25)
- Bladex.SetAnimationFactor('Dwf_jmph0_no', 1.25)
- Bladex.AddTranTime('Dwf', '', 'slip', 0.3)
- Bladex.AddTranTime('Dwf', 'slip', '', 0.4)
- Bladex.AddTranTime('Dwf', 'FllHigh', '', 0.4)
- Bladex.AddTranTime('Dwf', '', 'ShortStep', 0.3)
- Bladex.AddTranTime('Dwf', 'ShortStep', '', 0.4)
- Bladex.AddTranTime('Dwf', 'g_08', 'g_01', 0.1)
- Bladex.AddTranTime('Dwf', 'g_08', 'g_02', 0.05)
- Bladex.AddTranTime('Dwf', 'SNK', 'WLK', 0.4)
- Bladex.AddTranTime('Dwf', 'WLK', 'SNK', 0.4)
- Bladex.AddTranTime('Dwf', '', 'SNK', 0.5)
- Bladex.AddTranTime('Dwf', '', 'WLK', 0.4)
- Bladex.AddTranTime('Dwf', '', 'JOG', 0.3)
- Bladex.AddTranTime('Dwf', 'WLK', 'JOG', 0.3)
- Bladex.AddTranTime('Dwf', 'WBK_JOG', 'WLK', 0.3)
- Bladex.AddTranTime('Dwf', 'JOG', 'WLK', 0.3)
- Bladex.AddTranTime('Dwf', 'JOG', 'WBK', 0.3)
- Bladex.AddTranTime('Dwf', '', 'WBK', 0.3)
- Bladex.AddTranTime('Dwf', 'WBK', 'WBK_JOG', 0.3)
- Bladex.AddTranTime('Dwf', 'JOG', 'WBK_JOG', 0.3)
- Bladex.AddTranTime('Dwf', '', 'Rlx', 0.5)
- Bladex.AddTranTime('Dwf', '', 'Rlx_f', 0.5)
- Bladex.AddTranTime('Dwf', '', 'Attack_rlx_s', 0.2)
- Bladex.AddTranTime('Dwf', '', 'Attack_l_s', 0.3)
- Bladex.AddTranTime('Dwf', '', 'Attack_l', 0.3)
- Bladex.AddTranTime('Dwf', '', 'Attack_r_s', 0.3)
- Bladex.AddTranTime('Dwf', '', 'Attack_r', 0.3)
- Bladex.AddTranTime('Dwf', '', 'Attack_f_s', 0.3)
- Bladex.AddTranTime('Dwf', '', 'Attack_f', 0.3)
- Bladex.AddTranTime('Dwf', '', 'Attack_b_s', 0.3)
- Bladex.AddTranTime('Dwf', '', 'Attack_b', 0.3)
- Bladex.AddTranTime('Dwf', '', 'b3', 0.3, 0)
- Bladex.AddTranTime('Dwf', '', 'D_l', 0.15)
- Bladex.AddTranTime('Dwf', '', 'D_b', 0.15)
- Bladex.AddTranTime('Dwf', '', 'D_r', 0.15)
- Bladex.AddTranTime('Dwf', '', 'Rlx_vt', 0.75)
- Bladex.AddTranTime('Dwf', 'Rlx_vt', '', 0.25, 0)
-
- done_traitor = 0
-
- def AnmFactTraitorKnight():
- global done_traitor
- if not done_traitor:
- Bladex.SetAnimationFactor('Tkn_g_01', 3.2)
- Bladex.SetAnimationFactor('Tkn_g_02', 3.6)
- Bladex.SetAnimationFactor('Tkn_g_05', 2.8)
- Bladex.SetAnimationFactor('Tkn_g_06', 3.2)
- Bladex.SetAnimationFactor('Tkn_g_07', 3.2)
- Bladex.SetAnimationFactor('Tkn_g_08', 2.6)
- Bladex.SetAnimationFactor('Tkn_g_09', 2.8)
- Bladex.SetAnimationFactor('Tkn_g_01a', 4)
- Bladex.SetAnimationFactor('Tkn_g_02a', 4)
- Bladex.SetAnimationFactor('Tkn_g_05a', 4)
- Bladex.SetAnimationFactor('Tkn_g_06a', 4)
- Bladex.SetAnimationFactor('Tkn_g_07a', 4)
- Bladex.SetAnimationFactor('Tkn_g_08a', 4)
- Bladex.SetAnimationFactor('Tkn_g_09a', 4)
- Bladex.SetAnimationFactor('Tkn_laugh', 1.4)
