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- Newsgroups: comp.sys.mac.system
- Path: sparky!uunet!munnari.oz.au!metro!usage!spectrum!timm
- From: timm@spectrum.cs.unsw.oz.au (Tim Menzies)
- Subject: How does Dark Side "Kitten" work?
- Message-ID: <1992Nov11.062814.6916@usage.csd.unsw.OZ.AU>
- Sender: news@usage.csd.unsw.OZ.AU
- Nntp-Posting-Host: rhodous.spectrum.cs.unsw.oz.au
- Reply-To: timm@spectrum.cs.unsw.oz.au (Tim Menzies)
- Organization: none
- Date: Wed, 11 Nov 1992 06:28:14 GMT
- Lines: 15
-
- Puzzled about how Dark Side "Kitten" works. I thought it was simple random
- number generator for the wool and another one for the kitten that
- random selects one of N behaviours (sit, run, catch...). BUT, the
- Kitten module is the SECOND LARGEST of all the Dark Side modules. So,
- is it (shudder) replaying a set of canned scenarios???
-
- Can't sleep at night. Someone tell me soon. Alternatively, can someone
- give me Tom Dowdy's email (author of Kitten)??
-
- --
- ^ Tim Menzies (a 1/2 doctor) | "You laughed cause you
- /"\__/\ AI Lab, Computer Science, Uni. NSW | knew that you were un-
- * \ P.O. Box 1, Kensington, Australia, 2033 | touchable\ not because
- \ _ _/ +61-2-663-4576 (fax) +61-2-697-3940 (w) | what I said was wrong."
- \| "" timm@cs.unsw.oz.au | -- Sinead O'Conner
-