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- From: jpenne@ee.ualberta.ca (Jerry Penner)
- Newsgroups: comp.sys.apple2
- Subject: GEnieLamp Nov 1992 [4 parts]
- Message-ID: <jpenne.721126202@ee.ualberta.ca>
- Date: 7 Nov 92 08:50:02 GMT
- References: <jpenne.721126159@ee.ualberta.ca>
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- Organization: University Of Alberta, Edmonton Canada
- Lines: 983
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-
-
-
- This is GEnieLamp, an Apple II newsletter. It's in four parts.
-
- This is part two.
-
- --------------------- cut here ---------------------
- A2PRO REAL-TIME CONFERENCE MOVES TO SUNDAYS The recent (and ongoing)
- """"""""""""""""""""""""""""""""""""""""""" A2Pro survey showed us that
- lots of you wanted to see the conference earlier, and on Sunday. In fact,
- Sunday was by far the most popular choice of any day presented. So, after
- considering this and asking a few people in person, we're going for it.
-
- Effective October 18th, the A2Pro Real-Time Conference will be each
- weekend on Sunday night at 8:30 PM ET (5:30 PM PT). The weekly A2Pro
- conferences at 9:30 PM ET on Monday and Thursday will be discontinued after
- Thursday, October 15th.
-
- If you want to chat on Monday or Thursday, though, don't worry,
- because A2U still has conferences on both those days -- Will Nelken's great
- Macro conference on Monday nights and Andy McFadden's A2U Data Compression
- course, both at 10:00 PM ET, on Monday and Thursday respectively.
-
- To help celebrate the move, we'll be giving away a free non-prime hour
- of GEnie time to _three_ lucky people at the first conference on Sunday,
- October 18th. So be sure to be there and help us inaugurate a new A2Pro
- tradition! (M.DEATHERAGE, CAT1, TOP17, MSG:42/M530;1)
-
-
- DON'T, UNDER NO CIRCUMSTANCES, NOT EVER, ETC Like Matt said, NEVER use
- """""""""""""""""""""""""""""""""""""""""""" Control-Reset to simply
- reboot or exit a program on the GS. Especially GS/OS programs. It can be
- incredibly dangerous and there is the possibility that you'll lose data or
- corrupt files. (Some programs actually keep files open on the disk when
- the user is using them in order to support networking and whatnot.
- Control-Reset could cause these files to become at worst, corrupted, and at
- best they could no longer be up- to-date.)
- (SOFTDISK.INC, CAT7, TOP2, MSG:86/M530;1)
-
-
- WANTED: OLD TIME PROGRAMMERS Now that Lost Classics is off and running,
- """""""""""""""""""""""""""" with more classic software on the way, I
- figured it was a good time to come on over here and get the programmers to
- help us out. We brought you Apple Writer. We brought you GraFORTH. We
- found the WPL Expansion Kit. We have some rocking games in the pipeline on
- their way to you.
-
- In order to truly succeed, we will need to locate quite a few more
- Old- Timers. For that I am asking your help. If you know of anyone who has
- written a commercial program for the Apple II, and that program is no
- longer being distributed, then I want to talk to them. If you wrote
- something, then I want to talk to you. To make Lost Classics really
- succeed, I will need the direct and indirect help of the larger Apple II
- family. How about it? :) -Tim Tobin Lost Classics Coordinator
- P.S. See also A2 Category 7.
- (A2.TIM, CAT13, TOP5, MSG:1/M530;1)
-
-
- QUALITY COMPUTERS LOOKING FOR R&D PEOPLE! This is NOT a mere programming
- """"""""""""""""""""""""""""""""""""""""" job. Think of it as a career
- opportunity. At Quality Computers we have a rather flexible corporate
- organization. For example, take my job (please). While I originally
- started out answering the phones in tech and migrated into taking sales
- calls, I now am QC's only full- time R&D person. I write books and manuals,
- I do some programming, I work with outside contractors to get products
- finished, I work on videos.
-
- We're looking to expand our R&D "department" by hiring one new person
- immediately and maybe another a couple months down the road.
-
- We're looking for someone with a good Apple II background, solid
- programming skills, and decent writing ability. Experience with other
- platforms, especially multimedia/HyperCard on the Mac, is a definite plus.
- If you have other talents (computer art, music, whatever) that might fit
- into a "creative" program like this, that may be another plus. You have to
- be able to work well as part of a team.
-
- When I moved into my position full-time a few months ago, we weren't
- sure whether or not we'd be able to find enough projects for me to work on.
- But it's turned out to be quite the opposite -- I'm swamped and I need some
- help! I think having a full-time guy who works only on special projects
- that Joe Gleason, the president, dreams up has made him dream up even more
- projects than ever before!
-
- Quality Computers offers some great benefit packages including health
- insurance, 401K retirement account, and profit-sharing. Plus the pay is
- good, and it's exciting and fun to work here.
-
- If you're interested, please send a resume via Snail Mail to: Quality
- Computers, Attn: Jerry Kindall, 20200 Nine Mile Rd., PO Box 665, St. Clair
- Shores, MI 48080. (Please do not inquire about this job via e-mail or by
- phone.) No experience is necessary -- just ability.