- Bladex.SetAnimationFactor('Tkn_fury', 3.4)
- Bladex.SetAnimationFactor('Tkn_b1', 2)
- Bladex.SetAnimationFactor('Tkn_b2', 3)
- Bladex.SetAnimationFactor('Tkn_sword_reaction', 0.7)
- Bladex.SetAnimationFactor('Tkn_g_11', 3.5)
- Bladex.SetAnimationFactor('Tkn_g_12', 3.5)
- Bladex.SetAnimationFactor('Tkn_g_13', 3.5)
- Bladex.SetAnimationFactor('Tkn_g_14', 3.5)
- Bladex.SetAnimationFactor('Tkn_g_15', 3.5)
- Bladex.SetAnimationFactor('Tkn_g_16', 3.5)
- Bladex.SetAnimationFactor('Tkn_g_17', 3.5)
- Bladex.SetAnimationFactor('Tkn_g_18', 3.5)
- Bladex.SetAnimationFactor('Tkn_g_19', 3.5)
- Bladex.SetAnimationFactor('Tkn_g_21', 3.5)
- Bladex.SetAnimationFactor('Tkn_g_22', 3.5)
- Bladex.SetAnimationFactor('Tkn_g_23', 3.5)
- Bladex.SetAnimationFactor('Tkn_g_26', 3.5)
- Bladex.SetAnimationFactor('Tkn_g_27', 3.5)
- Bladex.SetAnimationFactor('Tkn_g_31', 3.5)
- Bladex.AddTranTime('Tkn', '', 'Attack_f', 0.3)
- Bladex.AddTranTime('Tkn', '', 'Attack_r', 0.3)
- Bladex.AddTranTime('Tkn', '', 'Attack_l', 0.3)
- Bladex.AddTranTime('Tkn', '', 'Attack_b', 0.3)
- Bladex.AddTranTime('Tkn', '', 'Rlx', 0.5)
- Bladex.AddTranTime('Tkn', '', 'JOG', 0.3)
- Bladex.AddTranTime('Tkn', '', 'WLK', 0.3)
- Bladex.AddTranTime('Tkn', '', 'WBK', 0.3)
- Bladex.AddTranTime('Dkn', '', 'Attack_f', 0.3)
- Bladex.AddTranTime('Dkn', '', 'Attack_r', 0.3)
- Bladex.AddTranTime('Dkn', '', 'Attack_l', 0.3)
- Bladex.AddTranTime('Dkn', '', 'Attack_b', 0.3)
- Bladex.AddTranTime('Dkn', '', 'Rlx', 0.5)
- Bladex.AddTranTime('Dkn', '', 'JOG', 0.3)
- Bladex.AddTranTime('Dkn', '', 'WLK', 0.3)
- Bladex.AddTranTime('Dkn', '', 'WBK', 0.3)
- Bladex.AddTranTime('Dkn', '', 'b3', 0.3, 0)
- done_traitor = 1
-
-
-
- def AnmFactChosKnight():
- Bladex.SetAnimationFactor('Chk_g_02', 3)
- Bladex.SetAnimationFactor('Chk_g_01', 4.5)
- Bladex.SetAnimationFactor('Chk_g_07', 4.5)
- Bladex.SetAnimationFactor('Chk_g_08', 3)
- Bladex.SetAnimationFactor('Chk_g_12', 3)
- Bladex.SetAnimationFactor('Chk_g_18', 3)
- Bladex.SetAnimationFactor('Chk_g_31', 5.4)
- Bladex.SetAnimationFactor('Chk_g_magic', 1.4)
- Bladex.SetAnimationFactor('Wbk_1h_Chk', 1.7)
- Bladex.SetAnimationFactor('Wlk_1h_Chk', 1.1)
- Bladex.SetAnimationFactor('Attack_f_s_Chk', 1.0)
- Bladex.SetAnimationFactor('Attack_b_Chk', 1.7)
- Bladex.SetAnimationFactor('Attack_b_s_Chk', 1.7)
- Bladex.SetAnimationFactor('Chk_hurt01', 1.5)
- Bladex.AddTranTime('Chk', '', '', 0.75)
-
-
- def AnmFactRagnar():
- Bladex.SetAnimationFactor('Rgn_g_21', 3)
- Bladex.SetAnimationFactor('Rgn_g_17', 3)
- Bladex.SetAnimationFactor('Rgn_g_escape', 3)
- Bladex.SetAnimationFactor('Rgn_g_d_r', 3)
