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- Newsgroups: comp.sys.atari.8bit
- Path: sparky!uunet!gatech!nntp.msstate.edu!Ra.MsState.Edu!jdz1
- From: jdz1@Ra.MsState.Edu (John D. Zitterkopf)
- Subject: Re: Atari Falcons $799!!!!!
- Message-ID: <1992Sep7.052143.21293@ra.msstate.edu>
- Summary: {Forwarded from another Newsgroup}
- Keywords: Falcon
- Sender: jdz1@ra.msstate.edu
- Nntp-Posting-Host: ra.msstate.edu
- Organization: Mississippi State University
- References: <1992Aug26.112401.18592@mnemosyne.cs.du.edu> <Z1V7PB8w165w@bluemoon.rn.com> <1992Sep1.052243.15525@mnemosyne.cs.du.edu>
- Date: Mon, 7 Sep 1992 05:21:43 GMT
- Lines: 173
-
- >From: kjohnson@castor.cs.uga.edu (Kristopher Johnson)
- >Keywords: Falcon specs.
- >Message-ID: <1992Aug31.194719.17630@athena.cs.uga.edu>
- >Organization: University of Georgia, Athens
- >
- > Atari Falcon 030 Specifications
- > -------------------------------
- >
- > CPU: Motorola 68030 32-bit microprocessor @ 16MHz w/ 32-bit bus
- > FPU: Motorola 68881/68882 @ 16MHz (optional)
- > DSP: Motorola 56001 Digital Signal Processor running in parallel @ 32MHz
- > w/ 32kWords (24-bit) of local zero wait state static RAM
- > ROM: 512kB
- > RAM: 1, 4 or 16MB(14MB usable) on daughterboard (RAM is 32-bit wide)
- >
- > Expansion bus: Internal 'Processor-Direct' slot for 386SX emulation
- > (third party 386SX emulator nearly completed) or other
- > co-processors/etc.
-
- Third party huh? Well I figured I'd start a discussion on the
- possiblity of getting an 8bit emulator in there... Something to discuss,
- huh? All we would really have to get would be the rights/permission of the
- Atari to use their OS... Not a small task I'm sure... This would defiantly
- be a start on the "Super 8bit"...
- >
- > Video: (See below for specific video modes/resolutions.)
- > 16-bit BLiTTER @ 16MHz (also handles hard drive access)
- > Accepts external video sync to allow high quality genlocking
- > Overlay mode for easy video titling and special effects
- > Overscan support
- > Hardware-assisted horizontal fine scrolling
- > VIDEL (video controller) sits on 32-bit bus
- >
- > Audio: Stereo 16-bit Analog-to-Digital DMA input
- > Stereo 16-bit Digital-to-Analog DMA output
- > Eight 16-bit audio DMA record/playback channels
- > SDMA sound/DMA co-processor
- >
- > Ports: 128kB cartridge port
- > 2 9-pin mouse/joystick ports
- > 2 15-pin STe enhanced analog/digital controller ports (Atari also
- > has new analog controllers w/ a joystick, 3 fire buttons, and a
- > 12-key keypad)
- > MIDI IN, OUT/THRU
- > Bi-directional parallel port
- > RS232C serial port
- > SCSI II w/ DMA
- > Analog RGB/VGA/composite video connector
- > Stereo headphone out (1/8" mini-jack)
- > Stereo microphone in (1/8" mini-jack)
- > DSP port (up to 1MHz data transfer rate)
- > RF modulator for TV hookup
- > Localtalk compatible LAN (up to 250kbaud transfer rate)
- >
- > Misc: Internal 1.44MB 3.5" HD floppy
- > Internal IDE 2.5" hard drive (optional)
- > Pre-emptive mulitasking OS (MultiTOS) w/ memory protection
- > and inter-process communication (also 68040 compatible)
- > Realtime clock and battery backed up RAM
- > 1040ST-style case w/ internal fan
- > North American availability in mid-October
- >
- > Price: 1MB/no HD - $799 list
- > 4MB/65MB - $1399 list
- >
- >
- > Resolutions available on the Atari Falcon030 (c) 1992 Atari Corp.
- > Written by John Townsend
- > =========================================================================
- > This document may be re-printed again and again as long as the Atari
- > copyright remains intact.
- > =========================================================================
- >
- > A couple of notes: Unlike previous machines, there are just too many
- > resolutions to give each resolution a name. Therefore, I will do my best
- > to describe what the resolution is and which monitor it is on.
- >
- > - NOTE: TV and a Color Monitor are the same.. by Color Monitor, I am
- > talking about the standard SC1224. By VGA, I mean a standard VGA
- > Monitor.
