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- Newsgroups: comp.sys.amiga.games
- Path: sparky!uunet!cs.utexas.edu!sdd.hp.com!hp-col!fc.hp.com!koren
- From: koren@fc.hp.com (Steve Koren)
- Subject: Re: Might & Magic III
- Sender: news@fc.hp.com (news daemon)
- Message-ID: <BuDAqu.9zo@fc.hp.com>
- Date: Thu, 10 Sep 1992 14:54:30 GMT
- References: <nh5y_6d@rpi.edu>
- Organization: Hewlett-Packard Fort Collins Site
- X-Newsreader: Tin 1.1.3 PL5
- Lines: 15
-
- Frank R. Dana Jr. (danaf@bray1a.its.rpi.edu) wrote:
-
- > As for working things out, this is a NOTES game.. write EVERYTHING
- > down. You don't need to make maps, but you need to have every poem,
- > verse, and scribble in the game written down - you'll need it.
-
- The good thing here is that the game multitasks just fine. (But it is a
- CPU hog - you can lower its task priority once it starts). Then you can
- run a text editor in your workbench screen, and just blip back there to
- take notes in the next editor while you play.
-
- Why can't more games get the idea that they don't *have* to shut off
- multitasking?
-
- - steve
-