- (QC, CAT13, TOP8, MSG:89/M530;1)
-
-
- MORGAN DAVIS ACCOUNT NAME CHANGE Our old account name, M.DAVIS42, has
- """""""""""""""""""""""""""""""" been changed. The new name is
- MORGAN-DAVIS. Please make a note of it. This message will not repeat. :-)
- /\/\ / /__\ Morgan Davis
- (MORGAN-DAVIS, CAT32, TOP1, MSG:6/M530;1)
-
-
- NOT TO LATE TO JOIN THE ULTRA 4.0 COURSE Well, folks, here's the good
- """""""""""""""""""""""""""""""""""""""" news... The first four segments
- have been RE-uploaded as:
-
- 2939 A2U.ULTRA00.BXY -- Introduction
- 2940 A2U.ULTRA01.BXY -- Lesson 1 (fixed)
- 2941 A2U.ULTRA02.BXY -- Lesson 2
- 2942 A2U.ULTRA03.BXY -- Lesson 3 (fixed)
-
- _and_ Lesson 4 is also to be released today as:
-
- 2943 A2U.ULTRA04.BXY -- Lesson 4
-
- The fourth lesson deals with the new repeat command, the <onerr>
- tokens, and looping procedures, including the new for-next loops. FYI, I
- have also included an appendix that lists the byte size of each and every
- Ultra 4 command and function. I know you'll be referring to it often. :-)
-
- Have at 'em. And let's hear (SEE) what you're doing with it all.
- (W.NELKEN1, CAT22, TOP22, MSG:91/M530;1)
-
-
- //////////////////////////////////////////////// GEnie_QWIK_QUOTE ////
- / "No, I live in a little town of Corn (no jokes please), Oklahoma." /
- /////////////////////////////////////////////////// K.HEINRICHS ////
-
-
-
- [EOA]#61
- [FUN]//////////////////////////////
- ONLINE FUN /
- /////////////////////////////////
- Search-ME!
- """"""""""
- By Scott Garrigus
- [S.GARRIGUS]
-
-
-
- SEARCH-ME! Hi there everyone! Are you ready to have some fun?
- """""""""" Search-Me is taking on a new twist this month. Instead of
- coming up with a word list about any old thing, we're going to use GEnie as
- our well-spring from now on. Every month I'll visit a different area on
- GEnie. I'll tell you a little bit about it, what you can find there and
- then have fresh list of words for you to search for from that area. Sound
- good? I hope so, because here we go...
-
- This month I visited the fabulous Germany RoundTable. There are a lot
- of things to do here, especially if you are interested in Germany. ;-) You
- can learn more about German culture, German food, the German language, you
- name it - if it has anything to do with Germany, it's here. You can also
- find out about Austria and Switzerland while your at it. So come on over
- and visit our German friends! To get there just type GERMANY at the system
- prompt. But before you do, be sure to have some fun and try to complete
- this month's puzzle about GERMANY! Keep on smilin'!
-
-
- >>> GERMANY RoundTable PUZZLE <<<
- """""""""""""""""""""""""""""""""
- ~ PAGE 725 ~
-
- G O C N E T I E K G I U E N T O W C R B T J C
- E L Q X K T F A H C S N E S S I W B U R J W R
- B Y X F X M K H D K W J R Y S P S E Y V Q C N
- P R N T S Q B E X E L V R E H C I L H C R I K
- C W M A J Q T P H D N N T N N Q X T W B Q L L
- T Z I N M S O C T O B E R F E S T H E T S S E
- X A K I N R S P D K W D P N A M R B C M G V D
- Y G E E B R E A P E L I R Y U H M G C I V W P
- E Q U W O U U G T X U E E V T P C O J C N K C
- U K V P Y S E G C W I T I S O U V S K V W U J
- U E D B T B I E R G K V S N B P W V T L I X M
- O B A R M N X G O V G Z X C A A V X X R L R L
- S W I T Z E R L A N D E L M H N D Q O B I I L
- V A M D D G O U Y V Z D N S N L Z E A F H W W
- M R L S K H C K A E H Y F Z V V A E N O B R S
- S C E O T M O D E M K A R T E N T N I H J V V
- O M R Y R G U H X Z I T T K V Z P I D G U L K
- M S M E J T U C R F G E C C G Q S L S R E V H
- Z D P I L O R V O K P L J P L I V D A B A N P
- I X J I N A J C O N T B X U S E G Y T P J K Z
-
-
- >>> WORD CLUES <<<
- """"""""""""""""""
-
- AUSTRIA AUTOBAHN BIER
- DAIMLER DEUTSCHLAND GERMANY
- KIRCHLICHER KLEINANZEIGEN KUENSTE
- MODEMKARTEN MUNICH MYTHOLOGIE
- NEUIGKEITEN OCTOBERFEST PORSCHE
- SWITZERLAND WEIN WIESBADEN
- WILLKOMMEN WIRTSCHAFT WISSENSCHAFT
-
-
- [*][*][*]
-
- GIVE UP? You will find the answers in the LOG OFF column at the end of
- """""""" the magazine.
-
- This column was created with a program called SEARCH ME,
- an Atari ST program by David Becker.
-
-
- ///////////////////////////////////////// GEnie_QWIK_QUOTE ////
- / "Since the computer works faster than I do anyway, I really /
- / don't care about a silly nanosecond." /
- ///////////////////////////////////////////// D.D.MARTIN ////
-
-
-
- [EOA]!!@
- [WHO]//////////////////////////////
- WHO'S WHO /
- /////////////////////////////////
- Who's Who In Apple II
- """""""""""""""""""""
- By Phil Shapiro
- [P.SHAPIRO1]
-
-
-
- >>> WHO'S WHO? <<<
- """"""""""""""""""
- ~ A Profile of Morgan Davis ~
- ~ Creator of the ProLine Bulletin Board System ~
-
- GEnieLamp Morgan, how did you first become interested in programming the
- """"""""" Apple II? Can you remember the specific time and place?
-
- Davis I was a junior in high school (1981), when I had a short one-week
- """"" introductory class on computers. Fortunately, the computer was an
- Apple II. That started my (so far) life long interest in them.
