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- Path: sparky!uunet!munnari.oz.au!bunyip.cc.uq.oz.au!news.qut.edu.au!qut.edu.au!podesta
- From: podesta@qut.edu.au
- Newsgroups: comp.sys.amiga.programmer
- Subject: Re: Is the O/S fast enough for games?
- Message-ID: <1992Nov9.131640.58136@qut.edu.au>
- Date: 9 Nov 92 13:16:39 EST
- References: <1992Oct23.171945.57109@qut.edu.au> <1992Oct27.114921.16604@imada.ou.dk> <amipb.02rz@amipb.gna.org>
- Organization: Queensland University of Technology
- Lines: 15
-
- In article <amipb.02rz@amipb.gna.org>, amipb@amipb.gna.org (Philippe Berard) writes:
- >
- > You would have to do a Permit() during disk access, though.
- >
- > Sincerely,
- > -- Philippe
-
- Ok. I thought as much. Correct me if I'm wrong (which is a pretty redundant
- thing to say :)) - when you forbid() it kills the floppy and hd devices so
- that the drive lights might stay. So is there a quick and easy way of
- ensure that all the devices are finished before calling Forbid()???
-
- James
-
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-