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- //
- // $Id: WorldMapController.m,v 1.9 1997/10/31 04:52:15 nygard Exp $
- //
-
- //
- // This file is a part of Empire, a game of exploration and conquest.
- // Copyright (C) 1996 Steve Nygard
- //
- // This program is free software; you can redistribute it and/or modify
- // it under the terms of the GNU General Public License as published by
- // the Free Software Foundation; either version 2 of the License, or
- // (at your option) any later version.
- //
- // This program is distributed in the hope that it will be useful,
- // but WITHOUT ANY WARRANTY; without even the implied warranty of
- // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- // GNU General Public License for more details.
- //
- // You should have received a copy of the GNU General Public License
- // along with this program; if not, write to the Free Software
- // Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
- //
- // You may contact the author by:
- // e-mail: nygard@telusplanet.net
- //
-
- #import "Empire.h"
-
- RCSID ("$Id: WorldMapController.m,v 1.9 1997/10/31 04:52:15 nygard Exp $");
-
- #import "WorldMapController.h"
-
- #import "EmpireImageVendor.h"
- #import "EmPlayer.h"
- #import "GameManager.h"
- #import "Unit.h"
- #import "WorldMapView.h"
-
- static int panelCount = 0;
-
- //======================================================================
- // The WorldMapController loads the World Map window, and passes
- // messages from the world map view along to the delegate.
- //
- // That may be a little redundant, and the setDelegate could just
- // set the delegate of the WorldMapView...
- //======================================================================
-
- #define WorldMapController_VERSION 1
-
- @implementation WorldMapController
-
- + (void) initialize
- {
- if (self == [WorldMapController class])
- {
- [self setVersion:WorldMapController_VERSION];
- }
- }
-
- //----------------------------------------------------------------------
-
- - (void) awakeFromNib
- {
- NSString *imagePath;
- NSImage *image;
-
- imagePath = [[NSBundle mainBundle] pathForImageResource:@"mwi_world_map.tiff"];
- NSAssert (imagePath != nil, @"Couldn't find mwi_world_map.tiff");
-
- image = [[[NSImage alloc] initWithContentsOfFile:imagePath] autorelease];
- NSAssert (image != nil, @"Couldn't load mwi_world_map.tiff");
-
- [worldMapWindow setMiniwindowImage:image];
- }
-
- //----------------------------------------------------------------------
-
- - init
- {
- NSString *nibFile;
- BOOL loaded;
- NSRect frameRect;
-
- [super init];
-
- worldMapView = nil;
-
- nibFile = @"WorldMap.nib";
- loaded = [NSBundle loadNibNamed:nibFile owner:self];
- if (loaded == NO)
- {
- NSLog (@"Could not load %@.", nibFile);
- [super dealloc];
- return nil;
- }
-
- frameRect = [worldMapWindow frame];
- frameRect.origin.x += panelCount * 24;
- frameRect.origin.y -= panelCount * 24;
- [worldMapWindow setFrameOrigin:frameRect.origin];
-
- panelCount = (panelCount + 1) % 5;
-
- return self;
- }
-
- //----------------------------------------------------------------------
-
- - (void) dealloc
- {
- SNRelease (worldMapWindow);
-
- [super dealloc];
- }
-
- //----------------------------------------------------------------------
-
- - (void) setMap:(Map *)aMap
- {
- [worldMapView setMap:aMap];
- }
-
- //----------------------------------------------------------------------
-
- - (void) setDelegate:newDelegate
- {
- delegate = newDelegate;
-
- if (delegate == nil)
- [worldMapWindow setDelegate:self];
- else
- [worldMapWindow setDelegate:delegate];
- }
-
- //----------------------------------------------------------------------
-
- - (void) setTitle:(NSString *)newTitle autosaveFrame:(BOOL)autosaveFlag
- {
- BOOL okay;
-
- [worldMapWindow setTitle:newTitle];
- if (autosaveFlag == YES)
- {
- okay = [worldMapWindow setFrameAutosaveName:newTitle];
- if (okay == NO)
- NSLog (@"Could not set frame autosave name of World Map panel.");
- }
- }
-
- //----------------------------------------------------------------------
-
- - (void) showPanel
- {
- [worldMapWindow makeKeyAndOrderFront:self];
- }
-
- //======================================================================
- // MapView Delegate
- //======================================================================
-
- - (void) mouseDown:(unsigned int)modifierFlags atLocation:(EMMapLocation)target
- {
- if (delegate != nil)
- [delegate mouseDown:modifierFlags atLocation:target];
- }
-
- //----------------------------------------------------------------------
-
- - (void) mouseUp:(unsigned int)modifierFlags atLocation:(EMMapLocation)target
- {
- if (delegate != nil)
- [delegate mouseUp:modifierFlags atLocation:target];
- }
-
- //----------------------------------------------------------------------
-
- - (void) rightMouseDown:(unsigned int)modifierFlags atLocation:(EMMapLocation)target
- {
- }
-
- //----------------------------------------------------------------------
-
- - (void) rightMouseUp:(unsigned int)modifierFlags atLocation:(EMMapLocation)target
- {
- }
-
- //----------------------------------------------------------------------
-
- - (void) keyDown:(NSEvent *)theEvent
- {
- }
-
- @end
-