-
- GEnieLamp Over the years you've created some superlative tele-
- """"""""" communications products (including ModemWorks and ProLine).
- Can you tell us a little how you first became interested in tele-
- communications? When was the first time you saw the word CONNECT?
-
- Davis Actually, my communications history goes back much farther than
- """"" what you suggest. While in sixth grade, after tiring of only
- being able to listen to a short-wave scanner, I wanted to get my amateur
- radio operators license, but succumbed a few years later to the easy access
- of CB radio. My interest in communications started out in radio.
-
- It was in 1983 when I got my own Apple IIe and had a job writing
- books on BASIC programming for CompuSoft Publishing, Inc. They had an
- acoustic coupler modem that I was able to take home during the weekends
- and connect to the IIe. I would cruise the local bulletin boards for 48
- hours and then take the unit back to work on Monday.
-
- Finally, I couldn't take it anymore and decided I needed a modem I
- could use all the time. So, I bought the best modem you could get for the
- Apple II series at the time, a Novation Apple-Cat II with a blazing 300bps
- throughput and a $400 price tag. I must have been saving my paycheck money
- diligently, because it wasn't too long thereafter when I purchased the
- 1200bps upgrade option for about $250, as I recall.
-
- The popular external modems at the time were Racal Vadics -- very
- expensive, very cutting-edge. The Hayes Smartmodem wasn't in full
- popularity until much later. I didn't have a real Hayes-style modem until
- around 1984, perhaps '85.
-
- Before I had a Hayes-compatible external modem, I had already built an
- Apple-Cat-only version of ModemWorks. It was distributed as "shareware" (a
- new concept at the time) through a small company a friend and I founded
- called "Living Legends Software". I distributed ModemWorks, ProLine, and a
- few other programs through LLS between 1984 and 1988.
-
- On February 14th, 1989, the Morgan Davis Group was created, and I've
- been selling my own products through it ever since. While the Apple II
- market has shrunk over the years, MDG has expanded its product line and
- increased revenues each year.
-
- GEnieLamp In the late 1980's you worked for a year or so at Beagle Bros.
- """"""""" Did your job involve software programming work?
-
- Davis Yes. This is a minor point in history.
- """""
-
- GEnieLamp Was it more along the lines of telephone technical support?
- """""""""
-
- Davis Heck no! :-) I was hired in February, 1989 (the same month I
- """"" started MDG) when TimeOut was really enjoying its success. Bert
- Kersey had sold Beagle Bros to Mark Simonsen, and Simonsen decided that
- he'd like Beagle to become a heavyweight contender in the Macintosh market.
- I was hired, along with about six others initially, to work with existing
- Beagle programmers (who only had Apple II experience at the time) to create
- a product that would dethrone Microsoft Works, Microsoft's integrated
- package with a long, successful history.
-
- Our product, code named Cheetah, was to be designed and developed into
- intercommunicating modules that included more features than Works -- all in
- eight months -- a ridiculous timeframe for a group of Apple II programmers,
- most who didn't even own a Macintosh (like myself) and had little or no
- experience using one, let alone programming it. From 1984, I had spent a
- lot of time working with Macs, but I had only developed software for the
- Apple II. I bought a Macintosh IIx through Beagle and paid it off through
- my salary over a number of months.
-
- My responsibility in the Cheetah project was to develop the
- communications module. Amazingly, I had it getting me online and
- transferring data in about two or three months. The hard part, however, was
- putting a Macintosh interface on top of it all. Familiar with the serial
- port on the IIGS, getting the Mac to speak to a modem wasn't hard. But
- having to learn the other 99% of the Macintosh's toolbox, operating system,
- and development environments took a long time. The other programmers had
- similar hurdles to overcome, and many dropped out of the project early on
- (Rob Renstrom and Alan Bird, who went on to start WestCode). The team went
- from 12 down to about 4 programmers, still holding the same initial feature
- list and the same eight-month deadline. Not surprising, we didn't make it.
-
- GEnieLamp Can you tell us a little about the work environment at Beagle
- """"""""" Bros (formal/informal)?
-
- Davis Beagle was a fun place to work at during the days when it was
- """"" under the fathership of Bert Kersey. On many occasions, I would
- stop by at the Beagle offices to visit or drop off a Living Legends product
- they might have ordered. It always struck me as the greatest Apple II
- company to work for, second only to Apple, of course. I'd love to continue
- a happy story, but I'm afraid there isn't one.
-
- Things were quite different after the TimeOut succe$$. Beagle moved
- to an expensive technical park in Sorrento Valley (the Silicon Valley of
- San Diego). The atmosphere was casual, but not informal. When I came
- aboard, I think they had about 25 employees. There was "management
- structure", company policy manuals, legal agreements to sign, and a
- marketing V.P., the only person really overseeing R&D (that was us). Not
- at all like the small, attractive company I used to dream of working for.
-
- The Cheetah project lacked serious direction and management. I became
- aware of this after long time Beagle programmers, like Randy Brandt,
- decided not to be involved with the project. A friend of mine who later
- went on to work for Aldus (Silicon Beach at the time), left because of the
- pressure and idiocy that went on up in the higher ranks. They had an
- insight that I didn't. After about a year, Cheetah's team consisted of Joe
- Holt (the only accomplished Mac programmer there), Tom Birchall
- (experienced at HyperCard, but not application development), and myself.
