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INI File | 1997-08-23 | 3.0 KB | 87 lines |
- [LCL]
-
- *************************************
- * *
- * LCL-Resourcefile *
- * ================ *
- * *
- * _MissionEnd *
- * *
- * Use "LCLenv.nVar[0]" to select *
- * windows in this resourcefile. *
- * *
- * Andreas Nitsche, 06. August 1996 *
- * *
- *************************************
-
- *
- *__WindowSelector__
- *
-
- >EnvVarCmpNum(_A_WindowSelector,00_MainMenu); Goto(MainMenu); <
- >EnvVarCmpNum(_A_WindowSelector,01_ExitObject); Goto(ExitObject); <
- >EnvVarCmpNum(_A_WindowSelector,02_Decoration); Goto(Decoration); <
-
- [END]
-
- *************
- * *
- * MainMenu *
- * *
- **************************************************************************************************************************
-
- :MainMenu;
-
- GUI_SetWindow (0,0,640,480);
-
- GUI_SetText (1_txtID,2_fntID,010_WinText,320_x,26_y,0_Style,1_cX,3_cA,0_cB,0_cC,1_Format);
-
- * StandardMenu - Campaign - Victory **********************************************************************************
- *
- GUI_SetButton (0_gdtID,0_fntID,001_WinText,0_Library, 80_x,396_y,5_Width,1_PressDown); * MainMenu
- GUI_SetButton (1_gdtID,0_fntID,002_WinText,0_Library,426_x,396_y,5_Width,1_PressDown); * Continue
- GUI_SetButton (2_gdtID,0_fntID,003_WinText,0_Library,426_x,396_y,5_Width,1_PressDown); * Try it again...
- GUI_SetButton (3_gdtID,0_fntID,004_WinText,0_Library,249_x,396_y,5_Width,1_PressDown); * Load game
-
- [END]
-
- *****************
- * *
- * ExitObject *
- * *
- **************************************************************************************************************************
-
- :ExitObject;
-
- GUI_SetWindow (0,0,640,480);
-
- GUI_SetText (1_txtID,2_fntID,010_WinText,320_x,26_y,0_Style,1_cX,3_cA,0_cB,0_cC,1_Format);
-
- * Misc ***************************************************************************************************************
- *
- GUI_SetText (2_txtID,2_fntID,060_WinText,320_x,200_y,0_Style,1_cX,3_cA,0_cB,0_cC,1_Format); * "back to mainmenu?"
- GUI_SetButton (0_gdtID,0_fntID,061_WinText,0_Library,140_x,296_y,5_Width,1_PressDown); * Yes
- GUI_SetButton (1_gdtID,0_fntID,062_WinText,0_Library,366_x,290_y,5_Width,1_PressDown); * No
-
- [END]
-
- *****************
- * *
- * Decoration *
- * *
- **************************************************************************************************************************
-
- :Decoration;
-
- GUI_SetWindow (0,0,640,480);
-
- GUI_SetText (1_txtID,2_fntID,070_WinText,320_x,26_y,0_Style,1_cX,3_cA,0_cB,0_cC,1_Format);
-
- * Misc ***************************************************************************************************************
- *
- GUI_SetText (2_txtID,1_fntID,071_WinText,320_x,280_y,0_Style,1_cX,3_cA,0_cB,0_cC,1_Format); * "decoration received"
- GUI_SetButton (0_gdtID,0_fntID,073_WinText,0_Library,220_x,360_y,7_Width,1_PressDown); * continue
-
- [END]
-
-