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Text File  |  1992-11-10  |  1.5 KB  |  32 lines

  1. Comments: Gated by NETNEWS@AUVM.AMERICAN.EDU
  2. Path: sparky!uunet!europa.asd.contel.com!paladin.american.edu!auvm!RIO.BITNET!PRIVATEER
  3. Approved-By:  "EDTECH Moderator" <21765EDT@MSU.BITNET>
  4. Message-ID: <EDTECH%92111100420887@OHSTVMA.ACS.OHIO-STATE.EDU>
  5. Newsgroups: bit.listserv.edtech
  6. Approved: NETNEWS@AUVM.AMERICAN.EDU
  7. Date:         Wed, 11 Nov 1992 00:29:54 EST
  8. Sender:       "EDTECH - Educational Technology" <EDTECH@OHSTVMA.BITNET>
  9. From:         PRIVATEER@RIO.BITNET
  10. Subject:      Re: Education & Virtual Reality
  11. Lines: 19
  12.  
  13. Times and new epistemological configurations demand new languages.
  14. I've read that Sacramento uses of hypercard is "low end" VR.
  15. I'd like to see how they do that. I have been working with the
  16. Odyssey Project for two years now and hypertextuality simulates
  17. cognitive modalities but it never self-consciously puts them
  18. in question as, I assume, VR can do, at least self-reflectively.
  19. At any rate, do we think that the time is ripe for a national
  20. conference on VR and education? THis is my last urging.
  21.  
  22.  
  23. *******************************************************
  24. *Paul Michael Privateer-Arizona State University      *
  25. *Bitnet%"atpcp@ASUACAD" 602-965-6747                  *
  26. *The Odyssey Project--Interdisciplinary Studies       *
  27. _______________________________________________________
  28. *Rio Salado Community College  602-223-4307           *
  29. *Internet: privateer@rio.maricopa.edu.                *
  30. *Instructional Technology                             *
  31. *******************************************************
  32.