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- Newsgroups: comp.theory.cell-automata
- Path: sparky!uunet!destroyer!gumby!ursa!uther!baljeual
- From: baljeual@uther.calvin.edu (Alan Baljeu)
- Subject: Re: Undecidability of configurations/progression
- Message-ID: <baljeual.721331676@uther>
- Sender: news@calvin.edu
- Organization: Calvin College
- References: <1992Nov8.210220.29731@hellgate.utah.edu> <BxG9GE.4n4@dcs.glasgow.ac.uk>
- Date: Mon, 9 Nov 1992 17:54:36 GMT
- Lines: 31
-
- fraserc@dcs.glasgow.ac.uk (Campbell Fraser) writes:
-
- >In article <1992Nov8.210220.29731@hellgate.utah.edu>, tolman%asylum.cs.utah.edu@cs.utah.edu (Kenneth Tolman) writes:
-
- >> There are some things which must be undecidable for cellular automata...
- >> see if you agree!
- >>
- >...
- >>
- >> 2) Whether a configuration is garden of eden (as demonstrated by previous
- >> poster)
- >>
- >...
-
- >Surely this is. If the 'world' has length x and height y then there are 2^(x.y)
- >possible states. Try every one and if none lead to the alleged garden of eden
- >then it is a garden of eden. If one does then make it the starting state and
- >then the alleged garden is reached proving that it isn't.
-
- >Of course the problem is probably intractable.
-
- >Excuse me if this is wrong and naive but I only just peeked at this newsgroup
- >and don't know a lot about CA.
-
- For any given configuration, you can probably determine this. The problem is
- to find a general algorithm that say yes for this config, and no for that
- config, that works for any config whatsoever.
-
- CA worlds are generally unbounded, so the world has length oo and height oo.
-
-
-