-
- In the months ahead, Beagle's employee count atrophied to about 12
- following layoff after layoff. There were a few who got out before their
- number came up. I stuck with the initial Cheetah plan until April 13 (a
- Friday, no less), 1990, when Mark Simonsen called me into his office at the
- end of the day and expressed the company's difficult financial situation,
- of which I was all too aware. That was my last day. I went home that
- evening in a daze, disappointed that what could have been never happened
- after a year and a half. When my good friend Joe Holt heard what happened,
- he left Beagle to work for Adobe Systems. I went on to pursue MDG full
- time, and have been doing just that ever since.
-
- It's a real shame. There was amazing talent at Beagle Bros in every
- department except the ones that count. We had excellent writers, artists,
- an established sales force, awesome Apple II programmers, a few promising
- Mac programmers, and everyone (below a certain level) got along expertly.
- It just seemed like we were always working against management, or more
- accurately, operating under the lack of real management.
-
- To bring a long story to a quick ending, things got worse in the two
- years that followed my departure. For months, Beagle operated on a
- shoestring with just five or six employees. They sold their Apple II
- products to Quality. And then last Friday, they shut down for good. I'm
- certain the worsening economy only helped to speed up Beagle's demise.
-
- GEnieLamp Is Sophie a real dog?
- """""""""
-
- Davis She was (past tense). Sophie left us for Beagle Heaven a few
- """"" years ago.
-
- GEnieLamp Your ProLine bulletin board system has earned an enthusiastic
- """"""""" following with Apple II users and user groups around the
- country. In what year was ProLine first released? Can you
- describe some of the new features of the latest ProLine
- version, ProLine 2.0?
-
- Davis ProLine was first conceived and named in early 1984. It wasn't
- """"" released until 1985 as a commercial product through LLS. ProLine
- 2.0 was major upgrade, entailing a nearly total rewrite of the core system.
- At the lowest level, I had developed the Object Module Manager to make
- ModemWorks 3.0 a reality. This allowed me to create interchangeable
- modules for taking care of specific functions, like terminal emulation,
- transfer protocols, serial I/O, and so on. ProLine 2.0, mostly written in
- Applesoft using MD-BASIC, was able to take advantage of the new features in
- ModemWorks by just "recompiling" all the existing code with some new
- libraries. So, 2.0 offers additional terminal support (VT-100, 102, 220,
- and ANSI), a full complement of protocols (X/Y/ZMODEM), all new online
- documentation, and a new 350 page owners manual.
-
- GEnieLamp You run the Morgan Davis Group publishing company with your
- """"""""" wife Dawn. Does running the company take up all your time?
- Or are you able to work a separate job as well?
-
- Other than moral support, Dawn doesn't get too involved in MDG these
- days. She's started her own licensed family day care facility (in our
- home--where I no longer keep my office for obvious reasons!). With seven
- kids to take care of, she's pretty busy these days, and loving it.
-
- Running MDG does, indeed, take up ALL of my time. There are always
- hundreds of things to do, and it seems like I can't keep up. Since I write
- and develop our products, handle phone support throughout the day, keep up
- with online tech support, write and typeset the manuals, handle sales and
- marketing, fill orders and shipping, I am PLENTY busy. We're at that
- uncomfortable stage of being too small to hire additional help, but too big
- for one person to handle. Somehow, I manage, but I feel the company's
- growth is being retarded due to lack of manpower. How I long for a 36 hour
- day, and the endurance to survive one.
-
- GEnielamp After ProLine, your next most popular software product is
- """"""""" probably MD-BASIC, a structured BASIC preprocessor. The
- essence of MD-BASIC is that it allows programmers to side-step
- the sticky "spaghetti-code" problems inherent in Applesoft
- BASIC's open-ended structure. It's even possible to write
- MD-BASIC programs from within a word processor. Can you tell
- us a little about your motivation for creating MD-BASIC?
-
- Davis Actually, our most popular product is ModemWorks, then ProLine,
- """"" and then MD-BASIC. I think MD-BASIC has the potential of being an
- extremely successful product, but because of minimal advertising
- and practically no magazine coverage, not many people know about
- it.
-
- When you market the premier Apple II bulletin board system that
- encompasses over 100 BASIC programs, you have a lot of motivation for
- improving your Applesoft development scheme! I love the C programming
- language, so I took the best features in a C compiler and rolled them into
- something that allows you to write BASIC programs in a word processing
- environment (that in itself is a far cry from what you have in Applesoft's
- "immediate" programming mode). MD-BASIC's source files look a lot like
- BASIC, C, and Pascal, and when they get run through the MD-BASIC compiler,
- extremely compact and efficient Applesoft programs come out.
-
- So you can now write highly structured and well-commented BASIC
- programs using a word processor *and* get better results in the end.
- MD-BASIC optimizes your code and strips out the dead weight that bloats
- most programs written the old, painful way. Its the proverbial "win win"
- situation.
-
- GEnieLamp Are there any shareware or commercial software products on the
- """"""""" market that were developed using MD-BASIC?
-
- Davis I know from product registration cards we receive that a lot of
- """"" companies use it. In fact, almost anyone who is doing serious
- development work that involves either a little or a lot of Applesoft is
- probably using MD-BASIC. Most can't stop saying good things about it. I
- love reading unsolicited endorsements like that here on GEnie.
-
- We, of course, use it for all of our products. We don't have a single
- Applesoft-only product, but almost every disk we put out includes some
- short "Startup" program on it which we write using MD-BASIC. It's easy to
- crank out new, impressive programs with it in short order, because you can
- easily make use of work you've developed in the past by maintaining your
- own set of library routines, just like with real high-level languages.
-
- GEnieLamp If it doesn't violate any confidentiality agreements, can you
- """"""""" tell us if MD-BASIC is being used by any commercial software
- publishers?