- >
- > 40 column modes ( "column" means the number of x pixels divided by 8)
- > ---------------
- > 4 color, normal, TV: 320x200, 4 colors, 2 planes
- > 16 color, normal, TV: 320x200, 16 colors, 4 planes
- > 256 color, normal, TV: 320x200, 256 colors, 8 planes
- > True color, normal, TV: 320x200, true color
- >
- > 4 color, interlace, TV: 320x400, 4 colors, 2 planes
- > 16 color, interlace, TV: 320x400, 16 colors, 4 planes
- > 256 color, interlace, TV: 320x400, 256 colors, 8 planes
- > True color, interlace, TV: 320x400, true color
- >
- > 4 color, normal, VGA: 320x480, 4 colors, 2 planes
- > 16 color, normal, VGA: 320x480, 16 colors, 4 planes
- > 256 color, normal, VGA: 320x480, 256 colors, 8 planes
- > True color, normal, VGA: 320x480, true color
- >
- > 4 color, line-doubling, VGA: 320x240, 4 colors, 2 planes
- > 16 color, line-doubling, VGA: 320x240, 16 colors, 4 planes
- > 256 color, line-doubling, VGA: 320x240, 256 colors, 8 planes
- > True color, line-doubling, VGA: 320x240, true color
- >
- > 80 column modes
- > ---------------
- > 2 color, normal, TV: 640x200, 2 colors, 1 plane
- > 4 color, normal, TV: 640x200, 4 colors, 2 planes
- > 16 color, normal, TV: 640x200, 16 colors, 4 planes
- > 256 color, normal, TV: 640x200, 256 colors, 8 planes
- > True color, normal, TV: 640x200, true color
- >
- > 4 color, interlace, TV: 640x400, 4 colors, 2 planes
- > 16 color, interlace, TV: 640x400, 16 colors, 4 planes
- > 256 color, interlace, TV: 640x400, 256 colors, 8 planes
- > True color, interlace, TV: 640x400, true color
- >
- > 2 color, normal, VGA: 640x480, 2 colors, 1 plane
- > 4 color, normal, VGA: 640x480, 4 colors, 2 planes
- > 16 color, normal, VGA: 640x480, 16 colors, 4 planes
- > 256 color, normal, VGA: 640x480, 256 colors, 8 planes
- >
- > 4 color, line-doubling, VGA: 640x240, 4 colors, 2 planes
- > 16 color, line-doubling, VGA: 640x240, 16 colors, 4 planes
- > 256 color, line-doubling, VGA: 640x240, 256 colors, 8 planes
- >
- >and lastly.. there are compability modes for ST Low, ST Medium, and ST
- >High on both VGA monitors and SC1224 monitors. (On a color monitor, ST
- >High is achieved by using the interlace mode).
- >
- >Also, the ST Monochrome monitor (the SM124) will work with Falcon030 as
- >well. However, it only supports one resolution: ST High Resolution.
- >
- >All modes on a TV can be overscanned. This means multiplying the X and Y
- >resolution by 1.2. For example, modes with 320 pixels of horizontal
- >resolution (X res) will become 384 pixels across, and modes with 640
- >pixels will become 768 across. Overscanning is done in the X and Y
- >resolution. You can't do them independently. Special Note: On a VGA
- >monitor, overscan is "faked".. since the video hardware doesn't have the
- >capability to do overscan on a VGA monitor, we made it so that if a
- >overscan mode is set on a VGA monitor, you still see the normal size
- >screen, but the screen is a window onto the bigger overscanned image.
- >Make sense? We did this for compatibility. This way if a game that has an
- >overscanned starup picture can use the same pic on both the VGA monitor
- >and the TV monitor. Pretty cool, eh? <grin>
- >
- >BTW.. Overscan can NOT be set from the desktop. The AES and Desktop will
- >work just fine with it, but because you can't see the parts of the
- >screen, we thought that that option shouldn't be available from the
- >desktop. We don't want to confuse people. However, Overscan can be set
- >using a new XBIOS call (Vsetmode()).. so it is still available.
- >
- >I hope I haven't made any mistakes. I triple-checked this document in
- >search of errors and I couldn't find any. If you do find some, send me
- >Email on GEnie (to TOWNS) or CIS (70007,1135) and let me know.
- >
- >-- John Townsend, Atari Corp.
- >
- >P.S. Anyone who would like to reprint this message, please do so!
- > The smaller the number of times I have to type that message, the
- > more my fingers with thank you! ;-)
- >
- > After looking at this one more time.. one point to clear up: By
- > saying SC1224 Color Monitor, I mean any Color Monitor that Atari
- > have manufactured for the ST/Mega/STE/MegaSTE computers. Clear
- > as mud? ;-)
-
- John
-
- --
- ____________ _------_ |||IBM & | EE majors Do it Best 8-)
- --------\\ ] ~-______-~ |||Atari |~~~~~~~~~John D. Zitterkopf~~~~~~~~~~~~~
- (~~~~~\\|_(__ ~~ / | \Rules!jdz1@ra.MsState.edu jdz1@MsState.bitnet
- \______| ( / | \ |AOL: zitt@aol.com jdz1@isis.MsState.edu
-