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- Path: sparky!uunet!think.com!ames!sun-barr!rutgers!cbmvax!daveh
- From: daveh@cbmvax.commodore.com (Dave Haynie)
- Newsgroups: comp.sys.amiga.hardware
- Subject: Re: 14.xx & 7.xx Mhz, why?
- Keywords: 68000
- Message-ID: <36943@cbmvax.commodore.com>
- Date: 10 Nov 92 22:19:45 GMT
- References: <1992Nov5.224246.25432@ifi.uio.no>
- Reply-To: daveh@cbmvax.commodore.com (Dave Haynie)
- Organization: Commodore, West Chester, PA
- Lines: 33
-
- In article <1992Nov5.224246.25432@ifi.uio.no> stigo@ifi.uio.no (Stig Arne Olsen) writes:
- >
- >Can some guru :-) here tell me why C= are clocking the processors below what
- >they were made for? They do not seem to do it with the faster processors,
- >but why are the Mc68000 just 7 and Mc68020 in the A1200 14Mhz? Has it something
- >to do with dma-cycle timing?
-
- It has everything to do with Chip RAM timing. Chip RAM lives on the synchronous
- Chip bus, which is based on a 7.09-7.16MHz clock (actually, two of them). It's
- much simpler to interface a processor to this bus if you make its bus clock the
- same clock as used for the Chip bus. There are a number of problems that you
- must solve when interfacing mutually asynchronous systems that go away with
- synchronous designs. So the A1000, A2000, A500, A600, A1200, and A2500/20 were
- each based on synchronous designs. There's little point in running a CPU a
- 8MHz, since your synchronization delays would more than make up for any gain
- in CPU speed. At 14MHz-16MHz, a faster CPU would help caches and with Fast RAM,
- but it complicates the design. The A2500/20 was 14.3MHz because I hadn't
- figured out all the details of a safe synchronous design at that point, while
- I suspect the A1200 was synchrouous to save cost and because, in a system with
- only Chip RAM, a 14.3MHz synchronous design should be faster than a 16MHz
- asynchronous design. At speeds of 25MHz and beyond there's no choice, since
- there's no way to remain truely synchronous there anyway.
-
- >And why are the 68030 in the A3000 running at the full 25Mhz, if this is a
- >problem?
-
- It's not a problem per se, it's a tradeoff.
-
- --
- Dave Haynie / Commodore Technology, High-End Amiga Systems Design (cool stuff)
- "The Crew That Never Rests" {uunet|pyramid|rutgers}!cbmvax!daveh BIX: hazy
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