-
- Davis Of those most GEnie members would recognize, Tom Hoover uses it for
- """"" developing his GEnie Master program. SoftDisk programmers use it.
- There are many others. I'd have to open our customer database to find
- more.
-
- GEnieLamp Just a few months ago you released yet another BASIC
- """"""""" programmer's tool, the Real-time Applesoft Debugging
- Environment (RADE). Is this tool intended to be used in
- conjunction with MD-BASIC? What are the most common
- programming bugs that RADE helps overcome?
-
- Davis Since RADE is invaluable for debugging any Applesoft programs, its
- """"" not just for MD-BASIC programmers. It can be used to debug ANY
- Applesoft programs. It is even a great educational tool, allowing you to
- snoop through programs other people have written. Because of its "stop
- action" ability to freeze a running program and let you analyze each
- statement as it executes, it is indispensable for discovering and
- understanding the tricks accomplished programmers use in their programs.
-
- It's also indispensable in uncovering those elusive bugs that can't be
- hunted down easily. For example, while a program runs, you can monitor the
- flow of execution to see just which statements are being executed. At the
- same time, you can watch a set of variables to see how they change in
- real-time. You can modify the values of variables while a program runs to
- see how that might affect your program. You can look at the program
- listing. And you can do all this without having to stop your program or
- mess up the screen display. Plus, RADE's history feature keeps track of
- all your debugging operations so you can easily scroll back through them
- and find out what might have happened way back when the program first
- started running.
-
- RADE is an awesome product that makes the BASIC development cycle a
- snap. It's unobtrusive (takes up just 768 bytes of main memory), it lets
- you switch between your program's display and RADE's debugging screen to
- avoid disturbing your program's output. It's great for anyone who programs
- in Applesoft.
-
- GEnieLamp Outside of programming the Apple II, what are some of your
- """"""""" hobbies and interests? What do you like to do for fun?
-
- Davis With a family of four and a business like MDG, I don't have much
- """"" time for myself. However, if, by some fluke of good luck, I do get
- some free time, I'll spend it reading or listening to music -- something
- truly relaxing. I'm a pretty good racquetball player, so I keep in shape
- that way. I spend most of my time on the weekends with my kids. So we do
- a lot of outings to places like San Diego's Zoo and Wild Animal Park, the
- Natural History museum, Aerospace Museum, Fleet Space theater and Science
- Center, parks, swimming, etc. Lots of stuff kids and grownups both enjoy.
-
- GEnieLamp What is the accomplishment of which you're the most proud?
- """"""""" What have been the most intriguing experiences for you?
-
- At first, I was going to say that I'm not really proud of any
- particular thing. But, I guess I'm proud of all my work, because I'm just
- amazed that my stuff works when I complete a project (or think I have
- completed one -- I don't think I have yet!). Writing a program and then
- documenting it (complete with typesetting) is a long and arduous process.
- It can take up to six months for one small project. When you alone work on
- one project solid everyday for six months, the tendency to burn out is
- prevalent. I'm really happy when we finally get to the shipping stage.
-
- The most intriguing single thing so far was writing a PostScript
- generator for ProLine's online help system. ProLine has always had
- command-formatted built in help files which were processed for display on a
- computer screen or dot matrix printer. But with ProLine 2.0, I wanted to
- be able to ship a manual that included the online documentation in nice
- laser printer output. Needless to say, I learned a lot about PostScript,
- which I had always feared as being out of my league. It's pretty cool that
- a BASIC program in ProLine can crank out 300 professionally typeset pages
- from PostScript code in a manner of minutes. I'm sure there will be
- something even more intriguing happening tomorrow.
-
- GEnieLamp As someone who has spent a great deal of time creating
- """"""""" and supporting telecommunications software products, can you
- comment a little about the likely future directions of
- telecommunications? A recent magazine article said that the
- U.S. Postal Service forecasts hard copy mail growing to 250
- billion pieces annually before the turn of the century. Rather
- than spending huge amounts of money on expanding the current
- postal sorting and delivery system, wouldn't it make more sense
- for the U.S. Postal service to subsidize terminals for every
- home and business? (Along the lines of the French Minitel
- system.)
-
- Davis I think we're coming to this. Just look at the proliferation of
- """"" FAX machines. To a lesser extent, look at the people who pay
- their bills electronically with CheckFree. Granted, CheckFree still
- utilizes the postal service, but with direct bank deposits, you'd totally
- eliminate the paper. Its the closest thing to owning a Star Trek-like
- transporter we have now.
-
- In the communications world of the future, your home address is only
- valid for people who need directions to get there and the occasional
- parcel package that a computerized shipper, such as UPS and Federal Express
- will use. Otherwise, our address will be in the form of computer accounts
- or personal access ID numbers that are used to reach us on our portables
- (or pen-based systems) wherever we go. The post office won't provide this
- technology. The phone and cable TV companies are more likely to develop
- this simply because of their existing roots in communications technology
- (fiber optic, cellular, satellite, etc.).
-
- GEnieLamp How can Apple II software developers find out more about your
- """"""""" products?
-
- Simply write or call us at:
-
- Morgan Davis Group
- 10079 Nuerto Lane
- Rancho San Diego
- CA 91977-7132 USA
-
- +1 619 670 0563
- +1 619 670 9643 (FAX)
- +1 619 670 5379 (BBS)
-
- We're putting together a newsletter, Groupnews, which we'll be
- sending to all of our customers next month. Groupnews talks about our
- latest product line and upgrades. We'll be happy to send a copy to anyone
- who is not currently in our customer database by supplying us with a 29
- cent postage stamp and their address.
-
- Incidentally, our GEnie address has changed from the difficult to
- remember "M.DAVIS42" to the much simpler "MORGAN-DAVIS".