- Bladex.SetAnimationFactor('Rgn_g_d_l', 3)
- Bladex.SetAnimationFactor('Rgn_g_03', 3)
- Bladex.SetAnimationFactor('Rgn_g_01', 3)
- Bladex.SetAnimationFactor('Rgn_g_02', 3)
- Bladex.SetAnimationFactor('Rgn_g_07', 3)
-
- done_troll = 0
-
- def AnmFactTroll():
- global done_troll
- if not done_troll:
- Bladex.SetAnimationFactor('Trl_g_01', 3)
- Bladex.SetAnimationFactor('Trl_g_02', 3)
- Bladex.SetAnimationFactor('Trl_g_04', 3)
- Bladex.SetAnimationFactor('Trl_g_06', 3)
- Bladex.SetAnimationFactor('Trl_g_12', 3)
- Bladex.SetAnimationFactor('Trl_g_18', 3)
- Bladex.SetAnimationFactor('Trl_g_19', 3)
- Bladex.SetAnimationFactor('Trl_g_31', 3)
- Bladex.SetAnimationFactor('Trl_wlk_no', 1.1)
- Bladex.SetAnimationFactor('Trl_attack_f', 1.25)
- Bladex.SetAnimationFactor('Trl_jog_1h', 1.0)
- Bladex.AddTranTime('Trl', '', 'Attack_f', 0.3)
- Bladex.AddTranTime('Trl', '', 'Attack_b', 0.3)
- Bladex.AddTranTime('Trl', '', 'Rlx', 0.5)
- Bladex.AddTranTime('Trl', '', 'JOG', 0.3)
- Bladex.AddTranTime('Trl', '', 'WLK', 0.3)
- Bladex.AddTranTime('Trl', '', 'WBK', 0.3)
- Bladex.AddTranTime('Trl', '', 'g_19', 0.2)
- Bladex.AddTranTime('Trl', '', 'g_18', 0.2)
- Bladex.AddTranTime('Trl', '', 'g_31', 0.2)
- done_troll = 1
-
-
-
- def AnmFactCosita():
- Bladex.SetAnimationFactor('Jog_no_Cos', 1.3)
- Bladex.SetAnimationFactor('Cos_wbk_no', 1.69)
- Bladex.SetAnimationFactor('Cos_wlk_no', 1.21)
- Bladex.SetAnimationFactor('Cos_t_r_no', 1.69)
- Bladex.SetAnimationFactor('Cos_t_l_no', 1.69)
- Bladex.SetAnimationFactor('Cos_attack_f', 1.68)
- Bladex.SetAnimationFactor('Cos_attack_b', 1.96)
- Bladex.SetAnimationFactor('Cos_attack_r', 1.4)
- Bladex.SetAnimationFactor('Cos_attack_l', 1.4)
- Bladex.SetAnimationFactor('Cos_g_01', 1.5)
- Bladex.AddTranTime('Cos', '', 'Attack_f', 0.3)
- Bladex.AddTranTime('Cos', '', 'Attack_r', 0.3)
- Bladex.AddTranTime('Cos', '', 'Attack_l', 0.3)
- Bladex.AddTranTime('Cos', '', 'Attack_b', 0.3, 0)
- Bladex.AddTranTime('Cos', '', 'Rlx', 0.5)
- Bladex.AddTranTime('Cos', '', 'JOG', 0.3)
- Bladex.AddTranTime('Cos', '', 'WLK', 0.3)
- Bladex.AddTranTime('Cos', '', 'WBK', 0.3)
- Bladex.AddTranTime('Cos', '', 'g_01', 0.2, 0)
- Bladex.AddTranTime('Cos', '', 'Hurt_lite', 0.3, 0)
- Bladex.AddTranTime('Cos', '', 'Jmp_back1', 0.3, 0)
- Bladex.AddTranTime('Cos', '', 'Fly', 0.3, 0)
- Bladex.AddTranTime('Cos', '', 'Dth_fly', 0.3, 0)
-
- done_ork = 0
-
- def AnmFactOrk():
- global done_ork
- if not done_ork:
- Bladex.SetAnimationFactor('Ork_g_01', 3)
- Bladex.SetAnimationFactor('Ork_g_02', 3)
- Bladex.SetAnimationFactor('Ork_g_06', 3)
