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- From: spence@cbmvax.commodore.com (Spencer Shanson)
- Newsgroups: comp.sys.amiga.hardware
- Subject: AA HAM8 operation
- Message-ID: <35126@cbmvax.commodore.com>
- Date: 15 Sep 92 16:04:14 GMT
- Organization: Commodore, West Chester, PA
- Lines: 24
-
- I have been asked several times already about how the new 8 bitplane HAM mode
- works, so here is the rundown:
-
- With 8 bitplane HAM, the upper 2 bitplanes are the control bits, and work
- exactly the same way the normal 6 bitplane HAM does.
-
- This leaves 6 bitplanes, to give 64 base registers to choose from, compared to
- the 16 base registers in HAM6.
-
- When modifying the R,G or B component, the 6 bitplanes replace the upper 6 bits
- of the R, G or B value; the lower 2 bits are unchanged. To compare against the
- HAM6, the lower 4 bitplanes would modify all 4 bits of the RG or B component.
-
- In theory, you could set up the 64 base registers to hold all the possible
- combination of the lower 2 bits of RG and B, and therefore be able to set any
- pixel on the screen to any of 2^24 colours.
-
- --
- ---------------------------------------------------------------------------
- Spencer Shanson - Amiga Software Engineer | email: spence@commodore.COM
- | or uunet!cbmvax!spence
- All opinions expressed are my own, and do not | Bix: sshanson
- (necessarily) represent those of Commodore. | "Copper? I hardly even
- | know her!"
-