-
-
- /////////////////////////////////////////// GEnie_QWIK_QUOTE ////
- / "I work with PC, ST, Amiga at work all day and sometimes mind /
- / gets jumbled (Sort of like Spock when he mind melded with /
- / Vyger. I Usually have that stupid grin as well.)" /
- ///////////////////////////////////////////////// M.ENGLE1 ////
-
-
-
- [EOA]
- [QUI]//////////////////////////////
- THE MIGHTY QUINN /
- /////////////////////////////////
- Milliseconds With Mark
- """"""""""""""""""""""
- By Mark Quinn
- [M.QUINN3]
-
-
- >>> A WHOLE BUNCHA MILLISECONDS WITH MARK <<<
- """""""""""""""""""""""""""""""""""""""""""""
- ~ Home Conversion ~
-
- As Bill Dunne slowly motored into the driveway of his home, its ground
- floor lit up with an inviting glow. He whistled an old, bawdy tune, and
- was pleasantly surprised to find his favorite magazine in his mailbox.
-
- Bill opened his front door. A synthesized voice rang throughout the
- house. "Intruder Alert", it chimed repeatedly. He punched a keypad with
- dizzying speed and the litany ended. Bill went through the living room
- into the kitchen, unclipped his cellular phone from his belt, then listened
- to his voice mail messages.
-
- "It's time for the six o'clock news", the same voice said above the
- background warble of a pan flute concerto.
-
- "Okay, Zamfir," Bill quipped. He grabbed a bottle of mineral water
- out of his refrigerator and descended to the family room. Dunne had just
- eased himself into his easy chair when the music dampened. "And now, the
- six o'clock news," the voice announced.
-
- "Here's to you, Zamfie old boy," Bill said before he gulped down the
- liquid. The lights in the room dimmed, and a white screen and a projection
- unit began to extrude from the ceiling. His Ovation II front projector
- filled the large screen with a bright, crisp scene from an outdoor ceremony
- that had obviously been taped hours before. An hour passed. The news
- ended. Bill raised the bottle in his left hand in a salute and pinged it
- musically with his right forefinger. He stifled a belch, and his nasal
- passages tickled with the backwash. Sniffing, he unsteadily got to his
- feet.
-
- "There is someone in the driveway," the voice announced.
-
- Bill grabbed his unified remote control and fingered one of its
- buttons. A picture-in-picture display on his screen showed the driveway.
- He maximized the image to cover the whole screen, and laughed when he
- recognized his friend. John Lawson had heard about Bill's all-automated
- "home conversion" at the office and wanted to see it for himself. Bill
- watched Lawson and his wife emerge rosy-cheeked from their car and walk
- sprightly toward his front door. He switched off the projector with his
- remote and scurried to greet them.
-
- He swung the front door open, and bright smiles appeared on the
- Lawsons' faces, almost as if the two events were automatically associated
- with each other. "What's that delicious smell?" Lawson's wife asked.
-
- "Oh! That's the homemade bread my automatic bread machine is making,
- June. In fact, it should done. Do you guys want a slice, or even one for
- each of you? I usually program it to make a couple of loaves a week."
-
- "No thanks. We just ate."
-
- "Let me take your coats, and I'll be back after I put the loaf away,"
- he said.
-
- After he returned, Bill strode proudly through his house, showing them
- feature after feature. "If the house is broken into, the system will call
- the police and page me."
-
- "I don't think I'd like that last option," John laughed.
-
- "The system _can_ be set just to notify the police, you know. Though
- I can't think of much that would take precedence over an intruder."
-
- "How about several intruders with guns?" June joked. The three of
- them laughed and climbed the stairs to the second floor. The upstairs hall
- light automatically guided their way to Bill's den.
-
- "This is "da brains of da outfit", Bill joked, directing them toward
- his PC. He switched between several screens. "When I'm away from the
- house at night, it puts the lights in a "lived-in look" mode. I could even
- set the darned thing to warm up the hot tub for a small gathering, or the
- house itself for a large one. And look at this," Bill coaxed. He hit a
- couple of keys on the computer, and a view of his driveway popped into the
- upper left-hand corner of its screen, then filled it. He pressed more
- keys, and the Lawsons chortled when they saw some of their favorite cable
- channels flip by. "I can also capture and save animated sequences from
- these feeds to the hard disk on this computer."
-
- "I keep expecting Robbie The Robot to come into the room with a drink
- in his hand," June said.
-
- "He won't be showing his sensors around here for quite some time to
- come. But in the meantime . . ."
-
- They both left the house, thoroughly impressed.
-
- Bill plopped down in his easy chair. "Might as well watch a tape
- before I go to bed," he thought. The video setup stirred to life again,
- and he pressed "PLAY" on the remote just to see if there was a tape in the
- machine.
-
- There was. It was camcorder footage of his ex-wife and Ray, her
- German shepherd. Bill was saddened to see it, but he let it play on.
- Their twelve-year-old son was obviously having fun doing tricks with the
- camcorder, which followed the dog as it raced towards Bill. Bill watched
- himself, all 350 lbs. of himself, jiggle all over the screen. The mountain
- of fat clapped its hands, ran back and forth and tired itself after chasing
- the dog just a few feet. Its breath rasped out of its mouth; its voice
- echoed in the back yard, where the movie had been taken.
-
- Bill found it hard to believe that _he_ was the grossly fat man, and
- that he had undoubtedly put on more weight since the images were recorded.
-
- His health-consuming fascination with sedentary pursuits had cost him
- his marriage, and separated him from his child. He finally had to stop the
- tape before he became too drawn into his problems to extricate himself from
- them.
