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- Newsgroups: comp.sys.acorn
- Path: sparky!uunet!decwrl!pa.dec.com!rdg.dec.com!forty2.enet.dec.com!cadwallader
- From: cadwallader@forty2.enet.dec.com ()
- Subject: Re: A3010 views
- Message-ID: <1992Sep14.142935.19255@rdg.dec.com>
- Lines: 44
- Sender: news@rdg.dec.com (Mr News)
- Reply-To: cadwallader@forty2.enet.dec.com ()
- Organization: Digital Equipment Corporation
- References: <1992Sep11.125858.23174@rdg.dec.com> <1992Sep11.155127.28795@rdg.dec.com> <1992Sep12.054336.16351@cs.aukuni.ac.nz> <10445@baird.cs.strath.ac.uk>
- Date: Mon, 14 Sep 1992 14:29:35 GMT
-
-
- >for instance, MiG29 on an ARM2@8MHz is MUCH faster than the same game on the
- >Amiga 500 - simply because on the 500, the CPU is doing all the work as the
- >blitter can't draw polygons. I've heard that the Amiga programmers are
- >chuffed with 400 polygons/sec, but IMHO MiG29 on the Arc must be doing more
- >like 1000/sec
-
- True, indeed, but a little inaccurate. The blitter CAN draw polygons, in
- polygon fill mode (!), it is the math that slows the rendering...
- undoubtedly the `undoing' of the A600 is it's poor CPU :-(
-
- >And of course, programmers on the Arc are really only now showing what can be
- >done - for instance, many Amiga owners drool on about the "copper" chip which
- >does "raster bars" and they think that because the Arc has no copper the
- >Arc games will never have raster bars...
-
- The power of the copper goes far deeper than simple raster bars, don't forget.
- These are the simplest use of the copper chip. The ECS copper can change the
- contents of ANY hardware register, at a resolution of 1 scanline vertically
- and 4 pixels horizontally. So I have seen, for example shimmering/mirroring
- effects, scrolling, twisting of text scrollers etc.. all with the copper. One
- of the nicest effects I have seen is to use the *horizontal* resolution to
- change colour registers too, so there is (e.g.) copper raster-strips 4-pixels
- wide waving up and down sinusoidally, (hard to describe). Another interesting
- example was a small demo that produced multiple scrolltexts, (upside down,
- double height etc...) with the copper operating on a screen in memory
- just 9-pixels high (the original scroll). The copper was used to duplicate
- this many times over and induce different effects down the screen. The
- "colourful" overall effect was actually again copper tricks on a 1-colour
- screen. The BEST part of Amiga gfx kit is definitely the copper, IMO.
-
- BTW - I don't know what changes have been made to the copper in the AGA
- chipset?!
-
- >A600 = poor cousin
-
- Don't forget too, that the A600 is being pushed down as a `console-beater',
- it is essentially almost 4-5 year old technology now. New Amigas are
- promised based on an '020 and having the AGA chipset.... we can hope! :-)
-
- Now, can someone tell me how to access .advocacy from MXRN before I get
- flamed????
-
- - JIM CAD*
-