- Bladex.SetAnimationFactor('Ork_g_15', 3)
- Bladex.SetAnimationFactor('Ork_g_16', 3)
- Bladex.SetAnimationFactor('Ork_g_18', 3)
- done_ork = 1
-
- Bladex.AddTranTime('Ork', '', 'Attack_f', 0.3)
- Bladex.AddTranTime('Ork', '', 'Attack_r', 0.3)
- Bladex.AddTranTime('Ork', '', 'Attack_l', 0.3)
- Bladex.AddTranTime('Ork', '', 'Attack_b', 0.3)
- Bladex.AddTranTime('Ork', '', 'Rlx', 0.5)
- Bladex.AddTranTime('Ork', '', 'JOG', 0.3)
- Bladex.AddTranTime('Ork', '', 'WLK', 0.3)
- Bladex.AddTranTime('Ork', '', 'WBK', 0.3)
- Bladex.AddTranTime('Ork', '', 'b3', 0.3, 0)
-
-
- def AnmFactGreatOrk():
- Bladex.SetAnimationFactor('Gok_g_01', 3)
- Bladex.SetAnimationFactor('Gok_g_02', 3)
- Bladex.SetAnimationFactor('Gok_g_06', 3)
- Bladex.SetAnimationFactor('Gok_g_15', 3)
- Bladex.SetAnimationFactor('Gok_g_16', 3)
- Bladex.SetAnimationFactor('Gok_g_18', 3)
- Bladex.AddTranTime('Gok', '', 'Attack_f', 0.3)
- Bladex.AddTranTime('Gok', '', 'Attack_r', 0.3)
- Bladex.AddTranTime('Gok', '', 'Attack_l', 0.3)
- Bladex.AddTranTime('Gok', '', 'Attack_b', 0.3)
- Bladex.AddTranTime('Gok', '', 'Rlx', 0.5)
- Bladex.AddTranTime('Gok', '', 'JOG', 0.3)
- Bladex.AddTranTime('Gok', '', 'WLK', 0.3)
- Bladex.AddTranTime('Gok', '', 'WBK', 0.3)
- Bladex.AddTranTime('Gok', '', 'b3', 0.3, 0)
-
-
- def AnmFactSkeleton():
- Bladex.SetAnimationFactor('Skl_g_01', 3)
- Bladex.SetAnimationFactor('Skl_g_02', 3)
- Bladex.SetAnimationFactor('Skl_g_07', 3)
- Bladex.SetAnimationFactor('Skl_g_09', 3)
- Bladex.SetAnimationFactor('Skl_g_16', 3)
- Bladex.SetAnimationFactor('Skl_g_22', 3)
- Bladex.SetAnimationFactor('Skl_g_18', 3)
- Bladex.AddTranTime('Skl', '', 'Attack_f', 0.3)
- Bladex.AddTranTime('Skl', '', 'Attack_r', 0.3)
- Bladex.AddTranTime('Skl', '', 'Attack_l', 0.3)
- Bladex.AddTranTime('Skl', '', 'Attack_b', 0.3)
- Bladex.AddTranTime('Skl', '', 'Rlx_b', 0.5, 0)
- Bladex.AddTranTime('Skl', '', 'Rlx', 0.5)
- Bladex.AddTranTime('Skl', '', 'JOG', 0.3)
- Bladex.AddTranTime('Skl', '', 'WLK', 0.3)
- Bladex.AddTranTime('Skl', '', 'WBK', 0.3)
- Bladex.AddTranTime('Skl', '', 'b3', 0.3, 0)
-
-
- def AnmFactVampire():
- Bladex.SetAnimationFactor('Vmp_g_01', 3)
- Bladex.SetAnimationFactor('Vmp_g_06', 3)
- Bladex.SetAnimationFactor('Vmp_g_07', 3)
- Bladex.SetAnimationFactor('Vmp_g_26', 3)
- Bladex.SetAnimationFactor('Vmp_attack_b', 1.4)
- Bladex.SetAnimationFactor('Vmp_attack_b_s', 1.4)
- Bladex.SetAnimationFactor('Vmp_attack_f', 1.4)
- Bladex.SetAnimationFactor('Vmp_attack_f_s', 1.4)
- Bladex.SetAnimationFactor('Vmp_attack_l', 1.4)
- Bladex.SetAnimationFactor('Vmp_attack_l_s', 1.4)