-
- Bill sat there in the chair a while, then walked out of the room,
- which darkened as he huffed and puffed his way up the stairs.
-
-
- ////////////////////////////////////////// GEnie_QWIK_QUOTE ////
- / "Wow, gone for a 'few days' and look what happens... Let's /
- / see what I can take care of here." /
- //////////////////////////////////////////////// C.HARVEY ////
-
-
-
- [EOA]
- [REF]//////////////////////////////
- REFLECTIONS /
- /////////////////////////////////
- Thinking Online Communications
- """"""""""""""""""""""""""""""
- By Phil Shapiro
- [P.SHAPIRO1]
-
-
-
- >>> THE CURSE OF THE TELEPHONE IN TIMES OF FAMILY CRISIS <<<
- """"""""""""""""""""""""""""""""""""""""""""""""""""""""""""
-
- Two months ago a close relative of mine became seriously ill. Family
- members on both the East coast and West coast spent hours on the phone
- conversing with one another. Daily briefings as to the current health
- situation were interspersed with lengthy discussions as to treatment
- options. The natural stress of worrying about this individual's health
- were compounded by worries about the steep health care costs. And then as
- if to add insult to injury, sky high phone bills were added to the picture.
-
- The phone at the house where my ill relative was staying was ringing
- off the hook seven days a week. The peace and quiet this ailing person so
- desperately needed was shattered ten or twenty times each day.
-
- Which all got me thinking about the curse of the telephone. To be
- sure, real-time voice communications has its place. But phone
- communications can be so annoyingly disruptive at times. And when you
- factor in the added curse of call-waiting, these interruptions themselves
- can be further disturbed by even more interruptions.
-
- Electronic mail would have worked so well during this family crisis.
- Daily briefings on the current health situation could be courtesy-copied to
- all family members. (Thereby cutting down on much of the redundant long
- distance conversations.) All family members could stay in touch with the
- situation, offering their ideas and input when requested.
-
- Curiously enough, each one of my relatives had a microcomputer in
- their homes. But none of them subscribes to a national information
- service.
-
- With the stress of the family crisis, my relatives were not about to
- start learning how to use a modem, send e-mail, capture messages to disk,
- and send replies. In times of crisis, people are just not receptive to
- learning to use a whole new mode of long distance communications.
-
- But had they been comfortable using this technology, there would be no
- doubt that they could have made good use of it. Instead of disruptive,
- noisy phone calls bouncing around the continent each and every day, quiet
- non-disruptive e-mail could carry the same information content. My
- relatives wouldn't have felt tied down to sitting by the phone all evening
- --- making sure they would be available to take the call when the phone
- rang.
-
- This is not to say that electronic mail can totally supplant phone
- contact in times of a family crisis. But e-mail can help minimize the
- stress and costs of lengthy long distance phone calls. And GEnie's
- flat-rate, unlimited e-mail service could keep everyone in the family in
- contact with one another with a minimum of expense and disruption.
-
- Having found myself wishing that my extended family had been online
- during these trying times, I've taken it upon myself to become a more vocal
- advocate of online communications. Vocally advocacy need not be pushy
- advocacy, mind you. The most effective social advocacy has a strong
- grounding in tact - - - letting others draw their own conclusions in their
- own good time.
-
- Speaking on the subject of electronic mail, InfoWorld columnist Cheryl
- Currid summed it all up well in a recent column when she said, "Lots of
- people fail to understand the benefits of electronic empowerment." It
- takes time before people realize that new information technologies can
- greatly facilitate and reduce the costs of long distance communication.
- Currid goes on to say that: "Getting benefits from information technology
- is as much a cultural mission as it is a technological one." Before new
- information technology can be beneficial, people need to be convinced about
- what specific benefits the technology has to offer to them. It's simple
- human nature to hesitate before jumping into something new.
-
- It's interesting to consider human nature in my own family's case.
- Had all family members been communicating with one another via e-mail prior
- to the crisis, they would have had no problem using the technology to
- address the new situation. But with all the worry of a very ill family
- member, few persons would have had the mental composure to learn the
- procedures for using a new communications technology.
-
- Which all goes to say there are benefits to bringing family members
- online. These benefits go far beyond being able to "stay in touch" or
- "casually socialize." When the going gets tough you can be there for one
- another, day and night, via online communication.
-
- And the phone can sit quietly off in the corner --- almost
- inconspicuous --- for days on end. So that healing can take place.
-
- [*][*][*]
-
-
- [The author takes a strong interest in the social dimensions
- of communications technology. He can be reached on GEnie at:
- p.shapiro1; on America Online at: pshapiro; and on Internet
- at: pshapiro@pro-novapple.cts.com]
-
-
- ////////////////////////////////////////// GEnie_QWIK_QUOTE ////
- / "All power corrupts. Just look at me with my own Topic! ;-)" /
- ///////////////////////////////////////////// R.MARTIN22 ////
-
-
-
- [EOA]
- [SOF]//////////////////////////////
- SOFTVIEW /
- /////////////////////////////////
- LetterSlide: Yours For The Asking
- """""""""""""""""""""""""""""""""
- By Mel Fowler
- [MELSOFT]
-
-
-
- Program Name : LetterSlide
- Filename : LETERSLIDE.BXY
- Program Number : 19318
- File Size : 365440
- Program Type : Word Game
- Author : Kendrick Mock
- Version Reviewed:
- System Needed : Apple IIGS, 1.25 Megs minimum memory,
- GS/OS 5.0.4 or 6.0
- File Type : Shareware ($10.00)
-
- [*][*][*]
-
-
- >>> LETTERSLIDE <<<
- """""""""""""""""""
- ~ From Sound Barrier ~
-
- Over the years there have been many game programs written for home
- computers. But often times new games are nothing but a remake of older
- games. Or the new games are just another shoot-em-up arcade game of some
- kind. Once in a rare while, however, a software developer comes up with
- something new, unique, and refreshing. LetterSlide, a new shareware game
- for the Apple IIGS, falls into this category.
