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  1. // damage cvars
  2.  
  3. // weapon/bullet damage
  4. "damage_crowbar"            "25.000000"         // Crowbar whack damage
  5. "damage_9mm_bullet"         "12.000000"         // Glock bullet damage
  6. "damage_357_bullet"         "40.000000"         // 357 damage
  7. "damage_9mmAR_bullet"       "15.000000"         // MP5 bullet damage
  8. "damage_9mmAR_grenade"      "100.000000"        // MP5 Grenade damage
  9. "damage_buckshot"           "20.000000"         // Shotgun damage
  10. "damage_xbow_bolt"          "120.000000"        // Crossbow non-explosive bolt damage
  11. "damage_exbow_bolt"         "20.000000"         // Crossbow explosive bolt damage
  12. "damage_gauss"              "20.000000"         // Gauss gun primary fire damage
  13. "damage_gauss_max"          "200.000000"        // Gauss gun full charge secondary fire damage (actual damage may vary depending on charge time)
  14. "damage_egon_narrow"        "10.000000"         // Egon direct hit damage
  15. "damage_egon_wide"          "20.000000"         // Egon splash damage
  16. "damage_hand_grenade"       "100.000000"        // Hand grenade damage
  17. "cluster_maindamage"        "50.000000"         // Main cluster damage (first explosion)
  18. "cluster_babydamage"        "50.000000"         // Baby cluster damage (secondary explosions)
  19. "damage_rpg"                "120.000000"        // RPG rocket Damage
  20. "damage_satchel"            "120.000000"        // satchel charge damage
  21. "damage_tripmine"           "150.000000"        // tripmine damage
  22. "damage_hornet"             "10.000000"         // hornet hit damage
  23. "damage_snark_bite"         "10.000000"         // snark bite damage
  24. "damage_snark_pop"          "30.000000"         // snark explosion damage
  25. "damage_fall"               "10.000000"         // normal fall damage (when using realistic fall damage, this is ignored)
  26.  
  27. // locational damage multipliers
  28. "dmg_head"          "5.000000"
  29. "dmg_chest"         "1.500000"
  30. "dmg_stomach"       "1.000000"
  31. "dmg_leg"           "0.750000"
  32. "dmg_arm"           "0.650000"
  33.