- Bladex.SetAnimationFactor('Vmp_attack_r', 1.4)
- Bladex.SetAnimationFactor('Vmp_attack_r_s', 1.4)
- Bladex.SetAnimationFactor('Vmp_df_01', 1.4)
- Bladex.SetAnimationFactor('Vmp_df_02', 1.4)
- Bladex.SetAnimationFactor('Vmp_hurt_f_big', 3.5)
- Bladex.SetAnimationFactor('Vmp_hurt_f_lite', 4)
- Bladex.SetAnimationFactor('Vmp_insult', 2)
- Bladex.SetAnimationFactor('Vmp_wbk_1h', 1.4)
- Bladex.SetAnimationFactor('Vmp_wlk_1h', 1.4)
- Bladex.AddTranTime('Vmp', '', 'Rlx', 0.5)
- Bladex.AddTranTime('Vmp', '', 'Rlx_f', 0.4)
- Bladex.AddTranTime('Vmp', '', 'Attack_l_s', 0.4)
- Bladex.AddTranTime('Vmp', '', 'Attack_l', 0.4)
- Bladex.AddTranTime('Vmp', '', 'Attack_r_s', 0.4)
- Bladex.AddTranTime('Vmp', '', 'Attack_r', 0.4)
- Bladex.AddTranTime('Vmp', '', 'Attack_f_s', 0.4)
- Bladex.AddTranTime('Vmp', '', 'Attack_f', 0.4)
- Bladex.AddTranTime('Vmp', '', 'Attack_b_s', 0.4)
- Bladex.AddTranTime('Vmp', '', 'Attack_b', 0.4)
-
- done_lich = 0
-
- def AnmFactLich():
- global done_lich
- if not done_lich:
- Bladex.SetAnimationFactor('Wlk_1h_Lch', 1.35)
- Bladex.SetAnimationFactor('Lch_wbk_1h', 1.0)
- Bladex.SetAnimationFactor('Lch_g_spit', 1.5)
- Bladex.SetAnimationFactor('Lch_g_13', 1.5)
- Bladex.SetAnimationFactor('Lch_g_18', 1.5)
- Bladex.SetAnimationFactor('Lch_g_16', 4.5)
- Bladex.SetAnimationFactor('Lch_g_12', 4.5)
- Bladex.SetAnimationFactor('Lch_g_claw1', 1.5)
- Bladex.SetAnimationFactor('Lch_g_claw2', 1.5)
- Bladex.SetAnimationFactor('Lch_g_claw3', 1.5)
- done_lich = 1
-
- Bladex.AddTranTime('Lch', '', 'WLK', 0.5)
- Bladex.AddTranTime('Lch', '', 'Rlx', 0.5)
- Bladex.AddTranTime('Lch', '', 'g_16', 0.4)
- Bladex.AddTranTime('Lch', '', 'g_18', 0.4)
- Bladex.AddTranTime('Lch', '', 'g_spit', 0.4)
-
-
- def AnmFactLittleDemon():
- Bladex.SetAnimationFactor('Ldm_g_03', 3)
- Bladex.SetAnimationFactor('Ldm_g_06', 3)
- Bladex.SetAnimationFactor('Ldm_g_07', 3)
- Bladex.SetAnimationFactor('Ldm_g_22', 3)
- Bladex.SetAnimationFactor('Ldm_g_27', 3)
- Bladex.SetAnimationFactor('Ldm_g_jumpl', 3)
- Bladex.SetAnimationFactor('Ldm_g_jumpr', 3)
- Bladex.SetAnimationFactor('Ldm_g_spit', 3)
- Bladex.AddTranTime('Ldm', '', 'g_jumpl', 0.1, 0)
- Bladex.AddTranTime('Ldm', '', 'g_jumpr', 0.1, 0)
-
-
- def AnmFactGreatDemon():
- Bladex.AddTranTime('Gdm', '', 'g_01', 0.5, 0)
- Bladex.AddTranTime('Gdm', '', 'appears', 0.5, 0)
- Bladex.AddTranTime('Gdm', '', 'g_12', 0.5, 0)
- Bladex.AddTranTime('Gdm', '', 'g_claw', 0.5, 0)
- Bladex.AddTranTime('Gdm', '', 'g_magic', 0.3, 0)
- Bladex.AddTranTime('Gdm', '', '', 0.5, 1)
- Bladex.SetAnimationFactor('Gdm_wlk_no', 2.5)
