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- Path: sparky!uunet!dziuxsolim.rutgers.edu!psi.rutgers.edu!ib.rl.ac.uk!CDO
- From: CDO@IB.RL.AC.UK (C D Osland)
- Newsgroups: comp.graphics.visualization
- Subject: Re: 3d displays
- Message-ID: <9211092150.AA02570@psi.rutgers.edu>
- Date: 9 Nov 92 16:35:28 GMT
- References: <hollasch@com.kpc>
- Sender: nobody@psi.rutgers.edu
- Lines: 60
-
- On 6 Nov 92 18:51:04 GMT <hollasch@com.kpc> said:
- >Hollasch:
- >> Seriously, though, what sort of scheme are you thinking of? Polarized
- >> glasses and LCD shutter glasses have both been used for stereo display, but
- >> I've never heard of any attempts to use these for 3D displays.
- >
- >CDO@IB.RL.AC.UK (C D Osland) writes:
- >| I think I'm confused, Steve. Accepting that there are some (very few)
- >| 3D displays (such as the image pumped through the air by a loudspeaker
- >| that I mentioned last week, and 3D scanned plastic), I don't understand
- >| the difference between stereo and 3D in your last sentence.
- >
- > Well, here's a range of display types:
- >
- > 1) 2D Image
- > 2) Stereo View
- > 3) Hologram
- > 4) 3D Image
- >
- > There are other types (lower level, higher level, in between), but these
- >are the main ones.
- >
- > A 2D display is just a regular picture - it's as if you were looking
- >through a window with one eye.
- >
- > A stereo image is better because it provides depth information in the
- >"natural" way; through paralax to provide visual disparity. Your virtual
- >head is still locked in a vise though; there's only one possible view.
- >
- > A hologram is an improvement on this. You get paralax as in stereo
- >display, but your view is a bit more free to change. It's as if you were
- >looking through a window, but without your head in a vise. You can move
- >your head around and see behind things, or under things, but you are still
- >constrained to look through the virtual viewport/window.
- >
- > A 3D display is the next extension. It's analogous to a sculpture on
- >a pedestal. You can walk around it, look at the top, any side view, and if
- >it's free-standing, underneath it. Even, perhaps inside it, if the
- >underlying ``magic'' allows this.
- >
- > Now, perhaps the original poster didn't mean this at all, but my idea of
- >a 3D image is _very_ different from a stereo view. Hope this clears up some
- >confusion.
- >
-
- VERY many thanks for such a clear explanation. I think in particular
- that the distinction between a single viewpoint and one that can be
- moved makes everything clear.
-
- I know I have almost used the terms interchangeably in the past;
- I wonder whether others on the net have as well.
-
- Under this classification, the 'pumping loudspeaker' mechanism
- must rate as a restricted 3D display; all viewers saw the
- same image and could point into it with real fingers!
-
- Cheers
-
- Chris Osland
- Rutherford Appleton Laboratory, UK
-