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  1. Path: sparky!uunet!stanford.edu!bu.edu!wupost!darwin.sura.net!paladin.american.edu!auvm!UCONNVM.BITNET!MYOUNG
  2. From: MYOUNG@UCONNVM.BITNET (M. Young)
  3. Newsgroups: bit.listserv.edtech
  4. Subject: re: education and virtual reality
  5. Message-ID: <EDTECH%92110614012009@OHSTVMA.ACS.OHIO-STATE.EDU>
  6. Date: 6 Nov 92 18:57:44 GMT
  7. Sender: "EDTECH - Educational Technology" <EDTECH@OHSTVMA.BITNET>
  8. Lines: 19
  9. Approved: NETNEWS@AUVM.AMERICAN.EDU
  10. Comments: Gated by NETNEWS@AUVM.AMERICAN.EDU
  11. Approved-By:  "EDTECH Moderator" <21765EDT@MSU.BITNET>
  12.  
  13. I disagree with STANKULI@UWF when he states that VR is just for "low level"
  14. sensory information.  Recent ideas in cognitive psychology suggest that
  15. ALL learning (including higher level conceptual understanding) is
  16. "situated" in perceptual learning and experience.  Consider the "mental
  17. models" used by experts when solving physics problems.  They easily use
  18. representations such as pendula and springs to solve a variety of
  19. problems.  Development of these models can be facilitated with allowing
  20. students to "construct" models in VR environments as they now construct
  21. programs.
  22.  
  23. Mike
  24.  
  25. MICHAEL YOUNG, PH.D.             INTERNET:MYOUNG@UCONNVM.UCONN.EDU
  26. U-4, 249 GLENBROOK RD            BITNET: MYOUNG@UCONNVM
  27. STORRS, CT 06269-2004            APPLELINK: YOUNG.MIKE
  28. (203) 486-0182                   AM. ONLINE: MIKE YOUNG
  29. FAX: (203) 486-0210
  30. It's easy to be a humorist when you have
  31. the whole government working for you -- Wil Rogers
  32.