- Bladex.SetAnimationFactor('Gdm_wbk_no', 2.5)
- Bladex.SetAnimationFactor('Gdm_g_claw', 1.2)
- Bladex.SetAnimationFactor('Gdm_g_spitball', 1.5)
- Bladex.SetAnimationFactor('Gdm_g_spit_around', 1.5)
- Bladex.SetAnimationFactor('Gdm_g_01', 2.5)
-
-
- def AnmFactSalamander():
- Bladex.AddTranTime('Slm', '', 'Hurt_f_big', 0.1, 0)
- Bladex.AddTranTime('Slm', '', 'Dth0', 0.1, 0)
- Bladex.AddTranTime('Slm', '', 'Jog_no_Slm', 0.1, 0)
- Bladex.SetAnimationFactor('Slm_g_bite', 1.7)
- Bladex.SetAnimationFactor('Slm_g_r', 2.3)
- Bladex.SetAnimationFactor('Slm_hurt_f_big', 2.5)
- Bladex.SetAnimationFactor('Slm_hurt_f_lite', 3)
- Bladex.SetAnimationFactor('Slm_spit', 2.3)
- Bladex.SetAnimationFactor('Jog_no_Slm', 2.3)
- Bladex.SetAnimationFactor('Wbk_no_Slm', 3.3)
- Bladex.SetAnimationFactor('Wlk_no_Slm', 3.3)
- Bladex.SetAnimationFactor('FallMed_Slm', 3.5)
- Bladex.SetAnimationFactor('FallLow_Slm', 3.5)
- Bladex.SetAnimationFactor('FallHigh_Slm', 3.5)
- Bladex.AddTranTime('Slm', 'Jog_no_Slm', 'Wbk_no_Slm', 0.4)
- Bladex.AddTranTime('Slm', 'Wbk_no_Slm', 'Jog_no_Slm', 0.4)
- Bladex.AddTranTime('Slm', '', 'Wbk_no_Slm', 0.4)
- Bladex.AddTranTime('Slm', '', 'Wlk_no_Slm', 0.3)
- Bladex.AddTranTime('Slm', '', 'Rlx', 0.5)
- Bladex.AddTranTime('Slm', '', 'Jog_no_Slm', 0.4)
- Bladex.AddTranTime('Slm', '', 'WLK', 0.5)
- Bladex.AddTranTime('Slm', '', 'WBK', 0.5)
- Bladex.AddTranTime('Slm', '', 'g_bite', 0.2)
- Bladex.AddTranTime('Slm', '', 'g_r', 0.2)
- Bladex.AddTranTime('Slm', '', 'g_spit', 0.2)
- Bladex.AddTranTime('Slm', 'FallLow_Slm', '', 0.2)
- Bladex.AddTranTime('Slm', 'FallMed_Slm', '', 0.2)
- Bladex.AddTranTime('Slm', 'FallHigh_Slm', '', 0.2)
-
-
- def AnmFactMinotaur():
- Bladex.SetAnimationFactor('Jog_1h_Min', 1.6)
- Bladex.SetAnimationFactor('Rlx_1h_Min', 1)
- Bladex.SetAnimationFactor('Wlk_1h_Min', 1.6)
- Bladex.SetAnimationFactor('Wbk_1h_Min', 1.6)
- Bladex.SetAnimationFactor('Min_g_01', 4.0)
- Bladex.SetAnimationFactor('Min_g_07', 4.0)
- Bladex.SetAnimationFactor('Min_g_08', 4.0)
- Bladex.SetAnimationFactor('Min_g_12', 2.5)
- Bladex.SetAnimationFactor('Min_g_31', 2.5)
- Bladex.SetAnimationFactor('Min_eat', 0.8)
- Bladex.SetAnimationFactor('Min_hurt_big', 2)
- Bladex.SetAnimationFactor('Min_hurt_lite', 2)
- Bladex.AddTranTime('Min', '', 'JOG', 0.4)
- Bladex.AddTranTime('Min', '', 'WLK', 0.4)
- Bladex.AddTranTime('Min', '', 'WBK', 0.4)
- Bladex.AddTranTime('Min', '', 'Rlx', 0.5)
- Bladex.AddTranTime('Min', '', 'Min_hurt_big', 0.2)
- Bladex.AddTranTime('Min', '', 'Min_hurt_lite', 0.2)
-
-
- def AnmFactDalGurak():