-
-
- LetterSlide breaks new ground in word games. You will find the game
- easy to play, complex to figure out, and most addictive. Kenrick Mock has
- indeed come up with something unique and clever. In some ways LetterSlide
- is like a book you can't put down. The day that I downloaded the game I
- was up until 3 am before I got to sleep. And yet I was still only able to
- reach level 9 of the game.
-
- The object of the game if fairly simple. You move a little funny
- alien-baby creature around the screen and push blocks, some with letters on
- them, some without letters, with the goal of forming words.
-
- The words can be arranged from left-to-right, right-to-left,
- vertically-up, or vertically-down. Each word can be constructed from three
- to nine letters. You earn points for the words you form, with each letter
- being worth one point. After the word is formed, the word then magically
- disappears from the screen, freeing up the screen for more game play.
-
- By forming words you gain access to either bombs or jewels. You can
- collect the bombs for blowing up obstacles (no points) or get the jewel (10
- points) to advance to the next level. There may be more than one bomb or
- jewel in a level. The last jewel in the level advances you to the next
- level. Some of the levels are fairly easy. But others are very complex and
- my take two or three tries to figure out. The more words you construct,
- the higher your score will be. LetterSlide saves your highest scores to
- disk. Should you wish, the game gives you the option of resetting this
- "hall of fame" to zero.
-
- There are 29 default levels ready to play when you first boot
- LetterSlide. Should you ever exhaust these levels, LetterSlide provides
- you with a level editor for you to make up your own levels (up to 99 per
- game). Or you may choose to edit existing levels. The LEVELEDIT program
- is straightforward and easy to use. You move the funny alien-baby around
- the screen and by pressing various keys (listed on the edit screen) you can
- deposit letter blocks, movable blocks, unmovable blocks, bombs, and jewels
- anywhere on the screen.
-
- Here are some friendly tips that may help you enjoy your LetterSlide
- games. One of the main things to keep in mind when playing LetterSlide is
- to figure out which words you need to spell to get to the next level. Once
- you make this determination, you can then reserve the letters required. Try
- not to get letter blocks stuck against a wall. When the letters get stuck
- against a wall you cannot later move them away from the wall. While moving
- letters around the screen, try to keep from spelling words by mistake
- because you will use letters up that you may need to go to the next level.
- The game comes complete with background music which can be switched off
- (toggled off) with CTRL-S. Other features include saving two different
- levels with CTRL-A and CTRL-B. You can load the saved levels with CTRL-C
- and CTRL-D. Another nice feature is that you can restart the level you are
- on with CTRL-R. CTRL-Q (the standard quit command for most Apple IIGS and
- Macintosh programs) takes you back to the startup menu screen.
-
- I only have one real problem with the game and that is the choice of
- control keys to move the funny alien-baby around the screen. The game
- makes use of the keypad keys; 4 goes left, 8 moves up, 6 moves right, and 2
- moves down. Often I will miss a key and the funny alien-baby will either
- not move at all. Or it will move in the wrong direction. I would much
- prefer using the four arrow keys as they are located close together and are
- clearly labeled with directional markers. This is a minor problem and
- perhaps most of you can get used to the keypad keys.
-
- One nifty little feature of the game is the easily accessed online
- help screen. If you can't remember the controls for the game, simply press
- the space bar for a pop up control screen. Along with the control screen
- is a list of the last ten words you have formed.
-
- In the LetterSlide documentation Kenrick Mock explains how he
- developed the idea for LetterSlide by making up word games while
- corresponding with his girl friend. Unfortunately the romance didn't work
- out. However, we should all be grateful to his ex-girl friend because we
- are now reaping the rewards of his word game correspondence. Kenrick Mock
- is a gifted software developer who deserves to be encouraged. In the past
- two years alone he has produced a handful of exceptionally high quality
- shareware games. If you like his efforts please be sure to send him the
- modest shareware fee.
-
- Incidentally, Kenrick Mock and Sound Barrier have produced several
- other outstanding programs such as Columns GS, Simple Animation Program
- (SAP) and the companion game to LetterSlide, Boggled, where you compete
- against the computer to make up words from a matrix of letters.
-
- In the humble opinion of this reviewer, this is one of the best games
- to come out for the Apple IIGS in a long time.
-
-
- ///////////////////////////////////////////////// GEnie_QWIK_QUOTE ////
- / "If you don't like the news, go out and make some of your own." :^) /
- /////////////////////////////////////////////////////// E.KRIMEN ////
-
-
-
- [EOA]
- [TEL]//////////////////////////////
- TELETALK ONLINE /
- /////////////////////////////////
- Checking Out Internet
- """""""""""""""""""""
- By Bill Garrett
- [BILL.GARRETT]
-
-
-
- >>> THE WHOLE INTERNET USER'S GUIDE AND CATALOG <<<
- """""""""""""""""""""""""""""""""""""""""""""""""""
-
- The Whole Internet User's Guide And Catalog
- By Ed Kroll
- O'Reilly & Associates, Inc., Publishers
- 103 Morris Street, Suite A
- Sebastopol, California 95472
- phone (800) 338-6887
- fax (707) 829-0104
- --
- Jerry Penner jpenne@ee.ualberta.ca Try a 1-line .sig today.
-