- Bladex.AddTranTime('Dgk', '', 'g_m01', 0.2, 0)
- Bladex.AddTranTime('Dgk', '', 'g_m02', 0.2, 0)
- Bladex.AddTranTime('Dgk', '', 'g_d_l', 0.2, 0)
- Bladex.AddTranTime('Dgk', '', 'g_d_r', 0.2, 0)
- Bladex.SetAnimationFactor('Dgk_g_07_new', 3)
- Bladex.SetAnimationFactor('Dgk_g_08_new', 3)
- Bladex.SetAnimationFactor('Dgk_g_02_new', 3)
- Bladex.SetAnimationFactor('Dgk_g_01_7_new', 2.7)
- Bladex.SetAnimationFactor('Dgk_g_22lowkata_new', 3.1)
- Bladex.SetAnimationFactor('Dgk_g_21_6_s8new', 2)
- Bladex.SetAnimationFactor('Dgk_g_19_bs1_new', 3)
- Bladex.SetAnimationFactor('Dgk_g_b32kata_new', 3)
- Bladex.SetAnimationFactor('Dgk_g_29_3new', 3)
- Bladex.SetAnimationFactor('Dgk_g_d_l', 3)
- Bladex.SetAnimationFactor('Dgk_g_d_r', 3)
- Bladex.SetAnimationFactor('Dgk_g_back', 2.5)
- Bladex.SetAnimationFactor('Dgk_g_magic', 3)
- Bladex.SetAnimationFactor('Dgk_g_magic2', 3)
- Bladex.SetAnimationFactor('Dgk_attack_b', 1.6)
- Bladex.SetAnimationFactor('Dgk_attack_b_s', 1.6)
- Bladex.SetAnimationFactor('Dgk_attack_f', 1.6)
- Bladex.SetAnimationFactor('Dgk_attack_f_s', 1.6)
- Bladex.SetAnimationFactor('Dgk_attack_l', 1.6)
- Bladex.SetAnimationFactor('Dgk_attack_r', 1.6)
- Bladex.SetAnimationFactor('Dgk_attack_l_s', 1.6)
- Bladex.SetAnimationFactor('Dgk_attack_r_s', 1.6)
- Bladex.SetAnimationFactor('Dgk_catch', 2.5)
-
-
- def AnmFactAnAhkard():
- Bladex.AddTranTime('Ank', '', 'g_mgc01', 0.2, 0)
- Bladex.AddTranTime('Ank', '', 'g_mgc02', 0.2, 0)
- Bladex.AddTranTime('Ank', '', 'g_mgc03', 0.2, 0)
- Bladex.AddTranTime('Ank', '', '', 0.8, 0)
- Bladex.SetAnimationFactor('Ank_g_01', 1.5)
- Bladex.SetAnimationFactor('Ank_g_02', 1.5)
- Bladex.SetAnimationFactor('Ank_g_07', 1.2)
- Bladex.SetAnimationFactor('Glm_jog_no', 1)
- Bladex.SetAnimationFactor('Glm_wbk_no', 1)
- Bladex.SetAnimationFactor('Glm_wlk_no', 1)
- Bladex.SetAnimationFactor('Glm_rlx_no', 1)
- Bladex.SetAnimationFactor('Glm_g_01', 1)
- Bladex.SetAnimationFactor('Glm_g_114', 1)
- Bladex.SetAnimationFactor('Glm_g_12', 1)
- Bladex.SetAnimationFactor('Glm_g_21_27', 1)
- Bladex.SetAnimationFactor('Glm_g_21', 1)
- Bladex.SetAnimationFactor('Glm_g_31', 1)
- Bladex.SetAnimationFactor('Glm_1tw', 1)
-
- done_golem = 0
-
- def AnmFactGolem():
- global done_golem
- if not done_golem:
- Bladex.AddTranTime('Glm', '', '', 0.8)
- done_golem = 1
-
-
- Bladex.AddTranTime('Prs_1', '', '', 0.2, 0)
- Bladex.AddTranTime('Prs_2', '', '', 0.2, 0)
- Bladex.AddTranTime('Prs_3', '', '', 0.2, 0)
- Bladex.AddTranTime('Prs_4', '', '', 0.2, 0)
- Bladex.AddTranTime('Prs_5', '', '', 0.2, 0)
- Bladex.AddTranTime('Prs_6', '', '', 0.2, 0)
-